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authorNikolay Korolev <nickvnuk@gmail.com>2020-10-12 11:11:53 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-10-12 11:11:53 +0200
commit49c48f2ec2f491fda24eca0fa96681f1f4d4fb8d (patch)
tree0b323a845df9e5cec07f07e9405db0d5dacbf63a /src/control/OnscreenTimer.cpp
parentfix (diff)
parentMerge pull request #758 from erorcun/miami (diff)
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Diffstat (limited to 'src/control/OnscreenTimer.cpp')
-rw-r--r--src/control/OnscreenTimer.cpp138
1 files changed, 64 insertions, 74 deletions
diff --git a/src/control/OnscreenTimer.cpp b/src/control/OnscreenTimer.cpp
index ec494019..52d00f43 100644
--- a/src/control/OnscreenTimer.cpp
+++ b/src/control/OnscreenTimer.cpp
@@ -7,36 +7,38 @@
#include "Timer.h"
#include "Script.h"
#include "OnscreenTimer.h"
+#include "Camera.h"
-//--MIAMI: file done
+// --MIAMI: file done
void COnscreenTimer::Init() {
m_bDisabled = false;
+ for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
+ m_sCounters[i].m_nCounterOffset = 0;
- for (uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
- m_sCounters[i].m_nOffset = 0;
-
- for (uint32 j = 0; j < 10; j++)
- m_sCounters[i].m_aText[j] = 0;
+ for(uint32 j = 0; j < ARRAY_SIZE(COnscreenCounterEntry::m_aCounterText); j++) {
+ m_sCounters[i].m_aCounterText[j] = 0;
+ }
m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
- m_sCounters[i].m_bProcessed = false;
+ m_sCounters[i].m_bCounterProcessed = false;
}
- for (uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
- m_sTimers[i].m_nOffset = 0;
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
+ m_sClocks[i].m_nClockOffset = 0;
- for (uint32 j = 0; j < 10; j++)
- m_sTimers[i].m_aText[j] = 0;
+ for(uint32 j = 0; j < ARRAY_SIZE(COnscreenTimerEntry::m_aClockText); j++) {
+ m_sClocks[i].m_aClockText[j] = 0;
+ }
- m_sTimers[i].m_bProcessed = false;
- m_sTimers[i].m_bGoingDown = true;
+ m_sClocks[i].m_bClockProcessed = false;
+ m_sClocks[i].m_bClockGoingDown = true;
}
}
void COnscreenTimer::Process() {
if(!CReplay::IsPlayingBack() && !m_bDisabled) {
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
- m_sTimers[i].Process();
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
+ m_sClocks[i].Process();
}
}
}
@@ -44,13 +46,19 @@ void COnscreenTimer::Process() {
void COnscreenTimer::ProcessForDisplay() {
if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false;
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
- if(m_sTimers[i].ProcessForDisplay()) {
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
+ m_sClocks[i].m_bClockProcessed = false;
+ if (m_sClocks[i].m_nClockOffset != 0) {
+ m_sClocks[i].ProcessForDisplayClock();
+ m_sClocks[i].m_bClockProcessed = true;
m_bProcessed = true;
}
}
- for (uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
- if (m_sCounters[i].ProcessForDisplay()) {
+ for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
+ m_sCounters[i].m_bCounterProcessed = false;
+ if (m_sCounters[i].m_nCounterOffset != 0) {
+ m_sCounters[i].ProcessForDisplayCounter();
+ m_sCounters[i].m_bCounterProcessed = true;
m_bProcessed = true;
}
}
@@ -58,77 +66,81 @@ void COnscreenTimer::ProcessForDisplay() {
}
void COnscreenTimer::ClearCounter(uint32 offset) {
- for(uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
- if(offset == m_sCounters[i].m_nOffset) {
- m_sCounters[i].m_nOffset = 0;
- m_sCounters[i].m_aText[0] = 0;
+ for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
+ if(offset == m_sCounters[i].m_nCounterOffset) {
+ m_sCounters[i].m_nCounterOffset = 0;
+ m_sCounters[i].m_aCounterText[0] = 0;
m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
- m_sCounters[i].m_bProcessed = 0;
