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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-14 00:18:53 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-14 00:18:53 +0200
commitf54c83c0b527e3034538e4c8791f10fc4e313576 (patch)
treed10bf31e0badad1e55f035c585c47af557e961e9 /src/control/Garages.cpp
parentscene edit (diff)
parentupdate readme (diff)
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Diffstat (limited to 'src/control/Garages.cpp')
-rw-r--r--src/control/Garages.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 84d49bee..d971d453 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -2108,7 +2108,7 @@ void CGarages::CloseHideOutGaragesBeforeSave()
aGarages[i].m_eGarageType != GARAGE_HIDEOUT_THREE)
continue;
if (aGarages[i].m_eGarageState != GS_FULLYCLOSED &&
- aGarages[i].m_eGarageType != GARAGE_HIDEOUT_ONE || !aGarages[i].IsAnyCarBlockingDoor()) {
+ (aGarages[i].m_eGarageType != GARAGE_HIDEOUT_ONE || !aGarages[i].IsAnyCarBlockingDoor())) {
aGarages[i].m_eGarageState = GS_FULLYCLOSED;
switch (aGarages[i].m_eGarageType) {
case GARAGE_HIDEOUT_ONE: