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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-27 20:28:18 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-27 20:28:18 +0200 |
commit | 345b8553a7455926d523b90926edb0eacf88a13a (patch) | |
tree | 3ba80e1ba6fece816603e9f683f012842347186b /src/control/CarGen.h | |
parent | fixed bridge (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/CarGen.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/control/CarGen.h b/src/control/CarGen.h new file mode 100644 index 00000000..c1ca304c --- /dev/null +++ b/src/control/CarGen.h @@ -0,0 +1,56 @@ +#pragma once +#include "common.h" +#include "config.h" + +enum { + CARGEN_MAXACTUALLIMIT = 100 +}; + +class CCarGenerator +{ + int32 m_nModelIndex; + CVector m_vecPos; + float m_fAngle; + int16 m_nColor1; + int16 m_nColor2; + uint8 m_bForceSpawn; + uint8 m_nAlarm; + uint8 m_nDoorlock; + int16 m_nMinDelay; + int16 m_nMaxDelay; + uint32 m_nTimer; + int32 m_nVehicleHandle; + uint16 m_nUsesRemaining; + bool m_bIsBlocking; + CVector m_vecInf; + CVector m_vecSup; + float m_fSize; +public: + void SwitchOff(); + void SwitchOn(); + uint32 CalcNextGen(); + void DoInternalProcessing(); + void Process(); + void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay); + bool CheckForBlockage(); + bool CheckIfWithinRangeOfAnyPlayer(); + void Save(uint8*); + void Load(uint8*); + void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; } +}; + +class CTheCarGenerators +{ +public: + static uint8 &ProcessCounter; + static uint32 &NumOfCarGenerators; + static CCarGenerator (&CarGeneratorArray)[NUM_CARGENS]; + static uint8 &GenerateEvenIfPlayerIsCloseCounter; + static uint32 &CurrentActiveCount; + + static void Process(); + static int32 CreateCarGenerator(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay); + static void Init(); + static void SaveAllCarGenerators(uint8 *, uint32 *); + static void LoadAllCarGenerators(uint8 *, uint32); +}; |