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authorSergeanur <s.anureev@yandex.ua>2021-01-02 10:38:54 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-02 12:32:25 +0100
commit42e4a068bb1cd363c3ed308e10c2747a6035e2de (patch)
tree7e9ce483e3a9eab7d23ec4c4e6476f22ecfa761e /src/collision/ColStore.cpp
parentPartial controller buttons support (diff)
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Diffstat (limited to '')
-rw-r--r--src/collision/ColStore.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/collision/ColStore.cpp b/src/collision/ColStore.cpp
index 192c373d..4317655a 100644
--- a/src/collision/ColStore.cpp
+++ b/src/collision/ColStore.cpp
@@ -11,8 +11,12 @@
#include "Frontend.h"
#include "Physical.h"
#include "ColStore.h"
+#include "VarConsole.h"
CPool<ColDef,ColDef> *CColStore::ms_pColPool;
+#ifndef MASTER
+bool bDispColInMem;
+#endif
void
CColStore::Initialise(void)
@@ -20,6 +24,9 @@ CColStore::Initialise(void)
if(ms_pColPool == nil)
ms_pColPool = new CPool<ColDef,ColDef>(COLSTORESIZE, "CollisionFiles");
AddColSlot("generic"); // slot 0. not streamed
+#ifndef MASTER
+ VarConsole.Add("Display collision in memory", &bDispColInMem, true);
+#endif
}
void