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authoraap <aap@papnet.eu>2020-12-19 17:27:01 +0100
committeraap <aap@papnet.eu>2020-12-19 17:27:01 +0100
commit2a51e1da0456e9b7397562102d3241e5c3ddbd6e (patch)
tree308cfd8f4e23e713fec89e041d92ecc96ba462c5 /src/control/Pickups.cpp
parentanim compression (diff)
parentMerge pull request #891 from Nick007J/miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/Pickups.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 8408356d..23b5d9ff 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -596,7 +596,10 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
bool explode = false;
if (CTimer::GetTimeInMilliseconds() > m_nTimer)
explode = true;
- else {// added else here since vehicle lookup is useless
+#ifdef FIX_BUGS
+ else// added else here since vehicle lookup is useless
+#endif
+ {
for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {