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authorSergeanur <s.anureev@yandex.ua>2020-11-24 13:06:48 +0100
committerSergeanur <s.anureev@yandex.ua>2020-11-24 13:06:48 +0100
commita35b3b460271b7f465e3a4f0bba6e76814d294e3 (patch)
tree6d6c4256994f0a11c1b9d5584ab35d26b90df1fe /src/control
parentXbox message screen, disabled by default (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/Script.cpp11496
-rw-r--r--src/control/Script.h43
-rw-r--r--src/control/Script2.cpp1558
-rw-r--r--src/control/Script3.cpp2134
-rw-r--r--src/control/Script4.cpp2173
-rw-r--r--src/control/Script5.cpp2215
-rw-r--r--src/control/Script6.cpp1803
-rw-r--r--src/control/Script7.cpp1402
-rw-r--r--src/control/Script8.cpp380
9 files changed, 11697 insertions, 11507 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 3466a52e..7ae0f48f 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -4,104 +4,54 @@
#include "ScriptCommands.h"
#include "AnimBlendAssociation.h"
-#include "Bike.h"
+#include "AudioManager.h"
#include "Boat.h"
-#include "BulletInfo.h"
#include "Camera.h"
-#include "CarAI.h"
#include "CarCtrl.h"
-#include "CarGen.h"
#include "CivilianPed.h"
#include "Clock.h"
-#include "ColStore.h"
#include "CopPed.h"
-#include "Coronas.h"
-#include "Cranes.h"
-#include "Credits.h"
-#include "CutsceneMgr.h"
#include "Debug.h"
#include "DMAudio.h"
-#include "Darkel.h"
#include "EmergencyPed.h"
-#include "Explosion.h"
#include "FileMgr.h"
-#include "Fire.h"
#include "Frontend.h"
-#include "Gangs.h"
-#include "GameLogic.h"
-#include "Garages.h"
#include "General.h"
-#include "Glass.h"
-#ifdef MISSION_REPLAY
-#include "GenericGameStorage.h"
-#endif
#include "HandlingMgr.h"
#include "Heli.h"
#include "Hud.h"
#include "Lines.h"
#include "Messages.h"
-#include "ModelIndices.h"
#include "Pad.h"
-#include "Particle.h"
-#include "ParticleObject.h"
-#include "PedAttractor.h"
-#include "PedRoutes.h"
-#include "Phones.h"
#include "Pickups.h"
-#include "Plane.h"
-#include "PlayerInfo.h"
-#include "PlayerPed.h"
-#include "PointLights.h"
#include "Pools.h"
#include "Population.h"
-#include "PowerPoints.h"
-#include "ProjectileInfo.h"
-#include "Radar.h"
-#include "Record.h"
#include "Remote.h"
#include "Replay.h"
-#include "Restart.h"
-#include "RoadBlocks.h"
-#include "RpAnimBlend.h"
-#include "Rubbish.h"
-#include "SimpleModelInfo.h"
-#include "SetPieces.h"
-#include "Shadows.h"
-#include "SpecialFX.h"
-#include "Sprite.h"
#include "Stats.h"
#include "Streaming.h"
-#include "Text.h"
-#include "Timecycle.h"
-#include "TxdStore.h"
#include "User.h"
-#include "VisibilityPlugins.h"
-#include "WaterLevel.h"
+#include "Wanted.h"
#include "Weather.h"
-#include "World.h"
#include "Zones.h"
#include "main.h"
#include "Ropes.h"
-#include "MBlur.h"
+#include "ColStore.h"
#include "Fluff.h"
+#include "GameLogic.h"
+#include "MBlur.h"
+#include "PedRoutes.h"
+#include "RoadBlocks.h"
+#include "SpecialFx.h"
+#include "Timecycle.h"
+#include "TxdStore.h"
+#include "Bike.h"
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#include <stdarg.h>
#endif
//--MIAMI: file done
-#define PICKUP_PLACEMENT_OFFSET 0.5f
-#define PED_FIND_Z_OFFSET 5.0f
-#define COP_PED_FIND_Z_OFFSET 10.0f
-
-#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
-#define METERS_IN_FOOT 0.3048f
-#define FEET_IN_METER 3.28084f
-#else
-#define METERS_IN_FOOT 0.3f
-#define FEET_IN_METER 3.33f
-#endif
-
uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE];
CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS];
intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
@@ -1649,7 +1599,7 @@ static void PrintToLog(const char* format, ...)
#endif
-static void FlushLog()
+void FlushLog()
{
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#if SCRIPT_LOG_FILE_LEVEL == 1 || SCRIPT_LOG_FILE_LEVEL == 2
@@ -1659,7 +1609,6 @@ static void FlushLog()
#endif
}
-#define script_assert(_Expression) FlushLog(); assert(_Expression);
const uint32 CRunningScript::nSaveStructSize =
#ifdef COMPATIBLE_SAVES
136;
@@ -4750,11427 +4699,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
return -1;
}
-int8 CRunningScript::ProcessCommands300To399(int32 command)
-{
- switch (command) {
- //case COMMAND_SET_CHAR_INVINCIBLE:
- //case COMMAND_SET_PLAYER_INVINCIBLE:
- //case COMMAND_SET_CHAR_GRAPHIC_TYPE:
- //case COMMAND_SET_PLAYER_GRAPHIC_TYPE:
- /*
- case COMMAND_HAS_PLAYER_BEEN_ARRESTED:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_BUSTED);
- return 0;
- */
- //case COMMAND_STOP_CHAR_DRIVING:
- //case COMMAND_KILL_CHAR:
- //case COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR:
- //case COMMAND_SET_CHAR_OCCUPATION:
- /*
- case COMMAND_CHANGE_CAR_LOCK:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1];
- return 0;
- }
- case COMMAND_SHAKE_CAM_WITH_POINT:
- CollectParameters(&m_nIp, 4);
- TheCamera.CamShake(ScriptParams[0] / 1000.0f,
- *(float*)&ScriptParams[1],
- *(float*)&ScriptParams[2],
- *(float*)&ScriptParams[3]);
- return 0;
- */
- case COMMAND_IS_CAR_MODEL:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->GetModelIndex() == ScriptParams[1]);
- return 0;
- }
- //case COMMAND_IS_CAR_REMAP:
- //case COMMAND_HAS_CAR_JUST_SUNK:
- //case COMMAND_SET_CAR_NO_COLLIDE:
- /*
- case COMMAND_IS_CAR_DEAD_IN_AREA_2D:
- {
- CollectParameters(&m_nIp, 6);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- float x1 = *(float*)&ScriptParams[1];
- float y1 = *(float*)&ScriptParams[2];
- float x2 = *(float*)&ScriptParams[3];
- float y2 = *(float*)&ScriptParams[4];
- UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED &&
- pVehicle->IsWithinArea(x1, y1, x2, y2));
- if (ScriptParams[5])
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag)
- CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
- return 0;
- }
- case COMMAND_IS_CAR_DEAD_IN_AREA_3D:
- {
- CollectParameters(&m_nIp, 8);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- float x1 = *(float*)&ScriptParams[1];
- float y1 = *(float*)&ScriptParams[2];
- float z1 = *(float*)&ScriptParams[3];
- float x2 = *(float*)&ScriptParams[4];
- float y2 = *(float*)&ScriptParams[5];
- float z2 = *(float*)&ScriptParams[6];
- UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED &&
- pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
- if (ScriptParams[7])
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
- if (CTheScripts::DbgFlag)
- CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
- return 0;
- }
- */
- //case COMMAND_IS_TRAILER_ATTACHED:
- //case COMMAND_IS_CAR_ON_TRAILER:
- //case COMMAND_HAS_CAR_GOT_WEAPON:
- //case COMMAND_PARK:
- //case COMMAND_HAS_PARK_FINISHED:
- //case COMMAND_KILL_ALL_PASSENGERS:
- //case COMMAND_SET_CAR_BULLETPROOF:
- //case COMMAND_SET_CAR_FLAMEPROOF:
- //case COMMAND_SET_CAR_ROCKETPROOF:
- //case COMMAND_IS_CARBOMB_ACTIVE:
- //case COMMAND_GIVE_CAR_ALARM:
- //case COMMAND_PUT_CAR_ON_TRAILER:
- /*
- case COMMAND_IS_CAR_CRUSHED:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CGarages::HasCarBeenCrushed(ScriptParams[0]));
- return 0;
- */
- //case COMMAND_CREATE_GANG_CAR:
- case COMMAND_CREATE_CAR_GENERATOR:
- {
- CollectParameters(&m_nIp, 12);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z > MAP_Z_LOW_LIMIT)
- pos.z += 0.015f;
- ScriptParams[0] = CTheCarGenerators::CreateCarGenerator(
- pos.x, pos.y, pos.z, *(float*)&ScriptParams[3],
- ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7],
- ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SWITCH_CAR_GENERATOR:
- {
- CollectParameters(&m_nIp, 2);
- CCarGenerator* pCarGen = &CTheCarGenerators::CarGeneratorArray[ScriptParams[0]];
- if (ScriptParams[1] == 0){
- pCarGen->SwitchOff();
- }else if (ScriptParams[1] <= 100){
- pCarGen->SwitchOn();
- pCarGen->SetUsesRemaining(ScriptParams[1]);
- }else{
- pCarGen->SwitchOn();
- }
- return 0;
- }
- /*
- case COMMAND_ADD_PAGER_MESSAGE:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 3);
- CUserDisplay::Pager.AddMessage(text, ScriptParams[0], ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- */
- case COMMAND_DISPLAY_ONSCREEN_TIMER:
- {
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
- m_nIp++;
- uint16 offset = CTheScripts::Read2BytesFromScript(&m_nIp);
- CollectParameters(&m_nIp, 1);
- CUserDisplay::OnscnTimer.AddClock(offset, nil, ScriptParams[0] != 0);
- return 0;
- }
- case COMMAND_CLEAR_ONSCREEN_TIMER:
- {
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
- m_nIp++;
- CUserDisplay::OnscnTimer.ClearClock((uint16)CTheScripts::Read2BytesFromScript(&m_nIp));
- return 0;
- }
- case COMMAND_DISPLAY_ONSCREEN_COUNTER:
- {
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
- m_nIp++;
- int16 counter = CTheScripts::Read2BytesFromScript(&m_nIp);
- CollectParameters(&m_nIp, 1);
- CUserDisplay::OnscnTimer.AddCounter(counter, ScriptParams[0], nil, 0);
- return 0;
- }
- case COMMAND_CLEAR_ONSCREEN_COUNTER:
- {
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
- m_nIp++;
- CUserDisplay::OnscnTimer.ClearCounter((uint16)CTheScripts::Read2BytesFromScript(&m_nIp));
- return 0;
- }
- case COMMAND_SET_ZONE_CAR_INFO:
- {
- char label[12];
- int16 gangDensities[NUM_GANGS] = { 0 };
- int i;
-
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 12);
- for (i = 0; i < NUM_GANGS; i++)
- gangDensities[i] = ScriptParams[i + 2];
- int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
- for (int i = 0; i < NUM_GANGS; i++) {
- if (gangDensities[i] != 0 && CGangs::GetGangInfo(i)->m_nVehicleMI == -1)
- debug("SET_ZONE_CAR_INFO - Gang %d car ratio should be 0 in %s zone\n", i + 1, label);
- }
- if (zone < 0) {
- debug("Couldn't find zone - %s\n", label);
- return 0;
- }
- while (zone >= 0) {
- CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[11], gangDensities);
- zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
- }
- return 0;
- }
- //case COMMAND_IS_CHAR_IN_GANG_ZONE:
- case COMMAND_IS_CHAR_IN_ZONE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- char label[12];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
- if (zone != -1)
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetNavigationZone(zone)));
- return 0;
- }
- //case COMMAND_SET_CAR_DENSITY:
- //case COMMAND_SET_PED_DENSITY:
- case COMMAND_POINT_CAMERA_AT_PLAYER:
- {
- CollectParameters(&m_nIp, 3);
- // ScriptParams[0] is unused.
- TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT);
- return 0;
- }
- case COMMAND_POINT_CAMERA_AT_CAR:
- {
- CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- if (pVehicle)
- TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT);
- return 0;
- }
- case COMMAND_POINT_CAMERA_AT_CHAR:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (pPed)
- TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT);
- return 0;
- }
- case COMMAND_RESTORE_CAMERA:
- TheCamera.Restore();
- return 0;
- /*
- case COMMAND_SHAKE_PAD:
- CPad::GetPad(ScriptParams[0])->StartShake(ScriptParams[1], ScriptParams[2]);
- return 0;
- */
- case COMMAND_SET_ZONE_PED_INFO:
- {
- char label[12];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 12);
- int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
- if (zone < 0) {
- debug("Couldn't find zone - %s\n", label);
- return 0;
- }
- while (zone >= 0) {
- CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3],
- ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]);
- zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
- }
- return 0;
- }
- case COMMAND_SET_TIME_SCALE:
- CollectParameters(&m_nIp, 1);
- CTimer::SetTimeScale(*(float*)&ScriptParams[0]);
- return 0;
- /*
- case COMMAND_IS_CAR_IN_AIR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle && pVehicle->IsCar());
- CAutomobile* pCar = (CAutomobile*)pVehicle;
- UpdateCompareFlag(pCar->GetAllWheelsOffGround());
- return 0;
- }
- */
- case COMMAND_SET_FIXED_CAMERA_POSITION:
- {
- CollectParameters(&m_nIp, 6);
- TheCamera.SetCamPositionForFixedMode(
- CVector(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]),
- CVector(*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5]));
- return 0;
- }
- case COMMAND_POINT_CAMERA_AT_POINT:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- TheCamera.TakeControlNoEntity(pos, ScriptParams[3], CAMCONTROL_SCRIPT);
- return 0;
- }
- case COMMAND_ADD_BLIP_FOR_CAR_OLD:
- {
- CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_BLIP_FOR_CHAR_OLD:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_ADD_BLIP_FOR_OBJECT_OLD:
- {
- CollectParameters(&m_nIp, 3);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_REMOVE_BLIP:
- CollectParameters(&m_nIp, 1);
- CRadar::ClearBlip(ScriptParams[0]);
- return 0;
- case COMMAND_CHANGE_BLIP_COLOUR:
- CollectParameters(&m_nIp, 2);
- CRadar::ChangeBlipColour(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_DIM_BLIP:
- CollectParameters(&m_nIp, 2);
- CRadar::ChangeBlipBrightness(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_ADD_BLIP_FOR_COORD_OLD:
- {
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CRadar::SetCoordBlip(BLIP_COORD, pos, ScriptParams[3], (eBlipDisplay)ScriptParams[4]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_CHANGE_BLIP_SCALE:
- CollectParameters(&m_nIp, 2);
- CRadar::ChangeBlipScale(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_SET_FADING_COLOUR:
- CollectParameters(&m_nIp, 3);
- TheCamera.SetFadeColour(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
- return 0;
- case COMMAND_DO_FADE:
- CollectParameters(&m_nIp, 2);
- TheCamera.Fade(ScriptParams[0] / 1000.0f, ScriptParams[1]);
- return 0;
- case COMMAND_GET_FADING_STATUS:
- UpdateCompareFlag(TheCamera.GetFading());
- return 0;
- case COMMAND_ADD_HOSPITAL_RESTART:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- float angle = *(float*)&ScriptParams[3];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRestart::AddHospitalRestartPoint(pos, angle);
- return 0;
- }
- case COMMAND_ADD_POLICE_RESTART:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- float angle = *(float*)&ScriptParams[3];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRestart::AddPoliceRestartPoint(pos, angle);
- return 0;
- }
- case COMMAND_OVERRIDE_NEXT_RESTART:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- float angle = *(float*)&ScriptParams[3];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRestart::OverrideNextRestart(pos, angle);
- return 0;
- }
- /*
- case COMMAND_DRAW_SHADOW:
- {
- CollectParameters(&m_nIp, 10);
- CVector pos = *(CVector*)&ScriptParams[1];
- float angle = *(float*)&ScriptParams[4];
- float length = *(float*)&ScriptParams[5];
- float x, y;
- if (angle != 0.0f){
- y = cos(angle) * length;
- x = sin(angle) * length;
- }else{
- y = length;
- x = 0.0f;
- }
- float frontX = -x;
- float frontY = y;
- float sideX = y;
- float sideY = x;
- CShadows::StoreShadowToBeRendered(ScriptParams[0], &pos, frontX, frontY, sideX, sideY,
- ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9]);
- return 0;
- }
- */
- case COMMAND_GET_PLAYER_HEADING:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading();
- angle = RADTODEG(angle);
- if (angle < 0.0f)
- angle += 360.0f;
- if (angle > 360.0f)
- angle -= 360.0f;
- *(float*)&ScriptParams[0] = angle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_PLAYER_HEADING:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- if (pPed->bInVehicle)
- return 0;
- pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]);
- pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
- return 0;
- }
- case COMMAND_GET_CHAR_HEADING:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading();
- angle = RADTODEG(angle);
- if (angle < 0.0f)
- angle += 360.0f;
- if (angle > 360.0f)
- angle -= 360.0f;
- *(float*)&ScriptParams[0] = angle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CHAR_HEADING:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (pPed->bInVehicle)
- return 0;
- pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]);
- pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
- return 0;
- }
- case COMMAND_GET_CAR_HEADING:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- float angle = pVehicle->GetForward().Heading();
- angle = RADTODEG(angle);
- if (angle < 0.0f)
- angle += 360.0f;
- if (angle > 360.0f)
- angle -= 360.0f;
- *(float*)&ScriptParams[0] = angle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CAR_HEADING:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
- return 0;
- }
- case COMMAND_GET_OBJECT_HEADING:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- float angle = pObject->GetForward().Heading();
- angle = RADTODEG(angle);
- if (angle < 0.0f)
- angle += 360.0f;
- if (angle > 360.0f)
- angle -= 360.0f;
- *(float*)&ScriptParams[0] = angle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_OBJECT_HEADING:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CWorld::Remove(pObject);
- pObject->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
- pObject->GetMatrix().UpdateRW();
- pObject->UpdateRwFrame();
- CWorld::Add(pObject);
- return 0;
- }
- /*
- case COMMAND_IS_PLAYER_TOUCHING_OBJECT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- script_assert(pObject);
- CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
- UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
- return 0;
- }
- case COMMAND_IS_CHAR_TOUCHING_OBJECT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- script_assert(pObject);
- CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
- UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
- return 0;
- }
- */
- case COMMAND_SET_PLAYER_AMMO:
- {
- CollectParameters(&m_nIp, 3);
- CWorld::Players[0].m_pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- /*
- case COMMAND_SET_CHAR_AMMO:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- */
- //case COMMAND_SET_CAR_AMMO:
- //case COMMAND_LOAD_CAMERA_SPLINE:
- //case COMMAND_MOVE_CAMERA_ALONG_SPLINE:
- //case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE:
- case COMMAND_DECLARE_MISSION_FLAG:
- CTheScripts::OnAMissionFlag = (uint16)CTheScripts::Read2BytesFromScript(&++m_nIp);
- return 0;
- case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
- return 0;
- //case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
- case COMMAND_IS_PLAYER_HEALTH_GREATER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]);
- return 0;
- }
- case COMMAND_IS_CHAR_HEALTH_GREATER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]);
- return 0;
- }
- case COMMAND_IS_CAR_HEALTH_GREATER:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->m_fHealth > ScriptParams[1]);
- return 0;
- }
- case COMMAND_ADD_BLIP_FOR_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
- CRadar::ChangeBlipScale(handle, 3);
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_BLIP_FOR_CHAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
- CRadar::ChangeBlipScale(handle, 3);
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_BLIP_FOR_OBJECT:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
- CRadar::ChangeBlipScale(handle, 3);
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_BLIP_FOR_CONTACT_POINT:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
- CRadar::ChangeBlipScale(handle, 3);
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_BLIP_FOR_COORD:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
- CRadar::ChangeBlipScale(handle, 3);
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_CHANGE_BLIP_DISPLAY:
- CollectParameters(&m_nIp, 2);
- CRadar::ChangeBlipDisplay(ScriptParams[0], (eBlipDisplay)ScriptParams[1]);
- return 0;
- case COMMAND_ADD_ONE_OFF_SOUND:
- {
- CollectParameters(&m_nIp, 4);
- switch (ScriptParams[3]) {
- case SCRIPT_SOUND_PART_MISSION_COMPLETE:
- DMAudio.PlayFrontEndSound(SOUND_PART_MISSION_COMPLETE, 0);
- return 0;
- case SCRIPT_SOUND_RACE_START_3:
- DMAudio.PlayFrontEndSound(SOUND_RACE_START_3, 0);
- return 0;
- case SCRIPT_SOUND_RACE_START_2:
- DMAudio.PlayFrontEndSound(SOUND_RACE_START_2, 0);
- return 0;
- case SCRIPT_SOUND_RACE_START_1:
- DMAudio.PlayFrontEndSound(SOUND_RACE_START_1, 0);
- return 0;
- case SCRIPT_SOUND_RACE_START_GO:
- DMAudio.PlayFrontEndSound(SOUND_RACE_START_GO, 0);
- return 0;
- case SCRIPT_SOUND_AMMUNATION_BUY_WEAPON:
- DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, 0);
- return 0;
- case SCRIPT_SOUND_AMMUNATION_BUY_WEAPON_DENIED:
- DMAudio.PlayFrontEndSound(SOUND_GARAGE_NO_MONEY, 0);
- return 0;
- case SCRIPT_SOUND_IMRAN_ARM_BOMB:
- DMAudio.PlayFrontEndSound(SOUND_AMMUNATION_IMRAN_ARM_BOMB, 0);
- return 0;
- default:
- break;
- }
- if (!DMAudio.IsAudioInitialised())
- return 0;
- cAudioScriptObject* obj = new cAudioScriptObject();
- obj->Posn = *(CVector*)&ScriptParams[0];
- obj->AudioId = ScriptParams[3];
- obj->AudioEntity = AEHANDLE_NONE;
- DMAudio.CreateOneShotScriptObject(obj);
- return 0;
- }
- case COMMAND_ADD_CONTINUOUS_SOUND:
- {
- CollectParameters(&m_nIp, 4);
- if (DMAudio.IsAudioInitialised()) {
- cAudioScriptObject* obj = new cAudioScriptObject();
- obj->Posn = *(CVector*)&ScriptParams[0];
- obj->AudioId = ScriptParams[3];
- obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj);
- ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj);
- }
- else
- ScriptParams[0] = -1;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_REMOVE_SOUND:
- {
- CollectParameters(&m_nIp, 1);
- cAudioScriptObject* obj = CPools::GetAudioScriptObjectPool()->GetAt(ScriptParams[0]);
- if (!obj){
- debug("REMOVE_SOUND - Sound doesn't exist\n");
- return 0;
- }
- DMAudio.DestroyLoopingScriptObject(obj->AudioEntity);
- delete obj;
- return 0;
- }
- case COMMAND_IS_CAR_STUCK_ON_ROOF:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(CTheScripts::UpsideDownCars.HasCarBeenUpsideDownForAWhile(ScriptParams[0]));
- return 0;
- }
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands400To499(int32 command)
-{
- switch (command) {
- case COMMAND_ADD_UPSIDEDOWN_CAR_CHECK:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CTheScripts::UpsideDownCars.AddCarToCheck(ScriptParams[0]);
- return 0;
- }
- case COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- CTheScripts::UpsideDownCars.RemoveCarFromCheck(ScriptParams[0]);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_GUARD_SPOT:
- {
- CollectParameters(&m_nIp, 4);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos);
- return 0;
- }
- /*
- case COMMAND_SET_CHAR_OBJ_GUARD_AREA:
- {
- CollectParameters(&m_nIp, 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- float infX = *(float*)&ScriptParams[1];
- float infY = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- if (infX > supX){
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[1];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[2];
- }
- CVector pos;
- pos.x = (infX + supX) / 2;
- pos.y = (infY + supY) / 2;
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float radius = Max(pos.x - infX, pos.y - infY);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR);
- return 0;
- }
- */
- case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
- PlayerInAreaCheckCommand(command, &m_nIp);
- return 0;
- case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
- CharInAreaCheckCommand(command, &m_nIp);
- return 0;
- case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
- case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
- CarInAreaCheckCommand(command, &m_nIp);
- return 0;
- case COMMAND_LOCATE_CAR_2D:
- case COMMAND_LOCATE_STOPPED_CAR_2D:
- case COMMAND_LOCATE_CAR_3D:
- case COMMAND_LOCATE_STOPPED_CAR_3D:
- LocateCarCommand(command, &m_nIp);
- return 0;
- case COMMAND_GIVE_WEAPON_TO_PLAYER:
- {
- CollectParameters(&m_nIp, 3);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- case COMMAND_GIVE_WEAPON_TO_CHAR:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->SetCurrentWeapon(pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]));
- if (pPed->bInVehicle && pPed->m_pMyVehicle)
- pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
- return 0;
- }
- //case COMMAND_GIVE_WEAPON_TO_CAR:
- case COMMAND_SET_PLAYER_CONTROL:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
- if (ScriptParams[1]){
- pPlayer->MakePlayerSafe(false);
- if (strcmp(m_abScriptName, "serg1") == 0) // Four Iron
- pPlayer->m_pPed->ClearFollowPath();
- }else{
- pPlayer->MakePlayerSafe(true);
- }
- return 0;
- }
- case COMMAND_FORCE_WEATHER:
- CollectParameters(&m_nIp, 1);
- CWeather::ForceWeather(ScriptParams[0]);
- return 0;
- case COMMAND_FORCE_WEATHER_NOW:
- CollectParameters(&m_nIp, 1);
- CWeather::ForceWeatherNow(ScriptParams[0]);
- return 0;
- case COMMAND_RELEASE_WEATHER:
- CWeather::ReleaseWeather();
- return 0;
- case COMMAND_SET_CURRENT_PLAYER_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++){
- if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
- pPed->m_nSelectedWepSlot = i;
- }
- return 0;
- }
- case COMMAND_SET_CURRENT_CHAR_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
- if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
- pPed->SetCurrentWeapon(i);
- }
- return 0;
- }
- //case COMMAND_SET_CURRENT_CAR_WEAPON:
- case COMMAND_GET_OBJECT_COORDINATES:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- *(CVector*)&ScriptParams[0] = pObject->GetPosition();
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_SET_OBJECT_COORDINATES:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- pObject->Teleport(pos);
- CTheScripts::ClearSpaceForMissionEntity(pos, pObject);
- return 0;
- }
- case COMMAND_GET_GAME_TIMER:
- ScriptParams[0] = CTimer::GetTimeInMilliseconds();
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_TURN_CHAR_TO_FACE_COORD:
- {
- CollectParameters(&m_nIp, 4);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle;
- CVector pos;
- if (pPed->bInVehicle)
- pVehicle = pPed->m_pMyVehicle;
- else
- pVehicle = nil;
- if (pVehicle)
- pos = pVehicle->GetPosition();
- else
- pos = pPed->GetPosition();
- float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]);
- heading += HALFPI;
- if (heading > TWOPI)
- heading -= TWOPI;
- if (!pVehicle){
- pPed->m_fRotationCur = heading;
- pPed->m_fRotationDest = heading;
- pPed->SetHeading(heading);
- }
- return 0;
- }
- case COMMAND_TURN_PLAYER_TO_FACE_COORD:
- {
- CollectParameters(&m_nIp, 4);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CVehicle* pVehicle;
- CVector pos;
- if (pPed->bInVehicle)
- pVehicle = pPed->m_pMyVehicle;
- else
- pVehicle = nil;
- if (pVehicle)
- pos = pVehicle->GetPosition();
- else
- pos = pPed->GetPosition();
- float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]);
- heading += HALFPI;
- if (heading > TWOPI)
- heading -= TWOPI;
- if (!pVehicle) {
- pPed->m_fRotationCur = heading;
- pPed->m_fRotationDest = heading;
- pPed->SetHeading(heading);
- }
- return 0;
- }
- case COMMAND_STORE_WANTED_LEVEL:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- ScriptParams[0] = pPed->m_pWanted->m_nWantedLevel;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_IS_CAR_STOPPED:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(CTheScripts::IsVehicleStopped(pVehicle));
- return 0;
- }
- case COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CTheScripts::CleanUpThisPed(pPed);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
- return 0;
- }
- case COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- CTheScripts::CleanUpThisVehicle(pVehicle);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
- return 0;
- }
- case COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- CTheScripts::CleanUpThisObject(pObject);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
- return 0;
- }
- case COMMAND_DONT_REMOVE_CHAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
- return 0;
- }
- case COMMAND_DONT_REMOVE_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
- return 0;
- }
- case COMMAND_DONT_REMOVE_OBJECT:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
- return 0;
- }
- case COMMAND_CREATE_CHAR_AS_PASSENGER:
- {
- CollectParameters(&m_nIp, 4);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- switch (ScriptParams[2]) {
- case MI_COP:
- if (ScriptParams[1] == PEDTYPE_COP)
- ScriptParams[2] = COP_STREET;
- break;
- case MI_SWAT:
- if (ScriptParams[1] == PEDTYPE_COP)
- ScriptParams[2] = COP_SWAT;
- break;
- case MI_FBI:
- if (ScriptParams[1] == PEDTYPE_COP)
- ScriptParams[2] = COP_FBI;
- break;
- case MI_ARMY:
- if (ScriptParams[1] == PEDTYPE_COP)
- ScriptParams[2] = COP_ARMY;
- break;
- case MI_MEDIC:
- if (ScriptParams[1] == PEDTYPE_EMERGENCY)
- ScriptParams[2] = PEDTYPE_EMERGENCY;
- break;
- case MI_FIREMAN:
- if (ScriptParams[1] == PEDTYPE_FIREMAN)
- ScriptParams[2] = PEDTYPE_FIREMAN;
- break;
- default:
- break;
- }
- CPed* pPed;
- if (ScriptParams[1] == PEDTYPE_COP)
- pPed = new CCopPed((eCopType)ScriptParams[2]);
- else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN)
- pPed = new CEmergencyPed(ScriptParams[2]);
- else
- pPed = new CCivilianPed((ePedType)ScriptParams[1], ScriptParams[2]);
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- pPed->bAllowMedicsToReviveMe = false;
- pPed->bIsPlayerFriend = false;
- if (pVehicle->bIsBus)
- pPed->bRenderPedInCar = false;
- pPed->SetPosition(pVehicle->GetPosition());
- pPed->SetOrientation(0.0f, 0.0f, 0.0f);
- CPopulation::ms_nTotalMissionPeds++;
- if (ScriptParams[3] >= 0)
- pVehicle->AddPassenger(pPed, ScriptParams[3]);
- else
- pVehicle->AddPassenger(pPed);
- pPed->m_pMyVehicle = pVehicle;
- pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
- pPed->bInVehicle = true;
- pVehicle->SetStatus(STATUS_PHYSICS);
- pPed->SetPedState(PED_DRIVING);
- pPed->bUsesCollision = false;
- pPed->AddInCarAnims(pVehicle, false);
- pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
- CWorld::Add(pPed);
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
- StoreParameters(&m_nIp, 1);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget);
- return 0;
- }
- /*
- case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget);
- return 0;
- }
- */
- case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_LEAVE_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
- return 0;
- }
- //case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR:
- //case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
- case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_DESTROY_OBJECT, pVehicle);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_DESTROY_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_DESTROY_CAR, pVehicle);
- return 0;
- }
- /*
- case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT:
- {
- CollectParameters(&m_nIp, 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- float infX = *(float*)&ScriptParams[1];
- float infY = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[1];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[2];
- }
- CVector pos;
- pos.x = (infX + supX) / 2;
- pos.y = (infY + supY) / 2;
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float radius = Max(pos.x - infX, pos.y - infY);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius);
- return 0;
- }
- */
- //case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR:
- //case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
- //case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK:
- case COMMAND_SET_CHAR_AS_LEADER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget);
- return 0;
- }
- case COMMAND_SET_PLAYER_AS_LEADER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
- pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget);
- return 0;
- }
- case COMMAND_LEAVE_GROUP:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->ClearLeader();
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- case COMMAND_ADD_ROUTE_POINT:
- {
- CollectParameters(&m_nIp, 4);
- CRouteNode::AddRoutePoint(ScriptParams[0], *(CVector*)&ScriptParams[1]);
- return 0;
- }
- case COMMAND_PRINT_WITH_NUMBER_BIG:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 3);
- CMessages::AddBigMessageWithNumber(text, ScriptParams[1], ScriptParams[2] - 1, ScriptParams[0], -1, -1, -1, -1, -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_NUMBER:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 3);
- CMessages::AddMessageWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_NUMBER_NOW:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 3);
- CMessages::AddMessageJumpQWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1);
- return 0;
- }
- //case COMMAND_PRINT_WITH_NUMBER_SOON:
- case COMMAND_SWITCH_ROADS_ON:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX){
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY){
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ){
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
- return 0;
- }
- case COMMAND_SWITCH_ROADS_OFF:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
- return 0;
- }
- case COMMAND_GET_NUMBER_OF_PASSENGERS:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- ScriptParams[0] = pVehicle->m_nNumPassengers;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- ScriptParams[0] = pVehicle->m_nNumMaxPassengers;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CAR_DENSITY_MULTIPLIER:
- {
- CollectParameters(&m_nIp, 1);
- CCarCtrl::CarDensityMultiplier = *(float*)&ScriptParams[0];
- return 0;
- }
- case COMMAND_SET_CAR_HEAVY:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- if (ScriptParams[1] != 0) {
- pVehicle->bIsHeavy = true;
- pVehicle->m_fMass = 3.0f * pVehicle->pHandling->fMass;
- pVehicle->m_fTurnMass = 5.0f * pVehicle->pHandling->fTurnMass;
- }
- else {
- pVehicle->bIsHeavy = false;
- pVehicle->m_fMass = pVehicle->pHandling->fMass;
- pVehicle->m_fTurnMass = pVehicle->pHandling->fTurnMass;
- }
- return 0;
- }
- case COMMAND_CLEAR_CHAR_THREAT_SEARCH:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->m_fearFlags = 0;
- return 0;
- }
- /*
- case COMMAND_ACTIVATE_CRANE:
- {
- CollectParameters(&m_nIp, 10);
- float infX = *(float*)&ScriptParams[2];
- float infY = *(float*)&ScriptParams[3];
- float supX = *(float*)&ScriptParams[4];
- float supY = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[4];
- supX = *(float*)&ScriptParams[2];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[5];
- supY = *(float*)&ScriptParams[3];
- }
- CCranes::ActivateCrane(infX, supX, infY, supY,
- *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
- DEGTORAD(*(float*)&ScriptParams[9]), false, false,
- *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
- return 0;
- }
- case COMMAND_DEACTIVATE_CRANE:
- {
- CollectParameters(&m_nIp, 2);
- CCranes::DeActivateCrane(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
- return 0;
- }
- */
- case COMMAND_SET_MAX_WANTED_LEVEL:
- {
- CollectParameters(&m_nIp, 1);
- CWanted::SetMaximumWantedLevel(ScriptParams[0]);
- return 0;
- }
- //case COMMAND_SAVE_VAR_INT:
- //case COMMAND_SAVE_VAR_FLOAT:
- case COMMAND_IS_CAR_IN_AIR_PROPER:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->m_nCollisionRecords == 0);
- return 0;
- }
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands500To599(int32 command)
-{
- switch (command) {
- case COMMAND_IS_CAR_UPSIDEDOWN:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->GetUp().z <= -0.97f);
- return 0;
- }
