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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-08 22:50:45 +0200
committerGitHub <noreply@github.com>2020-04-08 22:50:45 +0200
commit42d5f65c5525f2c6ec2237b2e46c570751554c1a (patch)
treec542c68e74ae0bb98d89dae03bf7ec781ac2674a /src/control/Script.cpp
parentFix target sprite size (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/Script.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 18572573..db2c93a3 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -9153,6 +9153,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
return 0;
}
case COMMAND_LOAD_END_OF_GAME_TUNE:
+ DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
printf("Start preload end of game audio\n");
DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED);
printf("End preload end of game audio\n");