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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-28 13:24:55 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-28 13:24:55 +0100 |
commit | 9fb101fdd96c82f73f8b09a75a2f248e1ccc0f18 (patch) | |
tree | 6e220fddfcabc63c477335fb1ddccefe7b6d5e0d /src/control/SceneEdit.cpp | |
parent | garages part 1 (diff) | |
parent | remove include <new> from common.h (diff) | |
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Diffstat (limited to 'src/control/SceneEdit.cpp')
-rw-r--r-- | src/control/SceneEdit.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp index 28b4ea6c..4c05e11b 100644 --- a/src/control/SceneEdit.cpp +++ b/src/control/SceneEdit.cpp @@ -2,5 +2,10 @@ #include "patcher.h" #include "SceneEdit.h" +int32 &CSceneEdit::m_bCameraFollowActor = *(int*)0x940590; +bool &CSceneEdit::m_bRecording = *(bool*)0x95CD1F; +CVector &CSceneEdit::m_vecCurrentPosition = *(CVector*)0x943064; +CVector &CSceneEdit::m_vecCamHeading = *(CVector*)0x942F8C; + WRAPPER void CSceneEdit::Update(void) { EAXJMP(0x585570); } WRAPPER void CSceneEdit::Init(void) { EAXJMP(0x585170); } |