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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-27 11:41:34 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-27 11:41:34 +0200 |
commit | 7bf45124e6a455c69145e4afcce240032fc7356f (patch) | |
tree | 8c64210f087d764ae4933b2f69cdf83352b3e64b /src/control | |
parent | Audio fixes (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Replay.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index d37e98cf..da350660 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -701,7 +701,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) vp->door_angles[1] = 127.0f / PI * car->Doors[3].m_fAngle; vp->door_status = 0; for (int i = 0; i < 6; i++){ - if (car->Damage.GetDoorStatus(i) == 3) + if (car->Damage.GetDoorStatus(i) == DOOR_STATUS_MISSING) vp->door_status |= BIT(i); } } @@ -744,27 +744,27 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI car->Damage.SetDoorStatus(DOOR_FRONT_LEFT, DOOR_STATUS_SWINGING); if (vp->door_angles[1]) car->Damage.SetDoorStatus(DOOR_FRONT_RIGHT, DOOR_STATUS_SWINGING); - if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != 3){ + if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != DOOR_STATUS_MISSING){ car->Damage.SetDoorStatus(DOOR_BONNET, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_BONNET, DOOR_BONNET, true); } - if (vp->door_status & 2 && car->Damage.GetDoorStatus(DOOR_BOOT) != 3) { + if (vp->door_status & 2 && car->Damage.GetDoorStatus(DOOR_BOOT) != DOOR_STATUS_MISSING) { car->Damage.SetDoorStatus(DOOR_BOOT, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true); } - if (vp->door_status & 4 && car->Damage.GetDoorStatus(DOOR_FRONT_LEFT) != 3) { + if (vp->door_status & 4 && car->Damage.GetDoorStatus(DOOR_FRONT_LEFT) != DOOR_STATUS_MISSING) { car->Damage.SetDoorStatus(DOOR_FRONT_LEFT, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT, true); } - if (vp->door_status & 8 && car->Damage.GetDoorStatus(DOOR_FRONT_RIGHT) != 3) { + if (vp->door_status & 8 && car->Damage.GetDoorStatus(DOOR_FRONT_RIGHT) != DOOR_STATUS_MISSING) { car->Damage.SetDoorStatus(DOOR_FRONT_RIGHT, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT, true); } - if (vp->door_status & 0x10 && car->Damage.GetDoorStatus(DOOR_REAR_LEFT) != 3) { + if (vp->door_status & 0x10 && car->Damage.GetDoorStatus(DOOR_REAR_LEFT) != DOOR_STATUS_MISSING) { car->Damage.SetDoorStatus(DOOR_REAR_LEFT, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT, true); } - if (vp->door_status & 0x20 && car->Damage.GetDoorStatus(DOOR_REAR_RIGHT) != 3) { + if (vp->door_status & 0x20 && car->Damage.GetDoorStatus(DOOR_REAR_RIGHT) != DOOR_STATUS_MISSING) { car->Damage.SetDoorStatus(DOOR_REAR_RIGHT, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true); } |