- case COMMAND_GET_PLAYER_CHAR:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_CANCEL_OVERRIDE_RESTART:
- CRestart::CancelOverrideRestart();
- return 0;
- case COMMAND_SET_POLICE_IGNORE_PLAYER:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- if (ScriptParams[1]) {
- pPed->m_pWanted->m_bIgnoredByCops = true;
- CWorld::StopAllLawEnforcersInTheirTracks();
- }
- else {
- pPed->m_pWanted->m_bIgnoredByCops = false;
- }
- return 0;
- }
- /*
- case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 4);
- CUserDisplay::Pager.AddMessageWithNumber(text, ScriptParams[0], -1, -1, -1, -1, -1,
- ScriptParams[1], ScriptParams[2], ScriptParams[3]);
- return 0;
- }
- */
- case COMMAND_START_KILL_FRENZY:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 8);
- CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
- ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
- ScriptParams[6], ScriptParams[7] != 0, false);
- return 0;
- }
- case COMMAND_READ_KILL_FRENZY_STATUS:
- {
- ScriptParams[0] = CDarkel::ReadStatus();
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SQRT:
- {
- CollectParameters(&m_nIp, 1);
- *(float*)&ScriptParams[0] = Sqrt(*(float*)&ScriptParams[0]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
- LocatePlayerCarCommand(command, &m_nIp);
- return 0;
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D:
- case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D:
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
- case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
- LocateCharCarCommand(command, &m_nIp);
- return 0;
- case COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE:
- CollectParameters(&m_nIp, 2);
- *(float*)&ScriptParams[0] = CGeneral::GetRandomNumberInRange(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_GENERATE_RANDOM_INT_IN_RANGE:
- CollectParameters(&m_nIp, 2);
- ScriptParams[0] = CGeneral::GetRandomNumberInRange(ScriptParams[0], ScriptParams[1]);
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_LOCK_CAR_DOORS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1];
- return 0;
- }
- case COMMAND_EXPLODE_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->BlowUpCar(nil);
- return 0;
- }
- case COMMAND_ADD_EXPLOSION:
- CollectParameters(&m_nIp, 4);
- CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0, true);
- return 0;
-
- case COMMAND_IS_CAR_UPRIGHT:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->GetUp().z >= 0.0f);
- return 0;
- }
- case COMMAND_TURN_CHAR_TO_FACE_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
- CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
- CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
- float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
- if (angle > TWOPI)
- angle -= TWOPI;
- if (!pVehicle) {
- pSourcePed->m_fRotationCur = angle;
- pSourcePed->m_fRotationDest = angle;
- pSourcePed->SetHeading(angle);
- }
- return 0;
- }
- case COMMAND_TURN_CHAR_TO_FACE_PLAYER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
- CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
- CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
- CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
- float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
- if (angle > TWOPI)
- angle -= TWOPI;
- if (!pVehicle) {
- pSourcePed->m_fRotationCur = angle;
- pSourcePed->m_fRotationDest = angle;
- pSourcePed->SetHeading(angle);
- }
- return 0;
- }
- case COMMAND_TURN_PLAYER_TO_FACE_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
- CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
- CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
- float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
- if (angle > TWOPI)
- angle -= TWOPI;
- if (!pVehicle) {
- pSourcePed->m_fRotationCur = angle;
- pSourcePed->m_fRotationDest = angle;
- pSourcePed->SetHeading(angle);
- }
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector target;
- target.x = *(float*)&ScriptParams[1];
- target.y = *(float*)&ScriptParams[2];
- target.z = CWorld::FindGroundZForCoord(target.x, target.y);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target);
- return 0;
- }
- //case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR:
- case COMMAND_CREATE_PICKUP:
- {
- CollectParameters(&m_nIp, 5);
- int16 model = ScriptParams[0];
- if (model < 0)
- model = CTheScripts::UsedObjectArray[-model].index;
- CVector pos = *(CVector*)&ScriptParams[2];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_HAS_PICKUP_BEEN_COLLECTED:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CPickups::IsPickUpPickedUp(ScriptParams[0]) != 0);
- return 0;
- case COMMAND_REMOVE_PICKUP:
- CollectParameters(&m_nIp, 1);
- CPickups::RemovePickUp(ScriptParams[0]);
- return 0;
- case COMMAND_SET_TAXI_LIGHTS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- ((CAutomobile*)pVehicle)->SetTaxiLight(ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_PRINT_BIG_Q:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 2);
- CMessages::AddBigMessageQ(text, ScriptParams[0], ScriptParams[1] - 1);
- return 0;
- }
- /*
- case COMMAND_PRINT_WITH_NUMBER_BIG_Q:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 3);
- CMessages::AddBigMessageWithNumberQ(text, ScriptParams[1], ScriptParams[2] - 1,
- ScriptParams[0], -1, -1, -1, -1, -1);
- return 0;
- }
- */
- case COMMAND_SET_GARAGE:
- {
- CollectParameters(&m_nIp, 9);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float X2 = *(float*)&ScriptParams[3];
- float Y2 = *(float*)&ScriptParams[4];
- float supX = *(float*)&ScriptParams[5];
- float supY = *(float*)&ScriptParams[6];
- float supZ = *(float*)&ScriptParams[7];
- ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_SET_GARAGE_WITH_CAR_MODEL:
- {
- CollectParameters(&m_nIp, 10);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float X2 = *(float*)&ScriptParams[3];
- float Y2 = *(float*)&ScriptParams[4];
- float supX = *(float*)&ScriptParams[5];
- float supY = *(float*)&ScriptParams[6];
- float supZ = *(float*)&ScriptParams[7];
- ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pTarget;
- if (ScriptParams[1] >= 0) {
- pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- }
- else {
- pTarget = nil;
- }
- CGarages::SetTargetCarForMissonGarage(ScriptParams[0], pTarget);
- return 0;
- }
- case COMMAND_IS_CAR_IN_MISSION_GARAGE:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CGarages::HasCarBeenDroppedOffYet(ScriptParams[0]));
- return 0;
- case COMMAND_SET_FREE_BOMBS:
- CollectParameters(&m_nIp, 1);
- CGarages::SetFreeBombs(ScriptParams[0] != 0);
- return 0;
-#ifdef GTA_PS2
- case COMMAND_SET_POWERPOINT:
- {
- CollectParameters(&m_nIp, 7);
- float f1 = *(float*)&ScriptParams[0];
- float f2 = *(float*)&ScriptParams[1];
- float f3 = *(float*)&ScriptParams[2];
- float f4 = *(float*)&ScriptParams[3];
- float f5 = *(float*)&ScriptParams[4];
- float f6 = *(float*)&ScriptParams[5];
- float temp;
-
- if (f1 > f4) {
- temp = f1;
- f1 = f4;
- f4 = temp;
- }
-
- if (f2 > f5) {
- temp = f2;
- f2 = f5;
- f5 = temp;
- }
-
- if (f3 > f6) {
- temp = f3;
- f3 = f6;
- f6 = temp;
- }
-
- CPowerPoints::GenerateNewOne(f1, f2, f3, f4, f5, f6, *(uint8*)&ScriptParams[6]);
-
- return 0;
- }
-#endif // GTA_PS2
- /*
- case COMMAND_SET_ALL_TAXI_LIGHTS:
- CollectParameters(&m_nIp, 1);
- CAutomobile::SetAllTaxiLights(ScriptParams[0] != 0);
- return 0;
- case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB:
- {
- CollectParameters(&m_nIp, 1);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pCar);
- script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
- UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum
- return 0;
- }
- */
- case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR:
- CollectParameters(&m_nIp, 2);
- CPad::GetPad(ScriptParams[0])->bApplyBrakes = (ScriptParams[1] != 0);
- return 0;
- case COMMAND_SET_PLAYER_HEALTH:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->m_fHealth = Min(ScriptParams[1], CWorld::Players[ScriptParams[0]].m_nMaxHealth);
- return 0;
- }
- case COMMAND_SET_CHAR_HEALTH:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (ScriptParams[1]) {
- pPed->m_fHealth = ScriptParams[1];
- }
- else if (pPed->bInVehicle) {
- pPed->SetDead();
- if (!pPed->IsPlayer())
- pPed->FlagToDestroyWhenNextProcessed();
- }
- else {
- pPed->SetDie();
- }
- return 0;
- }
- case COMMAND_SET_CAR_HEALTH:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->m_fHealth = ScriptParams[1];
- return 0;
- }
- case COMMAND_GET_PLAYER_HEALTH:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- ScriptParams[0] = pPed->m_fHealth;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_CHAR_HEALTH:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- ScriptParams[0] = pPed->m_fHealth;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_CAR_HEALTH:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- ScriptParams[0] = pVehicle->m_fHealth;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_IS_CAR_ARMED_WITH_BOMB:
- {
- CollectParameters(&m_nIp, 2);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pCar);
- script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
- UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]);
- return 0;
- }
- */
- case COMMAND_CHANGE_CAR_COLOUR:
- {
- CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- if (ScriptParams[1] >= 256 || ScriptParams[2] >= 256)
- debug("CHANGE_CAR_COLOUR - Colours must be less than %d", 256);
- pVehicle->m_currentColour1 = ScriptParams[1];
- pVehicle->m_currentColour2 = ScriptParams[2];
- return 0;
- }
- case COMMAND_SWITCH_PED_ROADS_ON:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
- return 0;
- }
- case COMMAND_SWITCH_PED_ROADS_OFF:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
- return 0;
- }
- case COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pSourcePed);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTargetPed);
- pSourcePed->SetLookFlag(pTargetPed, true);
- pSourcePed->SetLookTimer(60000);
- return 0;
- }
- case COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pSourcePed);
- CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
- script_assert(pTargetPed);
- pSourcePed->SetLookFlag(pTargetPed, true);
- pSourcePed->SetLookTimer(60000);
- return 0;
- }
- case COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pSourcePed);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTargetPed);
- pSourcePed->SetLookFlag(pTargetPed, true);
- pSourcePed->SetLookTimer(60000);
- return 0;
- }
- case COMMAND_STOP_CHAR_LOOKING:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pSourcePed);
- pSourcePed->ClearLookFlag();
- pSourcePed->bKeepTryingToLook = false;
- if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
- pSourcePed->RestorePreviousState();
- return 0;
- }
- case COMMAND_STOP_PLAYER_LOOKING:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pSourcePed);
- pSourcePed->ClearLookFlag();
- pSourcePed->bKeepTryingToLook = false;
- if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
- pSourcePed->RestorePreviousState();
- return 0;
- }
- /*
- case COMMAND_SWITCH_HELICOPTER:
- CollectParameters(&m_nIp, 1);
- CHeli::ActivateHeli(ScriptParams[0] != 0);
- return 0;
- */
- //case COMMAND_SET_GANG_ATTITUDE:
- //case COMMAND_SET_GANG_GANG_ATTITUDE:
- //case COMMAND_SET_GANG_PLAYER_ATTITUDE:
- case COMMAND_SET_GANG_PED_MODELS:
- CollectParameters(&m_nIp, 3);
- CGangs::SetGangPedModels(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
- return 0;
- case COMMAND_SET_GANG_CAR_MODEL:
- CollectParameters(&m_nIp, 2);
- CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_SET_GANG_WEAPONS:
- CollectParameters(&m_nIp, 3);
- CGangs::SetGangWeapons(ScriptParams[0], (eWeaponType)ScriptParams[1], (eWeaponType)ScriptParams[2]);
- return 0;
- /*
- case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA:
- {
- CollectParameters(&m_nIp, 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- float infX = *(float*)&ScriptParams[1];
- float infY = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[1];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[2];
- }
- CVector pos;
- pos.x = (infX + supX) / 2;
- pos.y = (infY + supY) / 2;
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float radius = Max(pos.x - infX, pos.y - infY);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius);
- return 0;
- }
- */
- case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector pos;
- pos.x = *(float*)&ScriptParams[1];
- pos.y = *(float*)&ScriptParams[2];
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos);
- return 0;
- }
- /*
- case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- bool isTouching = false;
- if (pPed->bInVehicle)
- isTouching = false;
- else if (pPed->GetHasCollidedWith(pObject))
- isTouching = true;
- UpdateCompareFlag(isTouching);
- return 0;
- }
- case COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- bool isTouching = false;
- if (pPed->InVehicle())
- isTouching = false;
- else if (pPed->GetHasCollidedWith(pObject))
- isTouching = true;
- UpdateCompareFlag(isTouching);
- return 0;
- }
- */
- case COMMAND_LOAD_SPECIAL_CHARACTER:
- {
- CollectParameters(&m_nIp, 1);
- char name[16];
- strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- name[i] = tolower(name[i]);
- CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- return 0;
- }
- case COMMAND_HAS_SPECIAL_CHARACTER_LOADED:
- {
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(ScriptParams[0] - 1));
- return 0;
- }
- /*
- case COMMAND_FLASH_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bHasBlip = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_FLASH_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bHasBlip = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_FLASH_OBJECT:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->bHasBlip = (ScriptParams[1] != 0);
- return 0;
- }
- */
- case COMMAND_IS_PLAYER_IN_REMOTE_MODE:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode());
- return 0;
- /*
- case COMMAND_ARM_CAR_WITH_BOMB:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- ((CAutomobile*)pVehicle)->m_bombType = ScriptParams[1];
- ((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
- return 0;
- }
- */
- case COMMAND_SET_CHAR_PERSONALITY:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->SetPedStats((ePedStats)ScriptParams[1]);
- return 0;
- }
- case COMMAND_SET_CUTSCENE_OFFSET:
- CollectParameters(&m_nIp, 3);
- CCutsceneMgr::SetCutsceneOffset(*(CVector*)&ScriptParams[0]);
- return 0;
- case COMMAND_SET_ANIM_GROUP_FOR_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
- return 0;
- }
- /*
- case COMMAND_SET_ANIM_GROUP_FOR_PLAYER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
- return 0;
- }
- */
- case COMMAND_REQUEST_MODEL:
- {
- CollectParameters(&m_nIp, 1);
- int model = ScriptParams[0];
- if (model < 0)
- model = CTheScripts::UsedObjectArray[-model].index;
- CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | STREAMFLAGS_SCRIPTOWNED);
- return 0;
- }
- case COMMAND_HAS_MODEL_LOADED:
- {
- CollectParameters(&m_nIp, 1);
- int model = ScriptParams[0];
- if (model < 0)
- model = CTheScripts::UsedObjectArray[-model].index;
- UpdateCompareFlag(CStreaming::HasModelLoaded(model));
- return 0;
- }
- case COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED:
- {
- CollectParameters(&m_nIp, 1);
- int model = ScriptParams[0];
- if (model < 0)
- model = CTheScripts::UsedObjectArray[-model].index;
- CStreaming::SetMissionDoesntRequireModel(model);
- return 0;
- }
- case COMMAND_GRAB_PHONE:
- {
- CollectParameters(&m_nIp, 2);
- ScriptParams[0] = gPhoneInfo.GrabPhone(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_SET_REPEATED_PHONE_MESSAGE:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text, nil, nil, nil, nil, nil);
- return 0;
- }
- case COMMAND_SET_PHONE_MESSAGE:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text, nil, nil, nil, nil, nil);
- return 0;
- }
- case COMMAND_HAS_PHONE_DISPLAYED_MESSAGE:
- {
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(gPhoneInfo.HasMessageBeenDisplayed(ScriptParams[0]));
- return 0;
- }
- */
- case COMMAND_TURN_PHONE_OFF:
- {
- CollectParameters(&m_nIp, 1);
- gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], nil, nil, nil, nil, nil, nil);
- return 0;
- }
- case COMMAND_DRAW_CORONA:
- {
- CollectParameters(&m_nIp, 9);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
- 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
- return 0;
- }
- case COMMAND_DRAW_LIGHT:
- {
- CollectParameters(&m_nIp, 6);
- CVector pos = *(CVector*)&ScriptParams[0];
- CVector unused(0.0f, 0.0f, 0.0f);
- CPointLights::AddLight(0, *(CVector*)&ScriptParams[0], CVector(0.0f, 0.0f, 0.0f), 12.0f,
- ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true);
- return 0;
- }
- //case COMMAND_STORE_WEATHER:
- //case COMMAND_RESTORE_WEATHER:
- case COMMAND_STORE_CLOCK:
- CClock::StoreClock();
- return 0;
- case COMMAND_RESTORE_CLOCK:
- CClock::RestoreClock();
- return 0;
- /*
- case COMMAND_RESTART_CRITICAL_MISSION:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]);
- if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING)
- printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n");
- CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission();
- return 0;
- }
- */
- case COMMAND_IS_PLAYER_PLAYING:
- {
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING);
- return 0;
- }
- //case COMMAND_SET_COLL_OBJ_NO_OBJ:
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands600To699(int32 command)
-{
- switch (command){
- /* Collective commands are not implemented until LCS.
- case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
- case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
- case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
- case COMMAND_SET_COLL_OBJ_GUARD_AREA:
- case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
- case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
- case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
- case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
- case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
- case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
- case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
- case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
- case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
- case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
- case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
- case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
- case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
- case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
- case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
- case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
- case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
- case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
- case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
- case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
- case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
- case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
- case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
- case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
- case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
- case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
- case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
- case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
- case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
- case COMMAND_CLEAR_COLL:
- case COMMAND_IS_COLL_IN_CARS:
- case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
- case COMMAND_LOCATE_COLL_ON_FOOT_2D:
- case COMMAND_LOCATE_COLL_IN_CAR_2D:
- case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
- case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
- case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
- case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
- case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
- case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
- case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
- case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
- case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
- case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
- case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
- case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
- case COMMAND_IS_COLL_IN_AREA_2D:
- case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
- case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
- case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
- */
- case COMMAND_SET_CHAR_HEED_THREATS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bRespondsToThreats = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_SET_PLAYER_HEED_THREATS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->bRespondsToThreats = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_GET_CONTROLLER_MODE:
-#if defined(GTA_PC) && !defined(DETECT_PAD_INPUT_SWITCH)
- ScriptParams[0] = 0;
-#else
- ScriptParams[0] = CPad::IsAffectedByController ? CPad::GetPad(0)->Mode : 0;
-#endif
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_SET_CAN_RESPRAY_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- //assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- // they DO call this for bikes, we don't really want to destroy the structure...
-#ifdef FIX_BUGS
- if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
-#endif
- ((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0);
-
- return 0;
- }
- /*
- case COMMAND_IS_TAXI:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->IsTaxi());
- return 0;
- }
- */
- case COMMAND_UNLOAD_SPECIAL_CHARACTER:
- CollectParameters(&m_nIp, 1);
- CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1);
- return 0;
- case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
- CDarkel::ResetModelsKilledByPlayer();
- return 0;
- case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
- CollectParameters(&m_nIp, 1);
- ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]);
- StoreParameters(&m_nIp, 1);
- return 0;
- /*
- case COMMAND_ACTIVATE_GARAGE:
- CollectParameters(&m_nIp, 1);
- CGarages::ActivateGarage(ScriptParams[0]);
- return 0;
- case COMMAND_SWITCH_TAXI_TIMER:
- {
- CollectParameters(&m_nIp, 1);
- if (ScriptParams[0] != 0){
- CWorld::Players[CWorld::PlayerInFocus].m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
- CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = true;
- }else{
- CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = false;
- }
- return 0;
- }
- */
- case COMMAND_CREATE_OBJECT_NO_OFFSET:
- {
- CollectParameters(&m_nIp, 4);
- int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
- CObject* pObj = new CObject(mi, false);
-; pObj->ObjectCreatedBy = MISSION_OBJECT;
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- pObj->SetPosition(pos);
- pObj->SetOrientation(0.0f, 0.0f, 0.0f);
- pObj->GetMatrix().UpdateRW();
- pObj->UpdateRwFrame();
- CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi);
- if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding)
- pObj->SetupBigBuilding();
- CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
- CWorld::Add(pObj);
- ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
- StoreParameters(&m_nIp, 1);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
- return 0;
- }
- /*
- case COMMAND_IS_BOAT:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
- {
- CollectParameters(&m_nIp, 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- float infX = *(float*)&ScriptParams[1];
- float infY = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[1];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[2];
- }
- CVector pos;
- pos.x = (infX + supX) / 2;
- pos.y = (infY + supY) / 2;
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float radius = Max(pos.x - infX, pos.y - infY);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
- return 0;
- }
- */
- //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
- case COMMAND_IS_PLAYER_STOPPED:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
- UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
- return 0;
-
- }
- /*
- case COMMAND_IS_CHAR_STOPPED:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
- return 0;
- }
- case COMMAND_MESSAGE_WAIT:
- CollectParameters(&m_nIp, 2);
- m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
- if (ScriptParams[1] != 0)
- m_bSkipWakeTime = true;
- return 1;
- case COMMAND_ADD_PARTICLE_EFFECT:
- {
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
- return 0;
- }
- */
- case COMMAND_SWITCH_WIDESCREEN:
- CollectParameters(&m_nIp, 1);
- if (ScriptParams[0] != 0)
- TheCamera.SetWideScreenOn();
- else
- TheCamera.SetWideScreenOff();
- return 0;
- /*
- case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[1]);
- ScriptParams[0] = id;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[1]);
- ScriptParams[0] = id;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[1]);
- ScriptParams[0] = id;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[3]);
- ScriptParams[0] = id;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[3]);
- ScriptParams[0] = id;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_SET_CHAR_PROOFS:
- {
- CollectParameters(&m_nIp, 6);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bBulletProof = (ScriptParams[1] != 0);
- pPed->bFireProof = (ScriptParams[2] != 0);
- pPed->bExplosionProof = (ScriptParams[3] != 0);
- pPed->bCollisionProof = (ScriptParams[4] != 0);
- pPed->bMeleeProof = (ScriptParams[5] != 0);
- return 0;
- }
- case COMMAND_SET_CAR_PROOFS:
- {
- CollectParameters(&m_nIp, 6);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bBulletProof = (ScriptParams[1] != 0);
- pVehicle->bFireProof = (ScriptParams[2] != 0);
- pVehicle->bExplosionProof = (ScriptParams[3] != 0);
- pVehicle->bCollisionProof = (ScriptParams[4] != 0);
- pVehicle->bMeleeProof = (ScriptParams[5] != 0);
- return 0;
- }
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
- PlayerInAngledAreaCheckCommand(command, &m_nIp);
- return 0;
- /*
- case COMMAND_DEACTIVATE_GARAGE:
- CollectParameters(&m_nIp, 1);
- CGarages::DeActivateGarage(ScriptParams[0]);
- return 0;
- case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
- CollectParameters(&m_nIp, 1);
- ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]);
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
- CollectParameters(&m_nIp, 2);
- UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1));
- return 0;
- */
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands700To799(int32 command)
-{
- switch (command){
- /*
- case COMMAND_SET_SWAT_REQUIRED:
- CollectParameters(&m_nIp, 1);
- FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
- return 0;
- case COMMAND_SET_FBI_REQUIRED:
- CollectParameters(&m_nIp, 1);
- FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
- return 0;
- case COMMAND_SET_ARMY_REQUIRED:
- CollectParameters(&m_nIp, 1);
- FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
- return 0;
- */
- case COMMAND_IS_CAR_IN_WATER:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(pVehicle && pVehicle->bIsInWater);
- return 0;
- }
- case COMMAND_GET_CLOSEST_CHAR_NODE:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f, true)];
- *(CVector*)&ScriptParams[0] = pNode->GetPosition();
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_GET_CLOSEST_CAR_NODE:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true));
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
- {
- CollectParameters(&m_nIp, 4);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
- if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
- pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
- else
- pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
- pVehicle->SetStatus(STATUS_PHYSICS);
- pVehicle->bEngineOn = true;
- pVehicle->AutoPilot.m_nCruiseSpeed = Max(1, pVehicle->AutoPilot.m_nCruiseSpeed);
- pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
- return 0;
- }
- /*
- case COMMAND_START_PACMAN_RACE:
- CollectParameters(&m_nIp, 1);
- CPacManPickups::StartPacManRace(ScriptParams[0]);
- return 0;
- case COMMAND_START_PACMAN_RECORD:
- CPacManPickups::StartPacManRecord();
- return 0;
- case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
- ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_CLEAR_PACMAN:
- CPacManPickups::CleanUpPacManStuff();
- return 0;
- case COMMAND_START_PACMAN_SCRAMBLE:
- {
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
- return 0;
- }
- case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
- ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
- CPacManPickups::ResetPowerPillsCarriedByPlayer();
- return 0;
- */
- case COMMAND_IS_CAR_ON_SCREEN:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
- return 0;
- }
- case COMMAND_IS_CHAR_ON_SCREEN:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
- return 0;
- }
- case COMMAND_IS_OBJECT_ON_SCREEN:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
- return 0;
- }
- /*
- case COMMAND_GOSUB_FILE:
- {
- CollectParameters(&m_nIp, 2);
- script_assert(m_nStackPointer < MAX_STACK_DEPTH);
- m_anStack[m_nStackPointer++] = m_nIp;
- SetIP(ScriptParams[0]);
- // ScriptParams[1] == filename
- return 0;
- }
- */
- case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- bool success;
- *(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_START_SCRIPT_FIRE:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
- return 0;
- case COMMAND_REMOVE_SCRIPT_FIRE:
- CollectParameters(&m_nIp, 1);
- gFireManager.RemoveScriptFire(ScriptParams[0]);
- return 0;
- /*
- case COMMAND_SET_COMEDY_CONTROLS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bComedyControls = (ScriptParams[1] != 0);
- return 0;
- }
- */
- case COMMAND_BOAT_GOTO_COORDS:
- {
- CollectParameters(&m_nIp, 4);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
- CBoat* pBoat = (CBoat*)pVehicle;
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
- pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
- pBoat->AutoPilot.m_vecDestinationCoors = pos;
- pBoat->SetStatus(STATUS_PHYSICS);
- pBoat->AutoPilot.m_nCruiseSpeed = Max(1, pBoat->AutoPilot.m_nCruiseSpeed);
- pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
- return 0;
- }
- case COMMAND_BOAT_STOP:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
- CBoat* pBoat = (CBoat*)pVehicle;
- pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
- pBoat->SetStatus(STATUS_PHYSICS);
- pBoat->bEngineOn = false;
- pBoat->AutoPilot.m_nCruiseSpeed = 0;
- return 0;
- }
- case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
- {
- CollectParameters(&m_nIp, 6);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- float x1 = *(float*)&ScriptParams[1];
- float y1 = *(float*)&ScriptParams[2];
- float x2 = *(float*)&ScriptParams[3];
- float y2 = *(float*)&ScriptParams[4];
- UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
- if (ScriptParams[5])
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag)
- CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
- return 0;
- }
- case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
- {
- CollectParameters(&m_nIp, 6);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- float x1 = *(float*)&ScriptParams[1];
- float y1 = *(float*)&ScriptParams[2];
- float x2 = *(float*)&ScriptParams[3];
- float y2 = *(float*)&ScriptParams[4];
- UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
- if (ScriptParams[5])
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag)
- CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
- return 0;
- }
- case COMMAND_IS_CURRENT_PLAYER_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(ScriptParams[1] == pPed->GetWeapon()->m_eWeaponType);
- return 0;
- }
- case COMMAND_IS_CURRENT_CHAR_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(ScriptParams[1] == pPed->GetWeapon()->m_eWeaponType);
- return 0;
- }
- /*
- case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
- CPacManPickups::ResetPowerPillsEatenInRace();
- return 0;
- case COMMAND_ADD_POWER_PILL:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CPacManPickups::GenerateOnePMPickUp(pos);
- return 0;
- }
- */
- case COMMAND_SET_BOAT_CRUISE_SPEED:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
- CBoat* pBoat = (CBoat*)pVehicle;
- pBoat->AutoPilot.m_nCruiseSpeed = *(float*)&ScriptParams[1];
- return 0;
- }
- /*
- case COMMAND_GET_RANDOM_CHAR_IN_AREA:
- {
- CollectParameters(&m_nIp, 4);
- int ped_handle = -1;
- CVector pos = FindPlayerCoors();
- float x1 = *(float*)&ScriptParams[0];
- float y1 = *(float*)&ScriptParams[1];
- float x2 = *(float*)&ScriptParams[2];
- float y2 = *(float*)&ScriptParams[3];
- int i = CPools::GetPedPool()->GetSize();
- while (--i && ped_handle == -1){
- CPed* pPed = CPools::GetPedPool()->GetSlot(i);
- if (!pPed)
- continue;
- if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
- continue;
- if (pPed->CharCreatedBy != RANDOM_CHAR)
- continue;
- if (!pPed->IsPedInControl())
- continue;
- if (pPed->bRemoveFromWorld)
- continue;
- if (pPed->bFadeOut)
- continue;
-// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
-// continue;
- if (!ThisIsAValidRandomPed(pPed->m_nPedType))
- continue;
- if (pPed->bIsLeader || pPed->m_leader)
- continue;
- if (!pPed->IsWithinArea(x1, y1, x2, y2))
- continue;
- if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
- continue;
- if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
- continue;
- ped_handle = CPools::GetPedPool()->GetIndex(pPed);
- CTheScripts::LastRandomPedId = ped_handle;
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- ++CPopulation::ms_nTotalMissionPeds;
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
- }
- ScriptParams[0] = ped_handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
- {
- char zone[KEY_LENGTH_IN_SCRIPT];
- strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
- if (nZone != -1)
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetNavigationZone(nZone);
- CollectParameters(&m_nIp, 3);
- int ped_handle = -1;
- CVector pos = FindPlayerCoors();
- int i = CPools::GetPedPool()->GetSize();
- while (--i && ped_handle == -1) {
- CPed* pPed = CPools::GetPedPool()->GetSlot(i);
- if (!pPed)
- continue;
- if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
- continue;
- if (pPed->CharCreatedBy != RANDOM_CHAR)
- continue;
- if (!pPed->IsPedInControl())
- continue;
- if (pPed->bRemoveFromWorld)
- continue;
- if (pPed->bFadeOut)
- continue;
- if (pPed->m_nWaitState != WAITSTATE_FALSE)
- continue;
- if (!ThisIsAValidRandomPed(pPed->m_nPedType, ScriptParams[0], ScriptParams[1], ScriptParams[2]))
- continue;
- if (pPed->bIsLeader || pPed->m_leader)
- continue;
- if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
- continue;
- if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
- continue;
- if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
- continue;
- bool found;
- CWorld::FindRoofZFor3DCoord(pos.x, pos.y, pos.z, &found);
- if (found)
- continue;
