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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-19 20:33:17 +0100 |
---|---|---|
committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-19 20:33:17 +0100 |
commit | 0bea6d039ba092a2c8677fdf52bf4fc6a6eeb3e3 (patch) | |
tree | 1661ba63db29b109ab9e759bc5b2d293eb0841de /src/control | |
parent | scaling (diff) | |
parent | anim fixes (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/AutoPilot.cpp | 6 | ||||
-rw-r--r-- | src/control/AutoPilot.h | 12 | ||||
-rw-r--r-- | src/control/CarAI.cpp | 2 | ||||
-rw-r--r-- | src/control/CarAI.h | 2 | ||||
-rw-r--r-- | src/control/CarCtrl.cpp | 16 | ||||
-rw-r--r-- | src/control/Garages.cpp | 10 | ||||
-rw-r--r-- | src/control/Garages.h | 23 | ||||
-rw-r--r-- | src/control/Phones.cpp | 6 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 2 | ||||
-rw-r--r-- | src/control/Pickups.h | 4 | ||||
-rw-r--r-- | src/control/Record.cpp | 10 | ||||
-rw-r--r-- | src/control/Record.h | 2 | ||||
-rw-r--r-- | src/control/Replay.cpp | 66 | ||||
-rw-r--r-- | src/control/Replay.h | 5 | ||||
-rw-r--r-- | src/control/RoadBlocks.cpp | 3 | ||||
-rw-r--r-- | src/control/Script.cpp | 16 | ||||
-rw-r--r-- | src/control/Script.h | 2 | ||||
-rw-r--r-- | src/control/Script3.cpp | 8 | ||||
-rw-r--r-- | src/control/Script4.cpp | 144 | ||||
-rw-r--r-- | src/control/Script5.cpp | 143 | ||||
-rw-r--r-- | src/control/Script6.cpp | 9 |
21 files changed, 268 insertions, 223 deletions
diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp index b1fce95f..4038c93e 100644 --- a/src/control/AutoPilot.cpp +++ b/src/control/AutoPilot.cpp @@ -103,9 +103,9 @@ void CAutoPilot::Load(uint8*& buf) m_nNextDirection = ReadSaveBuf<int8>(buf); m_nCurrentLane = ReadSaveBuf<int8>(buf); m_nNextLane = ReadSaveBuf<int8>(buf); - m_nDrivingStyle = (eCarDrivingStyle)ReadSaveBuf<uint8>(buf); - m_nCarMission = (eCarMission)ReadSaveBuf<uint8>(buf); - m_nTempAction = (eCarTempAction)ReadSaveBuf<uint8>(buf); + m_nDrivingStyle = ReadSaveBuf<uint8>(buf); + m_nCarMission = ReadSaveBuf<uint8>(buf); + m_nTempAction = ReadSaveBuf<uint8>(buf); m_nTimeTempAction = ReadSaveBuf<uint32>(buf); m_fMaxTrafficSpeed = ReadSaveBuf<float>(buf); m_nCruiseSpeed = ReadSaveBuf<uint8>(buf); diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h index 337a93c1..6349fce6 100644 --- a/src/control/AutoPilot.h +++ b/src/control/AutoPilot.h @@ -4,7 +4,7 @@ class CVehicle; struct CPathNode; -enum eCarMission : uint8 +enum eCarMission { MISSION_NONE, MISSION_CRUISE, @@ -28,7 +28,7 @@ enum eCarMission : uint8 MISSION_BLOCKCAR_HANDBRAKESTOP, }; -enum eCarTempAction : uint8 +enum eCarTempAction { TEMPACT_NONE, TEMPACT_WAIT, @@ -43,7 +43,7 @@ enum eCarTempAction : uint8 TEMPACT_SWERVERIGHT }; -enum eCarDrivingStyle : uint8 +enum eCarDrivingStyle { DRIVINGSTYLE_STOP_FOR_CARS, DRIVINGSTYLE_SLOW_DOWN_FOR_CARS, @@ -69,9 +69,9 @@ public: int8 m_nNextDirection; int8 m_nCurrentLane; int8 m_nNextLane; - eCarDrivingStyle m_nDrivingStyle; - eCarMission m_nCarMission; - eCarTempAction m_nTempAction; + uint8 m_nDrivingStyle; + uint8 m_nCarMission; + uint8 m_nTempAction; uint32 m_nTimeTempAction; float m_fMaxTrafficSpeed; uint8 m_nCruiseSpeed; diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index ab44510d..8c0c5966 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -539,7 +539,7 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget) pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed); } -eCarMission CCarAI::FindPoliceCarMissionForWantedLevel() +uint8 CCarAI::FindPoliceCarMissionForWantedLevel() { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){ case 0: diff --git a/src/control/CarAI.h b/src/control/CarAI.h index e88807c8..9b731ad5 100644 --- a/src/control/CarAI.h +++ b/src/control/CarAI.h @@ -19,7 +19,7 @@ public: static void TellOccupantsToLeaveCar(CVehicle*); static void TellCarToRamOtherCar(CVehicle*, CVehicle*); static