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authorSergeanur <s.anureev@yandex.ua>2019-10-08 22:07:11 +0200
committerSergeanur <s.anureev@yandex.ua>2019-10-08 22:07:11 +0200
commit101192dd322197d1f9e4aa4e48e38b43e05cd72b (patch)
treeae00316a66f04bd5459dcd8b7b325fb819c7ba06 /src/control
parentFull CGameLogic (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/CarGen.cpp136
-rw-r--r--src/control/PathFind.cpp18
-rw-r--r--src/control/PathFind.h4
-rw-r--r--src/control/Phones.cpp43
-rw-r--r--src/control/Phones.h4
-rw-r--r--src/control/Pickups.cpp48
-rw-r--r--src/control/Pickups.h4
7 files changed, 121 insertions, 136 deletions
diff --git a/src/control/CarGen.cpp b/src/control/CarGen.cpp
index 65a23c8c..9766467d 100644
--- a/src/control/CarGen.cpp
+++ b/src/control/CarGen.cpp
@@ -187,48 +187,57 @@ bool CCarGenerator::CheckIfWithinRangeOfAnyPlayer()
return DotProduct2D(direction, FindPlayerSpeed()) <= 0;
}
-void CCarGenerator::Save(uint8* buffer)
+void CCarGenerator::Save(uint8 *buffer)
{
- *(uint32*)(buffer) = m_nModelIndex;
- *(CVector*)(buffer + 4) = m_vecPos;
- *(float*)(buffer + 16) = m_fAngle;
- *(int16*)(buffer + 20) = m_nColor1;
- *(int16*)(buffer + 22) = m_nColor2;
- *(bool*)(buffer + 24) = m_bForceSpawn;
- *(uint8*)(buffer + 25) = m_nAlarm;
- *(uint8*)(buffer + 26) = m_nDoorlock;
- *(uint8*)(buffer + 27) = 0;
- *(uint16*)(buffer + 28) = m_nMinDelay;
- *(uint16*)(buffer + 30) = m_nMaxDelay;
- *(uint32*)(buffer + 32) = m_nTimer;
- *(int32*)(buffer + 36) = m_nVehicleHandle;
- *(uint16*)(buffer + 40) = m_nUsesRemaining;
- *(bool*)(buffer + 42) = m_bIsBlocking;
- *(uint8*)(buffer + 43) = 0;
- *(CVector*)(buffer + 44) = m_vecInf;
- *(CVector*)(buffer + 56) = m_vecSup;
- *(float*)(buffer + 68) = m_fSize;
+ WriteSaveBuf(buffer, m_nModelIndex);
+ WriteSaveBuf(buffer, m_vecPos);
+ WriteSaveBuf(buffer, m_fAngle);
+ WriteSaveBuf(buffer, m_nColor1);
+ WriteSaveBuf(buffer, m_nColor2);
+ WriteSaveBuf(buffer, m_bForceSpawn);
+ WriteSaveBuf(buffer, m_nAlarm);
+ WriteSaveBuf(buffer, m_nDoorlock);
+ WriteSaveBuf(buffer, (uint8)0);
+ WriteSaveBuf(buffer, m_nMinDelay);
+ WriteSaveBuf(buffer, m_nMaxDelay);
+ WriteSaveBuf(buffer, m_nTimer);
+ WriteSaveBuf(buffer, m_nVehicleHandle);
+ WriteSaveBuf(buffer, m_nUsesRemaining);
+ WriteSaveBuf(buffer, m_bIsBlocking);
+ WriteSaveBuf(buffer, (uint8)0);
+ WriteSaveBuf(buffer, m_vecInf);
+ WriteSaveBuf(buffer, m_vecSup);
+ WriteSaveBuf(buffer, m_fSize);
+
+ // or
+ //WriteSaveBuf(buffer, *this);
+
}
-void CCarGenerator::Load(uint8* buffer)
+void CCarGenerator::Load(uint8 *buffer)
{
- m_nModelIndex = *(uint32*)(buffer);
- m_vecPos = *(CVector*)(buffer + 4);
- m_fAngle = *(float*)(buffer + 16);
- m_nColor1 = *(int16*)(buffer + 20);
- m_nColor2 = *(int16*)(buffer + 22);
- m_bForceSpawn = *(bool*)(buffer + 24);
- m_nAlarm = *(uint8*)(buffer + 25);
- m_nDoorlock = *(uint8*)(buffer + 26);
- m_nMinDelay = *(uint16*)(buffer + 28);
- m_nMaxDelay = *(uint16*)(buffer + 30);