- ped_handle = CPools::GetPedPool()->GetIndex(pPed);
- CTheScripts::LastRandomPedId = ped_handle;
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- ++CPopulation::ms_nTotalMissionPeds;
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
- }
- ScriptParams[0] = ped_handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_IS_PLAYER_IN_TAXI:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
- return 0;
- }
- case COMMAND_IS_PLAYER_SHOOTING:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bIsShooting);
- return 0;
- }
- case COMMAND_IS_CHAR_SHOOTING:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bIsShooting);
- return 0;
- }
- case COMMAND_CREATE_MONEY_PICKUP:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CHAR_ACCURACY:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->m_wepAccuracy = ScriptParams[1];
- return 0;
- }
- case COMMAND_GET_CAR_SPEED:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- *(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_LOAD_CUTSCENE:
- {
- char name[KEY_LENGTH_IN_SCRIPT];
- strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CCutsceneMgr::LoadCutsceneData(name);
- return 0;
- }
- case COMMAND_CREATE_CUTSCENE_OBJECT:
- {
- CollectParameters(&m_nIp, 1);
- CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
- ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CUTSCENE_ANIM:
- {
- CollectParameters(&m_nIp, 1);
- char name[KEY_LENGTH_IN_SCRIPT];
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CCutsceneMgr::SetCutsceneAnim(name, pObject);
- return 0;
- }
- case COMMAND_START_CUTSCENE:
- CCutsceneMgr::ms_cutsceneLoadStatus = 1;
- return 0;
- case COMMAND_GET_CUTSCENE_TIME:
- ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_HAS_CUTSCENE_FINISHED:
- UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
- return 0;
- case COMMAND_CLEAR_CUTSCENE:
- CCutsceneMgr::DeleteCutsceneData();
- return 0;
- case COMMAND_RESTORE_CAMERA_JUMPCUT:
- TheCamera.RestoreWithJumpCut();
- return 0;
- case COMMAND_CREATE_COLLECTABLE1:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
- return 0;
- }
- case COMMAND_SET_COLLECTABLE1_TOTAL:
- CollectParameters(&m_nIp, 1);
- CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
- return 0;
- /*
- case COMMAND_IS_PROJECTILE_IN_AREA:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
- if (CTheScripts::DbgFlag)
- CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
- return 0;
- }
- case COMMAND_DESTROY_PROJECTILES_IN_AREA:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
- if (CTheScripts::DbgFlag)
- CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
- return 0;
- }
- case COMMAND_DROP_MINE:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
- return 0;
- }
- case COMMAND_DROP_NAUTICAL_MINE:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
- return 0;
- }
- */
- case COMMAND_IS_CHAR_MODEL:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
- return 0;
- }
- case COMMAND_LOAD_SPECIAL_MODEL:
- {
- CollectParameters(&m_nIp, 1);
- char name[KEY_LENGTH_IN_SCRIPT];
- strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- name[i] = tolower(name[i]);
- CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- return 0;
- }
- //case COMMAND_CREATE_CUTSCENE_HEAD:
- //case COMMAND_SET_CUTSCENE_HEAD_ANIM:
- case COMMAND_SIN:
- CollectParameters(&m_nIp, 1);
- *(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_COS:
- CollectParameters(&m_nIp, 1);
- *(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_GET_CAR_FORWARD_X:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
- *(float*)&ScriptParams[0] = forwardX;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_CAR_FORWARD_Y:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
- *(float*)&ScriptParams[0] = forwardY;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_CHANGE_GARAGE_TYPE:
- CollectParameters(&m_nIp, 2);
- CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0);
- return 0;
- /*
- case COMMAND_ACTIVATE_CRUSHER_CRANE:
- {
- CollectParameters(&m_nIp, 10);
- float infX = *(float*)&ScriptParams[2];
- float infY = *(float*)&ScriptParams[3];
- float supX = *(float*)&ScriptParams[4];
- float supY = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[4];
- supX = *(float*)&ScriptParams[2];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[5];
- supY = *(float*)&ScriptParams[3];
- }
- CCranes::ActivateCrane(infX, supX, infY, supY,
- *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
- DEGTORAD(*(float*)&ScriptParams[9]), true, false,
- *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
- return 0;
- }
- case COMMAND_PRINT_WITH_2_NUMBERS:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 4);
- CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
- return 0;
- }
- */
- case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 4);
- CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
- return 0;
- }
- /*
- case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 4);
- CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
- return 0;
- }
- */
- case COMMAND_PRINT_WITH_3_NUMBERS:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 5);
- CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
- return 0;
- }
- /*
- case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 5);
- CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 5);
- CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
- return 0;
- }
- */
- case COMMAND_PRINT_WITH_4_NUMBERS:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 6);
- CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
- return 0;
- }
- /*
- case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 6);
- CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 6);
- CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_5_NUMBERS:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 7);
- CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 7);
- CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 7);
- CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
- return 0;
- }
- */
- case COMMAND_PRINT_WITH_6_NUMBERS:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 8);
- CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
- return 0;
- }
- /*
- case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 8);
- CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
- return 0;
- }
- case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 8);
- CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FOLLOW_CHAR_IN_FORMATION, pTargetPed);
- pPed->SetFormation((eFormation)ScriptParams[2]);
- return 0;
- }
- */
- case COMMAND_PLAYER_MADE_PROGRESS:
- CollectParameters(&m_nIp, 1);
- CStats::ProgressMade += ScriptParams[0];
- return 0;
- case COMMAND_SET_PROGRESS_TOTAL:
- CollectParameters(&m_nIp, 1);
- CStats::TotalProgressInGame = ScriptParams[0];
- if (CGame::germanGame)
- CStats::TotalProgressInGame -= 2;
- return 0;
- case COMMAND_REGISTER_JUMP_DISTANCE:
- CollectParameters(&m_nIp, 1);
- CStats::MaximumJumpDistance = Max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
- return 0;
- case COMMAND_REGISTER_JUMP_HEIGHT:
- CollectParameters(&m_nIp, 1);
- CStats::MaximumJumpHeight = Max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
- return 0;
- case COMMAND_REGISTER_JUMP_FLIPS:
- CollectParameters(&m_nIp, 1);
- CStats::MaximumJumpFlips = Max(CStats::MaximumJumpFlips, ScriptParams[0]);
- return 0;
- case COMMAND_REGISTER_JUMP_SPINS:
- CollectParameters(&m_nIp, 1);
- CStats::MaximumJumpSpins = Max(CStats::MaximumJumpSpins, ScriptParams[0]);
- return 0;
- case COMMAND_REGISTER_JUMP_STUNT:
- CollectParameters(&m_nIp, 1);
- CStats::BestStuntJump = Max(CStats::BestStuntJump, ScriptParams[0]);
- return 0;
- case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
- ++CStats::NumberOfUniqueJumpsFound;
- return 0;
- case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
- CollectParameters(&m_nIp, 1);
- CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
- return 0;
- case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
- ++CStats::PassengersDroppedOffWithTaxi;
- return 0;
- case COMMAND_REGISTER_MONEY_MADE_TAXI:
- CollectParameters(&m_nIp, 1);
- CStats::MoneyMadeWithTaxi += ScriptParams[0];
- return 0;
- case COMMAND_REGISTER_MISSION_GIVEN:
- ++CStats::MissionsGiven;
- return 0;
- case COMMAND_REGISTER_MISSION_PASSED:
- {
- char name[KEY_LENGTH_IN_SCRIPT];
- strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- strncpy(CStats::LastMissionPassedName, name, KEY_LENGTH_IN_SCRIPT);
- ++CStats::MissionsPassed;
- CStats::CheckPointReachedSuccessfully();
- CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds();
- CGameLogic::RemoveShortCutDropOffPointForMission();
- return 0;
- }
- case COMMAND_SET_CHAR_RUNNING:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bIsRunning = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
- gFireManager.RemoveAllScriptFires();
- return 0;
- /*
- case COMMAND_IS_FIRST_CAR_COLOUR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
- return 0;
- }
- case COMMAND_IS_SECOND_CAR_COLOUR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
- return 0;
- }
- */
- case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- bool result = false;
- if (!pPed)
- printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
- else {
- if (ScriptParams[1] == WEAPONTYPE_ANYMELEE || ScriptParams[1] == WEAPONTYPE_ANYWEAPON)
- result = CheckDamagedWeaponType(pPed->m_lastWepDam, ScriptParams[1]);
- else
- result = ScriptParams[1] == pPed->m_lastWepDam;
- }
- UpdateCompareFlag(result);
- return 0;
- }
- case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- bool result = false;
- if (!pVehicle)
- printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
- else {
- if (ScriptParams[1] == WEAPONTYPE_ANYMELEE || ScriptParams[1] == WEAPONTYPE_ANYWEAPON)
- result = CheckDamagedWeaponType(pVehicle->m_nLastWeaponDamage, ScriptParams[1]);
- else
- result = ScriptParams[1] == pVehicle->m_nLastWeaponDamage;
- }
- UpdateCompareFlag(result);
- return 0;
- }
- case COMMAND_IS_CHAR_IN_CHARS_GROUP:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pPed);
- script_assert(pLeader);
- UpdateCompareFlag(pPed->m_leader == pLeader);
- return 0;
- }
- default:
- script_assert(0);
- }
- return -1;
-}
-int8 CRunningScript::ProcessCommands800To899(int32 command)
-{
- CMatrix tmp_matrix;
- switch (command) {
- case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed;
- script_assert(pPed);
- script_assert(pLeader);
- UpdateCompareFlag(pPed->m_leader == pLeader);
- return 0;
- }
- case COMMAND_EXPLODE_CHAR_HEAD:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
- return 0;
- }
- case COMMAND_EXPLODE_PLAYER_HEAD:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
- return 0;
- }
- case COMMAND_ANCHOR_BOAT:
- {
- CollectParameters(&m_nIp, 2);
- CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT);
- pBoat->m_bIsAnchored = (ScriptParams[1] == 0);
- return 0;
- }
- case COMMAND_SET_ZONE_GROUP:
- {
- char zone[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 2);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO);
- if (zone_id < 0) {
- printf("Couldn't find zone - %s\n", zone);
- return 0;
- }
- CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]);
- return 0;
- }
- case COMMAND_START_CAR_FIRE:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_START_CHAR_FIRE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
- {
- CollectParameters(&m_nIp, 5);
- int handle = -1;
- uint32 i = CPools::GetVehiclePool()->GetSize();
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float supX = *(float*)&ScriptParams[2];
- float supY = *(float*)&ScriptParams[3];
- while (i--) {
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
- if (!pVehicle)
- continue;
- if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
- continue;
- if (!pVehicle->bUsesCollision)
- continue;
- if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
- continue;
- if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
- continue;
- if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
- continue;
- handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
- pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
- ++CCarCtrl::NumMissionCars;
- --CCarCtrl::NumRandomCars;
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
- }
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
- {
- char zone[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
- if (zone_id != -1)
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetNavigationZone(zone_id);
- CollectParameters(&m_nIp, 1);
- int handle = -1;
- uint32 i = CPools::GetVehiclePool()->GetSize();
- while (i--) {
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
- if (!pVehicle)
- continue;
- if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0)
- continue;
- if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
- continue;
- if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone))
- continue;
- handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
- pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
- ++CCarCtrl::NumMissionCars;
- --CCarCtrl::NumRandomCars;
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
- }
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_HAS_RESPRAY_HAPPENED:
- {
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0]));
- return 0;
- }
- case COMMAND_SET_CAMERA_ZOOM:
- {
- CollectParameters(&m_nIp, 1);
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
- TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]);
- else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING)
- TheCamera.SetZoomValueCamStringScript(ScriptParams[0]);
- return 0;
- }
- case COMMAND_CREATE_PICKUP_WITH_AMMO:
- {
- CollectParameters(&m_nIp, 6);
- int16 model = ScriptParams[0];
- if (model < 0)
- model = CTheScripts::UsedObjectArray[-model].index;
- CVector pos = *(CVector*)&ScriptParams[3];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CAR_RAM_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CCarAI::TellCarToRamOtherCar(pVehicle, pTarget);
- return 0;
- }
- /*
- case COMMAND_SET_CAR_BLOCK_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
- return 0;
- }
- */
- //case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
- case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
- pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_SET_PLAYER_FAST_RELOAD:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
- pPlayer->m_bFastReload = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_SET_CHAR_BLEEDING:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bPedIsBleeding = (ScriptParams[1] != 0);
- return 0;
- }
- /*
- case COMMAND_SET_CAR_FUNNY_SUSPENSION:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- // no action
- return 0;
- }
- case COMMAND_SET_CAR_BIG_WHEELS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- CAutomobile* pCar = (CAutomobile*)pVehicle;
- pCar->bBigWheels = (ScriptParams[1] != 0);
- return 0;
- }
- */
- case COMMAND_SET_FREE_RESPRAYS:
- CollectParameters(&m_nIp, 1);
- CGarages::SetFreeResprays(ScriptParams[0] != 0);
- return 0;
- case COMMAND_SET_PLAYER_VISIBLE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->bIsVisible = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_SET_CHAR_VISIBLE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bIsVisible = (ScriptParams[1] != 0);
- return 0;
- }
- /*
- case COMMAND_SET_CAR_VISIBLE:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bIsVisible = (ScriptParams[1] != 0);
- return 0;
- }
- */
- case COMMAND_IS_AREA_OCCUPIED:
- {
- CollectParameters(&m_nIp, 11);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- int16 total;
- CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil,
- !!ScriptParams[6], !!ScriptParams[7], !!ScriptParams[8], !!ScriptParams[9], !!ScriptParams[10]);
- UpdateCompareFlag(total > 0);
- return 0;
- }
- /*
- case COMMAND_START_DRUG_RUN:
- CPlane::CreateIncomingCesna();
- return 0;
- case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
- UpdateCompareFlag(CPlane::HasCesnaLanded());
- return 0;
- case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
- UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed());
- return 0;
- case COMMAND_SAVE_PLAYER_FROM_FIRES:
- CollectParameters(&m_nIp, 1);
- gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f);
- return 0;
- */
- case COMMAND_DISPLAY_TEXT:
- {
- CollectParameters(&m_nIp, 2);
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
- uint16 len = CMessages::GetWideStringLength(text);
- for (uint16 i = 0; i < len; i++)
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i];
- for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++)
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0;
- ++CTheScripts::NumberOfIntroTextLinesThisFrame;
- return 0;
- }
- case COMMAND_SET_TEXT_SCALE:
- {
- CollectParameters(&m_nIp, 2);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0];
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_TEXT_COLOUR:
- {
- CollectParameters(&m_nIp, 4);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor =
- CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
- return 0;
- }
- case COMMAND_SET_TEXT_JUSTIFY:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0);
- return 0;
- }
- case COMMAND_SET_TEXT_CENTRE:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0);
- return 0;
- }
- case COMMAND_SET_TEXT_WRAPX:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0];
- return 0;
- }
- /*
- case COMMAND_SET_TEXT_CENTRE_SIZE:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0];
- return 0;
- }
- */
- case COMMAND_SET_TEXT_BACKGROUND:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0);
- return 0;
- }
- /*
- case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
- {
- CollectParameters(&m_nIp, 4);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor =
- CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
- return 0;
- }
- case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0);
- return 0;
- }
- */
- case COMMAND_SET_TEXT_PROPORTIONAL:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0);
- return 0;
- }
- /*
- case COMMAND_SET_TEXT_FONT:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0];
- return 0;
- }
- case COMMAND_INDUSTRIAL_PASSED:
- CStats::IndustrialPassed = true;
- DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN);
- return 0;
- case COMMAND_COMMERCIAL_PASSED:
- CStats::CommercialPassed = true;
- DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN);
- return 0;
- case COMMAND_SUBURBAN_PASSED:
- CStats::SuburbanPassed = true;
- return 0;
- */
- case COMMAND_ROTATE_OBJECT:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- float heading = LimitAngleOnCircle(
- RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y)));
- float headingTarget = *(float*)&ScriptParams[1];
-#ifdef FIX_BUGS
- float rotateBy = *(float*)&ScriptParams[2] * CTimer::GetTimeStepFix();
-#else
- float rotateBy = *(float*)&ScriptParams[2];
-#endif
- if (headingTarget == heading) { // using direct comparasion here is fine
- UpdateCompareFlag(true);
- return 0;
- }
- float angleClockwise = LimitAngleOnCircle(headingTarget - heading);
- float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget);
- float newHeading;
- if (angleClockwise < angleCounterclockwise)
- newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget;
- else
- newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget;
- bool obstacleInPath = false;
- if (ScriptParams[3]) {
- CVector pos = pObject->GetPosition();
- tmp_matrix.SetRotateZ(DEGTORAD(newHeading));
- tmp_matrix.GetPosition() += pos;
- CColModel* pColModel = pObject->GetColModel();
- CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
- CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
- CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
- CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
- int16 collisions;
- CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
- Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
- Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
- Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
- Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
- &collisions, 2, nil, false, true, true, false, false);
- if (collisions > 0)
- obstacleInPath = true;
- }
- if (obstacleInPath) {
- UpdateCompareFlag(true);
- return 0;
- }
- pObject->SetHeading(DEGTORAD(newHeading));
- pObject->GetMatrix().UpdateRW();
- pObject->UpdateRwFrame();
- UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine
- return 0;
- }
- case COMMAND_SLIDE_OBJECT:
- {
- CollectParameters(&m_nIp, 8);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CVector pos = pObject->GetPosition();
- CVector posTarget = *(CVector*)&ScriptParams[1];
-#ifdef FIX_BUGS
- CVector slideBy = *(CVector*)&ScriptParams[4] * CTimer::GetTimeStepFix();
-#else
- CVector slideBy = *(CVector*)&ScriptParams[4];
-#endif
- if (posTarget == pos) { // using direct comparasion here is fine
- UpdateCompareFlag(true);
- return 0;
- }
- CVector posDiff = pos - posTarget;
- CVector newPosition;
- if (posDiff.x < 0)
- newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x;
- else
- newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x;
- if (posDiff.y < 0)
- newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y;
- else
- newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y;
- if (posDiff.z < 0)
- newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z;
- else
- newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z;
- bool obstacleInPath = false;
- if (ScriptParams[7]) {
- tmp_matrix = pObject->GetMatrix();
- tmp_matrix.GetPosition() = newPosition;
- CColModel* pColModel = pObject->GetColModel();
- CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
- CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
- CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
- CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
- int16 collisions;
- CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition,
- Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
- Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
- Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
- Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
- &collisions, 2, nil, false, true, true, false, false);
- if (collisions > 0)
- obstacleInPath = true;
- }
- if (obstacleInPath) {
- UpdateCompareFlag(true);
- return 0;
- }
- pObject->Teleport(newPosition);
- UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine
- return 0;
- }
- case COMMAND_REMOVE_CHAR_ELEGANTLY:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
- CWorld::RemoveReferencesToDeletedObject(pPed);
- if (pPed->bInVehicle && pPed->m_pMyVehicle)
- CTheScripts::RemoveThisPed(pPed);
- else{
- pPed->CharCreatedBy = RANDOM_CHAR;
- pPed->bRespondsToThreats = true;
- pPed->bScriptObjectiveCompleted = false;
- pPed->ClearLeader();
- --CPopulation::ms_nTotalMissionPeds;
- pPed->bFadeOut = true;
- CWorld::RemoveReferencesToDeletedObject(pPed);
- }
- }
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
- return 0;
- }
- case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0);
- return 0;
- }
- /*
- case COMMAND_IS_NASTY_GAME:
- UpdateCompareFlag(CGame::nastyGame);
- return 0;
- */
- case COMMAND_UNDRESS_CHAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- char name[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, name);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- name[i] = tolower(name[i]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- pPed->Undress(name);
- return 0;
- }
- case COMMAND_DRESS_CHAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->Dress();
- return 0;
- }
- /*
- case COMMAND_START_CHASE_SCENE:
- CollectParameters(&m_nIp, 1);
- CTimer::Suspend();
- CStreaming::DeleteAllRwObjects();
- CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]);
- CTimer::Resume();
- return 0;
- case COMMAND_STOP_CHASE_SCENE:
- CRecordDataForChase::CleanUpChaseScene();
- return 0;
- case COMMAND_IS_EXPLOSION_IN_AREA:
- {
- CollectParameters(&m_nIp, 7);
- float infX = *(float*)&ScriptParams[1];
- float infY = *(float*)&ScriptParams[2];
- float infZ = *(float*)&ScriptParams[3];
- float supX = *(float*)&ScriptParams[4];
- float supY = *(float*)&ScriptParams[5];
- float supZ = *(float*)&ScriptParams[6];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[4];
- supX = *(float*)&ScriptParams[1];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[5];
- supY = *(float*)&ScriptParams[2];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
- }
- UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
- infX, supX, infY, supY, infZ, supZ));
- return 0;
- }
- case COMMAND_IS_EXPLOSION_IN_ZONE:
- {
- CollectParameters(&m_nIp, 1);
- char zone[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
- if (zone_id != -1)
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetNavigationZone(zone_id);
- UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
- pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
- return 0;
- }
- case COMMAND_START_DRUG_DROP_OFF:
- CPlane::CreateDropOffCesna();
- return 0;
- case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
- UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown());
- return 0;
- case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
- {
- CVector pos = CPlane::FindDropOffCesnaCoordinates();
- *(CVector*)&ScriptParams[0] = pos;
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_CREATE_FLOATING_PACKAGE:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
- {
- CollectParameters(&m_nIp, 5);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- CVector offset = *(CVector*)&ScriptParams[2];
- CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset);
- return 0;
- }
- case COMMAND_MAKE_OBJECT_TARGETTABLE:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed;
- script_assert(pPlayerPed);
- pPlayerPed->MakeObjectTargettable(ScriptParams[0]);
- return 0;
- }
- case COMMAND_ADD_ARMOUR_TO_PLAYER:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPlayerPed);
- pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour);
- return 0;
- }
- case COMMAND_ADD_ARMOUR_TO_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
- return 0;
- }
- case COMMAND_OPEN_GARAGE:
- {
- CollectParameters(&m_nIp, 1);
- CGarages::OpenGarage(ScriptParams[0]);
- return 0;
- }
- case COMMAND_CLOSE_GARAGE:
- {
- CollectParameters(&m_nIp, 1);
- CGarages::CloseGarage(ScriptParams[0]);
- return 0;
- }
- case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
- {
- CollectParameters(&m_nIp, 4);
- CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- if (pPed->bInVehicle){
- if (pPed->m_pMyVehicle->bIsBus)
- pPed->bRenderPedInCar = true;
- if (pPed->m_pMyVehicle->pDriver == pPed){
- pPed->m_pMyVehicle->RemoveDriver();
- pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
- pPed->m_pMyVehicle->bEngineOn = false;
- pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
- pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f);
- pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f);
- }else{
- pPed->m_pMyVehicle->RemovePassenger(pPed);
- }
- if (pPed->m_vehEnterType) {
- if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR) {
- uint8 flags = 0;
- if (pPed->m_pMyVehicle->IsBike()) {
- if (pPed->m_vehEnterType == CAR_DOOR_LF ||
- pPed->m_vehEnterType == CAR_DOOR_RF ||
- pPed->m_vehEnterType == CAR_WINDSCREEN)
- flags = CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_RF;
- else if (pPed->m_vehEnterType == CAR_DOOR_LR ||
- pPed->m_vehEnterType == CAR_DOOR_RR)
- flags = CAR_DOOR_FLAG_LR | CAR_DOOR_FLAG_RR;
- }
- else {
- switch (pPed->m_vehEnterType) {
- case CAR_DOOR_LF:
- flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
- break;
- case CAR_DOOR_LR:
- flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_RF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
- break;
- case CAR_DOOR_RF:
- flags = CAR_DOOR_FLAG_RF;
- break;
- case CAR_DOOR_RR:
- flags = CAR_DOOR_FLAG_RR;
- break;
- }
- }
- pPed->m_pMyVehicle->m_nGettingOutFlags &= ~flags;
- pPed->m_pMyVehicle->ProcessOpenDoor(pPed->m_vehEnterType, NUM_STD_ANIMS, 0.0f);
- }
- }
- }
- pPed->RemoveInCarAnims();
- pPed->bInVehicle = false;
- pPed->m_pMyVehicle = nil;
- pPed->SetPedState(PED_IDLE);
- pPed->m_nLastPedState = PED_NONE;
- pPed->bUsesCollision = true;
- pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
- pPed->ReplaceWeaponWhenExitingVehicle();
- if (pPed->m_pVehicleAnim)
- pPed->m_pVehicleAnim->blendDelta = -1000.0f;
- pPed->m_pVehicleAnim = nil;
- pPed->RestartNonPartialAnims();
- pPed->SetMoveState(PEDMOVE_NONE);
- CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
- pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel();
- pPed->Teleport(pos);
- CTheScripts::ClearSpaceForMissionEntity(pos, pPed);
- return 0;
- }
- case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
- {
- CollectParameters(&m_nIp, 6);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float range = *(float*)&ScriptParams[3];
- int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
- int16 total;
- CEntity* apEntities[16];
- CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
- if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities);
- if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities);
- CEntity* pClosestEntity = nil;
- float min_dist = 2.0f * range;
- for (int i = 0; i < total; i++) {
- float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
- if (dist < min_dist) {
- min_dist = dist;
- pClosestEntity = apEntities[i];
- }
- }
- if (pClosestEntity) {
- pClosestEntity->bIsVisible = (ScriptParams[5] != 0);
- CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0);
- }
- return 0;
- }
- /*
- case COMMAND_HAS_CHAR_SPOTTED_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget));
- return 0;
- }
- */
- case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_HAIL_TAXI);
- return 0;
- }
- case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible);
- return 0;
- }
- /*
- case COMMAND_START_KILL_FRENZY_HEADSHOT:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 8);
- CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
- ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
- ScriptParams[6], ScriptParams[7] != 0, true);
- return 0;
- }
- case COMMAND_ACTIVATE_MILITARY_CRANE:
- {
- CollectParameters(&m_nIp, 10);
- float infX = *(float*)&ScriptParams[2];
- float infY = *(float*)&ScriptParams[3];
- float supX = *(float*)&ScriptParams[4];
- float supY = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[4];
- supX = *(float*)&ScriptParams[2];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[5];
- supY = *(float*)&ScriptParams[3];
- }
- CCranes::ActivateCrane(infX, supX, infY, supY,
- *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
- DEGTORAD(*(float*)&ScriptParams[9]), false, true,
- *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
- return 0;
- }
- */
- case COMMAND_WARP_PLAYER_INTO_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
- pPed->WarpPedIntoCar(pVehicle);
- return 0;
- }
- case COMMAND_WARP_CHAR_INTO_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
- pPed->WarpPedIntoCar(pVehicle);
- return 0;
- }
- //case COMMAND_SWITCH_CAR_RADIO:
- //case COMMAND_SET_AUDIO_STREAM:
- case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 4);
- CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
- return 0;
- }
- /*
- case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 5);
- CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 6);
- CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 7);
- CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
- return 0;
- }
- case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 8);
- CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
- return 0;
- }
- */
- case COMMAND_SET_CHAR_WAIT_STATE:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil);
- return 0;
- }
- case COMMAND_SET_CAMERA_BEHIND_PLAYER:
- TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString();
- return 0;
- /*
- case COMMAND_SET_MOTION_BLUR:
- CollectParameters(&m_nIp, 1);
- TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]);
- return 0;
- case COMMAND_PRINT_STRING_IN_STRING:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 2);
- CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string);
- return 0;
- }
- */
- case COMMAND_CREATE_RANDOM_CHAR:
- {
- CollectParameters(&m_nIp, 3);
- CZoneInfo zoneinfo;
- CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo);
- int mi;
- ePedType pedtype = PEDTYPE_COP;
- int attempt = 0;
- while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) {
- mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup);
- if (CModelInfo::GetModelInfo(mi)->GetRwObject())
- pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
- attempt++;
- }
- if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) {
- mi = MI_MALE01;
- pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
- }
- CPed* ped = new CCivilianPed(pedtype, mi);
- ped->CharCreatedBy = MISSION_CHAR;
- ped->bRespondsToThreats = false;
- ped->bAllowMedicsToReviveMe = false;
- ped->bIsPlayerFriend = false;
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- pos.z += 1.0f;
- ped->SetPosition(pos);
- ped->SetOrientation(0.0f, 0.0f, 0.0f);
- CTheScripts::ClearSpaceForMissionEntity(pos, ped);
- if (m_bIsMissionScript)
- ped->bIsStaticWaitingForCollision = true;
- CWorld::Add(ped);
- ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
- CPopulation::ms_nTotalMissionPeds++;
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
- StoreParameters(&m_nIp, 1);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR);
- return 0;
- }
- /*
- case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil);
- return 0;
- }
- case COMMAND_SET_2_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil);
- return 0;
- }
- case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil);
- return 0;
- }
- case COMMAND_SET_3_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil);
- return 0;
- }
- case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil);
- return 0;
- }
- case COMMAND_SET_4_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil);
- return 0;
- }
- */
- case COMMAND_IS_SNIPER_BULLET_IN_AREA:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ));
- return 0;
- }
- /*
- case COMMAND_GIVE_PLAYER_DETONATOR:
- CGarages::GivePlayerDetonator();
- return 0;
- */
- //case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
- case COMMAND_SET_OBJECT_VELOCITY:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
- return 0;
- }
- case COMMAND_SET_OBJECT_COLLISION:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->bUsesCollision = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_IS_ICECREAM_JINGLE_ON:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- // Adding this check to correspond to command name.
- // All original game scripts always assume that the vehicle is actually Mr. Whoopee,
- // but maybe there are mods that use it as "is alarm activated"?
