summaryrefslogtreecommitdiffstats
path: root/src/audio
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2020-05-07 13:49:29 +0200
committerSergeanur <s.anureev@yandex.ua>2020-05-07 13:49:29 +0200
commitf13c4e6aca9f52c9fcf4a2823e96ba395aba68a8 (patch)
treebb65077baf7baa8ab87c6cc9e7d2de704a48b91d /src/audio
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
parentFix looping collision sound (diff)
downloadre3-f13c4e6aca9f52c9fcf4a2823e96ba395aba68a8.tar
re3-f13c4e6aca9f52c9fcf4a2823e96ba395aba68a8.tar.gz
re3-f13c4e6aca9f52c9fcf4a2823e96ba395aba68a8.tar.bz2
re3-f13c4e6aca9f52c9fcf4a2823e96ba395aba68a8.tar.lz
re3-f13c4e6aca9f52c9fcf4a2823e96ba395aba68a8.tar.xz
re3-f13c4e6aca9f52c9fcf4a2823e96ba395aba68a8.tar.zst
re3-f13c4e6aca9f52c9fcf4a2823e96ba395aba68a8.zip
Diffstat (limited to 'src/audio')
-rw-r--r--src/audio/AudioCollision.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/audio/AudioCollision.cpp b/src/audio/AudioCollision.cpp
index 4eb74388..ecd0299c 100644
--- a/src/audio/AudioCollision.cpp
+++ b/src/audio/AudioCollision.cpp
@@ -328,13 +328,13 @@ void
cAudioManager::ServiceCollisions()
{
int i, j;
- bool someArr1[NUMAUDIOCOLLISIONS];
- bool someArr2[NUMAUDIOCOLLISIONS];
+ bool abRepeatedCollision1[NUMAUDIOCOLLISIONS];
+ bool abRepeatedCollision2[NUMAUDIOCOLLISIONS];
m_sQueueSample.m_nEntityIndex = m_nCollisionEntity;
for (int i = 0; i < NUMAUDIOCOLLISIONS; i++)
- someArr1[i] = someArr2[i] = false;
+ abRepeatedCollision1[i] = abRepeatedCollision2[i] = false;
for (i = 0; i < m_sCollisionManager.m_bCollisionsInQueue; i++) {
for (j = 0; j < NUMAUDIOCOLLISIONS; j++) {
@@ -344,8 +344,8 @@ cAudioManager::ServiceCollisions()
&& (m_sCollisionManager.m_asCollisions1[index].m_bSurface1 == m_sCollisionManager.m_asCollisions2[j].m_bSurface1)
&& (m_sCollisionManager.m_asCollisions1[index].m_bSurface2 == m_sCollisionManager.m_asCollisions2[j].m_bSurface2)
) {
- someArr1[index] = true;
- someArr2[j] = true;
+ abRepeatedCollision1[index] = true;
+ abRepeatedCollision2[j] = true;
m_sCollisionManager.m_asCollisions1[index].m_nBaseVolume = ++m_sCollisionManager.m_asCollisions2[j].m_nBaseVolume;
SetUpLoopingCollisionSound(m_sCollisionManager.m_asCollisions1[index], j);
break;
@@ -354,7 +354,7 @@ cAudioManager::ServiceCollisions()
}
for (i = 0; i < NUMAUDIOCOLLISIONS; i++) {
- if (!someArr2[i]) {
+ if (!abRepeatedCollision2[i]) {
m_sCollisionManager.m_asCollisions2[i].m_pEntity1 = nil;
m_sCollisionManager.m_asCollisions2[i].m_pEntity2 = nil;
m_sCollisionManager.m_asCollisions2[i].m_bSurface1 = SURFACE_DEFAULT;
@@ -368,9 +368,9 @@ cAudioManager::ServiceCollisions()
for (i = 0; i < m_sCollisionManager.m_bCollisionsInQueue; i++) {
int index = m_sCollisionManager.m_bIndicesTable[i];
- if (!someArr1[index]) {
+ if (!abRepeatedCollision1[index]) {
for (j = 0; j < NUMAUDIOCOLLISIONS; j++) {
- if (someArr2[j]) {
+ if (!abRepeatedCollision2[j]) {
m_sCollisionManager.m_asCollisions2[j].m_nBaseVolume = 1;
m_sCollisionManager.m_asCollisions2[j].m_pEntity1 = m_sCollisionManager.m_asCollisions1[index].m_pEntity1;
m_sCollisionManager.m_asCollisions2[j].m_pEntity2 = m_sCollisionManager.m_asCollisions1[index].m_pEntity2;