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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-12 11:08:30 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-12 11:08:30 +0200
commitcbb298c8dd0ff23007ba403157a47da1ddf134d5 (patch)
tree6f069af03c21d9af52cdcebd6fef7117454394d1 /src/control/Pickups.cpp
parentMerge branch 'master' into garages_dev (diff)
parentMerge pull request #402 from Nick007J/master (diff)
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Diffstat (limited to 'src/control/Pickups.cpp')
-rw-r--r--src/control/Pickups.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 774abd8c..16123c63 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -111,7 +111,7 @@ CPickup::GiveUsAPickUpObject(int32 handle)
object->bUsesCollision = false;
object->bIsPickup = true;
- object->field_172 = m_eModelIndex == MI_PICKUP_BONUS ? m_nQuantity : 0;
+ object->m_nBonusValue = m_eModelIndex == MI_PICKUP_BONUS ? m_nQuantity : 0;
switch (m_eType)
{
@@ -671,9 +671,9 @@ void
CPickups::DoPickUpEffects(CEntity *entity)
{
if (entity->GetModelIndex() == MI_PICKUP_KILLFRENZY)
- entity->m_flagD80 = CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame;
+ entity->bDoNotRender = CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame;
- if (!entity->m_flagD80) {
+ if (!entity->bDoNotRender) {
float s = Sin((float)((CTimer::GetTimeInMilliseconds() + (uintptr)entity) & 0x7FF) * DEGTORAD(360.0f / 0x800));
float modifiedSin = 0.3f * (s + 1.0f);
@@ -716,7 +716,7 @@ CPickups::DoPickUpEffects(CEntity *entity)
size, 65.0f, CCoronas::TYPE_RING, CCoronas::FLARE_NONE, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f);
CObject *object = (CObject*)entity;
- if (object->m_obj_flag2 || object->bOutOfStock || object->field_172) {
+ if (object->m_obj_flag2 || object->bOutOfStock || object->m_nBonusValue) {
float dist = (TheCamera.GetPosition() - pos).Magnitude();
const float MAXDIST = 12.0f;
@@ -734,7 +734,7 @@ CPickups::DoPickUpEffects(CEntity *entity)
aMessages[NumMessages].m_color.blue = aWeaponBlues[colorId];
aMessages[NumMessages].m_color.alpha = (1.0f - dist / MAXDIST) * 128.0f;
aMessages[NumMessages].m_bOutOfStock = object->bOutOfStock;
- aMessages[NumMessages].m_quantity = object->field_172;
+ aMessages[NumMessages].m_quantity = object->m_nBonusValue;
NumMessages++;
}
}