void TellCarToBlockOtherCar(CVehicle*, CVehicle*); - static eCarMission FindPoliceCarMissionForWantedLevel(); + static uint8 FindPoliceCarMissionForWantedLevel(); static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*); static void MellowOutChaseSpeed(CVehicle*); static void MakeWayForCarWithSiren(CVehicle *veh); diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 627d7bad..cb4229eb 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -408,11 +408,6 @@ CCarCtrl::GenerateOneRandomCar() float directionNextLinkX; float directionNextLinkY; if (positionBetweenNodes < 0.5f) { - float currentPathLinkForwardX = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirX(); - float currentPathLinkForwardY = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirY(); - float nextPathLinkForwardX = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirX(); - float nextPathLinkForwardY = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirY(); - pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo]; pNextLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo]; positionOnCurrentLinkIncludingLane = CVector( @@ -442,11 +437,6 @@ CCarCtrl::GenerateOneRandomCar() pVehicle->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() - (uint32)((positionBetweenNodes - 0.5f) * pVehicle->AutoPilot.m_nTimeToSpendOnCurrentCurve); - float currentPathLinkForwardX = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirX(); - float currentPathLinkForwardY = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirY(); - float nextPathLinkForwardX = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirX(); - float nextPathLinkForwardY = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirY(); - pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo]; pNextLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo]; positionOnCurrentLinkIncludingLane = CVector( @@ -2348,7 +2338,11 @@ void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerv switch (pVehicle->AutoPilot.m_nDrivingStyle) { case DRIVINGSTYLE_STOP_FOR_CARS: case DRIVINGSTYLE_SLOW_DOWN_FOR_CARS: - speedStyleMultiplier = FindMaximumSpeedForThisCarInTraffic(pVehicle) / pVehicle->AutoPilot.m_nCruiseSpeed; + speedStyleMultiplier = FindMaximumSpeedForThisCarInTraffic(pVehicle); +#ifdef FIX_BUGS + if (pVehicle->AutoPilot.m_nCruiseSpeed != 0) +#endif + speedStyleMultiplier /= pVehicle->AutoPilot.m_nCruiseSpeed; break; default: speedStyleMultiplier = 1.0f; diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index c70d9592..418195c7 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -179,10 +179,8 @@ void CGarages::Shutdown(void) void CGarages::Update(void) { static int GarageToBeTidied = 0; -#ifndef GTA_PS2 if (CReplay::IsPlayingBack()) return; -#endif bCamShouldBeOutisde = false; TheCamera.pToGarageWeAreIn = nil; TheCamera.pToGarageWeAreInForHackAvoidFirstPerson = nil; @@ -202,7 +200,7 @@ void CGarages::Update(void) aGarages[GarageToBeTidied].TidyUpGarage(); } -int16 CGarages::AddOne(CVector p1, CVector p2, eGarageType type, int32 targetId) +int16 CGarages::AddOne(CVector p1, CVector p2, uint8 type, int32 targetId) { if (NumGarages >= NUM_GARAGES) { assert(0); @@ -285,7 +283,7 @@ int16 CGarages::AddOne(CVector p1, CVector p2, eGarageType type, int32 targetId) return NumGarages++; } -void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi) +void CGarages::ChangeGarageType(int16 garage, uint8 type, int32 mi) { CGarage* pGarage = &aGarages[garage]; pGarage->m_eGarageType = type; @@ -2198,7 +2196,7 @@ void CGarages::CloseHideOutGaragesBeforeSave() } } -int32 CGarages::CountCarsInHideoutGarage(eGarageType type) +int32 CGarages::CountCarsInHideoutGarage(uint8 type) { int32 total = 0; for (int i = 0; i < NUM_GARAGE_STORED_CARS; i++) { @@ -2218,7 +2216,7 @@ int32 CGarages::CountCarsInHideoutGarage(eGarageType type) return total; } -int32 CGarages::FindMaxNumStoredCarsForGarage(eGarageType