diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-24 11:42:45 +0100 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-24 11:42:45 +0100 |
commit | ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd (patch) | |
tree | ba8ccf97a2fd5aff3180f7ad600a53a4d29cf9ff /src/collision/ColStore.h | |
parent | fix (diff) | |
download | re3-ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd.tar re3-ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd.tar.gz re3-ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd.tar.bz2 re3-ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd.tar.lz re3-ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd.tar.xz re3-ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd.tar.zst re3-ee89c485fcce7f3b9a189f7a80b3a1b2933f79bd.zip |
Diffstat (limited to 'src/collision/ColStore.h')
-rw-r--r-- | src/collision/ColStore.h | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/collision/ColStore.h b/src/collision/ColStore.h index e0da92ca..d09bbf8f 100644 --- a/src/collision/ColStore.h +++ b/src/collision/ColStore.h @@ -9,11 +9,13 @@ struct ColDef { // made up name char name[20]; int16 minIndex; int16 maxIndex; + void *chunk; }; class CColStore { static CPool<ColDef,ColDef> *ms_pColPool; + static bool m_onlyBB; public: static void Initialise(void); @@ -25,15 +27,18 @@ public: static CRect &GetBoundingBox(int32 slot); static void IncludeModelIndex(int32 slot, int32 modelIndex); static bool LoadCol(int32 storeID, uint8 *buffer, int32 bufsize); + static void LoadColCHK(int32 slot, void *data, void *chunk); static void RemoveCol(int32 slot); - static void AddCollisionNeededAtPosn(const CVector2D &pos); + static void AddCollisionNeededAtPosn(const CVector &pos); static void LoadAllCollision(void); static void RemoveAllCollision(void); - static void LoadCollision(const CVector2D &pos); - static void RequestCollision(const CVector2D &pos); - static void EnsureCollisionIsInMemory(const CVector2D &pos); - static bool HasCollisionLoaded(const CVector2D &pos); - static bool HasCollisionLoaded(eLevelName level) { return true; }; // TODO + static void LoadCollision(const CVector &pos, eLevelName level = LEVEL_GENERIC); + static void RequestCollision(const CVector &pos); + static void EnsureCollisionIsInMemory(const CVector &pos); + static bool DoScriptsWantThisIn(int32 slot); + static bool HasCollisionLoaded(eLevelName level); + static bool HasCollisionLoaded(const CVector &pos); + static void Load(bool, CPool<ColDef> *pool); static ColDef *GetSlot(int slot) { assert(slot >= 0); |