- script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
- UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
- return 0;
- }
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands900To999(int32 command)
-{
- char str[52];
- char onscreen_str[KEY_LENGTH_IN_SCRIPT];
- switch (command) {
- case COMMAND_PRINT_STRING_IN_STRING_NOW:
- {
- wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CollectParameters(&m_nIp, 2);
- CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], pstr);
- return 0;
- }
- //case COMMAND_PRINT_STRING_IN_STRING_SOON:
- /*
- case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
- return 0;
- }
- case COMMAND_SET_5_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
- return 0;
- }
- case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
- return 0;
- }
- case COMMAND_SET_6_PHONE_MESSAGES:
- {
- CollectParameters(&m_nIp, 1);
- wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
- return 0;
- }
- */
- case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
- float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
- float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
- float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
- float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
- float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
- if (infX > supX) {
- float tmp = infX;
- infX = supX;
- supX = tmp;
- }
- if (infY > supY) {
- float tmp = infY;
- infY = supY;
- supY = tmp;
- }
- if (infZ > supZ) {
- float tmp = infZ;
- infZ = supZ;
- supZ = tmp;
- }
- int16 total;
- CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
- UpdateCompareFlag(total > 0);
- return 0;
- }
- case COMMAND_LOAD_ALL_MODELS_NOW:
-#ifdef FIX_BUGS
- CTimer::Suspend();
-#else
- CTimer::Stop();
-#endif
- CStreaming::LoadAllRequestedModels(false);
-#ifdef FIX_BUGS
- CTimer::Resume();
-#else
- CTimer::Update();
-#endif
- return 0;
- case COMMAND_ADD_TO_OBJECT_VELOCITY:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->AddToMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
- return 0;
- }
- case COMMAND_DRAW_SPRITE:
- {
- CollectParameters(&m_nIp, 9);
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
- *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
- CTheScripts::NumberOfIntroRectanglesThisFrame++;
- return 0;
- }
- case COMMAND_DRAW_RECT:
- {
- CollectParameters(&m_nIp, 8);
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
- *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
- CTheScripts::NumberOfIntroRectanglesThisFrame++;
- return 0;
- }
- case COMMAND_LOAD_SPRITE:
- {
- CollectParameters(&m_nIp, 1);
- strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- str[i] = tolower(str[i]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- int slot = CTxdStore::FindTxdSlot("script");
- CTxdStore::PushCurrentTxd();
- CTxdStore::SetCurrentTxd(slot);
- CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(str);
- CTxdStore::PopCurrentTxd();
- return 0;
- }
- case COMMAND_LOAD_TEXTURE_DICTIONARY:
- {
- strcpy(str, "models\\");
- strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- strcat(str, ".txd");
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- int slot = CTxdStore::FindTxdSlot("script");
- if (slot == -1)
- slot = CTxdStore::AddTxdSlot("script");
- CTxdStore::LoadTxd(slot, str);
- CTxdStore::AddRef(slot);
- return 0;
- }
- case COMMAND_REMOVE_TEXTURE_DICTIONARY:
- {
- CTheScripts::RemoveScriptTextureDictionary();
- return 0;
- }
- case COMMAND_SET_OBJECT_DYNAMIC:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- if (ScriptParams[1]) {
- if (pObject->bIsStatic) {
- pObject->SetIsStatic(false);
- pObject->AddToMovingList();
- }
- }
- else {
- if (!pObject->bIsStatic) {
- pObject->SetIsStatic(true);
- pObject->RemoveFromMovingList();
- }
- }
- return 0;
- }
- /*
- case COMMAND_SET_CHAR_ANIM_SPEED:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
- if (pAssoc)
- pAssoc->speed = *(float*)&ScriptParams[1];
- return 0;
- }
- */
- case COMMAND_PLAY_MISSION_PASSED_TUNE:
- {
- CollectParameters(&m_nIp, 1);
- DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
- DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
- return 0;
- }
- case COMMAND_CLEAR_AREA:
- {
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
- return 0;
- }
- case COMMAND_FREEZE_ONSCREEN_TIMER:
- CollectParameters(&m_nIp, 1);
- CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
- return 0;
- case COMMAND_SWITCH_CAR_SIREN:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
- return 0;
- }
- /*
- case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
- {
- CollectParameters(&m_nIp, 7);
- ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
- *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
- return 0;
- }
- case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
- CollectParameters(&m_nIp, 7);
- ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
- *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
- return 0;
- case COMMAND_SWITCH_ROADS_ON_ANGLED:
- CollectParameters(&m_nIp, 7);
- ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
- *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
- return 0;
- case COMMAND_SWITCH_ROADS_OFF_ANGLED:
- CollectParameters(&m_nIp, 7);
- ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
- *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
- return 0;
- */
- case COMMAND_SET_CAR_WATERTIGHT:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- if (pVehicle->IsBike()) {
- CBike* pBike = (CBike*)pVehicle;
- pBike->bWaterTight = ScriptParams[1] != 0;
- }
- else if (pVehicle->IsCar()) {
- CAutomobile* pCar = (CAutomobile*)pVehicle;
- pCar->bWaterTight = ScriptParams[1] != 0;
- }
- return 0;
- }
- case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
- {
- CollectParameters(&m_nIp, 12);
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float size = Max(0.0f, *(float*)&ScriptParams[7]);
- eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
- RwRGBA color;
- if (type == POBJECT_SMOKE_TRAIL){
- color.alpha = -1;
- color.red = ScriptParams[8];
- color.green = ScriptParams[9];
- color.blue = ScriptParams[10];
- }else{
- color.alpha = color.red = color.blue = color.green = 0;
- }
- CVector target = *(CVector*)&ScriptParams[4];
- CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
- return 0;
- }
- case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
- return 0;
- }
- case COMMAND_TURN_CAR_TO_FACE_COORD:
- {
- CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- const CVector& pos = pVehicle->GetPosition();
- float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
- if (heading > TWOPI)
- heading -= TWOPI;
- pVehicle->SetHeading(heading);
- return 0;
- }
- /*
- case COMMAND_IS_CRANE_LIFTING_CAR:
- {
- CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
- UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
- return 0;
- }
- */
- case COMMAND_DRAW_SPHERE:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3],
- SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
- SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
- return 0;
- }
- case COMMAND_SET_CAR_STATUS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->SetStatus((eEntityStatus)ScriptParams[1]);
- return 0;
- }
- case COMMAND_IS_CHAR_MALE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE);
- return 0;
- }
- case COMMAND_SCRIPT_NAME:
- {
- strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- str[i] = tolower(str[i]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT);
- return 0;
- }
- /*
- case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
- {
- CollectParameters(&m_nIp, 3);
- CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- case COMMAND_FIND_DRUG_PLANE_COORDINATES:
- *(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates();
- StoreParameters(&m_nIp, 3);
- return 0;
- */
- case COMMAND_SAVE_INT_TO_DEBUG_FILE:
- // TODO: implement something here
- CollectParameters(&m_nIp, 1);
- return 0;
- case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
- CollectParameters(&m_nIp, 1);
- return 0;
- case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
- return 0;
- case COMMAND_POLICE_RADIO_MESSAGE:
- CollectParameters(&m_nIp, 3);
- DMAudio.PlaySuspectLastSeen(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]);
- return 0;
- case COMMAND_SET_CAR_STRONG:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bTakeLessDamage = ScriptParams[1] != 0;
- return 0;
- }
- case COMMAND_REMOVE_ROUTE:
- CollectParameters(&m_nIp, 1);
- CRouteNode::RemoveRoute(ScriptParams[0]);
- return 0;
- case COMMAND_SWITCH_RUBBISH:
- CollectParameters(&m_nIp, 1);
- CRubbish::SetVisibility(ScriptParams[0] != 0);
- return 0;
- case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
- {
- CollectParameters(&m_nIp, 6);
- float x1 = *(float*)&ScriptParams[0];
- float y1 = *(float*)&ScriptParams[1];
- float z1 = *(float*)&ScriptParams[2];
- float x2 = *(float*)&ScriptParams[3];
- float y2 = *(float*)&ScriptParams[4];
- float z2 = *(float*)&ScriptParams[5];
- CParticleObject* tmp = CParticleObject::pCloseListHead;
- while (tmp) {
- CParticleObject* next = tmp->m_pNext;
- if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
- tmp->RemoveObject();
- tmp = next;
- }
- tmp = CParticleObject::pFarListHead;
- while (tmp) {
- CParticleObject* next = tmp->m_pNext;
- if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
- tmp->RemoveObject();
- tmp = next;
- }
- return 0;
- }
- case COMMAND_SWITCH_STREAMING:
- CollectParameters(&m_nIp, 1);
- CStreaming::ms_disableStreaming = ScriptParams[0] == 0;
- return 0;
- case COMMAND_IS_GARAGE_OPEN:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CGarages::IsGarageOpen(ScriptParams[0]));
- return 0;
- case COMMAND_IS_GARAGE_CLOSED:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0]));
- return 0;
- /*
- case COMMAND_START_CATALINA_HELI:
- CHeli::StartCatalinaFlyBy();
- return 0;
- case COMMAND_CATALINA_HELI_TAKE_OFF:
- CHeli::CatalinaTakeOff();
- return 0;
- case COMMAND_REMOVE_CATALINA_HELI:
- CHeli::RemoveCatalinaHeli();
- return 0;
- case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
- UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown());
- return 0;
- */
- case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
- {
- CollectParameters(&m_nIp, 6);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float radius = *(float*)&ScriptParams[3];
- int mi1 = ScriptParams[4] >= 0 ? ScriptParams[4] : CTheScripts::UsedObjectArray[-ScriptParams[4]].index;
- int mi2 = ScriptParams[5] >= 0 ? ScriptParams[5] : CTheScripts::UsedObjectArray[-ScriptParams[5]].index;
- int16 total;
- CEntity* apEntities[16];
- CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
- if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities);
- if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities);
- CEntity* pClosestEntity = nil;
- float min_dist = 2.0f * radius;
- for (int i = 0; i < total; i++) {
- float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
- if (dist < min_dist) {
- min_dist = dist;
- pClosestEntity = apEntities[i];
- }
- }
- if (!pClosestEntity) {
- printf("Failed to find building\n");
- return 0;
- }
- CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
- pReplacedBuilding->ReplaceWithNewModel(mi2);
- CTheScripts::AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
- return 0;
- }
- case COMMAND_SWITCH_WORLD_PROCESSING:
- CollectParameters(&m_nIp, 1);
- CWorld::bProcessCutsceneOnly = ScriptParams[0] == 0;
- return 0;
- case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->ClearWeapons();
- return 0;
- }
- /*
- case COMMAND_GRAB_CATALINA_HELI:
- {
- CHeli* pHeli = CHeli::FindPointerToCatalinasHeli();
- ScriptParams[0] = pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_CLEAR_AREA_OF_CARS:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ);
- return 0;
- }
- case COMMAND_SET_ROTATING_GARAGE_DOOR:
- CollectParameters(&m_nIp, 1);
- CGarages::SetGarageDoorToRotate(ScriptParams[0]);
- return 0;
- case COMMAND_ADD_SPHERE:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float radius = *(float*)&ScriptParams[3];
- CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_REMOVE_SPHERE:
- CollectParameters(&m_nIp, 1);
- CTheScripts::RemoveScriptSphere(ScriptParams[0]);
- return 0;
- /*
- case COMMAND_CATALINA_HELI_FLY_AWAY:
- CHeli::MakeCatalinaHeliFlyAway();
- return 0;
- */
- case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- if (ScriptParams[1]) {
- pPed->m_pWanted->m_bIgnoredByEveryone = true;
- CWorld::StopAllLawEnforcersInTheirTracks();
- }
- else {
- pPed->m_pWanted->m_bIgnoredByEveryone = false;
- }
- return 0;
- }
- case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
- ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
- ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0]));
- return 0;
- */
- case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
- {
- script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
- uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
- CollectParameters(&m_nIp, 1);
- wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
- strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CUserDisplay::OnscnTimer.AddClock(var, onscreen_str, ScriptParams[0] != 0);
- return 0;
- }
- case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
- {
- script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
- uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
- CollectParameters(&m_nIp, 1);
- wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
- strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, 0);
- return 0;
- }
- case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
- {
- CollectParameters(&m_nIp, 4);
- if (CCarCtrl::NumRandomCars >= 30)
- return 0;
- int attempts;
- int model = -1;
- int index = CGeneral::GetRandomNumberInRange(0, 50);
- for (attempts = 0; attempts < 50; attempts++) {
- if (model != -1)
- break;
- model = CStreaming::ms_vehiclesLoaded[index];
- if (model == -1)
- continue;
- if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) {
- switch (model) {
- case MI_LANDSTAL:
- case MI_LINERUN:
- case MI_RIO:
- case MI_FIRETRUCK:
- case MI_TRASH:
- case MI_STRETCH:
- case MI_VOODOO:
- case MI_MULE:
- case MI_AMBULAN:
- case MI_FBICAR:
- case MI_MRWHOOP:
- case MI_BFINJECT:
- case MI_HUNTER:
- case MI_POLICE:
- case MI_ENFORCER:
- case MI_SECURICA:
- case MI_PREDATOR:
- case MI_BUS:
- case MI_RHINO:
- case MI_BARRACKS:
- case MI_CUBAN:
- case MI_CHOPPER:
- case MI_ANGEL:
- case MI_COACH:
- case MI_RCBANDIT:
- case MI_ROMERO:
- case MI_PACKER:
- case MI_SENTXS:
- case MI_SQUALO:
- case MI_SEASPAR:
- case MI_PIZZABOY:
- case MI_GANGBUR:
- case MI_AIRTRAIN:
- case MI_DEADDODO:
- case MI_SPEEDER:
- case MI_REEFER:
- case MI_TROPIC:
- case MI_FLATBED:
- case MI_YANKEE:
- case MI_CADDY:
- case MI_ZEBRA:
- case MI_TOPFUN:
- case MI_SKIMMER:
- case MI_RCBARON:
- case MI_RCRAIDER:
- case MI_SPARROW:
- case MI_PATRIOT:
- case MI_LOVEFIST:
- case MI_COASTG:
- case MI_DINGHY:
- case MI_HERMES:
- case MI_SABRETUR:
- case MI_PHEONIX:
- case MI_WALTON:
- case MI_COMET:
- case MI_DELUXO:
- case MI_BURRITO:
- case MI_SPAND:
- case MI_MARQUIS:
- case MI_BAGGAGE:
- case MI_KAUFMAN:
- case MI_MAVERICK:
- case MI_VCNMAV:
- case MI_RANCHER:
- case MI_FBIRANCH:
- case MI_JETMAX:
- case MI_HOTRING:
- case MI_SANDKING:
- case MI_BLISTAC:
- case MI_POLMAV:
- case MI_BOXVILLE:
- case MI_BENSON:
- case MI_MESA:
- case MI_RCGOBLIN:
- case MI_HOTRINA:
- case MI_HOTRINB:
- case MI_BLOODRA:
- case MI_BLOODRB:
- case MI_VICECHEE:
- model = -1;
- break;
- case MI_IDAHO:
- case MI_STINGER:
- case MI_PEREN:
- case MI_SENTINEL:
- case MI_MANANA:
- case MI_INFERNUS:
- case MI_PONY:
- case MI_CHEETAH:
- case MI_MOONBEAM:
- case MI_ESPERANT:
- case MI_TAXI:
- case MI_WASHING:
- case MI_BOBCAT:
- case MI_BANSHEE:
- case MI_CABBIE:
- case MI_STALLION:
- case MI_RUMPO:
- case MI_ADMIRAL:
- case MI_PCJ600:
- case MI_FAGGIO:
- case MI_FREEWAY:
- case MI_GLENDALE:
- case MI_OCEANIC:
- case MI_SANCHEZ:
- case MI_SABRE:
- case MI_REGINA:
- case MI_VIRGO:
- case MI_GREENWOO:
- break;
- default:
- printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
- model = -1;
- break;
- }
- }
- else
- model = -1;
- if (++index >= 50)
- index = 0;
- }
- if (model == -1)
- return 0;
- CVehicle* car;
- if (CModelInfo::IsBikeModel(model)) {
- car = new CBike(model, RANDOM_VEHICLE);
- ((CBike*)(car))->bIsStanding = true;
- }
- else
- car = new CAutomobile(model, RANDOM_VEHICLE);
- CVector pos = *(CVector*)&ScriptParams[0];
- pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
- car->SetPosition(pos);
- car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3]));
- CTheScripts::ClearSpaceForMissionEntity(pos, car);
- car->SetStatus(STATUS_ABANDONED);
- car->bIsLocked = false;
- car->bIsCarParkVehicle = true;
- CCarCtrl::JoinCarWithRoadSystem(car);
- car->AutoPilot.m_nCarMission = MISSION_NONE;
- car->AutoPilot.m_nTempAction = TEMPACT_NONE;
- car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
- car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
- car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
- car->bEngineOn = false;
- car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
- CWorld::Add(car);
- return 0;
- }
- /*
- case COMMAND_IS_COLLISION_IN_MEMORY:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]);
- return 0;
- */
- case COMMAND_SET_WANTED_MULTIPLIER:
- CollectParameters(&m_nIp, 1);
- FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0];
- return 0;
- case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
- TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
- return 0;
- /*
- case COMMAND_IS_CAR_VISIBLY_DAMAGED:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->bIsDamaged);
- return 0;
- }
- */
- case COMMAND_DOES_OBJECT_EXIST:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0]));
- return 0;
- case COMMAND_LOAD_SCENE:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
-#ifdef FIX_BUGS
- CTimer::Suspend();
-#else
- CTimer::Stop();
-#endif
- CStreaming::LoadScene(pos);
-#ifdef FIX_BUGS
- CTimer::Suspend();
-#else
- CTimer::Update();
-#endif
- return 0;
- }
- case COMMAND_ADD_STUCK_CAR_CHECK:
- {
- CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CTheScripts::StuckCars.AddCarToCheck(ScriptParams[0], *(float*)&ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- case COMMAND_REMOVE_STUCK_CAR_CHECK:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::StuckCars.RemoveCarFromCheck(ScriptParams[0]);
- return 0;
- }
- case COMMAND_IS_CAR_STUCK:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0]));
- return 0;
- case COMMAND_LOAD_MISSION_AUDIO:
- {
- CollectParameters(&m_nIp, 1);
- strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- str[i] = tolower(str[i]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- DMAudio.PreloadMissionAudio(ScriptParams[0] - 1, str);
- return 0;
- }
- case COMMAND_HAS_MISSION_AUDIO_LOADED:
- {
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(ScriptParams[0] - 1) == 1);
- return 0;
- }
- case COMMAND_PLAY_MISSION_AUDIO:
- CollectParameters(&m_nIp, 1);
- DMAudio.PlayLoadedMissionAudio(ScriptParams[0] - 1);
- return 0;
- case COMMAND_HAS_MISSION_AUDIO_FINISHED:
- {
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(ScriptParams[0] - 1));
- return 0;
- }
- case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
- *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(node);
- *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node);
- StoreParameters(&m_nIp, 4);
- return 0;
- }
- case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
- {
- CollectParameters(&m_nIp, 2);
- UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(ScriptParams[0], ScriptParams[1] - 1));
- return 0;
- }
- case COMMAND_CLEAR_THIS_PRINT:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CMessages::ClearThisPrint(text);
- return 0;
- }
- case COMMAND_CLEAR_THIS_BIG_PRINT:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CMessages::ClearThisBigPrint(text);
- return 0;
- }
- case COMMAND_SET_MISSION_AUDIO_POSITION:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[1];
- DMAudio.SetMissionAudioLocation(ScriptParams[0] - 1, pos.x, pos.y, pos.z);
- return 0;
- }
- case COMMAND_ACTIVATE_SAVE_MENU:
- {
- CStats::SafeHouseVisits++;
- FrontEndMenuManager.m_bActivateSaveMenu = true;
- FindPlayerPed()->SetMoveSpeed(0.0f, 0.0f, 0.0f);
- FindPlayerPed()->SetTurnSpeed(0.0f, 0.0f, 0.0f);
- return 0;
- }
- case COMMAND_HAS_SAVE_GAME_FINISHED:
- UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bActivateSaveMenu);
- return 0;
- case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
- CollectParameters(&m_nIp, 1);
- CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]);
- return 0;
- /*
- case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
- {
- CollectParameters(&m_nIp, 3);
- CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_ADD_BLIP_FOR_PICKUP:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
- CRadar::ChangeBlipScale(handle, 3);
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(handle, ScriptParams[1]);
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_SET_PED_DENSITY_MULTIPLIER:
- CollectParameters(&m_nIp, 1);
- CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0];
- return 0;
- case COMMAND_FORCE_RANDOM_PED_TYPE:
- CollectParameters(&m_nIp, 1);
- CPopulation::m_AllRandomPedsThisType = ScriptParams[0];
- return 0;
- /*
- case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0;
- return 0;
- */
- case COMMAND_GET_COLLECTABLE1S_COLLECTED:
- ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
- return 0;
- }
- case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
- return 0;
- case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
- CollectParameters(&m_nIp, 1);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = ScriptParams[0] != 0;
- return 0;
- case COMMAND_PRINT_HELP:
- {
- if (CCamera::m_bUseMouse3rdPerson && (
- strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15", 7) == 0 ||
- strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A", 7) == 0 ||
- strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2C", 7) == 0 ||
- strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2D", 7) == 0)) {
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- return 0;
- }
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CHud::SetHelpMessage(text, false);
- return 0;
- }
- case COMMAND_CLEAR_HELP:
- CHud::SetHelpMessage(nil, false);
- return 0;
- case COMMAND_FLASH_HUD_OBJECT:
- CollectParameters(&m_nIp, 1);
- CHud::m_ItemToFlash = ScriptParams[0];
- return 0;
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands1000To1099(int32 command)
-{
- switch (command) {
- //case COMMAND_FLASH_RADAR_BLIP:
- /*
- case COMMAND_IS_CHAR_IN_CONTROL:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(pPed->IsPedInControl());
- return 0;
- }
- */
- case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
- CollectParameters(&m_nIp, 1);
- CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0);
- return 0;
- case COMMAND_CLEAR_SMALL_PRINTS:
- CMessages::ClearSmallMessagesOnly();
- return 0;
- /*
- case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
- UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane());
- return 0;
- */
- case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- CAutomobile* pCar = (CAutomobile*)pVehicle;
- pCar->bNotDamagedUpsideDown = (ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_CAN_PLAYER_START_MISSION:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPlayerPed);
- UpdateCompareFlag(pPlayerPed->IsPedInControl() || pPlayerPed->m_nPedState == PED_DRIVING);
- return 0;
- }
- case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
- {
- CollectParameters(&m_nIp, 1);
-#ifdef MISSION_REPLAY
- AllowMissionReplay = 0;
- SaveGameForPause(3);
-#endif
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
- pPlayerInfo->MakePlayerSafe(true);
- CCutsceneMgr::StartCutsceneProcessing();
- return 0;
- }
- case COMMAND_USE_TEXT_COMMANDS:
- CollectParameters(&m_nIp, 1);
- CTheScripts::UseTextCommands = (ScriptParams[0] != 0) ? 2 : 1;
- return 0;
- case COMMAND_SET_THREAT_FOR_PED_TYPE:
- CollectParameters(&m_nIp, 2);
- CPedType::AddThreat(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
- CollectParameters(&m_nIp, 2);
- CPedType::RemoveThreat(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_GET_CAR_COLOURS:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- ScriptParams[0] = pVehicle->m_currentColour1;
- ScriptParams[1] = pVehicle->m_currentColour2;
- StoreParameters(&m_nIp, 2);
- return 0;
- }
- case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
- CollectParameters(&m_nIp, 1);
- CWorld::SetAllCarsCanBeDamaged(ScriptParams[0] != 0);
- if (!ScriptParams[0])
- CWorld::ExtinguishAllCarFiresInArea(FindPlayerCoors(), 4000.0f);
- return 0;
- case COMMAND_SET_CAR_CAN_BE_DAMAGED:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- pVehicle->bCanBeDamaged = ScriptParams[1] != 0;
- if (!ScriptParams[1])
- pVehicle->ExtinguishCarFire();
- return 0;
- }
- //case COMMAND_MAKE_PLAYER_UNSAFE:
- /*
- case COMMAND_LOAD_COLLISION:
- {
- CollectParameters(&m_nIp, 1);
- CTimer::Stop();
- CGame::currLevel = (eLevelName)ScriptParams[0];
- ISLAND_LOADING_IS(LOW)
- {
- CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
- CStreaming::RemoveUnusedBuildings(CGame::currLevel);
- }
- CCollision::SortOutCollisionAfterLoad();
- ISLAND_LOADING_ISNT(HIGH)
- {
- CStreaming::RequestIslands(CGame::currLevel);
- CStreaming::LoadAllRequestedModels(true);
- }
- CTimer::Update();
- return 0;
- }
- case COMMAND_GET_BODY_CAST_HEALTH:
- // ScriptParams[0] = CObject::nBodyCastHealth;
- // StoreParameters(&m_nIp, 1);
- return 0;
- */
- case COMMAND_SET_CHARS_CHATTING:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed1 = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pPed2 = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pPed1 && pPed2);
- pPed1->SetChat(pPed2, ScriptParams[2]);
- pPed2->SetChat(pPed1, ScriptParams[2]);
- return 0;
- }
- //case COMMAND_MAKE_PLAYER_SAFE:
- /*
- case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- if (ScriptParams[1])
- pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
- else
- pVehicle->m_nZoneLevel = LEVEL_GENERIC;
- return 0;
- }
- case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (ScriptParams[1])
- pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
- else
- pPed->m_nZoneLevel = LEVEL_GENERIC;
- return 0;
- }
- */
- case COMMAND_SET_DRUNK_INPUT_DELAY:
- {
- CollectParameters(&m_nIp, 2);
- assert(ScriptParams[1] < CPad::DRUNK_STEERING_BUFFER_SIZE);
- CPad::GetPad(ScriptParams[0])->SetDrunkInputDelay(ScriptParams[1]);
- return 0;
- }
- case COMMAND_SET_CHAR_MONEY:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->m_nPedMoney = ScriptParams[1];
- pPed->bMoneyHasBeenGivenByScript = true;
- return 0;
- }
- //case COMMAND_INCREASE_CHAR_MONEY:
- case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CVector result = Multiply3x3(pObject->GetMatrix(), *(CVector*)&ScriptParams[1]) + pObject->GetPosition();
- *(CVector*)&ScriptParams[0] = result;
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_REGISTER_LIFE_SAVED:
- CStats::AnotherLifeSavedWithAmbulance();
- return 0;
- case COMMAND_REGISTER_CRIMINAL_CAUGHT:
- CStats::AnotherCriminalCaught();
- return 0;
- case COMMAND_REGISTER_AMBULANCE_LEVEL:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterLevelAmbulanceMission(ScriptParams[0]);
- return 0;
- case COMMAND_REGISTER_FIRE_EXTINGUISHED:
- CStats::AnotherFireExtinguished();
- return 0;
- case COMMAND_TURN_PHONE_ON:
- CollectParameters(&m_nIp, 1);
- gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9;
- return 0;
- /*
- case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
- return 0;
- */
- case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
- {
- CollectParameters(&m_nIp, 4);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CVector result = Multiply3x3(pVehicle->GetMatrix(), *(CVector*)&ScriptParams[1]) + pVehicle->GetPosition();
- *(CVector*)&ScriptParams[0] = result;
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
- CollectParameters(&m_nIp, 1);
- CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
- return 0;
- case COMMAND_BLOW_UP_RC_BUGGY:
- CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(true);
- return 0;
- /*
- case COMMAND_REMOVE_CAR_FROM_CHASE:
- CollectParameters(&m_nIp, 1);
- CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]);
- return 0;
- */
- case COMMAND_IS_FRENCH_GAME:
- UpdateCompareFlag(CGame::frenchGame);
- return 0;
- case COMMAND_IS_GERMAN_GAME:
- UpdateCompareFlag(CGame::germanGame);
- return 0;
- case COMMAND_CLEAR_MISSION_AUDIO:
- CollectParameters(&m_nIp, 1);
- DMAudio.ClearMissionAudio(ScriptParams[0] - 1);
- return 0;
- /*
- case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
- CollectParameters(&m_nIp, 1);
- CRestart::bFadeInAfterNextArrest = !!ScriptParams[0];
- return 0;
- case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
- CollectParameters(&m_nIp, 1);
- CRestart::bFadeInAfterNextDeath = !!ScriptParams[0];
- return 0;
- case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
- CollectParameters(&m_nIp, 2);
- CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]);
- return 0;
- */
- case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (ScriptParams[1])
- pPed->m_pNextPathNode = nil;
- pPed->bUsePedNodeSeek = !!ScriptParams[1];
- return 0;
- }
- /*
- case COMMAND_SWITCH_VEHICLE_WEAPONS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bGunSwitchedOff = !ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
- CollectParameters(&m_nIp, 2);
- CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1];
- return 0;
- */
- case COMMAND_SET_FREE_HEALTH_CARE:
- CollectParameters(&m_nIp, 2);
- CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1];
- return 0;
- /*
- case COMMAND_IS_CAR_DOOR_CLOSED:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1]));
- return 0;
- }
- */
- case COMMAND_LOAD_AND_LAUNCH_MISSION:
- return 0;
- case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
- {
- CollectParameters(&m_nIp, 1);
-
- if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && ScriptParams[0] <= UINT16_MAX - 2)
- return 0;
-#ifdef MISSION_REPLAY
- missionRetryScriptIndex = ScriptParams[0];
- if (missionRetryScriptIndex == 19)
- CStats::LastMissionPassedName[0] = '\0';
-#endif
- CTimer::Suspend();
- int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
-#ifdef USE_DEBUG_SCRIPT_LOADER
- CFileMgr::ChangeDir("\\data\\");
- int handle = CFileMgr::OpenFile(scriptfile, "rb");
- CFileMgr::ChangeDir("\\");
-#else
- CFileMgr::ChangeDir("\\");
- int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
-#endif
- CFileMgr::Seek(handle, offset, 0);
- CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
- CFileMgr::CloseFile(handle);
- CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT);
- CTimer::Resume();
- pMissionScript->m_bIsMissionScript = true;
- pMissionScript->m_bMissionFlag = true;
- CTheScripts::bAlreadyRunningAMissionScript = true;
- CGameLogic::ClearShortCut();
- return 0;
- }
- case COMMAND_SET_OBJECT_DRAW_LAST:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->bDrawLast = !!ScriptParams[1];
- return 0;
- }
- case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- ScriptParams[0] = 0;
- for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
- if (pPed->GetWeapon(i).m_eWeaponType == (eWeaponType)ScriptParams[1])
- ScriptParams[0] = pPed->GetWeapon(i).m_nAmmoTotal;
- }
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]];
- if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1])
- ScriptParams[0] = pWeaponSlot->m_nAmmoTotal;
- else
- ScriptParams[0] = 0;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_REGISTER_KILL_FRENZY_PASSED:
- CStats::AnotherKillFrenzyPassed();
- return 0;
- case COMMAND_SET_CHAR_SAY:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- switch (ScriptParams[1]) {
- case SCRIPT_SOUND_CHUNKY_RUN_SHOUT:
- pPed->Say(SOUND_PED_FLEE_RUN);
- break;
- case SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT:
- pPed->Say(SOUND_PED_FLEE_RUN);
- break;
- case SCRIPT_SOUND_SWAT_PED_SHOUT:
- pPed->Say(SOUND_PED_PURSUIT_SWAT);
- break;
- case SCRIPT_SOUND_AMMUNATION_CHAT_1:
- pPed->Say(SOUND_AMMUNATION_WELCOME_1);
- break;
- case SCRIPT_SOUND_AMMUNATION_CHAT_2:
- pPed->Say(SOUND_AMMUNATION_WELCOME_2);
- break;
- case SCRIPT_SOUND_AMMUNATION_CHAT_3:
- pPed->Say(SOUND_AMMUNATION_WELCOME_3);
- break;
- default:
- break;
- }
- return 0;
- }
- */
- case COMMAND_SET_NEAR_CLIP:
- CollectParameters(&m_nIp, 1);
- TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]);
- return 0;
- case COMMAND_SET_RADIO_CHANNEL:
- CollectParameters(&m_nIp, 2);
- DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]);
- return 0;
- /*
- case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
- CollectParameters(&m_nIp, 1);
- CRestart::OverrideHospitalLevel = ScriptParams[0];
- return 0;
- case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
- CollectParameters(&m_nIp, 1);
- CRestart::OverridePoliceStationLevel = ScriptParams[0];
- return 0;
- case COMMAND_FORCE_RAIN:
- CollectParameters(&m_nIp, 1);
- CWeather::bScriptsForceRain = !!ScriptParams[0];
- return 0;
- case COMMAND_DOES_GARAGE_CONTAIN_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle));
- return 0;
- }
- */
- case COMMAND_SET_CAR_TRACTION:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- float fTraction = *(float*)&ScriptParams[1];
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR || pVehicle->m_vehType == VEHICLE_TYPE_BIKE);
- if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
- ((CAutomobile*)pVehicle)->m_fTraction = fTraction;
- else
- ((CBike*)pVehicle)->m_fTraction = fTraction;
- return 0;
- }
- case COMMAND_ARE_MEASUREMENTS_IN_METRES:
-#ifdef USE_MEASUREMENTS_IN_METERS
- UpdateCompareFlag(true);
-#else
- UpdateCompareFlag(false);
-#endif
- return 0;
- case COMMAND_CONVERT_METRES_TO_FEET:
- {
- CollectParameters(&m_nIp, 1);
- float fMeterValue = *(float*)&ScriptParams[0];
- float fFeetValue = fMeterValue / METERS_IN_FOOT;
- *(float*)&ScriptParams[0] = fFeetValue;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ThePaths.MarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
- return 0;
- }
- case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
- return 0;
- }
- */
- case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1];
- return 0;
- }
- /*
- case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pPed);
- // not implemented
- return 0;
- }
- case COMMAND_IS_THREAT_FOR_PED_TYPE:
- CollectParameters(&m_nIp, 2);
- UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1]));
- return 0;
- */
- case COMMAND_CLEAR_AREA_OF_CHARS:
- {
- CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- CWorld::ClearPedsFromArea(infX, infY, infZ, supX, supY, supZ);
- return 0;
- }
- case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
- CollectParameters(&m_nIp, 1);
- CStats::SetTotalNumberMissions(CGame::germanGame ? ScriptParams[0] - 2 : ScriptParams[0]);
- return 0;
- case COMMAND_CONVERT_METRES_TO_FEET_INT:
- CollectParameters(&m_nIp, 1);
- ScriptParams[0] *= FEET_IN_METER;
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_REGISTER_FASTEST_TIME:
- CollectParameters(&m_nIp, 2);
- CStats::RegisterFastestTime(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_REGISTER_HIGHEST_SCORE:
- CollectParameters(&m_nIp, 2);
- CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]);
- return 0;
- //case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
- case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil);
- return 0;
- }
- /*
- case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(ScriptParams[1] >= 0 && ScriptParams[1] < ARRAY_SIZE(pVehicle->pPassengers));
- CPed* pPassenger = pVehicle->pPassengers[ScriptParams[1]];
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPassenger);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bChrisCriminal = !!ScriptParams[1];
- return 0;
- }
- case COMMAND_START_CREDITS:
- CCredits::Start();
- return 0;
- case COMMAND_STOP_CREDITS:
- CCredits::Stop();
- return 0;
- case COMMAND_ARE_CREDITS_FINISHED:
- UpdateCompareFlag(CCredits::AreCreditsDone());
- return 0;
- case COMMAND_CREATE_SINGLE_PARTICLE:
- CollectParameters(&m_nIp, 8);
- CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1],
- *(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0);
- return 0;
- /*
- case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (ScriptParams[1])
- pPed->m_nZoneLevel = LEVEL_IGNORE;
- else
- pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
- return 0;
- }
- case COMMAND_GET_CHASE_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CRecordDataForChase::TurnChaseCarIntoScriptCar(ScriptParams[0]);
- ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
- StoreParameters(&m_nIp, 1);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CAR);
- return 0;
- }
- case COMMAND_START_BOAT_FOAM_ANIMATION:
- CSpecialParticleStuff::StartBoatFoamAnimation();
- return 0;
- case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix());
- return 0;
- }
- */
- case COMMAND_SET_MUSIC_DOES_FADE:
- CollectParameters(&m_nIp, 1);
- TheCamera.m_bIgnoreFadingStuffForMusic = (ScriptParams[0] == 0);
- return 0;
- /*
- case COMMAND_SET_INTRO_IS_PLAYING:
- CollectParameters(&m_nIp, 1);
- if (ScriptParams[0]) {
- CGame::playingIntro = true;
- CStreaming::RemoveCurrentZonesModels();
- } else {
- CGame::playingIntro = false;
- DMAudio.ChangeMusicMode(MUSICMODE_GAME);
- int mi;
- CModelInfo::GetModelInfo("bridgefukb", &mi);
- CStreaming::RequestModel(mi, STREAMFLAGS_DEPENDENCY);
- CStreaming::LoadAllRequestedModels(false);
- }
- return 0;
- */
- case COMMAND_SET_PLAYER_HOOKER:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- if (ScriptParams[1] < 0) {
- pPlayerInfo->m_pHooker = nil;
- pPlayerInfo->m_nNextSexFrequencyUpdateTime = 0;
- pPlayerInfo->m_nNextSexMoneyUpdateTime = 0;
- } else {
- CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pHooker);
- pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker;
- pPlayerInfo->m_nSexFrequency = 1000;
- pPlayerInfo->m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000;
- pPlayerInfo->m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
- }
- return 0;
- }
- case COMMAND_PLAY_END_OF_GAME_TUNE:
- DMAudio.PlayPreloadedCutSceneMusic();
- return 0;
- case COMMAND_STOP_END_OF_GAME_TUNE:
- DMAudio.StopCutSceneMusic();
- DMAudio.ChangeMusicMode(MUSICMODE_GAME);
- return 0;
- case COMMAND_GET_CAR_MODEL:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- ScriptParams[0] = pVehicle->GetModelIndex();
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_IS_PLAYER_SITTING_IN_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
- return 0;
- }
- case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
- return 0;
- }
- /*
- case COMMAND_SET_SCRIPT_FIRE_AUDIO:
- CollectParameters(&m_nIp, 2);
- gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]);
- return 0;
- */
- case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
- UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3 || CVehicle::bHoverCheat || CVehicle::bCheat8 || CVehicle::bCheat9);
- return 0;
- case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bNoCriticalHits = (ScriptParams[1] == 0);
- return 0;
- }
- /*
- case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL);
- return 0;
- }
- */
- case COMMAND_IS_CHAR_SITTING_IN_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
- return 0;
- }
- case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
- return 0;
- }
- case COMMAND_IS_PLAYER_ON_FOOT:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
- pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
- return 0;
- }
- case COMMAND_IS_CHAR_ON_FOOT:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
- pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
- return 0;
- }
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands1100To1199(int32 command)
-{
- char tmp[48];
- switch (command) {
- /*
- case COMMAND_LOAD_COLLISION_WITH_SCREEN:
- CollectParameters(&m_nIp, 1);
- CTimer::Stop();
- CGame::currLevel = (eLevelName)ScriptParams[0];
- if (CGame::currLevel != CCollision::ms_collisionInMemory) {
- ISLAND_LOADING_IS(LOW)
- {
- DMAudio.SetEffectsFadeVol(0);
- CPad::StopPadsShaking();
- CCollision::LoadCollisionScreen(CGame::currLevel);
- DMAudio.Service();
- }
- CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false);
-
- ISLAND_LOADING_IS(LOW)
- {
- CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
- CStreaming::RemoveUnusedBuildings(CGame::currLevel);
- }
- CCollision::SortOutCollisionAfterLoad();
-
- ISLAND_LOADING_ISNT(HIGH)
- CStreaming::RequestIslands(CGame::currLevel);
-
- ISLAND_LOADING_IS(LOW)
- CStreaming::RequestBigBuildings(CGame::currLevel);
-
- ISLAND_LOADING_ISNT(HIGH)
- CStreaming::LoadAllRequestedModels(true);
-
- ISLAND_LOADING_IS(LOW)
- DMAudio.SetEffectsFadeVol(127);
- }
- CTimer::Update();
- return 0;
- */
- case COMMAND_LOAD_SPLASH_SCREEN:
- CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- tmp[i] = tolower(tmp[i]);
- m_nIp += 8;
- LoadSplash(tmp);
- return 0;
- /*
- case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- if (ScriptParams[1])
- pVehicle->m_nZoneLevel = LEVEL_IGNORE;
- else
- pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
- return 0;
- }
- case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- CAutomobile* pCar = (CAutomobile*)pVehicle;
- pCar->bMoreResistantToDamage = ScriptParams[1];
- return 0;
- }
- */
- case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false);
- return 0;
- }
- case COMMAND_LOAD_END_OF_GAME_TUNE:
- DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
- printf("Start preload end of game audio\n");
- DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE);
- printf("End preload end of game audio\n");
- return 0;
- /*
- case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
- CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
- return 0;
- */
- case COMMAND_SET_OBJECT_ROTATION:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CWorld::Remove(pObject);
- pObject->SetOrientation(
- DEGTORAD(*(float*)&ScriptParams[1]),
- DEGTORAD(*(float*)&ScriptParams[2]),
- DEGTORAD(*(float*)&ScriptParams[3]));
- pObject->GetMatrix().UpdateRW();
- pObject->UpdateRwFrame();
- CWorld::Add(pObject);
- return 0;
- }
- case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
- *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
- StoreParameters(&m_nIp, 3);
- return 0;
- /*
- case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
- *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
- StoreParameters(&m_nIp, 3);
- return 0;
- case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CEntity* pTarget = pPed->m_pPointGunAt;
- UpdateCompareFlag(pTarget && pTarget->IsPed());
- return 0;
- }
- */
- case COMMAND_IS_PLAYER_TARGETTING_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTestedPed);
- CEntity* pTarget = pPed->m_pPointGunAt;
- bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed;
- // PC shit
- static int nCounter = 0;
- nCounter = Max(0, nCounter - 1);
- if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
- if ((pTestedPed->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) {
- CVector vTestedPos(pTestedPed->GetPosition().x, pTestedPed->GetPosition().y, pTestedPed->GetPosition().z + 0.4);
- CVector vScreenPos;
- float w, h;
- if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) {
- CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight);
- float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude();
- if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) {
- CColPoint point;
- CEntity* entity;
- if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(),
- vTestedPos, point, entity, true, true, true, true, true, false) ||
- entity == pTestedPed) {
- nCounter += 2;
- if (nCounter > 20) {
- bTargetting = true;
- nCounter = 20;
- }
- }
- }
- }
- }
- }
- UpdateCompareFlag(bTargetting);
- return 0;
- }
- /*
- case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CObject* pTestedObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- script_assert(pTestedObject);
- CEntity* pTarget = pPed->m_pPointGunAt;
- UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject);
- return 0;
- }
- */
- case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
- {
- CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- tmp[i] = tolower(tmp[i]);
- m_nIp += 8;
- CRunningScript* pScript = CTheScripts::pActiveScripts;
- while (pScript) {
- CRunningScript* pNext = pScript->next;
- if (strcmp(pScript->m_abScriptName, tmp) == 0) {
- pScript->RemoveScriptFromList(&CTheScripts::pActiveScripts);
- pScript->AddScriptToList(&CTheScripts::pIdleScripts);
- }
- pScript = pNext;
- }
- return 0;
- }
- case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
- {
- CollectParameters(&m_nIp, 2);
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
- CollectParameters(&m_nIp, 1);
- CMessages::InsertNumberInString(text, ScriptParams[0], -1, -1, -1, -1, -1,
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
- return 0;
- }
- case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
- {
- CollectParameters(&m_nIp, 2);
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
- CollectParameters(&m_nIp, 2);
- CMessages::InsertNumberInString(text, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1,
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
- return 0;
- }
- case COMMAND_FAIL_CURRENT_MISSION:
- CTheScripts::FailCurrentMission = 2;
- return 0;
- case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
- {
- return 0;
-/*
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float range = *(float*)&ScriptParams[3];
- int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
- int16 total;
- CEntity* apEntities[16];
- CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
- CEntity* pClosestEntity = nil;
- float min_dist = 2.0f * range;
- for (int i = 0; i < total; i++) {
- float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
- if (dist < min_dist) {
- min_dist = dist;
- pClosestEntity = apEntities[i];
- }
- }
- if (pClosestEntity && pClosestEntity->IsDummy()) {
- CPopulation::ConvertToRealObject((CDummyObject*)pClosestEntity);
- CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
- pClosestEntity = nil;
- float min_dist = 2.0f * range;
- for (int i = 0; i < total; i++) {
- float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
- if (dist < min_dist) {
- min_dist = dist;
- pClosestEntity = apEntities[i];
- }
- }
- if (pClosestEntity->IsDummy())
- pClosestEntity = nil;
- }
- if (pClosestEntity) {
- script_assert(pClosestEntity->IsObject());
- CObject* pObject = (CObject*)pClosestEntity;
- pObject->ObjectCreatedBy = MISSION_OBJECT;
- ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObject);
- } else {
- ScriptParams[0] = -1;
- }
- StoreParameters(&m_nIp, 1);
- return 0;
-*/
- }
- /*
- case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
- {
- CollectParameters(&m_nIp, 5);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CVector offset = *(CVector*)&ScriptParams[2];
- CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset);
- return 0;
- }
- */
- case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CCarAI::TellOccupantsToLeaveCar(pVehicle);
- return 0;
- }
- case COMMAND_SET_INTERPOLATION_PARAMETERS:
- CollectParameters(&m_nIp, 2);
- TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
- return 0;
- /*
- case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
- {
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float destX = *(float*)&ScriptParams[3];
- float destY = *(float*)&ScriptParams[4];
- int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
- CPathNode* pNode = &ThePaths.m_pathNodes[nid];
- *(CVector*)&ScriptParams[0] = pNode->GetPosition();
- *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, true);
- StoreParameters(&m_nIp, 4);
- return 0;
- }
- case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
- {
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float destX = *(float*)&ScriptParams[3];
- float destY = *(float*)&ScriptParams[4];
- int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
- CPathNode* pNode = &ThePaths.m_pathNodes[nid];
- *(CVector*)&ScriptParams[0] = pNode->GetPosition();
- *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, false);
- StoreParameters(&m_nIp, 4);
- return 0;
- }
- */
- case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
- *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front;
- StoreParameters(&m_nIp, 3);
- return 0;
- case COMMAND_ATTACH_CHAR_TO_CAR:
- {
- CollectParameters(&m_nIp, 8);
- CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- pPed->AttachPedToEntity(pVehicle, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(ScriptParams[6]), (eWeaponType)ScriptParams[7]);
- return 0;
- }
- case COMMAND_DETACH_CHAR_FROM_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (pPed && pPed->m_attachedTo)
- pPed->DettachPedFromEntity();
- return 0;
- }
- case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->AutoPilot.m_bStayInFastLane = !ScriptParams[1];
- return 0;
- }
- case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (pPed)
- pPed->m_lastWepDam = -1;
- else
- debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n");
- return 0;
- }
- case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- if (pVehicle)
- pVehicle->m_nLastWeaponDamage = -1;
- else
- debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n");
- return 0;
- }
- case COMMAND_GET_RANDOM_COP_IN_AREA:
- {
- CollectParameters(&m_nIp, 9);
- int ped_handle = -1;
- CVector pos = FindPlayerCoors();
- float x1 = *(float*)&ScriptParams[0];
- float y1 = *(float*)&ScriptParams[1];
- float x2 = *(float*)&ScriptParams[2];
- float y2 = *(float*)&ScriptParams[3];
- int i = CPools::GetPedPool()->GetSize();
- while (--i && ped_handle == -1) {
- CPed* pPed = CPools::GetPedPool()->GetSlot(i);
- if (!pPed)
- continue;
- if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
- continue;
- if (pPed->m_nPedType != PEDTYPE_COP)
- continue;
- if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]))
- continue;
- if (pPed->CharCreatedBy != RANDOM_CHAR)
- continue;
- if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING && pPed->GetPedState() != PED_ABSEIL)
- continue;
- if (pPed->bRemoveFromWorld)
- continue;
- if (pPed->bFadeOut)
- continue;
- if (pPed->bIsLeader || pPed->m_leader)
- continue;
- if (!pPed->IsWithinArea(x1, y1, x2, y2))
- continue;
- if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
- continue;
- if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
- continue;
- ped_handle = CPools::GetPedPool()->GetIndex(pPed);
- CTheScripts::LastRandomPedId = ped_handle;
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- ++CPopulation::ms_nTotalMissionPeds;
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
- }
- ScriptParams[0] = ped_handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- /*
- case COMMAND_GET_RANDOM_COP_IN_ZONE:
- {
- char zone[KEY_LENGTH_IN_SCRIPT];
- strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
- if (nZone != -1)
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetNavigationZone(nZone);
- int ped_handle = -1;
- CVector pos = FindPlayerCoors();
- int i = CPools::GetPedPool()->GetSize();
- while (--i && ped_handle == -1) {
- CPed* pPed = CPools::GetPedPool()->GetSlot(i);
- if (!pPed)
- continue;
- if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
- continue;
- if (pPed->m_nPedType != PEDTYPE_COP)
- continue;
- if (pPed->CharCreatedBy != RANDOM_CHAR)
- continue;
- if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
- continue;
- if (pPed->bRemoveFromWorld)
- continue;
- if (pPed->bFadeOut)
- continue;
- if (pPed->bIsLeader || pPed->m_leader)
- continue;
- if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
- continue;
- if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
- continue;
- if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
- continue;
- ped_handle = CPools::GetPedPool()->GetIndex(pPed);
- CTheScripts::LastRandomPedId = ped_handle;
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- ++CPopulation::ms_nTotalMissionPeds;
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
- }
- ScriptParams[0] = ped_handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- */
- case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_FLEE_CAR, pVehicle);
- return 0;
- }
- case COMMAND_GET_DRIVER_OF_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CPed* pDriver = pVehicle->pDriver;
- if (pDriver)
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pDriver);
- else
- ScriptParams[0] = -1;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_NUMBER_OF_FOLLOWERS:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pLeader);
- int total = 0;
- int i = CPools::GetPedPool()->GetSize();
- while (--i) {
- CPed* pPed = CPools::GetPedPool()->GetSlot(i);
- if (!pPed)
- continue;
- if (pPed->m_leader == pLeader)
- total++;
- }
- ScriptParams[0] = total;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
- {
- CollectParameters(&m_nIp, 6);
- CVector pos = *(CVector*)&ScriptParams[1];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), ScriptParams[5]);
- return 0;
- }
- case COMMAND_GET_CURRENT_PLAYER_WEAPON:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_CURRENT_CHAR_WEAPON:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
- case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
- case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
- case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
- LocateCharObjectCommand(command, &m_nIp);
- return 0;
- case COMMAND_SET_CAR_TEMP_ACTION:
- {
- CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
- return 0;
- }
- /*
- case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNRIGHT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_CAR_HANDBRAKE_STOP:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKESTRAIGHT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
- return 0;
- }
- */
- case COMMAND_IS_CHAR_ON_ANY_BIKE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
- return 0;
- }
- /*
- case COMMAND_LOCATE_SNIPER_BULLET_2D:
- case COMMAND_LOCATE_SNIPER_BULLET_3D:
- LocateSniperBulletCommand(command, &m_nIp);
- return 0;
- */
- case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
- CollectParameters(&m_nIp, 1);
- ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1;
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_IS_PLAYER_ON_ANY_BIKE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
- return 0;
- }
- /*
- case COMMAND_IS_CHAR_LYING_DOWN:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bFallenDown);
- return 0;
- }
- */
- case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- int pedtype = ScriptParams[1];
- bool can = false;
- for (int i = 0; i < pPed->m_numNearPeds; i++) {
- CPed* pTestPed = pPed->m_nearPeds[i];
- if (pTestPed->m_fHealth <= 0.0f && pTestPed->m_nPedType == pedtype && pPed->OurPedCanSeeThisOne(pTestPed))
- can = true;
- }
- UpdateCompareFlag(can);
- return 0;
- }
- case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
- CollectParameters(&m_nIp, 1);
- CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
- return 0;
- case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
- CollectParameters(&m_nIp, 1);
- CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
- return 0;
- case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->m_ceaseAttackTimer = ScriptParams[1];
- return 0;
- }
- case COMMAND_GET_REMOTE_CONTROLLED_CAR:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle;
- if (pVehicle)
- ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
- else
- ScriptParams[0] = -1;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_IS_PC_VERSION:
- UpdateCompareFlag(true);
- return 0;
- //case COMMAND_REPLAY:
- //case COMMAND_IS_REPLAY_PLAYING:
- case COMMAND_IS_MODEL_AVAILABLE:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
- return 0;
- case COMMAND_SHUT_CHAR_UP:
- CollectParameters(&m_nIp, 2);
- DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(ScriptParams[0]), ScriptParams[1] == 0);
- return 0;
- case COMMAND_SET_ENABLE_RC_DETONATE:
- CollectParameters(&m_nIp, 1);
- CVehicle::bDisableRemoteDetonation = !ScriptParams[0];
- return 0;
- case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->m_nRouteSeed = ScriptParams[1];
- return 0;
- }
- case COMMAND_IS_ANY_PICKUP_AT_COORDS:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, 0.5f));
- return 0;
- }
- case COMMAND_GET_FIRST_PICKUP_COORDS:
- case COMMAND_GET_NEXT_PICKUP_COORDS:
- case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->ClearWeapons();
- return 0;
- }
- case COMMAND_HAS_PLAYER_GOT_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- bool bFound = false;
- for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
- if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) {
- bFound = true;
- break;
- }
- }
- UpdateCompareFlag(bFound);
- return 0;
- }
- //case COMMAND_HAS_CHAR_GOT_WEAPON:
- //case COMMAND_IS_PLAYER_FACING_CHAR:
- case COMMAND_SET_TANK_DETONATE_CARS:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1];
- return 0;
- }
- case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
- {
- CollectParameters(&m_nIp, 1);
- CPad* pPad = CPad::GetPad(ScriptParams[0]);
- ScriptParams[0] = pPad->NewState.LeftStickX;
- ScriptParams[1] = pPad->NewState.LeftStickY;
- ScriptParams[2] = pPad->NewState.RightStickX;
- ScriptParams[3] = pPad->NewState.RightStickY;
- StoreParameters(&m_nIp, 4);
- return 0;
- }
- case COMMAND_IS_CAR_ON_FIRE:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- bool bOnFire = false;
- if (pVehicle->m_pCarFire)
- bOnFire = true;
- if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE)
- bOnFire = true;
- if (pVehicle->m_fHealth < 250.0f)
- bOnFire = true;
- UpdateCompareFlag(bOnFire);
- return 0;
- }
- case COMMAND_IS_CAR_TYRE_BURST:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- bool bIsBurst = false;
- CBike* pBike = (CBike*)pVehicle;
- if (pVehicle->IsBike()) {
- if (ScriptParams[1] == 4) {
- for (int i = 0; i < 2; i++) {
- if (pBike->m_wheelStatus[i] == WHEEL_STATUS_BURST)
- bIsBurst = true;
- }
- }
- else {
- if (ScriptParams[1] == 2)
- ScriptParams[1] = 0;
- if (ScriptParams[1] == 3)
- ScriptParams[1] = 1;
- bIsBurst = pBike->m_wheelStatus[ScriptParams[1]] == WHEEL_STATUS_BURST;
- }
- }
- else {
- CAutomobile* pCar = (CAutomobile*)pVehicle;
- if (ScriptParams[1] == 4) {
- for (int i = 0; i < 4; i++) {
- if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST)
- bIsBurst = true;
- }
- }
- else
- bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST);
- }
- UpdateCompareFlag(bIsBurst);
- return 0;
- }
- //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
- //case COMMAND_SET_CAR_WAIT:
- //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
- //case COMMAND_IS_PLAYER_FOOT_DOWN:
- //case COMMAND_IS_CHAR_FOOT_DOWN:
- case COMMAND_INITIALISE_OBJECT_PATH: {
- CollectParameters(&m_nIp, 2);
- int32 counter = 0;
- while (counter < 3 && CScriptPaths::aArray[counter].m_state != SCRIPT_PATH_DISABLED) {
- counter++;
- }
- CScriptPaths::aArray[counter].InitialiseOne(ScriptParams[0], *(float*)&ScriptParams[1]);
- ScriptParams[0] = counter;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_START_OBJECT_ON_PATH:
- {
- CollectParameters(&m_nIp, 2);
- CObject *pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- assert(pObj);
- CScriptPaths::aArray[ScriptParams[1]].SetObjectToControl(pObj);
- return 0;
- }
- case COMMAND_SET_OBJECT_PATH_SPEED:
- {
- CollectParameters(&m_nIp, 2);
- CScriptPaths::aArray[ScriptParams[0]].m_fSpeed = *(float*)&ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_OBJECT_PATH_POSITION:
- {
- CollectParameters(&m_nIp, 2);
- CScriptPaths::aArray[ScriptParams[0]].m_fPosition = *(float*)&ScriptParams[1];
- return 0;
- }
- //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
- case COMMAND_CLEAR_OBJECT_PATH:
- {
- CollectParameters(&m_nIp, 1);
- CScriptPaths::aArray[ScriptParams[0]].Clear();
- return 0;
- }
- case COMMAND_HELI_GOTO_COORDS:
- {
- CollectParameters(&m_nIp, 5);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
- ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
- return 0;
- }
- case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr == ScriptParams[0]);
- return 0;
- }
- case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr == ScriptParams[0]);
- return 0;
- }
- case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
- {
- CollectParameters(&m_nIp, 1);
- CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CVector pos;
- pTarget->CreateDeadPedPickupCoors(&pos.x, &pos.y, &pos.z);
- *(CVector*)&ScriptParams[0] = pos;
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_CREATE_PROTECTION_PICKUP:
- {
- CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_IS_CHAR_IN_ANY_BOAT:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
- return 0;
- }
- case COMMAND_IS_PLAYER_IN_ANY_BOAT:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
- return 0;
- }
- case COMMAND_IS_CHAR_IN_ANY_HELI:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
- return 0;
- }
- case COMMAND_IS_PLAYER_IN_ANY_HELI:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
- return 0;
- }
- case COMMAND_IS_CHAR_IN_ANY_PLANE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
- return 0;
- }
- case COMMAND_IS_PLAYER_IN_ANY_PLANE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
- return 0;
- }
- case COMMAND_IS_CHAR_IN_WATER:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(pPed && pPed->bIsInWater);
- return 0;
- }
- case COMMAND_SET_VAR_INT_TO_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- CollectParameters(&m_nIp, 1);
- *ptr = ScriptParams[0];
- return 0;
- }
- case COMMAND_SET_LVAR_INT_TO_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- CollectParameters(&m_nIp, 1);
- *ptr = ScriptParams[0];
- return 0;
- }
- default:
- script_assert(0);
- }
- return -1;
-}
-
-
-int8 CRunningScript::ProcessCommands1200To1299(int32 command)
-{
- switch (command) {
- case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr > ScriptParams[0]);
- return 0;
- }
- case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr > ScriptParams[0]);
- return 0;
- }
- case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
- {
- CollectParameters(&m_nIp, 1);
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- UpdateCompareFlag(ScriptParams[0] > *ptr);
- return 0;
- }
- case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
- {
- CollectParameters(&m_nIp, 1);
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- UpdateCompareFlag(ScriptParams[0] > *ptr);
- return 0;
- }
- case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr >= ScriptParams[0]);
- return 0;
- }
- case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
- {
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr >= ScriptParams[0]);
- return 0;
- }
- case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
- {
- CollectParameters(&m_nIp, 1);
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- UpdateCompareFlag(ScriptParams[0] >= *ptr);
- return 0;
- }
- case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
- {
- CollectParameters(&m_nIp, 1);
- int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- UpdateCompareFlag(ScriptParams[0] >= *ptr);
- return 0;
- }
- case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- ScriptParams[0] = pPed->GetWeapon(ScriptParams[1]).m_eWeaponType;
- ScriptParams[1] = pPed->GetWeapon(ScriptParams[1]).m_nAmmoTotal;
- ScriptParams[2] = CPickups::ModelForWeapon((eWeaponType)ScriptParams[0]);
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
- {
- CollectParameters(&m_nIp, 5);
- int node1, node2;
- float angle;
- ThePaths.FindNodePairClosestToCoors(*(CVector*)&ScriptParams[0], PATH_CAR, &node1, &node2, &angle,
- *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], true, true);
- if (node1 == -1) {
- for (int i = 0; i < 7; i++)
- ScriptParams[i] = 0;
- }
- else {
- *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(node1);
- *(CVector*)&ScriptParams[3] = ThePaths.FindNodeCoorsForScript(node2);
- *(float*)&ScriptParams[6] = angle;
- }
- StoreParameters(&m_nIp, 7);
- return 0;
- }
- case COMMAND_SET_CAR_FORWARD_SPEED:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED;
- pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed);
- if (pVehicle->IsRealHeli() && pVehicle->IsCar())
- ((CAutomobile*)pVehicle)->m_aWheelSpeed[1] = 0.22f;
- return 0;
- }
- case COMMAND_SET_AREA_VISIBLE:
- CollectParameters(&m_nIp, 1);
- CGame::currArea = ScriptParams[0];
- CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]);
- return 0;
- case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
- {
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CCutsceneMgr::SetCutsceneAnimToLoop(key);
- return 0;
- }
- case COMMAND_MARK_CAR_AS_CONVOY_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bPartOfConvoy = ScriptParams[1];
- return 0;
- }
- case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
- {
- CollectParameters(&m_nIp, 1);
- CWorld::Players[ScriptParams[0]].m_nHavocLevel = 0;
- return 0;
- }
- case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
- {
- CollectParameters(&m_nIp, 1);
- ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nHavocLevel;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_CREATE_SCRIPT_ROADBLOCK:
- {
- CollectParameters(&m_nIp, 6);
- CRoadBlocks::RegisterScriptRoadBlock(*(CVector*)&ScriptParams[0], *(CVector*)&ScriptParams[3]);
- return 0;
- }
- case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
- {
- CRoadBlocks::ClearScriptRoadBlocks();
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTargetPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING, pTargetPed);
- return 0;
- }
- //case COMMAND_IS_PICKUP_IN_ZONE:
- case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
- {
- CollectParameters(&m_nIp, 4);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector result = Multiply3x3(pPed->GetMatrix(), *(CVector*)&ScriptParams[1]) + pPed->GetPosition();
- *(CVector*)&ScriptParams[0] = result;
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- bool result = false;
- if (pPed->bHasBeenPhotographed) {
- result = true;
- pPed->bHasBeenPhotographed = false;
- }
- UpdateCompareFlag(result);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTargetPed);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_AIM_GUN_AT, pTargetPed);
- return 0;
- }
- case COMMAND_SWITCH_SECURITY_CAMERA:
- {
- CollectParameters(&m_nIp, 1);
- CSpecialFX::bVideoCam = ScriptParams[0] != 0;
- return 0;
- }
- //case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
- case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE));
- return 0;
- }
- //case COMMAND_HAS_SONY_CD_BEEN_READ:
- //case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
- //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
- //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
- case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[3]);
- ScriptParams[0] = id;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
- CollectParameters(&m_nIp, 1);
- CStats::MoneySpentOnFashion(ScriptParams[0]);
- return 0;
-
- case COMMAND_SET_HELI_ORIENTATION:
- {
- CollectParameters(&m_nIp, 2);
- CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
- float fAngle = DEGTORAD(*(float*)&ScriptParams[1] - 90.0f);
- while (fAngle < 0.0f)
- fAngle += TWOPI;
- while (fAngle > TWOPI)
- fAngle -= TWOPI;
- pHeli->SetHeliOrientation(fAngle);
- return 0;
- }
- case COMMAND_CLEAR_HELI_ORIENTATION:
- {
- CollectParameters(&m_nIp, 1);
- CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
- pHeli->ClearHeliOrientation();
- return 0;
- }
- case COMMAND_PLANE_GOTO_COORDS:
- {
- CollectParameters(&m_nIp, 5);
- CAutomobile* pPlane = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pPlane && pPlane->IsCar() && pPlane->IsRealPlane());
- pPlane->TellPlaneToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
- return 0;
- }
- case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(ThePaths.FindNthNodeClosestToCoors(pos, 0, 999999.9f, true, true, ScriptParams[3] - 1));
- StoreParameters(&m_nIp, 3);
- return 0;
- }
- //case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
- case COMMAND_DRAW_WEAPONSHOP_CORONA:
- {
- CollectParameters(&m_nIp, 9);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3],
- 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f, false, 0.2f);
- return 0;
- }
- case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle::bDisableRemoteDetonationOnContact = (ScriptParams[0] == 0);
- return 0;
- }
- case COMMAND_FREEZE_CHAR_POSITION:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bIsFrozen = ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_CHAR_DROWNS_IN_WATER:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bDrownsInWater = ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->bUseCollisionRecords = ScriptParams[1];
- return 0;
- }
- case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- UpdateCompareFlag(pObject->m_nCollisionRecords != 0);
- return 0;
- }
- case COMMAND_REMOVE_RC_BUGGY:
- {
- CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(false);
- return 0;
- }
- //case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
- case COMMAND_GET_CHAR_ARMOUR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- ScriptParams[0] = pPed->m_fArmour;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- //case COMMAND_SET_CHAR_ARMOUR:
- case COMMAND_SET_HELI_STABILISER:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bHeliMinimumTilt = ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->AutoPilot.m_nSwitchDistance = ScriptParams[1];
- return 0;
- }
- case COMMAND_POP_CAR_BOOT:
- {
- CollectParameters(&m_nIp, 1);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pCar&& pCar->IsCar());
- pCar->PopBoot();
- return 0;
- }
- case COMMAND_SHUT_PLAYER_UP:
- {
- CollectParameters(&m_nIp, 2);
- DMAudio.ShutUpPlayerTalking(!!ScriptParams[1]);
- return 0;
- }
- case COMMAND_SET_PLAYER_MOOD:
- {
- CollectParameters(&m_nIp, 3);
- DMAudio.SetPlayersMood(ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- case COMMAND_REQUEST_COLLISION:
- {
- CollectParameters(&m_nIp, 2);
- CVector2D pos;
- pos.x = *(float*)&ScriptParams[0];
- pos.y = *(float*)&ScriptParams[1];
- CColStore::RequestCollision(pos);
- return 0;
- }
- case COMMAND_LOCATE_OBJECT_2D:
- case COMMAND_LOCATE_OBJECT_3D:
- LocateObjectCommand(command, &m_nIp);
- return 0;
- case COMMAND_IS_OBJECT_IN_WATER:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- UpdateCompareFlag(pObject->bIsInWater);
- return 0;
- }
- //case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
- case COMMAND_IS_OBJECT_IN_AREA_2D:
- case COMMAND_IS_OBJECT_IN_AREA_3D:
- ObjectInAreaCheckCommand(command, &m_nIp);
- return 0;
- case COMMAND_SET_CHAR_CROUCH:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (ScriptParams[1]) {
- pPed->bIsDucking = true;
- pPed->SetDuck(ScriptParams[2], true);
- }
- else {
- pPed->ClearDuck(true);
- pPed->bIsDucking = false;
- }
- return 0;
- }
- case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
- {
- char label[12];
- int16 carDensities[CCarCtrl::NUM_CAR_CLASSES] = { 0 };
- int16 boatDensities[CCarCtrl::NUM_BOAT_CLASSES] = { 0 };
- int i;
-
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 12);
- for (i = 0; i < CCarCtrl::NUM_CAR_CLASSES; i++)
- carDensities[i] = ScriptParams[i + 1];
- for (i = 0; i < CCarCtrl::NUM_BOAT_CLASSES; i++)
- boatDensities[i] = ScriptParams[i + 1 + CCarCtrl::NUM_CAR_CLASSES];
- int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
- if (zone < 0) {
- debug("Couldn't find zone - %s\n", label);
- return 0;
- }
- while (zone >= 0) {
- CTheZones::SetZoneCivilianCarInfo(zone, ScriptParams[0], carDensities, boatDensities);
- zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
- }
- return 0;
- }
- case COMMAND_REQUEST_ANIMATION:
- {
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex(key), STREAMFLAGS_SCRIPTOWNED);
- return 0;
- }
- case COMMAND_HAS_ANIMATION_LOADED:
- {
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- UpdateCompareFlag(CAnimManager::GetAnimationBlock(key)->isLoaded);
- return 0;
- }
- case COMMAND_REMOVE_ANIMATION:
- {
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex(key));
- return 0;
- }
- case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bIsStaticWaitingForCollision);
- return 0;
- }
- case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- UpdateCompareFlag(pVehicle->bIsStaticWaitingForCollision);
- return 0;
- }
- case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
- {
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- UpdateCompareFlag(pObject->bIsStaticWaitingForCollision);
- return 0;
- }
- case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- pPed->PedShuffle();
- return 0;
- }
- case COMMAND_ATTACH_CHAR_TO_OBJECT:
- {
- CollectParameters(&m_nIp, 8);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- pPed->AttachPedToEntity(pObject, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(ScriptParams[6]), (eWeaponType)ScriptParams[7]);
- return 0;
- }
- case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bIsPlayerFriend = ScriptParams[2];
- return 0;
- }
- //case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
- case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
- {
- char onscreen_str[12];
- script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
- uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
- CollectParameters(&m_nIp, 2);
- wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
- strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, ScriptParams[1] - 1);
- return 0;
- }
- case COMMAND_ADD_SET_PIECE:
- {
- CollectParameters(&m_nIp, 13);
- CSetPieces::AddOne(ScriptParams[0],
- *(CVector2D*)&ScriptParams[1], *(CVector2D*)&ScriptParams[3],
- *(CVector2D*)&ScriptParams[5], *(CVector2D*)&ScriptParams[7],
- *(CVector2D*)&ScriptParams[9], *(CVector2D*)&ScriptParams[11]);
- return 0;
- }
- case COMMAND_SET_EXTRA_COLOURS:
- {
- CollectParameters(&m_nIp, 2);
- CTimeCycle::StartExtraColour(ScriptParams[0]-1, ScriptParams[1] != 0);
- return 0;
- }
- case COMMAND_CLEAR_EXTRA_COLOURS:
- {
- CollectParameters(&m_nIp, 1);
- CTimeCycle::StopExtraColour(ScriptParams[0]);
- return 0;
- }
- //case COMMAND_CLOSE_CAR_BOOT:
- case COMMAND_GET_WHEELIE_STATS:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels;
- ScriptParams[1] = *(int*)&pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
- ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie;
- ScriptParams[3] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
- ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie;
- ScriptParams[5] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
- StoreParameters(&m_nIp, 6);
- pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0;
- pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f;
- pPlayerInfo->m_nLastTimeSpentOnWheelie = 0;
- pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0.0f;
- pPlayerInfo->m_nLastTimeSpentOnStoppie = 0;
- pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0.0f;
- return 0;
- }
- //case COMMAND_DISARM_CHAR:
- case COMMAND_BURST_CAR_TYRE:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- if (pVehicle->IsBike()) {
- if (ScriptParams[1] == 2)
- ScriptParams[1] = 0;
- else if (ScriptParams[1] == 3)
- ScriptParams[1] = 1;
- pVehicle->BurstTyre(ScriptParams[1], true);
- }
- else {
- pVehicle->BurstTyre(ScriptParams[1], true);
- }
- return 0;
- }
- case COMMAND_IS_CHAR_OBJ_NO_OBJ:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->m_prevObjective == OBJECTIVE_NONE && pPed->m_objective == OBJECTIVE_NONE);
- return 0;
- }
- case COMMAND_IS_PLAYER_WEARING:
- {
- CollectParameters(&m_nIp, 1);
- char key[12];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
- key[i] = tolower(key[i]);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0);
- return 0;
- }
- case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_bDriveByAllowed = ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector pos;
- pos.x = *(float*)&ScriptParams[1];
- pos.y = *(float*)&ScriptParams[2];
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_SPRINT_TO_AREA, pos);
- return 0;
- }
- case COMMAND_CREATE_SWAT_ROPE:
- {
- CollectParameters(&m_nIp, 3);
- CRopes::CreateRopeWithSwatComingDown(*(CVector*)&ScriptParams[0]);
- return 0;
- }
- //case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
- //case COMMAND_GET_NEAREST_TYRE_TO_POINT:
- case COMMAND_SET_CAR_MODEL_COMPONENTS:
- {
- CollectParameters(&m_nIp, 3);
- CVehicleModelInfo::SetComponentsToUse(ScriptParams[1], ScriptParams[2]);
- return 0;
- }
- case COMMAND_SWITCH_LIFT_CAMERA:
- {
- CollectParameters(&m_nIp, 1);
- CSpecialFX::bLiftCam = ScriptParams[0] != 0;
- return 0;
- }
- case COMMAND_CLOSE_ALL_CAR_DOORS:
- {
- CollectParameters(&m_nIp, 1);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pCar&& pCar->IsCar());
- pCar->CloseAllDoors();
- return 0;
- }
- case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
- {
- CollectParameters(&m_nIp, 4);
- *(float*)&ScriptParams[0] = (*(CVector2D*)&ScriptParams[0] - *(CVector2D*)&ScriptParams[2]).Magnitude();
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
- {
- CollectParameters(&m_nIp, 6);
- *(float*)&ScriptParams[0] = (*(CVector*)&ScriptParams[0] - *(CVector*)&ScriptParams[3]).Magnitude();
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
- {
- CollectParameters(&m_nIp, 1);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pCar && pCar->IsCar());
- pCar->PopBootUsingPhysics();
- return 0;
- }
- //case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
- case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE);
- return 0;
- }
- case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- return 0;
- }
- //case COMMAND_GET_MAX_WANTED_LEVEL:
- case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
- {
- CollectParameters(&m_nIp, 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3], 4));
- return 0;
- }
- //case COMMAND_PRINT_HELP_WITH_NUMBER:
- case COMMAND_PRINT_HELP_FOREVER:
- {
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CHud::SetHelpMessage(text, false, true);
- return 0;
- }
- //case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands1300To1399(int32 command)
-{
- switch (command) {
- case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
- {
- CollectParameters(&m_nIp, 3);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pTarget);
- uint8 flag = 1 << (uint8)ScriptParams[1];
- if (ScriptParams[2])
- pTarget->m_gangFlags |= flag;
- else
- pTarget->m_gangFlags &= ~flag;
-
- return 0;
- }
- case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
- return 0;
- //case COMMAND_IS_MISSION_AUDIO_PLAYING:
- case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
- {
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- // TheText.Get(key);
- CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- // TheText.Get(key);
- CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, key);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_FREEZE_CAR_POSITION:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bIsFrozen = ScriptParams[1];
- return 0;
- }
- case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- bool result = false;
- if (pPed) {
- if (pPed->m_lastDamEntity) {
- if (pPed->m_lastDamEntity == pTestedPed)
- result = true;
- if (pTestedPed->bInVehicle && pPed->m_lastDamEntity == pTestedPed->m_pMyVehicle)
- result = true;
- }
- }else
- debug("HAS_CHAR_BEEN_DAMAGED_BY_CHAR - First character doesn't exist\n");
- UpdateCompareFlag(result);
- return 0;
- }
- //case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
- //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
- //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
- //case COMMAND_GET_RADIO_CHANNEL:
- //case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
- //case COMMAND_IS_CAR_DROWNING_IN_WATER:
- case COMMAND_IS_CHAR_DROWNING_IN_WATER:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(pPed && pPed->bIsDrowning);
- return 0;
- }
- case COMMAND_DISABLE_CUTSCENE_SHADOWS:
- {
- CCutsceneMgr::DisableCutsceneShadows();
- return 0;
- }
- case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
- {
- CollectParameters(&m_nIp, 3);
-
- bool shattered = false;
- if ( CGlass::HasGlassBeenShatteredAtCoors(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]) )
- shattered = true;
-
- UpdateCompareFlag(shattered);
- return 0;
- }
- case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
- {
- CollectParameters(&m_nIp, 3);
- CCutsceneMgr::AttachObjectToBone(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetObjectPool()->GetAt(ScriptParams[1]), ScriptParams[2]);
- return 0;
- }
- case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
- {
- CollectParameters(&m_nIp, 2);
- CObject *obj1 = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- CObject *obj2 = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
-
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
-
- CCutsceneMgr::AttachObjectToFrame(obj1, obj2, key);
- return 0;
- }
- case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bStayInCarOnJack = ScriptParams[1];
- return 0;
- }
- //case COMMAND_IS_MISSION_AUDIO_LOADING:
- case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
- CollectParameters(&m_nIp, 1);
- CStats::MoneySpentOnWeapons(ScriptParams[0]);
- return 0;
- case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
- CollectParameters(&m_nIp, 1);
- CStats::MoneySpentOnProperty(ScriptParams[0]);
- return 0;
- //case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
- case COMMAND_SET_CHAR_ANSWERING_MOBILE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (ScriptParams[1])
- pPed->SetAnswerMobile();
- else
- pPed->ClearAnswerMobile();
- return 0;
- }
- case COMMAND_SET_PLAYER_DRUNKENNESS:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_pPed->m_nDrunkenness = ScriptParams[1];
- pPlayerInfo->m_pPed->m_nFadeDrunkenness = 0;
- if (pPlayerInfo->m_pPed->m_nDrunkenness == 0)
- CMBlur::ClearDrunkBlur();
- return 0;
- }
- //case COMMAND_GET_PLAYER_DRUNKENNESS:
- //case COMMAND_SET_PLAYER_DRUG_LEVEL:
- //case COMMAND_GET_PLAYER_DRUG_LEVEL:
- //case COMMAND_ADD_LOAN_SHARK_VISITS:
- case COMMAND_ADD_STORES_KNOCKED_OFF:
- CollectParameters(&m_nIp, 1);
- CStats::NumOfStoresKnockedOff(ScriptParams[0]);
- return 0;
- //case COMMAND_ADD_MOVIE_STUNTS:
- case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
- CollectParameters(&m_nIp, 1);
- CStats::NumOfAssassinations(ScriptParams[0]);
- return 0;
- case COMMAND_ADD_PIZZAS_DELIVERED:
- CollectParameters(&m_nIp, 1);
- CStats::NumOfPizzasDelivered(ScriptParams[0]);
- return 0;
- //case COMMAND_ADD_GARBAGE_PICKUPS:
- case COMMAND_ADD_ICE_CREAMS_SOLD:
- CollectParameters(&m_nIp, 1);
- CStats::NumOfIceCreamSold(ScriptParams[0]);
- return 0;
- //case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
- //case COMMAND_ADD_SHOOTING_RANGE_RANK:
- //case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
- //case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
- //case COMMAND_SET_LARGEST_GAMBLING_WIN:
- case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bDontFight = !ScriptParams[1];
- return 0;
- }
- case COMMAND_CLEAR_CHAR_WAIT_STATE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->ClearWaitState();
- return 0;
- }
- case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
- {
- CollectParameters(&m_nIp, 5);
- int handle = -1;
- uint32 i = CPools::GetVehiclePool()->GetSize();
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float supX = *(float*)&ScriptParams[2];
- float supY = *(float*)&ScriptParams[3];
- while (i--) {
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
- if (!pVehicle)
- continue;
- if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
- continue;
- if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
- continue;
- if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
- continue;
- if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
- continue;
- handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
- }
- ScriptParams[0] = handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CAN_BURST_CAR_TYRES:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- pVehicle->bTyresDontBurst = !ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_PLAYER_AUTO_AIM:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- pPed->bDoomAim = ScriptParams[1];
- return 0;
- }
- case COMMAND_FIRE_HUNTER_GUN:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nGunFiringTime + 150) {
- CWeapon gun(WEAPONTYPE_HELICANNON, 5000);
- CVector worldGunPos = (pVehicle->GetMatrix() * vecHunterGunPos) + (CTimer::GetTimeStep() * pVehicle->m_vecMoveSpeed);
- gun.FireInstantHit(pVehicle, &worldGunPos);
- gun.AddGunshell(pVehicle, worldGunPos, CVector2D(0.f, 0.1f), 0.025f);
- DMAudio.PlayOneShot(pVehicle->m_audioEntityId, SOUND_WEAPON_SHOT_FIRED, 0.f);
- pVehicle->m_nGunFiringTime = CTimer::GetTimeInMilliseconds();
- }
- return 0;
- }
- case COMMAND_SET_PROPERTY_AS_OWNED:
- CollectParameters(&m_nIp, 1);
- CStats::AddPropertyAsOwned(ScriptParams[0]);
- return 0;
- case COMMAND_ADD_BLOOD_RING_KILLS:
- CollectParameters(&m_nIp, 1);
- CStats::AddNumBloodRingKills(ScriptParams[0]);
- return 0;
- case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
- CollectParameters(&m_nIp, 1);
- CStats::LongestTimeInBloodRing(ScriptParams[0]);
- return 0;
- case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
- {
- CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
- return 0;
- }
- case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- CPhysical* pTestedEntity = pPed;
- if (pPed->bInVehicle && pPed->m_pMyVehicle)
- pTestedEntity = pPed->m_pMyVehicle;
- UpdateCompareFlag(pTestedEntity->GetHasCollidedWith(pVehicle));
- return 0;
- }
- //case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
- case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
- {
- CollectParameters(&m_nIp, 6);
- CVector d1 = CWorld::Players[ScriptParams[0]].GetPos() - *(CVector*)&ScriptParams[1];
- CVector d2 = CWorld::Players[ScriptParams[0]].GetPos() + *(CVector*)&ScriptParams[1];
- int i = CPools::GetPedPool()->GetSize();
- bool result = false;
- while (i--) {
- CPed* pPed = CPools::GetPedPool()->GetSlot(i);
- if (!pPed)
- continue;
- if (ScriptParams[4] != pPed->GetModelIndex() && ScriptParams[5] != pPed->GetModelIndex())
- continue;
- if (pPed->IsWithinArea(d1.x, d1.y, d1.z, d2.x, d2.y, d2.z))
- result = true;
- }
- UpdateCompareFlag(result);
- return 0;
- }
- case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (pPed->GetPedState() == PED_FOLLOW_PATH) {
- pPed->RestorePreviousState();
- pPed->ClearFollowPath();
- }
- return 0;
- }
- case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bCanBeShotInVehicle = ScriptParams[1];
- return 0;
- }
- case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
- {
- CollectParameters(&m_nIp, 2);
- CCutsceneMgr::AttachObjectToParent(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetVehiclePool()->GetAt(ScriptParams[1]));
- return 0;
- }
- case COMMAND_LOAD_MISSION_TEXT:
- {
- char key[8];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- TheText.LoadMissionText(key);
- return 0;
- }
- case COMMAND_SET_TONIGHTS_EVENT:
- {
- CollectParameters(&m_nIp, 1);
- CScrollBar::TonightsEvent = ScriptParams[0];
- return 0;
- }
- case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (pPed)
- pPed->m_lastDamEntity = nil;
- else
- debug("CLEAR_CHAR_LAST_DAMAGE_ENTITY - Character doesn't exist\n");
- return 0;
- }
- //case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
- case COMMAND_FREEZE_OBJECT_POSITION:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->bIsFrozen = ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::bPlayerHasMetDebbieHarry = ScriptParams[0];
- return 0;
- }
- case COMMAND_SET_RIOT_INTENSITY:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::RiotIntensity = ScriptParams[0];
- return 0;
- }
- //case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
- //case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
- //case COMMAND_REMOVE_WEAPON_FROM_CHAR:
- case COMMAND_SET_UP_TAXI_SHORTCUT:
- {
- CollectParameters(&m_nIp, 8);
- CGameLogic::SetUpShortCut(
- *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3],
- *(CVector*)&ScriptParams[4], *(float*)&ScriptParams[7]);
- return 0;
- }
- case COMMAND_CLEAR_TAXI_SHORTCUT:
- CGameLogic::ClearShortCut();
- return 0;
- //case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
- //case COMMAND_GET_CLOSEST_WATER_NODE:
- case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
- CollectParameters(&m_nIp, 1);
- CStats::PamphletMissionPassed = ScriptParams[0];
- return 0;
- case COMMAND_CREATE_CLOTHES_PICKUP:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]);
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- //case COMMAND_CHANGE_BLIP_THRESHOLD:
- case COMMAND_MAKE_PLAYER_FIRE_PROOF:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_bFireproof = ScriptParams[1];
- return 0;
- }
- case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_nMaxHealth += ScriptParams[1];
- pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth;
- return 0;
- }
- case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
- {
- CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_nMaxArmour += ScriptParams[1];
- pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour;
- return 0;
- }
- case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- CPed* pPed = CPopulation::AddPedInCar(pVehicle, true);
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- pPed->bAllowMedicsToReviveMe = false;
- pPed->bIsPlayerFriend = false;
- if (pVehicle->bIsBus)
- pPed->bRenderPedInCar = false;
- pPed->SetPosition(pVehicle->GetPosition());
- pPed->SetOrientation(0.0f, 0.0f, 0.0f);
- pPed->SetPedState(PED_DRIVING);
- pPed->m_pMyVehicle = pVehicle;
- pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
- pVehicle->pDriver = pPed;
- pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver);
- pPed->bInVehicle = true;
- pVehicle->SetStatus(STATUS_PHYSICS);
- if (pVehicle->m_vehType == VEHICLE_TYPE_BOAT)
- pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
- pVehicle->bEngineOn = true;
- pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
- CPopulation::ms_nTotalMissionPeds++;
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
- StoreParameters(&m_nIp, 1);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
- return 0;
- }
- case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- CPed* pPed = CPopulation::AddPedInCar(pVehicle, false);
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- pPed->bAllowMedicsToReviveMe = false;
- pPed->bIsPlayerFriend = false;
- if (pVehicle->bIsBus)
- pPed->bRenderPedInCar = false;
- pPed->SetPosition(pVehicle->GetPosition());
- pPed->SetOrientation(0.0f, 0.0f, 0.0f);
- CPopulation::ms_nTotalMissionPeds++;
- pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
- if (ScriptParams[1] >= 0)
- pVehicle->AddPassenger(pPed, ScriptParams[1]);
- else
- pVehicle->AddPassenger(pPed);
-
- pPed->m_pMyVehicle = pVehicle;
- pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
- pPed->bInVehicle = true;
- pPed->SetPedState(PED_DRIVING);
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
- StoreParameters(&m_nIp, 1);
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
- return 0;
- }
- case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bIgnoreThreatsBehindObjects = ScriptParams[1];
- return 0;
- }
- case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- if (pPed->bInVehicle) {
- if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType) {
- if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_nAmmoTotal < ScriptParams[1])
- pPed->SetAmmo(pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType, ScriptParams[1]);
- }
- else {
- pPed->GiveWeapon(WEAPONTYPE_UZI, ScriptParams[1], true);
- if (pPed->m_storedWeapon == WEAPONTYPE_UNIDENTIFIED)
- pPed->m_storedWeapon = pPed->GetWeapon()->m_eWeaponType;
- pPed->SetCurrentWeapon(WEAPONTYPE_UZI);
- }
- }
- return 0;
- }
- case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
- {
- CollectParameters(&m_nIp, 1);
- CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
- pHeli->bHeliDestroyed = true;
- return 0;
- }
- case COMMAND_ADD_EXPLOSION_NO_SOUND:
- {
- CollectParameters(&m_nIp, 4);
- CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0, false);
- return 0;
- }
- case COMMAND_SET_OBJECT_AREA_VISIBLE:
- {
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- pObject->m_area = ScriptParams[1];
- return 0;
- }
- //case COMMAND_WAS_VEHICLE_EVER_POLICE:
- case COMMAND_SET_CHAR_NEVER_TARGETTED:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bNeverEverTargetThisPed = ScriptParams[1];
- return 0;
- }
- case COMMAND_LOAD_UNCOMPRESSED_ANIM:
- {
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CCutsceneMgr::LoadAnimationUncompressed(key);
- return 0;
- }
- case COMMAND_WAS_CUTSCENE_SKIPPED:
- {
- UpdateCompareFlag(CCutsceneMgr::WasCutsceneSkipped());
- return 0;
- }
- case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bCrouchWhenScared = true;
- return 0;
- }
- case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle &&
- pPed->m_pMyVehicle->IsLawEnforcementVehicle() &&
- pPed->m_pMyVehicle->GetModelIndex() != MI_PREDATOR);
- return 0;
- }
- case COMMAND_DOES_CHAR_EXIST:
- CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CPools::GetPedPool()->GetAt(ScriptParams[0]) != 0);
- return 0;
- //case COMMAND_DOES_VEHICLE_EXIST:
- //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
- case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
- {
- CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[3]);
- ScriptParams[0] = id;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_IS_CHAR_STUCK:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->m_nWaitState == WAITSTATE_STUCK);
- return 0;
- }
- case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle::bAllTaxisHaveNitro = ScriptParams[0] != 0;
- return 0;
- }
- case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (ScriptParams[1]) {
- pPed->bKindaStayInSamePlace = true;
- pPed->bStopAndShoot = true;
- }
- else {
- pPed->bKindaStayInSamePlace = false;
- pPed->bStopAndShoot = false;
- }
- pPed->m_nLastPedState = PED_NONE;
- return 0;
- }
- case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- if (ScriptParams[1]) {
- pVehicle->bIsFrozen = true;
- pVehicle->bInfiniteMass = true;
- if (m_bIsMissionScript) {
- CWorld::Remove(pVehicle);
- pVehicle->bIsStaticWaitingForCollision = true;
- CWorld::Add(pVehicle);
- }
- }
- else {
- pVehicle->bIsFrozen = false;
- pVehicle->bInfiniteMass = false;
- }
- return 0;
- }
- //case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
- //case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
- //case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
- default:
- script_assert(0);
- }
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands1400To1499(int32 command)
-{
- switch (command) {
- case COMMAND_REGISTER_VIGILANTE_LEVEL:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterLevelVigilanteMission(ScriptParams[0]);
- return 0;
- case COMMAND_CLEAR_ALL_CHAR_ANIMS:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (!pPed->bInVehicle) {
- pPed->m_pVehicleAnim = nil;
- pPed->RestartNonPartialAnims();
- RpAnimBlendClumpRemoveAllAssociations(pPed->GetClump());
- pPed->SetPedState(PED_IDLE);
- pPed->SetMoveState(PEDMOVE_STILL);
- pPed->m_nLastPedState = PED_NONE;
- pPed->ClearAimFlag();
- pPed->ClearLookFlag();
- pPed->bIsPointingGunAt = false;
- if (pPed->IsPlayer())
- ((CPlayerPed*)pPed)->m_fMoveSpeed = 0.0f;
- else
- pPed->m_nStoredMoveState = PEDMOVE_STILL;
- CAnimManager::AddAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE);
- pPed->bIsPedDieAnimPlaying = false;
- }
- return 0;
- }
- case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
- CollectParameters(&m_nIp, 2);
- CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]);
- break;
- case COMMAND_WANTED_STARS_ARE_FLASHING:
- {
- CWanted *pWanted = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted;
- UpdateCompareFlag(pWanted->m_nMinWantedLevel - pWanted->m_nWantedLevel > 0);
- return 0;
- }
- case COMMAND_SET_ALLOW_HURRICANES:
- CollectParameters(&m_nIp, 1);
- CStats::NoMoreHurricanes = ScriptParams[0];
- return 0;
- case COMMAND_PLAY_ANNOUNCEMENT:
- {
- CollectParameters(&m_nIp, 1);
- DMAudio.PlayRadioAnnouncement(ScriptParams[0] + STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED);
- return 0;
- }
- case COMMAND_SET_PLAYER_IS_IN_STADIUM:
- {
- CollectParameters(&m_nIp, 1);
- CTheScripts::bPlayerIsInTheStatium = ScriptParams[0];
- return 0;
- }
- case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- ScriptParams[0] = pPlayerInfo->m_pPed->m_nLastBusFareCollected;
- pPlayerInfo->m_pPed->m_nLastBusFareCollected = 0;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pVehicle);
- ScriptParams[0] = 0;
- if (pPed->m_objective == OBJECTIVE_NONE && !pPed->bHasAlreadyUsedAttractor) {
- C2dEffect* pEffect = (C2dEffect*)GetPedAttractorManager()->GetEffectForIceCreamVan(pVehicle, pPed->GetPosition()); // has to be casted, because inner methods are const
- if (pEffect) {
- CVector pos;
- CPedAttractorManager::ComputeEffectPos(pEffect, pVehicle->GetMatrix(), pos);
- if ((pPed->GetPosition() - pos).MagnitudeSqr() < SQR(20.0f)) {
- if (GetPedAttractorManager()->HasEmptySlot(pEffect) && GetPedAttractorManager()->IsApproachable(pEffect, pVehicle->GetMatrix(), 0, pPed)) {
- if (GetPedAttractorManager()->RegisterPedWithAttractor(pPed, pEffect, pVehicle->GetMatrix()))
- ScriptParams[0] = 1;
- }
- }
- }
- }
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- case COMMAND_DISPLAY_RADAR:
- CollectParameters(&m_nIp, 1);
- CHud::m_HideRadar = ScriptParams[0] == 0;
- return 0;
- case COMMAND_REGISTER_BEST_POSITION:
- CollectParameters(&m_nIp, 2);
- CStats::RegisterBestPosition(ScriptParams[0], ScriptParams[1]);
- return 0;
- case COMMAND_IS_PLAYER_IN_INFO_ZONE:
- {
- CollectParameters(&m_nIp, 1);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- char key[KEY_LENGTH_IN_SCRIPT];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CVector pos = pPlayerInfo->GetPos();
- CZone *infoZone = CTheZones::FindInformationZoneForPosition(&pos);
- UpdateCompareFlag(strncmp(key, infoZone->name, 8) == 0);
- return 0;
- }
- case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (pPed->m_attractor)
- GetPedAttractorManager()->DeRegisterPed(pPed, pPed->m_attractor);
- return 0;
- }
- case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
- UpdateCompareFlag(CPad::GetPad(0)->GetCarGunFired());
- return 0;
- case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bHasAlreadyUsedAttractor);
- return 0;
- }
- case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- if (ScriptParams[1]) {
- pVehicle->bDontLoadCollision = false;
- if (m_bMissionFlag) {
- CWorld::Remove(pVehicle);
- pVehicle->bIsStaticWaitingForCollision = true;
- CWorld::Add(pVehicle);
- }
- }
- else {
- pVehicle->bDontLoadCollision = true;
- if (pVehicle->bIsStaticWaitingForCollision) {
- pVehicle->bIsStaticWaitingForCollision = false;
- if (!pVehicle->GetIsStatic())
- pVehicle->AddToMovingList();
- }
- }
- return 0;
- }
- case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (ScriptParams[1]) {
- pPed->bDontLoadCollision = false;
- if (m_bMissionFlag) {
- CWorld::Remove(pPed);
- pPed->bIsStaticWaitingForCollision = true;
- CWorld::Add(pPed);
- }
- }
- else {
- pPed->bDontLoadCollision = true;
- if (pPed->bIsStaticWaitingForCollision) {
- pPed->bIsStaticWaitingForCollision = false;
- if (!pPed->GetIsStatic())
- pPed->AddToMovingList();
- }
- }
- return 0;
- }
- //case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
- case COMMAND_ADD_BIG_GUN_FLASH:
- {
- CollectParameters(&m_nIp, 6);
- CWeapon::AddGunFlashBigGuns(*(CVector*)&ScriptParams[0], *(CVector*)&ScriptParams[3]);
- return 0;
- }
- case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(pPed->bBoughtIceCream);
- return 0;
- }
- case COMMAND_GET_PROGRESS_PERCENTAGE:
- *(float*)&ScriptParams[0] = CStats::GetPercentageProgress();
- StoreParameters(&m_nIp, 1);
- return 0;
- case COMMAND_SET_SHORTCUT_PICKUP_POINT:
- {
- CollectParameters(&m_nIp, 4);
- CGameLogic::AddShortCutPointAfterDeath(*(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3]);
- return 0;
- }
- case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
- {
- CollectParameters(&m_nIp, 4);
- CGameLogic::AddShortCutDropOffPointForMission(*(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3]);
- return 0;
- }
- case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
- {
- CollectParameters(&m_nIp, 7);
- int ped_handle = -1;
- CVector pos = FindPlayerCoors();
- float x1 = *(float*)&ScriptParams[0];
- float y1 = *(float*)&ScriptParams[1];
- float x2 = *(float*)&ScriptParams[2];
- float y2 = *(float*)&ScriptParams[3];
- int i = CPools::GetPedPool()->GetSize();
- while (--i && ped_handle == -1) {
- CPed* pPed = CPools::GetPedPool()->GetSlot(i);
- if (!pPed)
- continue;
- if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
- continue;
- if (pPed->CharCreatedBy != RANDOM_CHAR)
- continue;
- if (!pPed->IsPedInControl())
- continue;
- if (pPed->bRemoveFromWorld)
- continue;
- if (pPed->bFadeOut)
- continue;
- if (pPed->m_nWaitState != WAITSTATE_FALSE)
- continue;
- if (pPed->bHasAlreadyUsedAttractor)
- continue;
- if (pPed->m_attractor)
- continue;
- if (!ThisIsAValidRandomPed(pPed->m_nPedType, ScriptParams[4], ScriptParams[5], ScriptParams[6]))
- continue;
- if (pPed->bIsLeader || pPed->m_leader)
- continue;
- if (!pPed->IsWithinArea(x1, y1, x2, y2))
- continue;
- if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
- continue;
- if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
- continue;
- ped_handle = CPools::GetPedPool()->GetIndex(pPed);
- CTheScripts::LastRandomPedId = ped_handle;
- pPed->CharCreatedBy = MISSION_CHAR;
- pPed->bRespondsToThreats = false;
- ++CPopulation::ms_nTotalMissionPeds;
- if (m_bIsMissionScript)
- CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
- }
- ScriptParams[0] = ped_handle;
- StoreParameters(&m_nIp, 1);
- return 0;
- }
- //case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
- case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
- {
- CollectParameters(&m_nIp, 4);
- uint32 i = CPools::GetVehiclePool()->GetSize();
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float supX = *(float*)&ScriptParams[2];
- float supY = *(float*)&ScriptParams[3];
- while (i--) {
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
- if (!pVehicle)
- continue;
- if (pVehicle->IsWithinArea(infX, infY, supX, supY))
- pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
- }
- return 0;
- }
- case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
- CollectParameters(&m_nIp, 2);
- CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
- return 0;
- case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
- {
- CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- pPed->bHeldHostageInCar = ScriptParams[1];
- return 0;
- }
- case COMMAND_SET_VEHICLE_TO_FADE_IN:
- {
- CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]);
- return 0;
- }
- case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
- ++CStats::MissionsPassed;
- CStats::CheckPointReachedSuccessfully();
- CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds();
- CGameLogic::RemoveShortCutDropOffPointForMission();
- return 0;
- case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle && pPed->m_pMyVehicle == CGameLogic::pShortCutTaxi);
- return 0;
- }
- case COMMAND_IS_CHAR_DUCKING:
- {
- CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- UpdateCompareFlag(RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_DUCK_DOWN) != nil);
- return 0;
- }
- case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
- {
- CollectParameters(&m_nIp, 3);
- CObject *pHeli = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- bool found = false;
- float waterLevel = -1000.0f;
- CVector pos = pHeli->GetPosition();
- float radius = *(float*)&ScriptParams[1];
- float ground = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &found);
- if (!CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &waterLevel, false))
- waterLevel = 0.0f;
- if (waterLevel > ground)
- ground = waterLevel;
- if (ScriptParams[2] > 8)
- ScriptParams[2] = 8;
- CVehicle::HeliDustGenerate(pHeli, (pos.z - ground - 1.0f - radius) * 0.3 + radius, ground, ScriptParams[2]);
- return 0;
- }
- case COMMAND_REGISTER_FIRE_LEVEL:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterLevelFireMission(ScriptParams[0]);
- return 0;
- case COMMAND_IS_AUSTRALIAN_GAME:
- UpdateCompareFlag(false); // should we make some check?