type) +int32 CGarages::FindMaxNumStoredCarsForGarage(uint8 type) { switch (type) { case GARAGE_HIDEOUT_ONE: diff --git a/src/control/Garages.h b/src/control/Garages.h index 41b2afb7..34b74fb6 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -7,7 +7,7 @@ class CVehicle; class CCamera; -enum eGarageState : int8 +enum eGarageState { GS_FULLYCLOSED, GS_OPENED, @@ -18,7 +18,7 @@ enum eGarageState : int8 GS_AFTERDROPOFF, }; -enum eGarageType : int8 +enum eGarageType { GARAGE_NONE, GARAGE_MISSION, @@ -81,8 +81,8 @@ VALIDATE_SIZE(CStoredCar, 0x28); class CGarage { - eGarageType m_eGarageType; - eGarageState m_eGarageState; + uint8 m_eGarageType; + uint8 m_eGarageState; bool field_2; // unused bool m_bClosingWithoutTargetCar; bool m_bDeactivated; @@ -207,8 +207,8 @@ public: #endif static void Update(void); - static int16 AddOne(CVector pos1, CVector pos2, eGarageType type, int32 targetId); - static void ChangeGarageType(int16, eGarageType, int32); + static int16 AddOne(CVector pos1, CVector pos2, uint8 type, int32 targetId); + static void ChangeGarageType(int16, uint8, int32); static void PrintMessages(void); static void TriggerMessage(const char* text, int16, uint16 time, int16); static void SetTargetCarForMissonGarage(int16, CVehicle*); @@ -244,11 +244,14 @@ private: static bool IsCarSprayable(CVehicle*); static float FindDoorHeightForMI(int32); static void CloseHideOutGaragesBeforeSave(void); - static int32 CountCarsInHideoutGarage(eGarageType); - static int32 FindMaxNumStoredCarsForGarage(eGarageType); - static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; } - static int32 GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; } + static int32 CountCarsInHideoutGarage(uint8); + static int32 FindMaxNumStoredCarsForGarage(uint8); + static int32 GetBombTypeForGarageType(uint8 type) { return type - GARAGE_BOMBSHOP1 + 1; } + static int32 GetCarsCollectedIndexForGarageType(uint8 type) { return type - GARAGE_COLLECTCARS_1; } friend class cAudioManager; friend class CGarage; +#ifdef FIX_BUGS + friend class CReplay; +#endif }; diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index c951e868..4769559c 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -67,7 +67,7 @@ CPhoneInfo::Update(void) } else { CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_PHONE); if (player->m_nPedState == PED_MAKE_CALL) - player->m_nPedState = PED_IDLE; + player->SetPedState(PED_IDLE); } } bool notInCar; @@ -114,7 +114,7 @@ CPhoneInfo::Update(void) player->m_fRotationCur = angleToFace; player->m_fRotationDest = angleToFace; player->SetHeading(angleToFace); - player->m_nPedState = PED_MAKE_CALL; + player->SetPedState(PED_MAKE_CALL); CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_PHONE); TheCamera.SetWideScreenOn(); playerInfo->MakePlayerSafe(true); @@ -412,7 +412,7 @@ PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg) ped->bUpdateAnimHeading = true; if (ped->m_nPedState == PED_MAKE_CALL) - ped->m_nPedState = PED_IDLE; + ped->SetPedState(PED_IDLE); } void diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index a6166554..857f74ec 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -535,7 +535,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan if (slot >= NUMPICKUPS) return -1; - aPickUps[slot].m_eType = (ePickupType)type; + aPickUps[slot].m_eType = type; aPickUps[slot].m_bRemoved = false; aPickUps[slot].m_nQuantity = quantity; if (type == PICKUP_ONCE_TIMEOUT) diff --git a/src/control/Pickups.h b/src/control/Pickups.h index 95eb6fbf..72a37d99 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -1,7 +1,7 @@ #pragma once #include "Weapon.h" -enum ePickupType : uint8 +enum ePickupType { PICKUP_NONE = 0, PICKUP_IN_SHOP, @@ -29,7 +29,7 @@ class CPlayerPed; class CPickup { public: - ePickupType m_eType; + uint8 m_eType; bool m_bRemoved; uint16 m_nQuantity; CObject *m_pObject; diff --git a/src/control/Record.cpp b/src/control/Record.cpp index 8a23ffde..7f636ec2 100644 --- a/src/control/Record.cpp +++ b/src/control/Record.cpp @@ -391,15 +391,17 @@ void CRecordDataForChase::ProcessControlCars(void) } } -#if (defined(GTA_PS2) || defined(FIX_BUGS)) bool CRecordDataForChase::ShouldThisPadBeLeftAlone(uint8 pad) { // may be wrong - if (Status == STATE_NONE || Status == STATE_PLAYBACK) + if (Status == STATE_PLAYBACK_INIT) // this is useless but ps2 def checks if it's STATE_PLAYBACK_INIT return false; - return pad != 0; + + if (Status == STATE_RECORD) + return pad != 0; + + return false; } -#endif void CRecordDataForChase::GiveUsACar(int32 mi, CVector pos, float angle, CAutomobile** ppCar, uint8 colour1, uint8 colour2) { diff --git a/src/control/Record.h b/src/control/Record.h index 8b55b1f4..6a94c408 100644 --- a/src/control/Record.h +++ b/src/control/Record.h @@ -57,9 +57,7 @@ public: static void RestoreInfoForMatrix(CMatrix&, CCarStateEachFrame*); static void RestoreInfoForCar(CAutomobile*, CCarStateEachFrame*, bool); static void ProcessControlCars(void); -#if (defined(GTA_PS2) || defined(FIX_BUGS)) static bool ShouldThisPadBeLeftAlone(uint8 pad); -#endif static void GiveUsACar(int32, CVector, float, CAutomobile**, uint8, uint8); static void StartChaseScene(float); static void CleanUpChaseScene(void); diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 071ca2b3..05880162 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -10,6 +10,10 @@ #include "DMAudio.h" #include "Draw.h" #include "FileMgr.h" +#ifdef FIX_BUGS +#include "Fire.h" +#include "Garages.h" +#endif #include "Heli.h" #include "main.h" #include "Matrix.h" @@ -22,6 +26,10 @@ #include "Plane.h" #include "Pools.h" #include "Population.h" +#ifdef FIX_BUGS +#include "Projectile.h" +#include "ProjectileInfo.h" +#endif #include "Replay.h" #include "References.h" #include "Pools.h" @@ -102,6 +110,11 @@ float CReplay::fDistanceLookAroundCam; float CReplay::fBetaAngleLookAroundCam; float CReplay::fAlphaAngleLookAroundCam; #ifdef FIX_BUGS +uint8* CReplay::pGarages; +CFire* CReplay::FireArray; +uint32 CReplay::NumOfFires; +uint8* CReplay::paProjectileInfo; +uint8* CReplay::paProjectiles; int CReplay::nHandleOfPlayerPed[NUMPLAYERS]; #endif @@ -1025,10 +1038,10 @@ void CReplay::ProcessReplayCamera(void) TheCamera.GetUp() = CVector(0.0f, 1.0f, 0.0f); TheCamera.GetRight() = CVector(1.0f, 0.0f, 0.0f); RwMatrix* pm = RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)); - pm->pos = *(RwV3d*)&TheCamera.GetPosition(); - pm->at = *(RwV3d*)&TheCamera.GetForward(); - pm->up = *(RwV3d*)&TheCamera.GetUp(); - pm->right = *(RwV3d*)&TheCamera.GetRight(); + pm->pos = TheCamera.GetPosition(); + pm->at = TheCamera.GetForward(); + pm->up = TheCamera.GetUp(); + pm->right = TheCamera.GetRight(); break; } case REPLAYCAMMODE_FIXED: @@ -1044,10 +1057,10 @@ void CReplay::ProcessReplayCamera(void) TheCamera.GetMatrix().GetUp() = up; TheCamera.GetMatrix().GetRight() = right; RwMatrix* pm = RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)); - pm->pos = *(RwV3d*)&TheCamera.GetMatrix().GetPosition(); - pm->at = *(RwV3d*)&TheCamera.GetMatrix().GetForward(); - pm->up = *(RwV3d*)&TheCamera.GetMatrix().GetUp(); - pm->right = *(RwV3d*)&TheCamera.GetMatrix().GetRight(); + pm->pos = TheCamera.GetMatrix().GetPosition(); + pm->at = TheCamera.GetMatrix().GetForward(); + pm->up = TheCamera.GetMatrix().GetUp(); + pm->right = TheCamera.GetMatrix().GetRight(); break; } default: @@ -1156,6 +1169,17 @@ void CReplay::StoreStuffInMem(void) if (ped) StoreDetailedPedAnimation(ped, &pPedAnims[i]); } +#ifdef FIX_BUGS + pGarages = new uint8[sizeof(CGarages::aGarages)]; + memcpy(pGarages, CGarages::aGarages, sizeof(CGarages::aGarages)); + FireArray = new CFire[NUM_FIRES]; + memcpy(FireArray, gFireManager.m_aFires, sizeof(gFireManager.m_aFires)); + NumOfFires = gFireManager.m_nTotalFires; + paProjectileInfo = new