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authorNikolay Korolev <nickvnuk@gmail.com>2019-07-14 11:49:03 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-07-14 11:49:03 +0200
commit41dbd754dee344c79207e0821df6bcc262f90726 (patch)
treee80d10adead90967de74b488a8253d2d3343be73 /src/control
parentfixed policeDontCare (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/Population.cpp1
-rw-r--r--src/control/Population.h1
-rw-r--r--src/control/Script.cpp470
3 files changed, 471 insertions, 1 deletions
diff --git a/src/control/Population.cpp b/src/control/Population.cpp
index 1ae5962d..72de300d 100644
--- a/src/control/Population.cpp
+++ b/src/control/Population.cpp
@@ -7,6 +7,7 @@ PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570;
float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
+uint32 &CPopulation::ms_nTotalMissionPeds = *(uint32*)0x8F5F70;
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
diff --git a/src/control/Population.h b/src/control/Population.h
index 6bd2e3ae..e24ace3a 100644
--- a/src/control/Population.h
+++ b/src/control/Population.h
@@ -15,6 +15,7 @@ public:
static bool &ms_bGivePedsWeapons;
static int32 &m_AllRandomPedsThisType;
static float &PedDensityMultiplier;
+ static uint32 &ms_nTotalMissionPeds;
static void UpdatePedCount(uint32, bool);
static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index f3a18195..4ce886c3 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -4,10 +4,15 @@
#include "Script.h"
#include "ScriptCommands.h"
+#include "Boat.h"
#include "Camera.h"
#include "CarCtrl.h"
+#include "CivilianPed.h"
+#include "CopPed.h"
#include "DMAudio.h"
+#include "EmergencyPed.h"
#include "FileMgr.h"
+#include "General.h"
#include "Hud.h"
#include "Messages.h"
#include "ModelIndices.h"
@@ -21,6 +26,7 @@
#include "User.h"
#include "Weather.h"
#include "World.h"
+#include "Zones.h"
uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
@@ -1342,6 +1348,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0;
default:
+ assert(0);
break;
}
return -1;
@@ -1374,7 +1381,468 @@ void CRunningScript::UpdateCompareFlag(bool flag)
}
-WRAPPER int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) { EAXJMP(0x43AEA0); }
+int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
+{
+ switch (command) {
+ case COMMAND_SUB_INT_LVAR_FROM_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_INT_VAR_FROM_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_INT_VAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_INT_LVAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_MULT_INT_VAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_INT_LVAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_INT_VAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_INT_LVAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_INT_VAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_INT_LVAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SET_VAR_INT_TO_VAR_INT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SET_LVAR_INT_TO_VAR_INT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SET_VAR_INT_TO_LVAR_INT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SET_LVAR_INT_TO_LVAR_INT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_CSET_VAR_INT_TO_VAR_FLOAT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_CSET_VAR_FLOAT_TO_VAR_INT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_ABS_VAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = abs(*ptr);
+ return 0;
+ }
+ case COMMAND_ABS_LVAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = abs(*ptr);
+ return 0;
+ }
+ case COMMAND_ABS_VAR_FLOAT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = abs(*ptr);
+ return 0;
+ }
+ case COMMAND_ABS_LVAR_FLOAT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = abs(*ptr);
+ return 0;
+ }
+ case COMMAND_GENERATE_RANDOM_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CGeneral::GetRandomNumber();
+ CGeneral::GetRandomNumber();
+ CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
+ *ptr = CGeneral::GetRandomNumber() / 65536.0f;
+ /* Between 0 and 0.5 on PC (oh well...), never used in original script. */
+ return 0;
+ }
+ case COMMAND_GENERATE_RANDOM_INT:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
+ return 0;
+ case COMMAND_CREATE_CHAR:
+ {
+ CollectParameters(&m_nIp, 5);
+ switch (ScriptParams[1]) {
+ case MI_COP:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_STREET;
+ break;
+ case MI_SWAT:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_SWAT;
+ break;
+ case MI_FBI:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_FBI;
+ break;
+ case MI_ARMY:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_ARMY;
+ break;
+ case MI_MEDIC:
+ if (ScriptParams[0] = PEDTYPE_EMERGENCY)
+ ScriptParams[1] = PEDTYPE_EMERGENCY;
+ break;
+ case MI_FIREMAN:
+ if (ScriptParams[0] = PEDTYPE_FIREMAN)
+ ScriptParams[1] = PEDTYPE_FIREMAN;
+ break;
+ default:
+ break;
+ }
+ CPed* ped;
+ if (ScriptParams[0] == PEDTYPE_COP)