- return 0;
- case COMMAND_DISARM_CAR_BOMB:
- {
- CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- if (pVehicle->m_bombType != CARBOMB_NONE) {
- pVehicle->m_bombType = CARBOMB_NONE;
- pVehicle->m_pBombRigger = nil;
- }
- return 0;
- }
- default:
- script_assert(0);
- }
- return -1;
-}
-
-bool CRunningScript::CheckDamagedWeaponType(int32 actual, int32 type)
-{
- if (actual == -1)
- return false;
-
- if (type == WEAPONTYPE_ANYMELEE) {
- if (actual <= WEAPONTYPE_CHAINSAW)
- return true;
- if (actual - WEAPONTYPE_GRENADE <= WEAPONTYPE_MINIGUN)
- return false;
- return false;
- }
-
- if (type != WEAPONTYPE_ANYWEAPON)
- return false;
-
- switch (actual) {
- case WEAPONTYPE_UNARMED:
- case WEAPONTYPE_BRASSKNUCKLE:
- case WEAPONTYPE_SCREWDRIVER:
- case WEAPONTYPE_GOLFCLUB:
- case WEAPONTYPE_NIGHTSTICK:
- case WEAPONTYPE_KNIFE:
- case WEAPONTYPE_BASEBALLBAT:
- case WEAPONTYPE_HAMMER:
- case WEAPONTYPE_CLEAVER:
- case WEAPONTYPE_MACHETE:
- case WEAPONTYPE_KATANA:
- case WEAPONTYPE_CHAINSAW:
- case WEAPONTYPE_GRENADE:
- case WEAPONTYPE_DETONATOR_GRENADE:
- case WEAPONTYPE_TEARGAS:
- case WEAPONTYPE_MOLOTOV:
- case WEAPONTYPE_ROCKET:
- case WEAPONTYPE_COLT45:
- case WEAPONTYPE_PYTHON:
- case WEAPONTYPE_SHOTGUN:
- case WEAPONTYPE_SPAS12_SHOTGUN:
- case WEAPONTYPE_STUBBY_SHOTGUN:
- case WEAPONTYPE_TEC9:
- case WEAPONTYPE_UZI:
- case WEAPONTYPE_SILENCED_INGRAM:
- case WEAPONTYPE_MP5:
- case WEAPONTYPE_M4:
- case WEAPONTYPE_RUGER:
- case WEAPONTYPE_SNIPERRIFLE:
- case WEAPONTYPE_LASERSCOPE:
- case WEAPONTYPE_ROCKETLAUNCHER:
- case WEAPONTYPE_FLAMETHROWER:
- case WEAPONTYPE_M60:
- case WEAPONTYPE_MINIGUN:
- case WEAPONTYPE_DETONATOR:
- case WEAPONTYPE_HELICANNON:
- case WEAPONTYPE_CAMERA:
- case WEAPONTYPE_EXPLOSION:
- case WEAPONTYPE_UZI_DRIVEBY:
- return true;
- case WEAPONTYPE_HEALTH:
- case WEAPONTYPE_ARMOUR:
- case WEAPONTYPE_RAMMEDBYCAR:
- case WEAPONTYPE_RUNOVERBYCAR:
- case WEAPONTYPE_DROWNING:
- case WEAPONTYPE_FALL:
- case WEAPONTYPE_UNIDENTIFIED:
- return false;
- }
-
- return false;
-}
-
-bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami)
-{
- switch (mi)
- {
- case MI_COP: if (cop) return true;
- case MI_SWAT: if (swat) return true;
- case MI_FBI: if (fbi) return true;
- case MI_ARMY: if (army) return true;
- default:
- return miami && (mi >= MI_VICE1 && mi <= MI_VICE8);
- }
-}
-
-void CTheScripts::RemoveThisPed(CPed* pPed)
-{
- if (pPed) {
- bool bWasMissionPed = pPed->CharCreatedBy == MISSION_CHAR;
- if (pPed->InVehicle() && pPed->m_pMyVehicle) {
- if (pPed->m_pMyVehicle->pDriver == pPed) {
- pPed->m_pMyVehicle->RemoveDriver();
- pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
- if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
- pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
- if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
- pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
- }
- else {
- pPed->m_pMyVehicle->RemovePassenger(pPed);
- }
- }
- CWorld::RemoveReferencesToDeletedObject(pPed);
- delete pPed;
- if (bWasMissionPed)
- --CPopulation::ms_nTotalMissionPeds;
- }
-}
-
-int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
-{
- if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
- ScriptSphereArray[index].m_Index = 1;
- else
- ScriptSphereArray[index].m_Index++;
- return (uint16)index | ScriptSphereArray[index].m_Index << 16;
-}
-
-int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
-{
- if (index == -1)
- return -1;
- uint16 check = (uint32)index >> 16;
- uint16 array_idx = index & (0xFFFF);
- script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray));
- if (check != ScriptSphereArray[array_idx].m_Index)
- return -1;
- return array_idx;
-}
-
-void CTheScripts::DrawScriptSpheres()
-{
- for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
- if (ScriptSphereArray[i].m_bInUse)
- C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
- SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
- }
-}
-
-int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
-{
- int16 i = 0;
- for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
- if (!ScriptSphereArray[i].m_bInUse)
- break;
- }
-#ifdef FIX_BUGS
- if (i == MAX_NUM_SCRIPT_SPHERES)
- return -1;
-#endif
- ScriptSphereArray[i].m_bInUse = true;
- ScriptSphereArray[i].m_Id = id;
- ScriptSphereArray[i].m_vecCenter = pos;
- ScriptSphereArray[i].m_fRadius = radius;
- return GetNewUniqueScriptSphereIndex(i);
-}
-
-void CTheScripts::RemoveScriptSphere(int32 index)
-{
- index = GetActualScriptSphereIndex(index);
- if (index == -1)
- return;
- ScriptSphereArray[index].m_bInUse = false;
- ScriptSphereArray[index].m_Id = 0;
-}
-
-void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
-{
- int i = 0;
- bool found = false;
- while (i < MAX_NUM_BUILDING_SWAPS && !found) {
- if (BuildingSwapArray[i].m_pBuilding == pBuilding)
- found = true;
- else
- i++;
- }
- if (found) {
- if (BuildingSwapArray[i].m_nOldModel == new_model) {
- BuildingSwapArray[i].m_pBuilding = nil;
- BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
- }
- else {
- BuildingSwapArray[i].m_nNewModel = new_model;
- }
- }
- else {
- i = 0;
- while (i < MAX_NUM_BUILDING_SWAPS && !found) {
- if (BuildingSwapArray[i].m_pBuilding == nil)
- found = true;
- else
- i++;
- }
- if (found) {
- BuildingSwapArray[i].m_pBuilding = pBuilding;
- BuildingSwapArray[i].m_nNewModel = new_model;
- BuildingSwapArray[i].m_nOldModel = old_model;
- }
- }
-}
-
-void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
-{
- int i = 0;
- bool found = false;
- while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
- if (InvisibilitySettingArray[i] == pEntity)
- found = true;
- else
- i++;
- }
- if (found) {
- if (remove)
- InvisibilitySettingArray[i] = nil;
- }
- else if (!remove) {
- i = 0;
- while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
- if (InvisibilitySettingArray[i] == nil)
- found = true;
- else
- i++;
- }
- if (found)
- InvisibilitySettingArray[i] = pEntity;
- }
-}
-
-void CTheScripts::UndoBuildingSwaps()
-{
- for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
- if (BuildingSwapArray[i].m_pBuilding) {
- BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel);
- BuildingSwapArray[i].m_pBuilding = nil;
- BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
- }
- }
-}
-
-void CTheScripts::UndoEntityInvisibilitySettings()
-{
- for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
- if (InvisibilitySettingArray[i]) {
- InvisibilitySettingArray[i]->bIsVisible = true;
- InvisibilitySettingArray[i] = nil;
- }
- }
-}
-
-void CRunningScript::UpdateCompareFlag(bool flag)
-{
- if (m_bNotFlag)
- flag = !flag;
- if (m_nAndOrState == ANDOR_NONE) {
- m_bCondResult = flag;
- return;
- }
- if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) {
- m_bCondResult &= flag;
- if (m_nAndOrState == ANDS_1) {
- m_nAndOrState = ANDOR_NONE;
- return;
- }
- }
- else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) {
- m_bCondResult |= flag;
- if (m_nAndOrState == ORS_1) {
- m_nAndOrState = ANDOR_NONE;
- return;
- }
- }
- else {
- return;
- }
- m_nAndOrState--;
-}
-
-void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug, decided = false;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- switch (command) {
- case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
- case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
- if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) {
- result = false;
- decided = true;
- }
- break;
- default:
- break;
- }
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
- if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
- } else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- if (!decided) {
- CVector pos = pPlayerInfo->GetPos();
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- } else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
- result = true;
- break;
- case COMMAND_LOCATE_PLAYER_ON_FOOT_2D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
- case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
- result = !pPlayerInfo->m_pPed->bInVehicle;
- break;
- case COMMAND_LOCATE_PLAYER_IN_CAR_2D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
- case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
- case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
- result = pPlayerInfo->m_pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 6 : 5);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CVector pos = pPlayerInfo->GetPos();
- if (pTarget->bInVehicle) {
- X = pTarget->m_pMyVehicle->GetPosition().x;
- Y = pTarget->m_pMyVehicle->GetPosition().y;
- Z = pTarget->m_pMyVehicle->GetPosition().z;
- } else {
- X = pTarget->GetPosition().x;
- Y = pTarget->GetPosition().y;
- Z = pTarget->GetPosition().z;
- }
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
- if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- else {
- debug = ScriptParams[4];
- }
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_2D:
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D:
- result = true;
- break;
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_2D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D:
- result = !pPlayerInfo->m_pPed->bInVehicle;
- break;
- case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D:
- result = pPlayerInfo->m_pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- UpdateCompareFlag(result);
- if (debug)
-#ifdef FIX_BUGS
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
-#else
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
-#endif
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 6 : 5);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CVector pos = pPlayerInfo->GetPos();
- X = pTarget->GetPosition().x;
- Y = pTarget->GetPosition().y;
- Z = pTarget->GetPosition().z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
- if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- else {
- debug = ScriptParams[4];
- }
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D:
- case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
- result = true;
- break;
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D:
- case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
- result = !pPlayerInfo->m_pPed->bInVehicle;
- break;
- case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
- case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
- result = pPlayerInfo->m_pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug, decided = false;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_3D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_3D:
- case COMMAND_LOCATE_CHAR_IN_CAR_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- switch (command) {
- case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D:
- case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D:
- case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D:
- case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
- if (!CTheScripts::IsPedStopped(pPed)) {
- result = false;
- decided = true;
- }
- break;
- default:
- break;
- }
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
- if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
- }
- else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- if (!decided) {
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_2D:
- case COMMAND_LOCATE_CHAR_ANY_MEANS_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D:
- case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
- result = true;
- break;
- case COMMAND_LOCATE_CHAR_ON_FOOT_2D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D:
- case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
- result = !pPed->bInVehicle;
- break;
- case COMMAND_LOCATE_CHAR_IN_CAR_2D:
- case COMMAND_LOCATE_CHAR_IN_CAR_3D:
- case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D:
- case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
- result = pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D:
- case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 6 : 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- if (pTarget->bInVehicle) {
- X = pTarget->m_pMyVehicle->GetPosition().x;
- Y = pTarget->m_pMyVehicle->GetPosition().y;
- Z = pTarget->m_pMyVehicle->GetPosition().z;
- }
- else {
- X = pTarget->GetPosition().x;
- Y = pTarget->GetPosition().y;
- Z = pTarget->GetPosition().z;
- }
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
- if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- else {
- debug = ScriptParams[4];
- }
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_2D:
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D:
- result = true;
- break;
- case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_2D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D:
- result = !pPed->bInVehicle;
- break;
- case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_2D:
- case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D:
- result = pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- UpdateCompareFlag(result);
- if (debug)
-#ifdef FIX_BUGS
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
-#else
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
-#endif
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
- case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 6 : 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- X = pTarget->GetPosition().x;
- Y = pTarget->GetPosition().y;
- Z = pTarget->GetPosition().z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
- if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- else {
- debug = ScriptParams[4];
- }
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D:
- case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
- result = true;
- break;
- case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
- result = !pPed->bInVehicle;
- break;
- case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D:
- case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
- result = pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
- case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 6 : 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- script_assert(pTarget);
- CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- X = pTarget->GetPosition().x;
- Y = pTarget->GetPosition().y;
- Z = pTarget->GetPosition().z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
- if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- else {
- debug = ScriptParams[4];
- }
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
- case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
- result = true;
- break;
- case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
- case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
- result = !pPed->bInVehicle;
- break;
- case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
- case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
- result = pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug, decided = false;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_CAR_3D:
- case COMMAND_LOCATE_STOPPED_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CVector pos = pVehicle->GetPosition();
- switch (command) {
- case COMMAND_LOCATE_STOPPED_CAR_2D:
- case COMMAND_LOCATE_STOPPED_CAR_3D:
- if (!CTheScripts::IsVehicleStopped(pVehicle)) {
- result = false;
- decided = true;
- }
- break;
- default:
- break;
- }
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
- if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
- }
- else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- if (!decided) {
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- result = in_area;
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_OBJECT_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CVector pos = pObject->GetPosition();
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
- if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
- }
- else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- }
- else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- result = in_area;
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float X, Y, Z, dX, dY, dZ;
- switch (command) {
- case COMMAND_LOCATE_SNIPER_BULLET_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 7 : 5);
- X = *(float*)&ScriptParams[0];
- Y = *(float*)&ScriptParams[1];
- if (b3D) {
- Z = *(float*)&ScriptParams[2];
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- dZ = *(float*)&ScriptParams[5];
- debug = ScriptParams[6];
- }
- else {
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
- debug = ScriptParams[4];
- }
- result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f);
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
- else
- CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
- }
-}
-
-void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug, decided = false;
- float infX, infY, infZ, supX, supY, supZ;
- switch (command) {
- case COMMAND_IS_PLAYER_IN_AREA_3D:
- case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- switch (command) {
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
- if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) {
- result = false;
- decided = true;
- }
- break;
- default:
- break;
- }
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
- if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
- }
- debug = ScriptParams[7];
- }
- else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- if (infX > supX) {
- float tmp = infX;
- infX = supX;
- supX = tmp;
- }
- if (infY > supY) {
- float tmp = infY;
- infY = supY;
- supY = tmp;
- }
- if (!decided) {
- CVector pos = pPlayerInfo->GetPos();
- result = false;
- bool in_area;
- if (b3D) {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y &&
- infZ <= pos.z &&
- supZ >= pos.z;
- }
- else {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_IS_PLAYER_IN_AREA_2D:
- case COMMAND_IS_PLAYER_IN_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
- result = true;
- break;
- case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
- result = !pPlayerInfo->m_pPed->bInVehicle;
- break;
- case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
- result = pPlayerInfo->m_pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
- else
- CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
- }
-}
-
-void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug, decided = false;
- float infX, infY, infZ, supX, supY, supZ, side2length;
- switch (command) {
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 9 : 7);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- switch (command) {
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
- if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) {
- result = false;
- decided = true;
- }
- break;
- default:
- break;
- }
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
- if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
- }
- side2length = *(float*)&ScriptParams[7];
- debug = ScriptParams[8];
- }
- else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- side2length = *(float*)&ScriptParams[5];
- debug = ScriptParams[6];
- }
- float initAngle = CGeneral::GetRadianAngleBetweenPoints(infX, infY, supX, supY) + HALFPI;
- while (initAngle < 0.0f)
- initAngle += TWOPI;
- while (initAngle > TWOPI)
- initAngle -= TWOPI;
- // it looks like the idea is to use a rectangle using the diagonal of the rectangle as
- // the side of new rectangle, with "length" being the length of second side
- float rotatedSupX = supX + side2length * sin(initAngle);
- float rotatedSupY = supY - side2length * cos(initAngle);
- float rotatedInfX = infX + side2length * sin(initAngle);
- float rotatedInfY = infY - side2length * cos(initAngle);
- float side1X = supX - infX;
- float side1Y = supY - infY;
- float side1Length = CVector2D(side1X, side1Y).Magnitude();
- float side2X = rotatedInfX - infX;
- float side2Y = rotatedInfY - infY;
- float side2Length = CVector2D(side2X, side2Y).Magnitude(); // == side2length?
- if (!decided) {
- CVector pos = pPlayerInfo->GetPos();
- result = false;
- float X = pos.x - infX;
- float Y = pos.y - infY;
- float positionAlongSide1 = X * side1X / side1Length + Y * side1Y / side1Length;
- bool in_area = false;
- if (positionAlongSide1 >= 0.0f && positionAlongSide1 <= side1Length) {
- float positionAlongSide2 = X * side2X / side2Length + Y * side2Y / side2Length;
- if (positionAlongSide2 >= 0.0f && positionAlongSide2 <= side2Length) {
- in_area = !b3D || pos.z >= infZ && pos.z <= supZ;
- }
- }
-
- if (in_area) {
- switch (command) {
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
- result = true;
- break;
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
- result = !pPlayerInfo->m_pPed->bInVehicle;
- break;
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
- case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
- result = pPlayerInfo->m_pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantAngledArea((uintptr)this + m_nIp, infX, infY, supX, supY,
- rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugAngledCube(infX, infY, infZ, supX, supY, supZ,
- rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY);
- else
- CTheScripts::DrawDebugAngledSquare(infX, infY, supX, supY,
- rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY);
- }
-}
-
-void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug, decided = false;
- float infX, infY, infZ, supX, supY, supZ;
- switch (command) {
- case COMMAND_IS_CHAR_IN_AREA_3D:
- case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- switch (command) {
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
- if (!CTheScripts::IsPedStopped(pPed)) {
- result = false;
- decided = true;
- }
- break;
- default:
- break;
- }
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
- if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
- }
- debug = ScriptParams[7];
- }
- else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- if (infX > supX) {
- float tmp = infX;
- infX = supX;
- supX = tmp;
- }
- if (infY > supY) {
- float tmp = infY;
- infY = supY;
- supY = tmp;
- }
- if (!decided) {
- result = false;
- bool in_area;
- if (b3D) {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y &&
- infZ <= pos.z &&
- supZ >= pos.z;
- }
- else {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_IS_CHAR_IN_AREA_2D:
- case COMMAND_IS_CHAR_IN_AREA_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
- result = true;
- break;
- case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
- result = !pPed->bInVehicle;
- break;
- case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
- case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
- result = pPed->bInVehicle;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
- else
- CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
- }
-}
-
-void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug, decided = false;
- float infX, infY, infZ, supX, supY, supZ;
- switch (command) {
- case COMMAND_IS_CAR_IN_AREA_3D:
- case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- script_assert(pVehicle);
- CVector pos = pVehicle->GetPosition();
- switch (command) {
- case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
- case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
- if (!CTheScripts::IsVehicleStopped(pVehicle)) {
- result = false;
- decided = true;
- }
- break;
- default:
- break;
- }
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
- if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
- }
- debug = ScriptParams[7];
- }
- else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- if (infX > supX) {
- float tmp = infX;
- infX = supX;
- supX = tmp;
- }
- if (infY > supY) {
- float tmp = infY;
- infY = supY;
- supY = tmp;
- }
- if (!decided) {
- result = false;
- bool in_area;
- if (b3D) {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y &&
- infZ <= pos.z &&
- supZ >= pos.z;
- }
- else {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_IS_CAR_IN_AREA_2D:
- case COMMAND_IS_CAR_IN_AREA_3D:
- case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
- case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
- result = true;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
- else
- CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
- }
-}
-
-void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp)
-{
- bool b3D, result, debug;
- float infX, infY, infZ, supX, supY, supZ;
- switch (command) {
- case COMMAND_IS_OBJECT_IN_AREA_3D:
- b3D = true;
- break;
- default:
- b3D = false;
- break;
- }
- CollectParameters(pIp, b3D ? 8 : 6);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- script_assert(pObject);
- CVector pos = pObject->GetPosition();
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
- if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
- }
- debug = ScriptParams[7];
- }
- else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
- }
- if (infX > supX) {
- float tmp = infX;
- infX = supX;
- supX = tmp;
- }
- if (infY > supY) {
- float tmp = infY;
- infY = supY;
- supY = tmp;
- }
- result = false;
- bool in_area;
- if (b3D) {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y &&
- infZ <= pos.z &&
- supZ >= pos.z;
- }
- else {
- in_area = infX <= pos.x &&
- supX >= pos.x &&
- infY <= pos.y &&
- supY >= pos.y;
- }
- if (in_area) {
- switch (command) {
- case COMMAND_IS_OBJECT_IN_AREA_2D:
- case COMMAND_IS_OBJECT_IN_AREA_3D:
- result = true;
- break;
- default:
- script_assert(false);
- break;
- }
- }
- UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
- if (CTheScripts::DbgFlag) {
- if (b3D)
- CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
- else
- CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
- }
-}
-
-void CRunningScript::DoDeatharrestCheck()
-{
- if (!m_bDeatharrestEnabled)
- return;
- if (!CTheScripts::IsPlayerOnAMission())
- return;
- CPlayerInfo* pPlayer = &CWorld::Players[CWorld::PlayerInFocus];
- if (!pPlayer->IsRestartingAfterDeath() && !pPlayer->IsRestartingAfterArrest())
- return;
-#ifdef MISSION_REPLAY
- if (AllowMissionReplay != 0)
- return;
- if (CanAllowMissionReplay())
- AllowMissionReplay = 1;
-#endif
- script_assert(m_nStackPointer > 0);
- while (m_nStackPointer > 1)
- --m_nStackPointer;
- m_nIp = m_anStack[--m_nStackPointer];
- CMessages::ClearSmallMessagesOnly();
- *(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0;
- m_bDeatharrestExecuted = true;
- m_nWakeTime = 0;
-}
-
-int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
-{
- CPad* pPad = CPad::GetPad(pad);
- switch (button) {
- case 0: return pPad->NewState.LeftStickX;
- case 1: return pPad->NewState.LeftStickY;
- case 2: return pPad->NewState.RightStickX;
- case 3: return pPad->NewState.RightStickY;
- case 4: return pPad->NewState.LeftShoulder1;
- case 5: return pPad->NewState.LeftShoulder2;
- case 6: return pPad->NewState.RightShoulder1;
- case 7: return pPad->NewState.RightShoulder2;
- case 8: return pPad->NewState.DPadUp;
- case 9: return pPad->NewState.DPadDown;
- case 10: return pPad->NewState.DPadLeft;
- case 11: return pPad->NewState.DPadRight;
- case 12: return pPad->NewState.Start;
- case 13: return pPad->NewState.Select;
- case 14: return pPad->NewState.Square;
- case 15: return pPad->NewState.Triangle;
- case 16: return pPad->NewState.Cross;
- case 17: return pPad->NewState.Circle;
- case 18: return pPad->NewState.LeftShock;
- case 19: return pPad->NewState.RightShock;
- default: break;
- }
- return 0;
-}
-
-void CTheScripts::PrintListSizes()
-{
- int active = 0;
- int idle = 0;
-
- for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
- active++;
- for (CRunningScript* pScript = pIdleScripts; pScript; pScript = pScript->GetNext())
- idle++;
-
- debug("active: %d, idle: %d", active, idle);
-}
-
-uint32 DbgLineColour = 0x0000FFFF; // r = 0, g = 0, b = 255, a = 255
-
-void CTheScripts::DrawDebugSquare(float infX, float infY, float supX, float supY)
-{
- CColPoint tmpCP;
- CEntity* tmpEP;
- CVector p1, p2, p3, p4;
- p1 = CVector(infX, infY, -1000.0f);
- CWorld::ProcessVerticalLine(p1, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p1.z = 2.0f + tmpCP.point.z;
- p2 = CVector(supX, supY, -1000.0f);
- CWorld::ProcessVerticalLine(p2, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p2.z = 2.0f + tmpCP.point.z;
- p3 = CVector(infX, supY, -1000.0f);
- CWorld::ProcessVerticalLine(p3, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p3.z = 2.0f + tmpCP.point.z;
- p4 = CVector(supX, infY, -1000.0f);
- CWorld::ProcessVerticalLine(p4, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p4.z = 2.0f + tmpCP.point.z;
- CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(p2.x, p2.y, p2.z, p3.x, p3.y, p3.z, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(p3.x, p3.y, p3.z, p4.x, p4.y, p4.z, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(p4.x, p4.y, p4.z, p1.x, p1.y, p1.z, DbgLineColour, DbgLineColour);
-}
-
-void CTheScripts::DrawDebugAngledSquare(float infX, float infY, float supX, float supY, float rotSupX, float rotSupY, float rotInfX, float rotInfY)
-{
- CColPoint tmpCP;
- CEntity* tmpEP;
- CVector p1, p2, p3, p4;
- p1 = CVector(infX, infY, -1000.0f);
- CWorld::ProcessVerticalLine(p1, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p1.z = 2.0f + tmpCP.point.z;
- p2 = CVector(supX, supY, -1000.0f);
- CWorld::ProcessVerticalLine(p2, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p2.z = 2.0f + tmpCP.point.z;
- p3 = CVector(rotSupX, rotSupY, -1000.0f);
- CWorld::ProcessVerticalLine(p3, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p3.z = 2.0f + tmpCP.point.z;
- p4 = CVector(rotInfX, rotInfY, -1000.0f);
- CWorld::ProcessVerticalLine(p4, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
- p4.z = 2.0f + tmpCP.point.z;
- CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(p2.x, p2.y, p2.z, p3.x, p3.y, p3.z, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(p3.x, p3.y, p3.z, p4.x, p4.y, p4.z, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(p4.x, p4.y, p4.z, p1.x, p1.y, p1.z, DbgLineColour, DbgLineColour);
-}
-
-void CTheScripts::DrawDebugCube(float infX, float infY, float infZ, float supX, float supY, float supZ)
-{