- m_nTimer = *(uint32*)(buffer + 32);
- m_nVehicleHandle = *(int32*)(buffer + 36);
- m_nUsesRemaining = *(uint16*)(buffer + 40);
- m_bIsBlocking = *(bool*)(buffer + 42);
- m_vecInf = *(CVector*)(buffer + 44);
- m_vecSup = *(CVector*)(buffer + 56);
- m_fSize = *(float*)(buffer + 68);
+ m_nModelIndex = ReadSaveBuf<uint32>(buffer);
+ m_vecPos = ReadSaveBuf<CVector>(buffer);
+ m_fAngle = ReadSaveBuf<float>(buffer);
+ m_nColor1 = ReadSaveBuf<int16>(buffer);
+ m_nColor2 = ReadSaveBuf<int16>(buffer);
+ m_bForceSpawn = ReadSaveBuf<uint8>(buffer);
+ m_nAlarm = ReadSaveBuf<uint8>(buffer);
+ m_nDoorlock = ReadSaveBuf<uint8>(buffer);
+ ReadSaveBuf<uint8>(buffer);
+ m_nMinDelay = ReadSaveBuf<uint16>(buffer);
+ m_nMaxDelay = ReadSaveBuf<uint16>(buffer);
+ m_nTimer = ReadSaveBuf<uint32>(buffer);
+ m_nVehicleHandle = ReadSaveBuf<int32>(buffer);
+ m_nUsesRemaining = ReadSaveBuf<uint16>(buffer);
+ m_bIsBlocking = ReadSaveBuf<bool>(buffer);
+ ReadSaveBuf<uint8>(buffer);
+ m_vecInf = ReadSaveBuf<CVector>(buffer);
+ m_vecSup = ReadSaveBuf<CVector>(buffer);
+ m_fSize = ReadSaveBuf<float>(buffer);
+
+ // or
+ //*this = ReadSaveBuf<CCarGenerator>(buffer);
}
void CTheCarGenerators::Process()
@@ -259,45 +268,40 @@ void CTheCarGenerators::Init()
void CTheCarGenerators::SaveAllCarGenerators(uint8 *buffer, uint32 *size)
{
- *size = 28 + 72 * NUM_CARGENS;
- buffer[0] = 'C';
- buffer[1] = 'G';
- buffer[2] = 'N';
- buffer[3] = '\0';
- *(uint32*)(buffer + 4) = *size - 8;
- *(uint32*)(buffer + 8) = 12; /* what is this? */
- *(uint32*)(buffer + 12) = NumOfCarGenerators;
- *(uint32*)(buffer + 16) = CurrentActiveCount;
- *(uint8*)(buffer + 20) = ProcessCounter;
- *(uint8*)(buffer + 21) = GenerateEvenIfPlayerIsCloseCounter;
- *(uint16*)(buffer + 22) = 0;
- *(uint32*)(buffer + 24) = 72 * NUM_CARGENS;
- buffer += 28;
+ *size = 20 + sizeof(CarGeneratorArray) + SAVE_HEADER_SIZE;
+INITSAVEBUF
+ WriteSaveHeader(buffer, 'C','G','N','\0', *size - SAVE_HEADER_SIZE);
+
+ WriteSaveBuf(buffer, 12); /* what is this? */
+ WriteSaveBuf(buffer, NumOfCarGenerators);
+ WriteSaveBuf(buffer, CurrentActiveCount);
+ WriteSaveBuf(buffer, ProcessCounter);
+ WriteSaveBuf(buffer, GenerateEvenIfPlayerIsCloseCounter);
+ WriteSaveBuf(buffer, (int16)0);
+ WriteSaveBuf(buffer, sizeof(CarGeneratorArray));
for (int i = 0; i < NUM_CARGENS; i++){
CarGeneratorArray[i].Save(buffer);
- buffer += 72;
}
+VALIDATESAVEBUF(*size)
}
void CTheCarGenerators::LoadAllCarGenerators(uint8* buffer, uint32 size)
{
Init();
- assert(size == 28 + NUM_CARGENS * 72);
- assert(buffer[0] == 'C');
- assert(buffer[1] == 'G');
- assert(buffer[2] == 'N');
- assert(buffer[3] == '\0');
- assert(*(uint32*)(buffer + 4) == size - 8);
- NumOfCarGenerators = *(uint32*)(buffer + 12);
- CurrentActiveCount = *(uint32*)(buffer + 16);
- ProcessCounter = *(uint8*)(buffer + 20);
- GenerateEvenIfPlayerIsCloseCounter = *(uint8*)(buffer + 21);
- assert(*(uint32*)(buffer + 24) == 72 * NUM_CARGENS);
- buffer += 28;
+INITSAVEBUF