+ ped = new CCopPed((eCopType)ScriptParams[1]);
+ else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN)
+ ped = new CEmergencyPed(ScriptParams[1]);
+ else
+ ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
+ ped->CharCreatedBy = MISSION_CHAR;
+ ped->bRespondsToThreats = false;
+ ped->m_ped_flagG2 = false;
+ CVector pos = *(CVector*)&ScriptParams[2];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += 1.0f;
+ ped->GetPosition() = pos;
+ ped->SetOrientation(0.0f, 0.0f, 0.0f);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ CWorld::Add(ped);
+ ped->m_level = CTheZones::GetLevelFromPosition(pos);
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_DELETE_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (ped) {
+ if (ped->bInVehicle && ped->m_pMyVehicle) {
+ if (ped->m_pMyVehicle->pDriver == ped) {
+ ped->m_pMyVehicle->RemoveDriver();
+ ped->m_pMyVehicle->m_status = STATUS_ABANDONED;
+ if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
+ ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
+ if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle())
+ ped->m_pMyVehicle->ChangeLawEnforcerState(0);
+ }
+ else {
+ ped->m_pMyVehicle->RemovePassenger(ped);
+ }
+ }
+ CWorld::RemoveReferencesToDeletedObject(ped);
+ delete ped;
+ --CPopulation::ms_nTotalMissionPeds;
+ }
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_CHAR_WANDER_DIR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ ped->ClearAll();
+ int8 path = ScriptParams[1];
+ if (ScriptParams[1] < 0 || ScriptParams[1] > 7)
+ path = CGeneral::GetRandomNumberInRange(0, 7);
+ ped->SetWanderPath(path);
+ return 0;
+ }
+ case COMMAND_CHAR_FOLLOW_PATH:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ ped->ClearAll();
+ ped->SetFollowPath(pos);
+ return 0;
+ }
+ case COMMAND_CHAR_SET_IDLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ ped->m_bScriptObjectiveCompleted = false;
+ ped->SetObjective(OBJECTIVE_IDLE);
+ return 0;
+ }
+ case COMMAND_GET_CHAR_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ CVector pos;
+ /* Seems a bit clumsy but I'll leave original flow */
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ if (vehicle)
+ pos = vehicle->GetPosition();
+ else
+ pos = ped->GetPosition();
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ /* The following block was once again written
+ * by someone not familiar with virtual functions.
+ * It doesn't require any ifs at all.
+ * To keep as close to original as possible, I'll keep it.
+ * Maybe there was more commented out/debug
+ * stuff, but I doubt it.
+ */
+ if (!vehicle){
+ pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
+ ped->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ }else if (vehicle->IsBoat()){
+ pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ vehicle->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
+ }else{
+ pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ vehicle->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
+ }
+ /* Short version of this command.
+ *
+ * CollectParameters(&m_nIp, 4);
+ * CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ * assert(ped);
+ * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped;
+ * CVector pos = *(CVector*)&ScriptParams[1];
+ * if (pos.z <= -100.0f)
+ * pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ * pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
+ * entityToMove->Teleport(pos);
+ * CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove);
+ *
+ */
+ return 0;
+ }
+ case COMMAND_IS_CHAR_STILL_ALIVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(ped && ped->m_status != PED_DEAD && ped->m_status != PED_DIE);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_AREA_2D:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ float x1, y1, x2, y2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ x2 = *(float*)&ScriptParams[3];
+ y2 = *(float*)&ScriptParams[4];
+ if (vehicle)
+ UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
+ else
+ UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_AREA_3D:
+ {
+ CollectParameters(&m_nIp, 8);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ float x1, y1, z1, x2, y2, z2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ z1 = *(float*)&ScriptParams[3];
+ x2 = *(float*)&ScriptParams[4];
+ y2 = *(float*)&ScriptParams[5];
+ z2 = *(float*)&ScriptParams[6];
+ if (vehicle)
+ UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
+ else
+ UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
+ return 0;
+ }
+ case COMMAND_CREATE_CAR:
+ CollectParameters(&m_nIp, 4);
+ int32 handle;
+ if (CModelInfo::IsBoatModel(ScriptParams[0])){
+ CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel();
+ boat->GetPosition() = pos;
+ CTheScripts::ClearSpaceForMissionEntity(pos, boat);
+ boat->m_status = STATUS_ABANDONED;
+ }else if (CModelInfo::IsBikeModel(ScriptParams[0])){
+ /* Do nothing. No bikes in GTA III. But check is there. */
+ }
+
+ }
+ return -1;
+}
+
WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }