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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-01 13:00:16 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-01 13:00:16 +0200 |
commit | 2b99f2634b7c75401cf1305929530467595919ca (patch) | |
tree | 1a4203b9e9b4c709686f82f4681364ddce217907 /src/control/CarCtrl.cpp | |
parent | move debug script stuff to a separate file (diff) | |
parent | Fix radio scroll when player controls disabled (diff) | |
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Diffstat (limited to 'src/control/CarCtrl.cpp')
-rw-r--r-- | src/control/CarCtrl.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 35580053..37312b89 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -731,6 +731,7 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle) } float distanceToPlayer = (pVehicle->GetPosition() - vecPlayerPos).Magnitude2D(); float threshold = 50.0f; +#ifndef EXTENDED_OFFSCREEN_DESPAWN_RANGE if (pVehicle->GetIsOnScreen() || TheCamera.Cams[TheCamera.ActiveCam].LookingLeft || TheCamera.Cams[TheCamera.ActiveCam].LookingRight || @@ -741,7 +742,9 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle) pVehicle->GetModelIndex() == MI_FIRETRUCK || pVehicle->bIsLawEnforcer || pVehicle->bIsCarParkVehicle - ){ + ) +#endif + { threshold = 130.0f * TheCamera.GenerationDistMultiplier; } if (pVehicle->bExtendedRange) |