+ assert(size == 20 + sizeof(CarGeneratorArray) + SAVE_HEADER_SIZE);
+ CheckSaveHeader(buffer, 'C','G','N','\0', size - SAVE_HEADER_SIZE);
+ ReadSaveBuf<uint32>(buffer);
+ NumOfCarGenerators = ReadSaveBuf<uint32>(buffer);
+ CurrentActiveCount = ReadSaveBuf<uint32>(buffer);
+ ProcessCounter = ReadSaveBuf<uint8>(buffer);
+ GenerateEvenIfPlayerIsCloseCounter = ReadSaveBuf<uint8>(buffer);
+ ReadSaveBuf<int16>(buffer);
+ assert(ReadSaveBuf<uint32>(buffer) == sizeof(CarGeneratorArray));
for (int i = 0; i < NUM_CARGENS; i++) {
CarGeneratorArray[i].Load(buffer);
- buffer += 72;
}
+VALIDATESAVEBUF(size)
}
STARTPATCHES
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index e9b33395..e9276dde 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -1409,40 +1409,40 @@ CPathFind::TestCoorsCloseness(CVector target, uint8 type, CVector start)
}
void
-CPathFind::Save(uint8 *buffer, uint32 *length)
+CPathFind::Save(uint8 *buf, uint32 *size)
{
int i;
int n = m_numPathNodes/8 + 1;
- *length = 2*n;
+ *size = 2*n;
for(i = 0; i < m_numPathNodes; i++)
if(m_pathNodes[i].bDisabled)
- buffer[i/8] |= 1 << i%8;
+ buf[i/8] |= 1 << i%8;
else
- buffer[i/8] &= ~(1 << i%8);
+ buf[i/8] &= ~(1 << i%8);
for(i = 0; i < m_numPathNodes; i++)
if(m_pathNodes[i].bBetweenLevels)
- buffer[i/8 + n] |= 1 << i%8;
+ buf[i/8 + n] |= 1 << i%8;
else
- buffer[i/8 + n] &= ~(1 << i%8);
+ buf[i/8 + n] &= ~(1 << i%8);
}
void
-CPathFind::Load(uint8 *buffer, uint32 length)
+CPathFind::Load(uint8 *buf, uint32 size)
{
int i;
int n = m_numPathNodes/8 + 1;
for(i = 0; i < m_numPathNodes; i++)
- if(buffer[i/8] & (1 << i%8))
+ if(buf[i/8] & (1 << i%8))
m_pathNodes[i].bDisabled = true;
else
m_pathNodes[i].bDisabled = false;
for(i = 0; i < m_numPathNodes; i++)
- if(buffer[i/8 + n] & (1 << i%8))
+ if(buf[i/8 + n] & (1 << i%8))
m_pathNodes[i].bBetweenLevels = true;
else
m_pathNodes[i].bBetweenLevels = false;
diff --git a/src/control/PathFind.h b/src/control/PathFind.h
index 91e2e0b1..de30d70b 100644
--- a/src/control/PathFind.h
+++ b/src/control/PathFind.h
@@ -186,8 +186,8 @@ public:
void FindNextNodeWandering(uint8, CVector, CPathNode**, CPathNode**, uint8, uint8*);
void DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector target, CPathNode **nodes, int16 *numNodes, int16 maxNumNodes, CVehicle *vehicle, float *dist, float distLimit, int32 forcedTargetNode);
bool TestCoorsCloseness(CVector target, uint8 type, CVector start);
- void Save(uint8 *buffer, uint32 *length);
- void Load(uint8 *buffer, uint32 length);
+ void Save(uint8 *buf, uint32 *size);
+ void Load(uint8 *buf, uint32 size);
};
static_assert(sizeof(CPathFind) == 0x49bf4, "CPathFind: error");
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index e2a9ee13..f8005899 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -65,27 +65,19 @@ CPhoneInfo::IsMessageBeingDisplayed(int phoneId)
}
void
-CPhoneInfo::Load(CPhoneInfo *source, uint8 buffer)
+CPhoneInfo::Load(uint8 *buf, uint32 size)
{
- // Buffer isn't used.
-
- m_nMax = source->m_nMax;
- m_nNum = source->m_nNum;
- for (int phoneId = 0; phoneId < 50; phoneId++) {
- CPhone *phone = &source->m_aPhones[phoneId];
-
- m_aPhones[phoneId].m_vecPos = phone->m_vecPos;
- memcpy(m_aPhones[phoneId].m_apMessages, phone->m_apMessages, sizeof(wchar*) * 6);
- m_aPhones[phoneId].m_lastTimeRepeatedMsgShown = phone->m_lastTimeRepeatedMsgShown;
- m_aPhones[phoneId].m_pEntity = phone->m_pEntity;
- m_aPhones[phoneId].m_nState = phone->m_nState;
- m_aPhones[phoneId].field_30 = phone->field_30;
-
+INITSAVEBUF
+ m_nMax = ReadSaveBuf<int32>(buf);
+ m_nNum = ReadSaveBuf<int32>(buf);
+ for (int i = 0; i < 50; i++) {
+ m_aPhones[i] = ReadSaveBuf<CPhone>(buf);
// It's saved as building pool index in save file, convert it to true entity
- if (phone->m_pEntity) {
- m_aPhones[phoneId].m_pEntity = CPools::GetBuildingPool()->GetSlot((int)phone->m_pEntity - 1);
+ if (m_aPhones[i].m_pEntity) {
+ m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((int)m_aPhones[i].m_pEntity - 1);
}
}
+VALIDATESAVEBUF(size)
}
void
@@ -174,26 +166,21 @@ CPhoneInfo::Initialise(void)
}
void
-CPhoneInfo::Save(CPhoneInfo *destination, uint32 *size)
+CPhoneInfo::Save(uint8 *buf, uint32 *size)
{
*size = sizeof(CPhoneInfo);
- destination->m_nMax = this->m_nMax;
- destination->m_nNum = m_nNum;
+INITSAVEBUF
+ WriteSaveBuf(buf, m_nMax);
+ WriteSaveBuf(buf, m_nNum);
for(int phoneId = 0; phoneId < 50; phoneId++) {
- CPhone* phone = &destination->m_aPhones[phoneId];
-
- phone->m_vecPos = m_aPhones[phoneId].m_vecPos;
- memcpy(phone->m_apMessages, m_aPhones[phoneId].m_apMessages, sizeof(wchar*) * 6);
- phone->m_lastTimeRepeatedMsgShown = m_aPhones[phoneId].m_lastTimeRepeatedMsgShown;
- phone->m_pEntity = m_aPhones[phoneId].m_pEntity;
- phone->m_nState = m_aPhones[phoneId].m_nState;
- phone->field_30 = m_aPhones[phoneId].field_30;
+ CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]);
// Convert entity pointer to building pool index while saving
if (phone->m_pEntity) {
phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex((CBuilding*)phone->m_pEntity) + 1);
}
}
+VALIDATESAVEBUF(*size)
}
void
diff --git a/src/control/Phones.h b/src/control/Phones.h
index 35389f3f..6842eef4 100644
--- a/src/control/Phones.h
+++ b/src/control/Phones.h
@@ -49,12 +49,12 @@ public:
bool PhoneAtThisPosition(CVector);
bool HasMessageBeenDisplayed(int);
bool IsMessageBeingDisplayed(int);
- void Load(CPhoneInfo *source, uint8 buffer);
+ void Load(uint8 *buf, uint32 size);
+ void Save(uint8 *buf, uint32 *size);
void SetPhoneMessage_JustOnce(int phoneId, wchar *msg1, wchar *msg2, wchar *msg3, wchar *msg4, wchar *msg5, wchar *msg6);
void SetPhoneMessage_Repeatedly(int phoneId, wchar *msg1, wchar *msg2, wchar *msg3, wchar *msg4, wchar *msg5, wchar *msg6);
int GrabPhone(float, float);
void Initialise(void);
- void Save(CPhoneInfo*, uint32*);
void Shutdown(void);
};
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 8a67e248..2e5706f7 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -961,53 +961,47 @@ CPickups::RenderPickUpText()
}
void
-CPickups::Load(uint8 *buffer, uint32 size)
+CPickups::Load(uint8 *buf, uint32 size)
{
+INITSAVEBUF
+
for (int32 i = 0; i < NUMPICKUPS; i++) {
- CPickup *buf_pickup = (CPickup*)buffer;
- aPickUps[i] = *buf_pickup;
+ aPickUps[i] = ReadSaveBuf<CPickup>(buf);
if (aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil)
aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((int32)aPickUps[i].m_pObject - 1);
-
- buffer += sizeof(CPickup);
}
- CollectedPickUpIndex = *(uint16*)buffer;
- buffer += sizeof(uint16);
+ CollectedPickUpIndex = ReadSaveBuf<uint16>(buf);
+ ReadSaveBuf<uint16>(buf);
NumMessages = 0;
- buffer += sizeof(uint16);
- for (uint16 i = 0; i < NUMCOLLECTEDPICKUPS; i++) {
- aPickUpsCollected[i] = *(int32*)buffer;
- buffer += sizeof(int32);
- }
+ for (uint16 i = 0; i < NUMCOLLECTEDPICKUPS; i++)
+ aPickUpsCollected[i] = ReadSaveBuf<int32>(buf);
+
+VALIDATESAVEBUF(size)
}
void
-CPickups::Save(uint8 *buffer, uint32 *size)
+CPickups::Save(uint8 *buf, uint32 *size)
{
- *size = sizeof(CPickup) * NUMPICKUPS;
- *size += sizeof(uint32) * NUMCOLLECTEDPICKUPS + 4;
+ *size = sizeof(CPickup) * NUMPICKUPS + sizeof(uint16) + sizeof(uint16) + sizeof(uint32) * NUMCOLLECTEDPICKUPS;
+
+INITSAVEBUF
for (int32 i = 0; i < NUMPICKUPS; i++) {
- CPickup *buf_pickup = (CPickup*)buffer;
- *buf_pickup = aPickUps[i];
+ CPickup *buf_pickup = WriteSaveBuf(buf, aPickUps[i]);
if (buf_pickup->m_eType != PICKUP_NONE && buf_pickup->m_pObject != nil)
buf_pickup->m_pObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex(buf_pickup->m_pObject) + 1);
-
- buffer += sizeof(CPickup);
}
- *(uint16*)buffer = CollectedPickUpIndex;
- buffer += sizeof(uint16);
- *(uint16*)buffer = 0; // possibly was NumMessages
- buffer += sizeof(uint16);
+ WriteSaveBuf(buf, CollectedPickUpIndex);
+ WriteSaveBuf(buf, (uint16)0); // possibly was NumMessages
- for (uint16 i = 0; i < NUMCOLLECTEDPICKUPS; i++) {
- *(int32*)buffer = aPickUpsCollected[i];
- buffer += sizeof(int32);
- }
+ for (uint16 i = 0; i < NUMCOLLECTEDPICKUPS; i++)
+ WriteSaveBuf(buf, aPickUpsCollected[i]);
+
+VALIDATESAVEBUF(*size)
}
STARTPATCHES
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index b49a5544..cbf3f245 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -86,8 +86,8 @@ public:
static int32 GetNewUniquePickupIndex(int32 slot);
static void PassTime(uint32 time);
static bool GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex);
- static void Load(uint8 *buffer, uint32 size);
- static void Save(uint8 *buffer, uint32 *size);
+ static void Load(uint8 *buf, uint32 size);
+ static void Save(uint8 *buf, uint32 *size);
static CPickup(&aPickUps)[NUMPICKUPS];