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author | Roman Masanin <36927roma@gmail.com> | 2020-10-24 13:20:08 +0200 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-10-24 13:20:08 +0200 |
commit | 39b7075502b91172e557ec17932dfd68c7da96a1 (patch) | |
tree | 681194f8c652968c3e525d7c10c25d35e04d499b /src/control/Pickups.h | |
parent | peds (diff) | |
parent | more ScriptSounds (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/Pickups.h | 25 |
1 files changed, 14 insertions, 11 deletions
diff --git a/src/control/Pickups.h b/src/control/Pickups.h index d7d22174..6c3045f7 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -34,21 +34,23 @@ class CPickup { public: CVector m_vecPos; - uint32 m_nRevenue; + float m_fRevenue; CObject *m_pObject; CObject *m_pExtraObject; - uint16 m_nQuantity; + uint32 m_nQuantity; uint32 m_nTimer; - int16 m_nMoneySpeed; + uint16 m_nMoneySpeed; int16 m_eModelIndex; uint16 m_nIndex; char m_sTextKey[8]; ePickupType m_eType; bool m_bRemoved; - uint8 m_effects; + uint8 m_effects:1; + uint8 m_effects2:1; - CObject *GiveUsAPickUpObject(int32 handle); + CObject *GiveUsAPickUpObject(CObject **object, CObject **extraObject, int32 handle, int32 extraHandle); bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId); + void GetRidOfObjects(); private: bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; } inline bool CanBePickedUp(CPlayerPed *player, int playerId); @@ -64,8 +66,9 @@ struct tPickupMessage eWeaponType m_weaponType; CVector2D m_dist; CRGBA m_color; - uint8 m_bOutOfStock : 1; + uint8 m_bOutOfStock; uint8 m_quantity; + uint16 money; }; class CPickups @@ -111,13 +114,13 @@ public: static CVector StaticCamCoors; static uint32 StaticCamStartTime; -//TODO(MIAMI) - static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType) {} + static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType); + static CPickup *FindPickUpForThisObject(CEntity*); }; -extern uint16 AmmoForWeapon[20]; -extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS]; -extern uint16 CostOfWeapon[20]; +extern uint16 AmmoForWeapon[WEAPONTYPE_TOTALWEAPONS + 1]; +extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS + 1]; +extern uint16 CostOfWeapon[WEAPONTYPE_TOTALWEAPONS + 3]; enum ePacmanPickupType { |