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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-12 10:24:55 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-12 10:24:55 +0100 |
commit | 4197498e2dab59916c0a41843b430d8a26b485f9 (patch) | |
tree | a79b612c1d1874219315da549943a55d25861f52 /src/control/Darkel.cpp | |
parent | Merge pull request #869 from Nick007J/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/Darkel.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp index 0f68a989..722ebbcd 100644 --- a/src/control/Darkel.cpp +++ b/src/control/Darkel.cpp @@ -295,11 +295,16 @@ CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 mode CPlayerPed *player = FindPlayerPed(); if (fixedWeapon < WEAPONTYPE_TOTALWEAPONS) { InterruptedWeaponSelected = player->GetWeapon()->m_eWeaponType; +#if (defined FIX_BUGS || !defined GTA_PS2) player->RemoveWeaponAnims(InterruptedWeaponSelected, -1000.0f); +#endif InterruptedWeaponType = player->GetWeapon(player->GetWeaponSlot(fixedWeapon)).m_eWeaponType; AmmoInterruptedWeapon = player->GetWeapon(player->GetWeaponSlot(fixedWeapon)).m_nAmmoTotal; if (InterruptedWeaponType) CModelInfo::GetModelInfo(CWeaponInfo::GetWeaponInfo((eWeaponType)InterruptedWeaponType)->m_nModelId)->AddRef(); +#if (!defined FIX_BUGS && defined GTA_PS2) + player->RemoveWeaponAnims(InterruptedWeaponSelected, -1000.0f); +#endif player->GiveWeapon(fixedWeapon, 30000); player->SetCurrentWeapon(fixedWeapon); player->MakeChangesForNewWeapon(player->m_nSelectedWepSlot); |