+ m_sCounters[i].m_bCounterProcessed = 0;
}
}
}
void COnscreenTimer::ClearClock(uint32 offset) {
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
- if(offset == m_sTimers[i].m_nOffset) {
- m_sTimers[i].m_nOffset = 0;
- m_sTimers[i].m_aText[0] = 0;
- m_sTimers[i].m_bProcessed = 0;
+ for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
+ if(offset == m_sClocks[i].m_nClockOffset) {
+ m_sClocks[i].m_nClockOffset = 0;
+ m_sClocks[i].m_aClockText[0] = 0;
+ m_sClocks[i].m_bClockProcessed = 0;
+ m_sClocks[i].m_bClockGoingDown = true;
}
}
}
void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos) {
- m_sCounters[pos].m_nOffset = offset;
- if (m_sCounters[pos].m_aText[0] != '\0')
+ if (m_sCounters[pos].m_aCounterText[0] != '\0')
return;
+
+ m_sCounters[pos].m_nCounterOffset = offset;
if(text) {
- strncpy(m_sCounters[pos].m_aText, text, 10);
+ strncpy(m_sCounters[pos].m_aCounterText, text, ARRAY_SIZE(COnscreenCounterEntry::m_aCounterText));
} else {
- m_sCounters[pos].m_aText[0] = 0;
+ m_sCounters[pos].m_aCounterText[0] = 0;
}
m_sCounters[pos].m_nType = type;
}
void COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown) {
- uint32 i = 0;
- for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
- if(m_sTimers[i].m_nOffset == 0) {
+
+ // dead code in here
+ uint32 i;
+ for(i = 0; i < NUMONSCREENCLOCKS; i++) {
+ if(m_sClocks[i].m_nClockOffset == 0) {
break;
}
return;
}
- m_sTimers[i].m_nOffset = offset;
- m_sTimers[i].m_bGoingDown = bGoingDown;
+ m_sClocks[i].m_nClockOffset = offset;
+ m_sClocks[i].m_bClockGoingDown = bGoingDown;
if(text) {
- strncpy(m_sTimers[i].m_aText, text, 10);
+ strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(COnscreenTimerEntry::m_aClockText));
} else {
- m_sTimers[i].m_aText[0] = 0;
+ m_sClocks[i].m_aClockText[0] = 0;
}
}
void COnscreenTimerEntry::Process() {
- if(m_nOffset == 0) {
+ if(m_nClockOffset == 0) {
return;
}
- int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nOffset);
+ int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nClockOffset);
int32 oldTime = *timerPtr;
- if (m_bGoingDown) {
+ if (m_bClockGoingDown) {
int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds());
+ *timerPtr = newTime;
if (newTime < 0) {
*timerPtr = 0;
- m_bProcessed = 0;
- m_nOffset = 0;
- m_aText[0] = 0;
+ m_bClockProcessed = 0;
+ m_nClockOffset = 0;
+ m_aClockText[0] = 0;
}
else {
- *timerPtr = newTime;
int32 oldTimeSeconds = oldTime / 1000;
- if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds) {
+ if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds && !TheCamera.m_WideScreenOn) {
DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
}
}
@@ -137,35 +149,13 @@ void COnscreenTimerEntry::Process() {
*timerPtr = oldTime + int32(CTimer::GetTimeStepInMilliseconds());
}
-bool COnscreenTimerEntry::ProcessForDisplay() {
- m_bProcessed = false;
-
- if(m_nOffset == 0)
- return false;
-
- m_bProcessed = true;
- ProcessForDisplayClock();
- return true;
-}
-
-bool COnscreenCounterEntry::ProcessForDisplay() {
- m_bProcessed = false;
-
- if (m_nOffset == 0)
- return false;
-
- m_bProcessed = true;
- ProcessForDisplayCounter();
- return true;
-}
-
void COnscreenTimerEntry::ProcessForDisplayClock() {
- uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nOffset);
- sprintf(m_bBuffer, "%02d:%02d", time / 1000 / 60,
+ uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nClockOffset);
+ sprintf(m_aClockBuffer, "%02d:%02d", time / 1000 / 60 % 100,
time / 1000 % 60);
}
void COnscreenCounterEntry::ProcessForDisplayCounter() {
- uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nOffset);
- sprintf(m_bBuffer, "%d", counter);
+ uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
+ sprintf(m_aCounterBuffer, "%d", counter);
}