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author | erorcun <erayorcunus@gmail.com> | 2019-12-06 00:11:17 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-12-06 00:11:17 +0100 |
commit | d1141f468ca5c22debc6280c560bdd47fbf5998c (patch) | |
tree | e3c8c7402ac4e7403e904d4de9cf43c22b4b0e83 /src/control/Phones.cpp | |
parent | Merge pull request #278 from Fire-Head/master (diff) | |
parent | CPhone, CPlayerInfo, CFire, CWorld (diff) | |
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Diffstat (limited to 'src/control/Phones.cpp')
-rw-r--r-- | src/control/Phones.cpp | 201 |
1 files changed, 168 insertions, 33 deletions
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index a5c4f74d..f3b3a8db 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -6,16 +6,146 @@ #include "Ped.h" #include "Pad.h" #include "Messages.h" +#include "Camera.h" +#include "World.h" +#include "General.h" +#include "AudioScriptObject.h" +#include "RpAnimBlend.h" CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20; -bool &CPhoneInfo::isPhonePickedUp = *(bool*)0x6283AC; -uint32 &CPhoneInfo::phoneMessagesTimer = *(uint32*)0x6283A8; -CPhone *&CPhoneInfo::pickedUpPhone = *(CPhone**)0x6283B0; -bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4; -CPed *&CPhoneInfo::pedWhoPickingUpPhone = *(CPed**)0x6283B8; +bool &CPhoneInfo::bDisplayingPhoneMessage = *(bool*)0x6283AC; // is phone picked up +uint32 &CPhoneInfo::PhoneEnableControlsTimer = *(uint32*)0x6283A8; +CPhone *&CPhoneInfo::pPhoneDisplayingMessages = *(CPhone**)0x6283B0; +bool &CPhoneInfo::bPickingUpPhone = *(bool*)0x6283B4; +CPed *&CPhoneInfo::pCallBackPed = *(CPed**)0x6283B8; // ped who picking up the phone (reset after pickup cb) -WRAPPER void CPhoneInfo::Update(void) { EAXJMP(0x42F7A0); } +/* + Entering phonebooth cutscene, showing messages and triggering these things + by checking coordinates happens in here - blue mission marker is cosmetic. + + Repeated message means after the script set the messages for a particular phone, + player can pick the phone again with the same messages appearing, + after 60 seconds of last phone pick-up. +*/ + +#ifdef TOGGLEABLE_BETA_FEATURES +CPed* crimeReporters[NUMPHONES] = {}; +bool +isPhoneAvailable(int m_phoneId) +{ + return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE && + (crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || !crimeReporters[m_phoneId]->bRunningToPhone || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE || + crimeReporters[m_phoneId]->m_nLastPedState != PED_SEEK_POS && + (crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS)); +} +#endif + +void +CPhoneInfo::Update(void) +{ + CPlayerPed *player = FindPlayerPed(); + CPlayerInfo *playerInfo = &CWorld::Players[CWorld::PlayerInFocus]; + if (bDisplayingPhoneMessage && CTimer::GetTimeInMilliseconds() > PhoneEnableControlsTimer) { + playerInfo->MakePlayerSafe(false); + TheCamera.SetWideScreenOff(); + pPhoneDisplayingMessages = nil; + bDisplayingPhoneMessage = false; + CAnimBlendAssociation *talkAssoc = RpAnimBlendClumpGetAssociation(player->GetClump(), ANIM_PHONE_TALK); + if (talkAssoc && talkAssoc->blendAmount > 0.5f) { + CAnimBlendAssociation *endAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_PHONE_OUT, 8.0f); + endAssoc->flags &= ~ASSOC_DELETEFADEDOUT; + endAssoc->SetFinishCallback(PhonePutDownCB, player); + } else { + CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_40; + if (player->m_nPedState == PED_MAKE_CALL) + player->m_nPedState = PED_IDLE; + } + } + bool notInCar; + CVector playerPos; + if (FindPlayerVehicle()) { + notInCar = false; + playerPos = FindPlayerVehicle()->GetPosition(); + } else { + notInCar = true; + playerPos = player->GetPosition(); + } + bool phoneRings = false; + bool scratchTheCabinet; + for(int phoneId = 0; phoneId < m_nScriptPhonesMax; phoneId++) { + if (m_aPhones[phoneId].m_visibleToCam) { + switch (m_aPhones[phoneId].m_nState) { + case PHONE_STATE_ONETIME_MESSAGE_SET: + case PHONE_STATE_REPEATED_MESSAGE_SET: + case PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE: + if (bPickingUpPhone) { + scratchTheCabinet = false; + phoneRings = false; + } else { + scratchTheCabinet = (CTimer::GetTimeInMilliseconds() / 1880) % 2 == 1; + phoneRings = (CTimer::GetPreviousTimeInMilliseconds() / 1880) % 2 == 1; + } + if (scratchTheCabinet) { + m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f; + if (!phoneRings) + PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition()); + } else { + m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f; + } + m_aPhones[phoneId].m_pEntity->GetMatrix().UpdateRW(); + m_aPhones[phoneId].m_pEntity->UpdateRwFrame(); + if (notInCar && !bPickingUpPhone && player->IsPedInControl()) { + CVector2D distToPhone = playerPos - m_aPhones[phoneId].m_vecPos; + if (Abs(distToPhone.x) < 1.0f && Abs(distToPhone.y) < 1.0f) { + if (DotProduct2D(distToPhone, m_aPhones[phoneId].m_pEntity->GetForward()) / distToPhone.Magnitude() < -0.85f) { + CVector2D distToPhoneObj = playerPos - m_aPhones[phoneId].m_pEntity->GetPosition(); + float angleToFace = CGeneral::GetATanOfXY(distToPhoneObj.x, distToPhoneObj.y) + HALFPI; + if (angleToFace > TWOPI) + angleToFace = angleToFace - TWOPI; + player->m_fRotationCur = angleToFace; + player->m_fRotationDest = angleToFace; + player->SetHeading(angleToFace); + player->m_nPedState = PED_MAKE_CALL; + CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_40; + TheCamera.SetWideScreenOn(); + playerInfo->MakePlayerSafe(true); + CAnimBlendAssociation *phonePickAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_PHONE_IN, 4.0f); + phonePickAssoc->SetFinishCallback(PhonePickUpCB, &m_aPhones[phoneId]); + bPickingUpPhone = true; + pCallBackPed = player; + } + } + } + break; + case PHONE_STATE_REPEATED_MESSAGE_STARTED: + if (CTimer::GetTimeInMilliseconds() - m_aPhones[phoneId].m_repeatedMessagePickupStart > 60000) + m_aPhones[phoneId].m_nState = PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE; + break; + case PHONE_STATE_9: + scratchTheCabinet = (CTimer::GetTimeInMilliseconds() / 1880) % 2 == 1; + phoneRings = (CTimer::GetPreviousTimeInMilliseconds() / 1880) % 2 == 1; + if (scratchTheCabinet) { + m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f; + if (!phoneRings) + PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition()); + } else { + m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f; + } + m_aPhones[phoneId].m_pEntity->GetMatrix().UpdateRW(); + m_aPhones[phoneId].m_pEntity->UpdateRwFrame(); + break; + default: + break; + } + if (CVector2D(TheCamera.GetPosition() - m_aPhones[phoneId].m_vecPos).MagnitudeSqr() > sq(100.0f)) + m_aPhones[phoneId].m_visibleToCam = false; + } else if (!((CTimer::GetFrameCounter() + m_aPhones[phoneId].m_pEntity->m_randomSeed) % 16)) { + if (CVector2D(TheCamera.GetPosition() - m_aPhones[phoneId].m_vecPos).MagnitudeSqr() < sq(60.0f)) + m_aPhones[phoneId].m_visibleToCam = true; + } + } +} int CPhoneInfo::FindNearestFreePhone(CVector *pos) @@ -25,7 +155,11 @@ CPhoneInfo::FindNearestFreePhone(CVector *pos) for (int phoneId = 0; phoneId < m_nMax; phoneId++) { - if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE) { + if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE +#ifdef TOGGLEABLE_BETA_FEATURES + && isPhoneAvailable(phoneId) +#endif + ) { float phoneDist = (m_aPhones[phoneId].m_vecPos - *pos).Magnitude2D(); if (phoneDist < nearestPhoneDist) { @@ -50,20 +184,20 @@ CPhoneInfo::PhoneAtThisPosition(CVector pos) bool CPhoneInfo::HasMessageBeenDisplayed(int phoneId) { - if (isPhonePickedUp) + if (bDisplayingPhoneMessage) return false; int state = m_aPhones[phoneId].m_nState; return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE || - state == PHONE_STATE_ONETIME_MESSAGE_SHOWN || - state == PHONE_STATE_REPEATED_MESSAGE_SHOWN; + state == PHONE_STATE_ONETIME_MESSAGE_STARTED || + state == PHONE_STATE_REPEATED_MESSAGE_STARTED; } bool CPhoneInfo::IsMessageBeingDisplayed(int phoneId) { - return pickedUpPhone == &m_aPhones[phoneId]; + return pPhoneDisplayingMessages == &m_aPhones[phoneId]; } void @@ -71,7 +205,7 @@ CPhoneInfo::Load(uint8 *buf, uint32 size) { INITSAVEBUF m_nMax = ReadSaveBuf<int32>(buf); - m_nNum = ReadSaveBuf<int32>(buf); + m_nScriptPhonesMax = ReadSaveBuf<int32>(buf); for (int i = 0; i < NUMPHONES; i++) { m_aPhones[i] = ReadSaveBuf<CPhone>(buf); // It's saved as building pool index in save file, convert it to true entity @@ -127,7 +261,7 @@ CPhoneInfo::GrabPhone(float xPos, float yPos) CVector pos(xPos, yPos, 0.0f); float nearestPhoneDist = 100.0f; - for (int phoneId = m_nNum; phoneId < m_nMax; phoneId++) { + for (int phoneId = m_nScriptPhonesMax; phoneId < m_nMax; phoneId++) { float phoneDistance = (m_aPhones[phoneId].m_vecPos - pos).Magnitude2D(); if (phoneDistance < nearestPhoneDist) { nearestPhoneDist = phoneDistance; @@ -136,23 +270,23 @@ CPhoneInfo::GrabPhone(float xPos, float yPos) } m_aPhones[nearestPhoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED; - CPhone oldFirstPhone = m_aPhones[m_nNum]; - m_aPhones[m_nNum] = m_aPhones[nearestPhoneId]; + CPhone oldFirstPhone = m_aPhones[m_nScriptPhonesMax]; + m_aPhones[m_nScriptPhonesMax] = m_aPhones[nearestPhoneId]; m_aPhones[nearestPhoneId] = oldFirstPhone; - m_nNum++; - return m_nNum - 1; + m_nScriptPhonesMax++; + return m_nScriptPhonesMax - 1; } void CPhoneInfo::Initialise(void) { CBuildingPool *pool = CPools::GetBuildingPool(); - pedWhoPickingUpPhone = nil; - isPhonePickedUp = false; - isPhoneBeingPickedUp = false; - pickedUpPhone = nil; + pCallBackPed = nil; + bDisplayingPhoneMessage = false; + bPickingUpPhone = false; + pPhoneDisplayingMessages = nil; m_nMax = 0; - m_nNum = 0; + m_nScriptPhonesMax = 0; for (int i = pool->GetSize() - 1; i >= 0; i--) { CBuilding *building = pool->GetSlot(i); if (building) { @@ -173,7 +307,7 @@ CPhoneInfo::Save(uint8 *buf, uint32 *size) *size = sizeof(CPhoneInfo); INITSAVEBUF WriteSaveBuf(buf, m_nMax); - WriteSaveBuf(buf, m_nNum); + WriteSaveBuf(buf, m_nScriptPhonesMax); for(int phoneId = 0; phoneId < NUMPHONES; phoneId++) { CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]); @@ -189,7 +323,7 @@ void CPhoneInfo::Shutdown(void) { m_nMax = 0; - m_nNum = 0; + m_nScriptPhonesMax = 0; } void @@ -221,26 +355,26 @@ PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg) } } - CPhoneInfo::isPhoneBeingPickedUp = false; - CPhoneInfo::isPhonePickedUp = true; - CPhoneInfo::pickedUpPhone = phone; - CPhoneInfo::phoneMessagesTimer = CTimer::GetTimeInMilliseconds() + messagesDisplayTime; + CPhoneInfo::bPickingUpPhone = false; + CPhoneInfo::bDisplayingPhoneMessage = true; + CPhoneInfo::pPhoneDisplayingMessages = phone; + CPhoneInfo::PhoneEnableControlsTimer = CTimer::GetTimeInMilliseconds() + messagesDisplayTime; if (phone->m_nState == PHONE_STATE_ONETIME_MESSAGE_SET) { - phone->m_nState = PHONE_STATE_ONETIME_MESSAGE_SHOWN; + phone->m_nState = PHONE_STATE_ONETIME_MESSAGE_STARTED; } else { - phone->m_nState = PHONE_STATE_REPEATED_MESSAGE_SHOWN; - phone->m_lastTimeRepeatedMsgShown = CTimer::GetTimeInMilliseconds(); + phone->m_nState = PHONE_STATE_REPEATED_MESSAGE_STARTED; + phone->m_repeatedMessagePickupStart = CTimer::GetTimeInMilliseconds(); } - CPed *ped = CPhoneInfo::pedWhoPickingUpPhone; + CPed *ped = CPhoneInfo::pCallBackPed; ped->m_nMoveState = PEDMOVE_STILL; CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_IDLE_STANCE, 8.0f); if (assoc->blendAmount > 0.5f && ped) CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_PHONE_TALK, 8.0f); - CPhoneInfo::pedWhoPickingUpPhone = nil; + CPhoneInfo::pCallBackPed = nil; } STARTPATCHES @@ -255,6 +389,7 @@ STARTPATCHES InjectHook(0x42F710, &CPhoneInfo::Shutdown, PATCH_JUMP); InjectHook(0x42F640, &CPhoneInfo::Initialise, PATCH_JUMP); InjectHook(0x42FDB0, &CPhoneInfo::GrabPhone, PATCH_JUMP); + InjectHook(0x42F7A0, &CPhoneInfo::Update, PATCH_JUMP); InjectHook(0x42F570, &PhonePutDownCB, PATCH_JUMP); InjectHook(0x42F470, &PhonePickUpCB, PATCH_JUMP); ENDPATCHES
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