uint8[sizeof(gaProjectileInfo)]; + memcpy(paProjectileInfo, gaProjectileInfo, sizeof(gaProjectileInfo)); + paProjectiles = new uint8[sizeof(CProjectileInfo::ms_apProjectile)]; + memcpy(paProjectiles, CProjectileInfo::ms_apProjectile, sizeof(CProjectileInfo::ms_apProjectile)); +#endif } void CReplay::RestoreStuffFromMem(void) @@ -1206,7 +1230,7 @@ void CReplay::RestoreStuffFromMem(void) ped->m_rwObject = nil; ped->m_modelIndex = -1; ped->SetModelIndex(mi); - ped->m_pVehicleAnim = 0; + ped->m_pVehicleAnim = nil; ped->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, ped); DMAudio.SetEntityStatus(ped->m_audioEntityId, true); CPopulation::UpdatePedCount((ePedType)ped->m_nPedType, false); @@ -1322,6 +1346,22 @@ void CReplay::RestoreStuffFromMem(void) } delete[] pPedAnims; pPedAnims = nil; +#ifdef FIX_BUGS + memcpy(CGarages::aGarages, pGarages, sizeof(CGarages::aGarages)); + delete[] pGarages; + pGarages = nil; + memcpy(gFireManager.m_aFires, FireArray, sizeof(gFireManager.m_aFires)); + delete[] FireArray; + FireArray = nil; + gFireManager.m_nTotalFires = NumOfFires; + memcpy(gaProjectileInfo, paProjectileInfo, sizeof(gaProjectileInfo)); + delete[] paProjectileInfo; + paProjectileInfo = nil; + memcpy(CProjectileInfo::ms_apProjectile, paProjectiles, sizeof(CProjectileInfo::ms_apProjectile)); + delete[] paProjectiles; + paProjectiles = nil; + //CExplosion::ClearAllExplosions(); not in III +#endif DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.SetRadioInCar(OldRadioStation); DMAudio.ChangeMusicMode(MUSICMODE_GAME); @@ -1541,10 +1581,10 @@ void CReplay::ProcessLookAroundCam(void) TheCamera.GetRight() = right; TheCamera.SetPosition(camera_pt); RwMatrix* pm = RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)); - pm->pos = *(RwV3d*)&TheCamera.GetPosition(); - pm->at = *(RwV3d*)&TheCamera.GetForward(); - pm->up = *(RwV3d*)&TheCamera.GetUp(); - pm->right = *(RwV3d*)&TheCamera.GetRight(); + pm->pos = TheCamera.GetPosition(); + pm->at = TheCamera.GetForward(); + pm->up = TheCamera.GetUp(); + pm->right = TheCamera.GetRight(); TheCamera.CalculateDerivedValues(); RwMatrixUpdate(RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera))); RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera)); diff --git a/src/control/Replay.h b/src/control/Replay.h index cb58a602..aa2ecd86 100644 --- a/src/control/Replay.h +++ b/src/control/Replay.h @@ -275,6 +275,11 @@ private: static float fAlphaAngleLookAroundCam; static float fBetaAngleLookAroundCam; #ifdef FIX_BUGS + static uint8* pGarages; + static CFire* FireArray; + static uint32 NumOfFires; + static uint8* paProjectileInfo; + static uint8* paProjectiles; static int nHandleOfPlayerPed[NUMPLAYERS]; #endif diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index 1496b307..170c5ff8 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -90,8 +90,7 @@ CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType pCopPed->m_nRoadblockNode = roadBlockNode; pCopPed->bCrouchWhenShooting = roadBlockType != 2; if (pEntityToAttack) { - pCopPed->m_pPointGunAt = pEntityToAttack; - pEntityToAttack->RegisterReference(&pCopPed->m_pPointGunAt); + pCopPed->SetWeaponLockOnTarget(pEntityToAttack); pCopPed->SetAttack(pEntityToAttack); } pCopPed->m_pMyVehicle = pVehicle; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index dbd477e2..67d2e618 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -238,12 +238,12 @@ const tScriptCommandData