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author | Sergeanur <s.anureev@yandex.ua> | 2019-10-08 22:07:11 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2019-10-08 22:07:11 +0200 |
commit | 101192dd322197d1f9e4aa4e48e38b43e05cd72b (patch) | |
tree | ae00316a66f04bd5459dcd8b7b325fb819c7ba06 /src/control/CarGen.cpp | |
parent | Full CGameLogic (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/CarGen.cpp | 136 |
1 files changed, 70 insertions, 66 deletions
diff --git a/src/control/CarGen.cpp b/src/control/CarGen.cpp index 65a23c8c..9766467d 100644 --- a/src/control/CarGen.cpp +++ b/src/control/CarGen.cpp @@ -187,48 +187,57 @@ bool CCarGenerator::CheckIfWithinRangeOfAnyPlayer() return DotProduct2D(direction, FindPlayerSpeed()) <= 0; } -void CCarGenerator::Save(uint8* buffer) +void CCarGenerator::Save(uint8 *buffer) { - *(uint32*)(buffer) = m_nModelIndex; - *(CVector*)(buffer + 4) = m_vecPos; - *(float*)(buffer + 16) = m_fAngle; - *(int16*)(buffer + 20) = m_nColor1; - *(int16*)(buffer + 22) = m_nColor2; - *(bool*)(buffer + 24) = m_bForceSpawn; - *(uint8*)(buffer + 25) = m_nAlarm; - *(uint8*)(buffer + 26) = m_nDoorlock; - *(uint8*)(buffer + 27) = 0; - *(uint16*)(buffer + 28) = m_nMinDelay; - *(uint16*)(buffer + 30) = m_nMaxDelay; - *(uint32*)(buffer + 32) = m_nTimer; - *(int32*)(buffer + 36) = m_nVehicleHandle; - *(uint16*)(buffer + 40) = m_nUsesRemaining; - *(bool*)(buffer + 42) = m_bIsBlocking; - *(uint8*)(buffer + 43) = 0; - *(CVector*)(buffer + 44) = m_vecInf; - *(CVector*)(buffer + 56) = m_vecSup; - *(float*)(buffer + 68) = m_fSize; + WriteSaveBuf(buffer, m_nModelIndex); + WriteSaveBuf(buffer, m_vecPos); + WriteSaveBuf(buffer, m_fAngle); + WriteSaveBuf(buffer, m_nColor1); + WriteSaveBuf(buffer, m_nColor2); + WriteSaveBuf(buffer, m_bForceSpawn); + WriteSaveBuf(buffer, m_nAlarm); + WriteSaveBuf(buffer, m_nDoorlock); + WriteSaveBuf(buffer, (uint8)0); + WriteSaveBuf(buffer, m_nMinDelay); + WriteSaveBuf(buffer, m_nMaxDelay); + WriteSaveBuf(buffer, m_nTimer); + WriteSaveBuf(buffer, m_nVehicleHandle); + WriteSaveBuf(buffer, m_nUsesRemaining); + WriteSaveBuf(buffer, m_bIsBlocking); + WriteSaveBuf(buffer, (uint8)0); + WriteSaveBuf(buffer, m_vecInf); + WriteSaveBuf(buffer, m_vecSup); + WriteSaveBuf(buffer, m_fSize); + + // or + //WriteSaveBuf(buffer, *this); + } -void CCarGenerator::Load(uint8* buffer) +void CCarGenerator::Load(uint8 *buffer) { - m_nModelIndex = *(uint32*)(buffer); - m_vecPos = *(CVector*)(buffer + 4); - m_fAngle = *(float*)(buffer + 16); - m_nColor1 = *(int16*)(buffer + 20); - m_nColor2 = *(int16*)(buffer + 22); - m_bForceSpawn = *(bool*)(buffer + 24); - m_nAlarm = *(uint8*)(buffer + 25); - m_nDoorlock = *(uint8*)(buffer + 26); - m_nMinDelay = *(uint16*)(buffer + 28); - m_nMaxDelay = *(uint16*)(buffer + 30); - m_nTimer = *(uint32*)(buffer + 32); - m_nVehicleHandle = *(int32*)(buffer + 36); - m_nUsesRemaining = *(uint16*)(buffer + 40); - m_bIsBlocking = *(bool*)(buffer + 42); - m_vecInf = *(CVector*)(buffer + 44); - m_vecSup = *(CVector*)(buffer + 56); - m_fSize = *(float*)(buffer + 68); + m_nModelIndex = ReadSaveBuf<uint32>(buffer); + m_vecPos = ReadSaveBuf<CVector>(buffer); + m_fAngle = ReadSaveBuf<float>(buffer); + m_nColor1 = ReadSaveBuf<int16>(buffer); + m_nColor2 = ReadSaveBuf<int16>(buffer); + m_bForceSpawn = ReadSaveBuf<uint8>(buffer); + m_nAlarm = ReadSaveBuf<uint8>(buffer); + m_nDoorlock = ReadSaveBuf<uint8>(buffer); + ReadSaveBuf<uint8>(buffer); + m_nMinDelay = ReadSaveBuf<uint16>(buffer); + m_nMaxDelay = ReadSaveBuf<uint16>(buffer); + m_nTimer = ReadSaveBuf<uint32>(buffer); + m_nVehicleHandle = ReadSaveBuf<int32>(buffer); + m_nUsesRemaining = ReadSaveBuf<uint16>(buffer); + m_bIsBlocking = ReadSaveBuf<bool>(buffer); + ReadSaveBuf<uint8>(buffer); + m_vecInf = ReadSaveBuf<CVector>(buffer); + m_vecSup = ReadSaveBuf<CVector>(buffer); + m_fSize = ReadSaveBuf<float>(buffer); + + // or + //*this = ReadSaveBuf<CCarGenerator>(buffer); } void CTheCarGenerators::Process() @@ -259,45 +268,40 @@ void CTheCarGenerators::Init() void CTheCarGenerators::SaveAllCarGenerators(uint8 *buffer, uint32 *size) { - *size = 28 + 72 * NUM_CARGENS; - buffer[0] = 'C'; - buffer[1] = 'G'; - buffer[2] = 'N'; - buffer[3] = '\0'; - *(uint32*)(buffer + 4) = *size - 8; - *(uint32*)(buffer + 8) = 12; /* what is this? */ - *(uint32*)(buffer + 12) = NumOfCarGenerators; - *(uint32*)(buffer + 16) = CurrentActiveCount; - *(uint8*)(buffer + 20) = ProcessCounter; - *(uint8*)(buffer + 21) = GenerateEvenIfPlayerIsCloseCounter; - *(uint16*)(buffer + 22) = 0; - *(uint32*)(buffer + 24) = 72 * NUM_CARGENS; - buffer += 28; + *size = 20 + sizeof(CarGeneratorArray) + SAVE_HEADER_SIZE; +INITSAVEBUF + WriteSaveHeader(buffer, 'C','G','N','\0', *size - SAVE_HEADER_SIZE); + + WriteSaveBuf(buffer, 12); /* what is this? */ + WriteSaveBuf(buffer, NumOfCarGenerators); + WriteSaveBuf(buffer, CurrentActiveCount); + WriteSaveBuf(buffer, ProcessCounter); + WriteSaveBuf(buffer, GenerateEvenIfPlayerIsCloseCounter); + WriteSaveBuf(buffer, (int16)0); + WriteSaveBuf(buffer, sizeof(CarGeneratorArray)); for (int i = 0; i < NUM_CARGENS; i++){ CarGeneratorArray[i].Save(buffer); - buffer += 72; } +VALIDATESAVEBUF(*size) } void CTheCarGenerators::LoadAllCarGenerators(uint8* buffer, uint32 size) { Init(); - assert(size == 28 + NUM_CARGENS * 72); - assert(buffer[0] == 'C'); - assert(buffer[1] == 'G'); - assert(buffer[2] == 'N'); - assert(buffer[3] == '\0'); - assert(*(uint32*)(buffer + 4) == size - 8); - NumOfCarGenerators = *(uint32*)(buffer + 12); - CurrentActiveCount = *(uint32*)(buffer + 16); - ProcessCounter = *(uint8*)(buffer + 20); - GenerateEvenIfPlayerIsCloseCounter = *(uint8*)(buffer + 21); - assert(*(uint32*)(buffer + 24) == 72 * NUM_CARGENS); - buffer += 28; +INITSAVEBUF + assert(size == 20 + sizeof(CarGeneratorArray) + SAVE_HEADER_SIZE); + CheckSaveHeader(buffer, 'C','G','N','\0', size - SAVE_HEADER_SIZE); + ReadSaveBuf<uint32>(buffer); + NumOfCarGenerators = ReadSaveBuf<uint32>(buffer); + CurrentActiveCount = ReadSaveBuf<uint32>(buffer); + ProcessCounter = ReadSaveBuf<uint8>(buffer); + GenerateEvenIfPlayerIsCloseCounter = ReadSaveBuf<uint8>(buffer); + ReadSaveBuf<int16>(buffer); + assert(ReadSaveBuf<uint32>(buffer) == sizeof(CarGeneratorArray)); for (int i = 0; i < NUM_CARGENS; i++) { CarGeneratorArray[i].Load(buffer); - buffer += 72; } +VALIDATESAVEBUF(size) } STARTPATCHES |