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author | aap <aap@papnet.eu> | 2020-11-22 00:12:31 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-11-22 00:12:31 +0100 |
commit | b9b7d5ac2110227327d950625e79aa400eaf3e47 (patch) | |
tree | 00b457d72d5abda01475944b8f5f9994c357360c /src/control/GameLogic.cpp | |
parent | Reorganize CPed functions into their original cpp files (diff) | |
parent | neo screen droplets (diff) | |
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Diffstat (limited to 'src/control/GameLogic.cpp')
-rw-r--r-- | src/control/GameLogic.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 98209c85..e7f7d525 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -29,6 +29,7 @@ #include "ColStore.h" #include "Automobile.h" #include "MBlur.h" +#include "screendroplets.h" uint8 CGameLogic::ActivePlayers; uint8 CGameLogic::ShortCutState; @@ -153,6 +154,9 @@ CGameLogic::Update() } } CEventList::Initialise(); +#ifdef SCREEN_DROPLETS + ScreenDroplets::Initialise(); +#endif CMessages::ClearMessages(); CCarCtrl::ClearInterestingVehicleList(); CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1); @@ -259,6 +263,9 @@ CGameLogic::Update() } } CEventList::Initialise(); +#ifdef SCREEN_DROPLETS + ScreenDroplets::Initialise(); +#endif CMessages::ClearMessages(); CCarCtrl::ClearInterestingVehicleList(); CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1); @@ -311,6 +318,9 @@ CGameLogic::Update() } } CEventList::Initialise(); +#ifdef SCREEN_DROPLETS + ScreenDroplets::Initialise(); +#endif CMessages::ClearMessages(); CCarCtrl::ClearInterestingVehicleList(); CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1); |