commands[] = { REGISTER_COMMAND(COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="), REGISTER_COMMAND(COMMAND_DIV_INT_LVAR_BY_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " /="), REGISTER_COMMAND(COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="), - REGISTER_COMMAND(COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), - REGISTER_COMMAND(COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), - REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), - REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), - REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), - REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), + REGISTER_COMMAND(COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"), + REGISTER_COMMAND(COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"), + REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"), + REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"), + REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"), + REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"), REGISTER_COMMAND(COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), REGISTER_COMMAND(COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), REGISTER_COMMAND(COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"), @@ -3593,7 +3593,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(car); - car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1]; + car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1]; return 0; } case COMMAND_SET_CAR_MISSION: @@ -3601,7 +3601,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(car); - car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1]; + car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1]; car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); car->bEngineOn = true; return 0; diff --git a/src/control/Script.h b/src/control/Script.h index 12f3233f..7fc18727 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -396,7 +396,7 @@ private: friend class CRunningScript; friend class CHud; friend void CMissionCleanup::Process(); -#ifdef FIX_BUGS +#ifdef MISSION_REPLAY friend void RetryMission(int, int); #endif diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp index 23ab453c..1f1ed537 100644 --- a/src/control/Script3.cpp +++ b/src/control/Script3.cpp @@ -291,7 +291,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } - ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), (eGarageType)ScriptParams[6], 0); + ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], 0); StoreParameters(&m_nIp, 1); return 0; } @@ -316,7 +316,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } - ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), (eGarageType)ScriptParams[6], ScriptParams[7]); + ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], ScriptParams[7]); StoreParameters(&m_nIp, 1); return 0; } @@ -996,7 +996,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) CollectParameters(&m_nIp, 4); int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index; CObject* pObj = new CObject(mi, false); -; pObj->ObjectCreatedBy = MISSION_OBJECT; + pObj->ObjectCreatedBy = MISSION_OBJECT; CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); @@ -1826,7 +1826,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) } case COMMAND_CHANGE_GARAGE_TYPE: CollectParameters(&m_nIp, 2); - CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0); + CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0); return 0; case COMMAND_ACTIVATE_CRUSHER_CRANE: { diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index 78da2d96..afd6eba4 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -1436,7 +1436,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); - pVehicle->SetStatus((eEntityStatus)ScriptParams[1]); + pVehicle->SetStatus(ScriptParams[1]); return 0; } case COMMAND_IS_CHAR_MALE: @@ -1459,7 +1459,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 3); - CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]); + CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_FIND_DRUG_PLANE_COORDINATES: @@ -2025,3 +2025,143 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) } return -1; } + +int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) +{ + if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) + ScriptSphereArray[index].m_Index = 1; + else + ScriptSphereArray[index].m_Index++; + return (uint16)index | ScriptSphereArray[index].m_Index << 16; +} + +int32 CTheScripts::GetActualScriptSphereIndex(int32 index) +{ + if (index == -1) + return -1; + uint16 check = (uint32)index >> 16; + uint16 array_idx = index & (0xFFFF); + script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray)); + if (check != ScriptSphereArray[array_idx].m_Index) + return -1; + return array_idx; +} + +void CTheScripts::DrawScriptSpheres() +{ + for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { + if (ScriptSphereArray[i].m_bInUse) + C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, + SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); + } +} + +int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) +{ + int16 i = 0; + for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { + if (!ScriptSphereArray[i].m_bInUse) + break; + } +#ifdef FIX_BUGS + if (i == MAX_NUM_SCRIPT_SPHERES) + return -1; +#endif + ScriptSphereArray[i].m_bInUse = true; + ScriptSphereArray[i].m_Id = id; + ScriptSphereArray[i].m_vecCenter = pos; + ScriptSphereArray[i].m_fRadius = radius; + return GetNewUniqueScriptSphereIndex(i); +} + +void CTheScripts::RemoveScriptSphere(int32 index) +{ + index = GetActualScriptSphereIndex(index); + if (index == -1) + return; + ScriptSphereArray[index].m_bInUse = false; + ScriptSphereArray[index].m_Id = 0; +} + +void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) +{ + int i = 0; + bool found = false; + while (i < MAX_NUM_BUILDING_SWAPS && !found) { + if (BuildingSwapArray[i].m_pBuilding == pBuilding) + found = true; + else + i++; + } + if (found) { + if (BuildingSwapArray[i].m_nOldModel == new_model) { + BuildingSwapArray[i].m_pBuilding = nil; + BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; + } + else { + BuildingSwapArray[i].m_nNewModel = new_model; + } + } + else { + i = 0; + while (i < MAX_NUM_BUILDING_SWAPS && !found) { + if (BuildingSwapArray[i].m_pBuilding == nil) + found = true; + else + i++; + } + if (found) { + BuildingSwapArray[i].m_pBuilding = pBuilding; + BuildingSwapArray[i].m_nNewModel = new_model; + BuildingSwapArray[i].m_nOldModel = old_model; + } + } +} + +void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) +{ + int i = 0; + bool found = false; + while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { + if (InvisibilitySettingArray[i] == pEntity) + found = true; + else + i++; + } + if (found) { + if (remove) + InvisibilitySettingArray[i] = nil; + } + else if (!remove) { + i = 0; + while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { + if (InvisibilitySettingArray[i] == nil) + found = true; + else + i++; + } + if (found) + InvisibilitySettingArray[i] = pEntity; + } +} + +void CTheScripts::UndoBuildingSwaps() +{ + for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { + if (BuildingSwapArray[i].m_pBuilding) { + BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel); + BuildingSwapArray[i].m_pBuilding = nil; + BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; + } + } +} + +void CTheScripts::UndoEntityInvisibilitySettings() +{ + for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { + if (InvisibilitySettingArray[i]) { + InvisibilitySettingArray[i]->bIsVisible = true; + InvisibilitySettingArray[i] = nil; + } + } +} diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index 164ca036..153f2393 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -17,147 +17,6 @@ #include "World.h" #include "main.h" -int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) -{ - if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) - ScriptSphereArray[index].m_Index = 1; - else - ScriptSphereArray[index].m_Index++; - return (uint16)index | ScriptSphereArray[index].m_Index << 16; -} - -int32 CTheScripts::GetActualScriptSphereIndex(int32 index) -{ - if (index == -1) - return -1; - uint16 check = (uint32)index >> 16; - uint16 array_idx = index & (0xFFFF); - script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray)); - if (check != ScriptSphereArray[array_idx].m_Index) - return -1; - return array_idx; -} - -void CTheScripts::DrawScriptSpheres() -{ - for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { - if (ScriptSphereArray[i].m_bInUse) - C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, - SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); - } -} - -int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) -{ - int16 i = 0; - for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { - if (!ScriptSphereArray[i].m_bInUse) - break; - } -#ifdef FIX_BUGS - if (i == MAX_NUM_SCRIPT_SPHERES) - return -1; -#endif - ScriptSphereArray[i].m_bInUse = true; - ScriptSphereArray[i].m_Id = id; - ScriptSphereArray[i].m_vecCenter = pos; - ScriptSphereArray[i].m_fRadius = radius; - return GetNewUniqueScriptSphereIndex(i); -} - -void CTheScripts::RemoveScriptSphere(int32 index) -{ - index = GetActualScriptSphereIndex(index); - if (index == -1) - return; - ScriptSphereArray[index].m_bInUse = false; - ScriptSphereArray[index].m_Id = 0; -} - -void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) -{ - int i = 0; - bool found = false; - while (i < MAX_NUM_BUILDING_SWAPS && !found) { - if (BuildingSwapArray[i].m_pBuilding == pBuilding) - found = true; - else - i++; - } - if (found) { - if (BuildingSwapArray[i].m_nOldModel == new_model) { - BuildingSwapArray[i].m_pBuilding = nil; - BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; - } - else { - BuildingSwapArray[i].m_nNewModel = new_model; - } - } - else { - i = 0; - while (i < MAX_NUM_BUILDING_SWAPS && !found) { - if (BuildingSwapArray[i].m_pBuilding == nil) - found = true; - else - i++; - } - if (found) { - BuildingSwapArray[i].m_pBuilding = pBuilding; - BuildingSwapArray[i].m_nNewModel = new_model; - BuildingSwapArray[i].m_nOldModel = old_model; - } - } -} - -void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) -{ - int i = 0; - bool found = false; - while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { - if (InvisibilitySettingArray[i] == pEntity) - found = true; - else - i++; - } - if (found) { - if (remove) - InvisibilitySettingArray[i] = nil; - } - else if (!remove) { - i = 0; - while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { - if (InvisibilitySettingArray[i] == nil) - found = true; - else - i++; - } - if (found) - InvisibilitySettingArray[i] = pEntity; - } -} - -void CTheScripts::UndoBuildingSwaps() -{ - for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { - if (BuildingSwapArray[i].m_pBuilding) { - BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel); - BuildingSwapArray[i].m_pBuilding = nil; - BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; - } - } -} - -void CTheScripts::UndoEntityInvisibilitySettings() -{ - for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { - if (InvisibilitySettingArray[i]) { - InvisibilitySettingArray[i]->bIsVisible = true; - InvisibilitySettingArray[i] = nil; - } - } -} - - void CRunningScript::UpdateCompareFlag(bool flag) { if (m_bNotFlag) @@ -1921,7 +1780,7 @@ void CTheScripts::CleanUpThisPed(CPed* pPed) if (pPed->IsPedInControl()) pPed->SetWanderPath(CGeneral::GetRandomNumber() & 7); if (flees) { - pPed->m_nPedState = state; + pPed->SetPedState(state); pPed->SetMoveState(ms); } --CPopulation::ms_nTotalMissionPeds; diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp index acd9e424..c2937e1d 100644 --- a/src/control/Script6.cpp +++ b/src/control/Script6.cpp @@ -545,7 +545,14 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]); return 0; //case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER: - //case COMMAND_IS_CAR_PASSENGER_SEAT_FREE: + case COMMAND_IS_CAR_PASSENGER_SEAT_FREE: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + script_assert(pVehicle); + UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil); + return 0; + } case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT: { CollectParameters(&m_nIp, 2); |