- CTheScripts::ScriptDebugLine3D(infX, infY, infZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, infY, infZ, supX, supY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, supY, infZ, infX, supY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(infX, supY, infZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(infX, infY, supZ, supX, infY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, infY, supZ, supX, supY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, supY, supZ, infX, supY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(infX, supY, supZ, infX, infY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(infX, infY, supZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, infY, supZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, supY, supZ, supX, supY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(infX, supY, supZ, infX, supY, infZ, DbgLineColour, DbgLineColour);
-}
-
-void CTheScripts::DrawDebugAngledCube(float infX, float infY, float infZ, float supX, float supY, float supZ, float rotSupX, float rotSupY, float rotInfX, float rotInfY)
-{
- CTheScripts::ScriptDebugLine3D(infX, infY, infZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, infY, infZ, rotSupX, rotSupY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(rotSupX, rotSupY, infZ, rotInfX, rotInfY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(rotInfX, rotInfY, infZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(infX, infY, supZ, supX, infY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, infY, supZ, rotSupX, rotSupY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(rotSupX, rotSupY, rotInfX, rotInfY, supY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(rotInfX, rotInfY, supZ, infX, infY, supZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(infX, infY, supZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(supX, infY, supZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(rotSupX, rotSupY, supZ, rotSupX, rotSupY, infZ, DbgLineColour, DbgLineColour);
- CTheScripts::ScriptDebugLine3D(rotInfX, rotInfY, supZ, rotInfX, rotInfY, infZ, DbgLineColour, DbgLineColour);
-}
-
-void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2)
-{
- if (NumScriptDebugLines >= MAX_NUM_STORED_LINES)
- return;
- aStoredLines[NumScriptDebugLines].vecInf = CVector(x1, y1, z1);
- aStoredLines[NumScriptDebugLines].vecSup = CVector(x2, y2, z2);
- aStoredLines[NumScriptDebugLines].color1 = col;
- aStoredLines[NumScriptDebugLines++].color2 = col2;
-}
-
-void CTheScripts::RenderTheScriptDebugLines()
-{
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)1);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)1);
- for (int i = 0; i < NumScriptDebugLines; i++) {
- CLines::RenderLineWithClipping(
- aStoredLines[i].vecInf.x,
- aStoredLines[i].vecInf.y,
- aStoredLines[i].vecInf.z,
- aStoredLines[i].vecSup.x,
- aStoredLines[i].vecSup.y,
- aStoredLines[i].vecSup.z,
- aStoredLines[i].color1,
- aStoredLines[i].color2);
- }
- NumScriptDebugLines = 0;
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0);
-}
-
-#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\
- 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
-
-void CTheScripts::SaveAllScripts(uint8* buf, uint32* size)
-{
-INITSAVEBUF
- uint32 varSpace = GetSizeOfVariableSpace();
- uint32 runningScripts = 0;
- for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
- runningScripts++;
- *size = CRunningScript::nSaveStructSize * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32);
- WriteSaveHeader(buf, 'S', 'C', 'R', '\0', *size - SAVE_HEADER_SIZE);
- WriteSaveBuf(buf, varSpace);
- for (uint32 i = 0; i < varSpace; i++)
- WriteSaveBuf(buf, ScriptSpace[i]);
-#ifdef CHECK_STRUCT_SIZES
- static_assert(SCRIPT_DATA_SIZE == 968, "CTheScripts::SaveAllScripts");
-#endif
- uint32 script_data_size = SCRIPT_DATA_SIZE;
- WriteSaveBuf(buf, script_data_size);
- WriteSaveBuf(buf, OnAMissionFlag);
- WriteSaveBuf(buf, LastMissionPassedTime);
- for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
- CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding;
- uint32 type, handle;
- if (!pBuilding) {
- type = 0;
- handle = 0;
- } else if (pBuilding->GetIsATreadable()) {
- type = 1;
- handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pBuilding) + 1;
- } else {
- type = 2;
- handle = CPools::GetBuildingPool()->GetJustIndex(pBuilding) + 1;
- }
- WriteSaveBuf(buf, type);
- WriteSaveBuf(buf, handle);
- WriteSaveBuf(buf, BuildingSwapArray[i].m_nNewModel);
- WriteSaveBuf(buf, BuildingSwapArray[i].m_nOldModel);
- }
- for (uint32 i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
- CEntity* pEntity = InvisibilitySettingArray[i];
- uint32 type, handle;
- if (!pEntity) {
- type = 0;
- handle = 0;
- } else {
- switch (pEntity->GetType()) {
- case ENTITY_TYPE_BUILDING:
- if (((CBuilding*)pEntity)->GetIsATreadable()) {
- type = 1;
- handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pEntity) + 1;
- } else {
- type = 2;
- handle = CPools::GetBuildingPool()->GetJustIndex((CBuilding*)pEntity) + 1;
- }
- break;
- case ENTITY_TYPE_OBJECT:
- type = 3;
- handle = CPools::GetObjectPool()->GetJustIndex((CObject*)pEntity) + 1;
- break;
- case ENTITY_TYPE_DUMMY:
- type = 4;
- handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1;
- default: break;
- }
- }
- WriteSaveBuf(buf, type);
- WriteSaveBuf(buf, handle);
- }
- WriteSaveBuf(buf, bUsingAMultiScriptFile);
- WriteSaveBuf(buf, bPlayerHasMetDebbieHarry);
- WriteSaveBuf(buf, (uint16)0);
- WriteSaveBuf(buf, MainScriptSize);
- WriteSaveBuf(buf, LargestMissionScriptSize);
- WriteSaveBuf(buf, NumberOfMissionScripts);
- WriteSaveBuf(buf, NumberOfExclusiveMissionScripts);
- WriteSaveBuf(buf, runningScripts);
- for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
- pScript->Save(buf);
-VALIDATESAVEBUF(*size)
-}
-
-void CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
-{
- Init();
-INITSAVEBUF
- CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE);
- uint32 varSpace = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < varSpace; i++)
- ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
- script_assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
- OnAMissionFlag = ReadSaveBuf<uint32>(buf);
- LastMissionPassedTime = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
- uint32 type = ReadSaveBuf<uint32>(buf);
- uint32 handle = ReadSaveBuf<uint32>(buf);
- switch (type) {
- case 0:
- BuildingSwapArray[i].m_pBuilding = nil;
- break;
- case 1:
- BuildingSwapArray[i].m_pBuilding = CPools::GetTreadablePool()->GetSlot(handle - 1);
- break;
- case 2:
- BuildingSwapArray[i].m_pBuilding = CPools::GetBuildingPool()->GetSlot(handle - 1);
- break;
- default:
- script_assert(false);
- }
- BuildingSwapArray[i].m_nNewModel = ReadSaveBuf<uint32>(buf);
- BuildingSwapArray[i].m_nOldModel = ReadSaveBuf<uint32>(buf);
- if (BuildingSwapArray[i].m_pBuilding)
- BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nNewModel);
- }
- for (uint32 i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
- uint32 type = ReadSaveBuf<uint32>(buf);
- uint32 handle = ReadSaveBuf<uint32>(buf);
- switch (type) {
- case 0:
- InvisibilitySettingArray[i] = nil;
- break;
- case 1:
- InvisibilitySettingArray[i] = CPools::GetTreadablePool()->GetSlot(handle - 1);
- break;
- case 2:
- InvisibilitySettingArray[i] = CPools::GetBuildingPool()->GetSlot(handle - 1);
- break;
- case 3:
- InvisibilitySettingArray[i] = CPools::GetObjectPool()->GetSlot(handle - 1);
- break;
- case 4:
- InvisibilitySettingArray[i] = CPools::GetDummyPool()->GetSlot(handle - 1);
- break;
- default:
- script_assert(false);
- }
- if (InvisibilitySettingArray[i])
- InvisibilitySettingArray[i]->bIsVisible = false;
- }
- script_assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile);
- bPlayerHasMetDebbieHarry = ReadSaveBuf<uint8>(buf);
- ReadSaveBuf<uint16>(buf);
- script_assert(ReadSaveBuf<uint32>(buf) == MainScriptSize);
- script_assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize);
- script_assert(ReadSaveBuf<uint16>(buf) == NumberOfMissionScripts);
- script_assert(ReadSaveBuf<uint16>(buf) == NumberOfExclusiveMissionScripts);
- uint32 runningScripts = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < runningScripts; i++)
- StartNewScript(0)->Load(buf);
-VALIDATESAVEBUF(size)
-}
-
-#undef SCRIPT_DATA_SIZE
-
-void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntity)
-{
- static CColPoint aTempColPoints[MAX_COLLISION_POINTS];
- int16 entities = 0;
- CEntity* aEntities[16];
- CWorld::FindObjectsKindaColliding(pos, pEntity->GetBoundRadius(), false, &entities, 16, aEntities, false, true, true, false, false);
- if (entities <= 0)
- return;
- for (uint16 i = 0; i < entities; i++) {
- if (aEntities[i] != pEntity && aEntities[i]->IsPed() && ((CPed*)aEntities[i])->bInVehicle)
- aEntities[i] = nil;
- }
- for (uint16 i = 0; i < entities; i++) {
- if (aEntities[i] == pEntity || !aEntities[i])
- continue;
- CEntity* pFound = aEntities[i];
- int cols;
- if (pEntity->GetColModel()->numLines <= 0)
- cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *pEntity->GetColModel(),
- pFound->GetMatrix(), *pFound->GetColModel(), aTempColPoints, nil, nil);
- else {
- float lines[4];
- lines[0] = lines[1] = lines[2] = lines[3] = 1.0f;
- CColPoint tmp[4];
- cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *pEntity->GetColModel(),
- pFound->GetMatrix(), *pFound->GetColModel(), aTempColPoints,tmp, lines);
- }
- if (cols <= 0)
- continue;
- switch (pFound->GetType()) {
- case ENTITY_TYPE_VEHICLE:
- {
- printf("Will try to delete a vehicle where a mission entity should be\n");
- CVehicle* pVehicle = (CVehicle*)pFound;
- if (pVehicle->bIsLocked || !pVehicle->CanBeDeleted())
- break;
- if (pVehicle->pDriver) {
- CPopulation::RemovePed(pVehicle->pDriver);
- pVehicle->pDriver = nil;
- }
- for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
- if (pVehicle->pPassengers[i]) {
- CPopulation::RemovePed(pVehicle->pPassengers[i]);
- pVehicle->pPassengers[i] = 0;
- pVehicle->m_nNumPassengers--;
- }
- }
- CCarCtrl::RemoveFromInterestingVehicleList(pVehicle);
- CWorld::Remove(pVehicle);
- delete pVehicle;
- break;
- }
- case ENTITY_TYPE_PED:
- {
- CPed* pPed = (CPed*)pFound;
- if (pPed->IsPlayer() || !pPed->CanBeDeleted())
- break;
- CPopulation::RemovePed(pPed);
- printf("Deleted a ped where a mission entity should be\n");
- break;
- }
- default: break;
- }
- }
-}
-
-void CTheScripts::HighlightImportantArea(uint32 id, float x1, float y1, float x2, float y2, float z)
-{
- float infX, infY, supX, supY;
- if (x1 < x2) {
- infX = x1;
- supX = x2;
- } else {
- infX = x2;
- supX = x1;
- }
- if (y1 < y2) {
- infY = y1;
- supY = y2;
- }
- else {
- infY = y2;
- supY = y1;
- }
- CVector center;
- center.x = (infX + supX) / 2;
- center.y = (infY + supY) / 2;
- center.z = (z <= MAP_Z_LOW_LIMIT) ? CWorld::FindGroundZForCoord(center.x, center.y) : z;
- CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
-}
-
-void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float z)
-{
- float infX, infY, supX, supY, X, Y;
- X = (x1 + x2) / 2;
- Y = (y1 + y2) / 2;
- supX = infX = X;
- supY = infY = Y;
- X = (x2 + x3) / 2;
- Y = (y2 + y3) / 2;
- infX = Min(infX, X);
- supX = Max(supX, X);
- infY = Min(infY, Y);
- supY = Max(supY, Y);
- X = (x3 + x4) / 2;
- Y = (y3 + y4) / 2;
- infX = Min(infX, X);
- supX = Max(supX, X);
- infY = Min(infY, Y);
- supY = Max(supY, Y);
- X = (x4 + x1) / 2;
- Y = (y4 + y1) / 2;
- infX = Min(infX, X);
- supX = Max(supX, X);
- infY = Min(infY, Y);
- supY = Max(supY, Y);
- CVector center;
- center.x = (infX + supX) / 2;
- center.y = (infY + supY) / 2;
- center.z = (z <= MAP_Z_LOW_LIMIT) ? CWorld::FindGroundZForCoord(center.x, center.y) : z;
- CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
-}
-
-bool CTheScripts::IsPedStopped(CPed* pPed)
-{
- if (pPed->InVehicle())
- return IsVehicleStopped(pPed->m_pMyVehicle);
- return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
- !pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
-}
-
-bool CTheScripts::IsPlayerStopped(CPlayerInfo* pPlayer)
-{
- CPed* pPed = pPlayer->m_pPed;
- if (pPed->InVehicle())
- return IsVehicleStopped(pPed->m_pMyVehicle);
- if (RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP) ||
- RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP_R) ||
- RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_LAUNCH) ||
- RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_GLIDE))
- return false;
- return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
- !pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
-}
-
-bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
-{
- return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
-}
-
-void CTheScripts::CleanUpThisPed(CPed* pPed)
-{
- if (!pPed)
- return;
- if (pPed->CharCreatedBy != MISSION_CHAR)
- return;
- pPed->CharCreatedBy = RANDOM_CHAR;
- if (pPed->m_nPedType == PEDTYPE_PROSTITUTE)
- pPed->m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 30000;
- if (pPed->InVehicle()) {
- if (pPed->m_pMyVehicle->pDriver == pPed) {
- if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) {
- CCarCtrl::JoinCarWithRoadSystem(pPed->m_pMyVehicle);
- pPed->m_pMyVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
- }
- }
- else {
- if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) {
- pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
- pPed->bWanderPathAfterExitingCar = true;
- }
- }
- }
- bool flees = false;
- PedState state;
- eMoveState ms;
- if (pPed->m_nPedState == PED_FLEE_ENTITY || pPed->m_nPedState == PED_FLEE_POS) {
- ms = pPed->m_nMoveState;
- state = pPed->m_nPedState;
- flees = true;
- }
- pPed->ClearObjective();
- pPed->bRespondsToThreats = true;
- pPed->bScriptObjectiveCompleted = false;
- pPed->bKindaStayInSamePlace = false;
- pPed->ClearLeader();
- if (pPed->IsPedInControl())
- pPed->SetWanderPath(CGeneral::GetRandomNumber() & 7);
- if (flees) {
- if (pPed->m_nPedState == PED_FOLLOW_PATH && state != PED_FOLLOW_PATH)
- pPed->ClearFollowPath();
-
- pPed->m_nPedState = state;
- pPed->SetMoveState(ms);
- }
- --CPopulation::ms_nTotalMissionPeds;
-}
-
-void CTheScripts::CleanUpThisVehicle(CVehicle* pVehicle)
-{
- if (!pVehicle)
- return;
- if (pVehicle->VehicleCreatedBy != MISSION_VEHICLE)
- return;
- pVehicle->bIsLocked = false;
- CCarCtrl::RemoveFromInterestingVehicleList(pVehicle);
- pVehicle->VehicleCreatedBy = RANDOM_VEHICLE;
- ++CCarCtrl::NumRandomCars;
- --CCarCtrl::NumMissionCars;
-}
-
-void CTheScripts::CleanUpThisObject(CObject* pObject)
-{
- if (!pObject)
- return;
- if (pObject->ObjectCreatedBy != MISSION_OBJECT)
- return;
- pObject->ObjectCreatedBy = TEMP_OBJECT;
- pObject->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 20000000;
- pObject->m_nRefModelIndex = -1;
- pObject->bUseVehicleColours = false;
- ++CObject::nNoTempObjects;
-}
-
-void CTheScripts::ReadObjectNamesFromScript()
-{
- int32 varSpace = GetSizeOfVariableSpace();
- uint32 ip = varSpace + 8;
- NumberOfUsedObjects = Read2BytesFromScript(&ip);
- ip += 2;
- for (uint16 i = 0; i < NumberOfUsedObjects; i++) {
- for (int j = 0; j < USED_OBJECT_NAME_LENGTH; j++)
- UsedObjectArray[i].name[j] = ScriptSpace[ip++];
- UsedObjectArray[i].index = 0;
- }
-}
-
-void CTheScripts::UpdateObjectIndices()
-{
- char name[USED_OBJECT_NAME_LENGTH];
- char error[112];
- for (int i = 1; i < NumberOfUsedObjects; i++) {
- bool found = false;
- for (int j = 0; j < MODELINFOSIZE && !found; j++) {
- CBaseModelInfo* pModel = CModelInfo::GetModelInfo(j);
- if (!pModel)
- continue;
- strcpy(name, pModel->GetName());
-#ifdef FIX_BUGS
- for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++)
-#else
- for (int k = 0; k < USED_OBJECT_NAME_LENGTH; k++)
-#endif
- name[k] = toupper(name[k]);
- if (strcmp(name, UsedObjectArray[i].name) == 0) {
- found = true;
- UsedObjectArray[i].index = j;
- }
- }
- if (!found) {
- sprintf(error, "CTheScripts::UpdateObjectIndices - Couldn't find %s", UsedObjectArray[i].name);
- debug("%s\n", error);
- }
- }
-}
-
-void CTheScripts::ReadMultiScriptFileOffsetsFromScript()
-{
- int32 varSpace = GetSizeOfVariableSpace();
- uint32 ip = varSpace + 3;
- int32 objectSize = Read4BytesFromScript(&ip);
- ip = objectSize + 8;
- MainScriptSize = Read4BytesFromScript(&ip);
- LargestMissionScriptSize = Read4BytesFromScript(&ip);
- NumberOfMissionScripts = Read2BytesFromScript(&ip);
- NumberOfExclusiveMissionScripts = Read2BytesFromScript(&ip);
- for (int i = 0; i < NumberOfMissionScripts; i++) {
- MultiScriptArray[i] = Read4BytesFromScript(&ip);
- }
-}
void CRunningScript::Save(uint8*& buf)
{
diff --git a/src/control/Script.h b/src/control/Script.h
index c6ece50f..f7613d18 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -14,7 +14,15 @@ class CPlayerInfo;
class CRunningScript;
-#define KEY_LENGTH_IN_SCRIPT 8
+extern int32 ScriptParams[32];
+
+void FlushLog();
+#define script_assert(_Expression) FlushLog(); assert(_Expression);
+
+#define PICKUP_PLACEMENT_OFFSET 0.5f
+#define PED_FIND_Z_OFFSET 5.0f
+#define COP_PED_FIND_Z_OFFSET 10.0f
+
#define SPHERE_MARKER_R 252
#define SPHERE_MARKER_G 138
#define SPHERE_MARKER_B 242
@@ -22,6 +30,16 @@ class CRunningScript;
#define SPHERE_MARKER_PULSE_PERIOD 2048
#define SPHERE_MARKER_PULSE_FRACTION 0.1f
+#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
+#define METERS_IN_FOOT 0.3048f
+#define FEET_IN_METER 3.28084f
+#else
+#define METERS_IN_FOOT 0.3f
+#define FEET_IN_METER 3.33f
+#endif
+
+#define KEY_LENGTH_IN_SCRIPT 8
+
struct intro_script_rectangle
{
bool m_bIsUsed;
@@ -516,28 +534,7 @@ private:
float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
- bool ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal) {
- switch (pedtype) {
- case PEDTYPE_CIVMALE:
- case PEDTYPE_CIVFEMALE:
- return civ;
- case PEDTYPE_GANG1:
- case PEDTYPE_GANG2:
- case PEDTYPE_GANG3:
- case PEDTYPE_GANG4:
- case PEDTYPE_GANG5:
- case PEDTYPE_GANG6:
- case PEDTYPE_GANG7:
- case PEDTYPE_GANG8:
- case PEDTYPE_GANG9:
- return gang;
- case PEDTYPE_CRIMINAL:
- case PEDTYPE_PROSTITUTE:
- return criminal;
- default:
- return false;
- }
- }
+ bool ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal);
bool CheckDamagedWeaponType(int32 actual, int32 type);
diff --git a/src/control/Script2.cpp b/src/control/Script2.cpp
new file mode 100644
index 00000000..93098dac
--- /dev/null
+++ b/src/control/Script2.cpp
@@ -0,0 +1,1558 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "Camera.h"
+#include "CarCtrl.h"
+#include "CarGen.h"
+#include "CivilianPed.h"
+#include "CopPed.h"
+#include "Cranes.h"
+#include "DMAudio.h"
+#include "EmergencyPed.h"
+#include "Garages.h"
+#include "General.h"
+#include "Messages.h"
+#include "Pad.h"
+#include "PedRoutes.h"
+#include "Pools.h"
+#include "Population.h"
+#include "Radar.h"
+#include "Restart.h"
+#include "Shadows.h"
+#include "User.h"
+#include "Wanted.h"
+#include "WaterLevel.h"
+#include "Weather.h"
+#include "World.h"
+#include "Zones.h"
+
+int8 CRunningScript::ProcessCommands300To399(int32 command)
+{
+ switch (command) {
+ //case COMMAND_SET_CHAR_INVINCIBLE:
+ //case COMMAND_SET_PLAYER_INVINCIBLE:
+ //case COMMAND_SET_CHAR_GRAPHIC_TYPE:
+ //case COMMAND_SET_PLAYER_GRAPHIC_TYPE:
+ /*
+ case COMMAND_HAS_PLAYER_BEEN_ARRESTED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_BUSTED);
+ return 0;
+ */
+ //case COMMAND_STOP_CHAR_DRIVING:
+ //case COMMAND_KILL_CHAR:
+ //case COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR:
+ //case COMMAND_SET_CHAR_OCCUPATION:
+ /*
+ case COMMAND_CHANGE_CAR_LOCK:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SHAKE_CAM_WITH_POINT:
+ CollectParameters(&m_nIp, 4);
+ TheCamera.CamShake(ScriptParams[0] / 1000.0f,
+ *(float*)&ScriptParams[1],
+ *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3]);
+ return 0;
+ */
+ case COMMAND_IS_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetModelIndex() == ScriptParams[1]);
+ return 0;
+ }
+ //case COMMAND_IS_CAR_REMAP:
+ //case COMMAND_HAS_CAR_JUST_SUNK:
+ //case COMMAND_SET_CAR_NO_COLLIDE:
+ /*
+ case COMMAND_IS_CAR_DEAD_IN_AREA_2D:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED &&
+ pVehicle->IsWithinArea(x1, y1, x2, y2));
+ if (ScriptParams[5])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CAR_DEAD_IN_AREA_3D:
+ {
+ CollectParameters(&m_nIp, 8);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float z1 = *(float*)&ScriptParams[3];
+ float x2 = *(float*)&ScriptParams[4];
+ float y2 = *(float*)&ScriptParams[5];
+ float z2 = *(float*)&ScriptParams[6];
+ UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED &&
+ pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
+ if (ScriptParams[7])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
+ return 0;
+ }
+ */
+ //case COMMAND_IS_TRAILER_ATTACHED:
+ //case COMMAND_IS_CAR_ON_TRAILER:
+ //case COMMAND_HAS_CAR_GOT_WEAPON:
+ //case COMMAND_PARK:
+ //case COMMAND_HAS_PARK_FINISHED:
+ //case COMMAND_KILL_ALL_PASSENGERS:
+ //case COMMAND_SET_CAR_BULLETPROOF:
+ //case COMMAND_SET_CAR_FLAMEPROOF:
+ //case COMMAND_SET_CAR_ROCKETPROOF:
+ //case COMMAND_IS_CARBOMB_ACTIVE:
+ //case COMMAND_GIVE_CAR_ALARM:
+ //case COMMAND_PUT_CAR_ON_TRAILER:
+ /*
+ case COMMAND_IS_CAR_CRUSHED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::HasCarBeenCrushed(ScriptParams[0]));
+ return 0;
+ */
+ //case COMMAND_CREATE_GANG_CAR:
+ case COMMAND_CREATE_CAR_GENERATOR:
+ {
+ CollectParameters(&m_nIp, 12);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z > MAP_Z_LOW_LIMIT)
+ pos.z += 0.015f;
+ ScriptParams[0] = CTheCarGenerators::CreateCarGenerator(
+ pos.x, pos.y, pos.z, *(float*)&ScriptParams[3],
+ ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7],
+ ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SWITCH_CAR_GENERATOR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CCarGenerator* pCarGen = &CTheCarGenerators::CarGeneratorArray[ScriptParams[0]];
+ if (ScriptParams[1] == 0){
+ pCarGen->SwitchOff();
+ }else if (ScriptParams[1] <= 100){
+ pCarGen->SwitchOn();
+ pCarGen->SetUsesRemaining(ScriptParams[1]);
+ }else{
+ pCarGen->SwitchOn();
+ }
+ return 0;
+ }
+ /*
+ case COMMAND_ADD_PAGER_MESSAGE:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CUserDisplay::Pager.AddMessage(text, ScriptParams[0], ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ */
+ case COMMAND_DISPLAY_ONSCREEN_TIMER:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ m_nIp++;
+ uint16 offset = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 1);
+ CUserDisplay::OnscnTimer.AddClock(offset, nil, ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_CLEAR_ONSCREEN_TIMER:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ m_nIp++;
+ CUserDisplay::OnscnTimer.ClearClock((uint16)CTheScripts::Read2BytesFromScript(&m_nIp));
+ return 0;
+ }
+ case COMMAND_DISPLAY_ONSCREEN_COUNTER:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ m_nIp++;
+ int16 counter = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 1);
+ CUserDisplay::OnscnTimer.AddCounter(counter, ScriptParams[0], nil, 0);
+ return 0;
+ }
+ case COMMAND_CLEAR_ONSCREEN_COUNTER:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ m_nIp++;
+ CUserDisplay::OnscnTimer.ClearCounter((uint16)CTheScripts::Read2BytesFromScript(&m_nIp));
+ return 0;
+ }
+ case COMMAND_SET_ZONE_CAR_INFO:
+ {
+ char label[12];
+ int16 gangDensities[NUM_GANGS] = { 0 };
+ int i;
+
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CollectParameters(&m_nIp, 12);
+ for (i = 0; i < NUM_GANGS; i++)
+ gangDensities[i] = ScriptParams[i + 2];
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ for (int i = 0; i < NUM_GANGS; i++) {
+ if (gangDensities[i] != 0 && CGangs::GetGangInfo(i)->m_nVehicleMI == -1)
+ debug("SET_ZONE_CAR_INFO - Gang %d car ratio should be 0 in %s zone\n", i + 1, label);
+ }
+ if (zone < 0) {
+ debug("Couldn't find zone - %s\n", label);
+ return 0;
+ }
+ while (zone >= 0) {
+ CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[11], gangDensities);
+ zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ }
+ return 0;
+ }
+ //case COMMAND_IS_CHAR_IN_GANG_ZONE:
+ case COMMAND_IS_CHAR_IN_ZONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ char label[12];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
+ if (zone != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetNavigationZone(zone)));
+ return 0;
+ }
+ //case COMMAND_SET_CAR_DENSITY:
+ //case COMMAND_SET_PED_DENSITY:
+ case COMMAND_POINT_CAMERA_AT_PLAYER:
+ {
+ CollectParameters(&m_nIp, 3);
+ // ScriptParams[0] is unused.
+ TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT);
+ return 0;
+ }
+ case COMMAND_POINT_CAMERA_AT_CAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (pVehicle)
+ TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT);
+ return 0;
+ }
+ case COMMAND_POINT_CAMERA_AT_CHAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed)
+ TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT);
+ return 0;
+ }
+ case COMMAND_RESTORE_CAMERA:
+ TheCamera.Restore();
+ return 0;
+ /*
+ case COMMAND_SHAKE_PAD:
+ CPad::GetPad(ScriptParams[0])->StartShake(ScriptParams[1], ScriptParams[2]);
+ return 0;
+ */
+ case COMMAND_SET_ZONE_PED_INFO:
+ {
+ char label[12];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CollectParameters(&m_nIp, 12);
+ int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ if (zone < 0) {
+ debug("Couldn't find zone - %s\n", label);
+ return 0;
+ }
+ while (zone >= 0) {
+ CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3],
+ ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]);
+ zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ }
+ return 0;
+ }
+ case COMMAND_SET_TIME_SCALE:
+ CollectParameters(&m_nIp, 1);
+ CTimer::SetTimeScale(*(float*)&ScriptParams[0]);
+ return 0;
+ /*
+ case COMMAND_IS_CAR_IN_AIR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle && pVehicle->IsCar());
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ UpdateCompareFlag(pCar->GetAllWheelsOffGround());
+ return 0;
+ }
+ */
+ case COMMAND_SET_FIXED_CAMERA_POSITION:
+ {
+ CollectParameters(&m_nIp, 6);
+ TheCamera.SetCamPositionForFixedMode(
+ CVector(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]),
+ CVector(*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5]));
+ return 0;
+ }
+ case COMMAND_POINT_CAMERA_AT_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ TheCamera.TakeControlNoEntity(pos, ScriptParams[3], CAMCONTROL_SCRIPT);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_CAR_OLD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_CHAR_OLD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_ADD_BLIP_FOR_OBJECT_OLD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_REMOVE_BLIP:
+ CollectParameters(&m_nIp, 1);
+ CRadar::ClearBlip(ScriptParams[0]);
+ return 0;
+ case COMMAND_CHANGE_BLIP_COLOUR:
+ CollectParameters(&m_nIp, 2);
+ CRadar::ChangeBlipColour(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_DIM_BLIP:
+ CollectParameters(&m_nIp, 2);
+ CRadar::ChangeBlipBrightness(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_ADD_BLIP_FOR_COORD_OLD:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CRadar::SetCoordBlip(BLIP_COORD, pos, ScriptParams[3], (eBlipDisplay)ScriptParams[4]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CHANGE_BLIP_SCALE:
+ CollectParameters(&m_nIp, 2);
+ CRadar::ChangeBlipScale(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_SET_FADING_COLOUR:
+ CollectParameters(&m_nIp, 3);
+ TheCamera.SetFadeColour(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
+ return 0;
+ case COMMAND_DO_FADE:
+ CollectParameters(&m_nIp, 2);
+ TheCamera.Fade(ScriptParams[0] / 1000.0f, ScriptParams[1]);
+ return 0;
+ case COMMAND_GET_FADING_STATUS:
+ UpdateCompareFlag(TheCamera.GetFading());
+ return 0;
+ case COMMAND_ADD_HOSPITAL_RESTART:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ float angle = *(float*)&ScriptParams[3];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRestart::AddHospitalRestartPoint(pos, angle);
+ return 0;
+ }
+ case COMMAND_ADD_POLICE_RESTART:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ float angle = *(float*)&ScriptParams[3];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRestart::AddPoliceRestartPoint(pos, angle);
+ return 0;
+ }
+ case COMMAND_OVERRIDE_NEXT_RESTART:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ float angle = *(float*)&ScriptParams[3];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRestart::OverrideNextRestart(pos, angle);
+ return 0;
+ }
+ /*
+ case COMMAND_DRAW_SHADOW:
+ {
+ CollectParameters(&m_nIp, 10);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ float angle = *(float*)&ScriptParams[4];
+ float length = *(float*)&ScriptParams[5];
+ float x, y;
+ if (angle != 0.0f){
+ y = cos(angle) * length;
+ x = sin(angle) * length;
+ }else{
+ y = length;
+ x = 0.0f;
+ }
+ float frontX = -x;
+ float frontY = y;
+ float sideX = y;
+ float sideY = x;
+ CShadows::StoreShadowToBeRendered(ScriptParams[0], &pos, frontX, frontY, sideX, sideY,
+ ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9]);
+ return 0;
+ }
+ */
+ case COMMAND_GET_PLAYER_HEADING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading();
+ angle = RADTODEG(angle);
+ if (angle < 0.0f)
+ angle += 360.0f;
+ if (angle > 360.0f)
+ angle -= 360.0f;
+ *(float*)&ScriptParams[0] = angle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_HEADING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ if (pPed->bInVehicle)
+ return 0;
+ pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]);
+ pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
+ return 0;
+ }
+ case COMMAND_GET_CHAR_HEADING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading();
+ angle = RADTODEG(angle);
+ if (angle < 0.0f)
+ angle += 360.0f;
+ if (angle > 360.0f)
+ angle -= 360.0f;
+ *(float*)&ScriptParams[0] = angle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_HEADING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (pPed->bInVehicle)
+ return 0;
+ pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]);
+ pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
+ return 0;
+ }
+ case COMMAND_GET_CAR_HEADING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ float angle = pVehicle->GetForward().Heading();
+ angle = RADTODEG(angle);
+ if (angle < 0.0f)
+ angle += 360.0f;
+ if (angle > 360.0f)
+ angle -= 360.0f;
+ *(float*)&ScriptParams[0] = angle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CAR_HEADING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
+ return 0;
+ }
+ case COMMAND_GET_OBJECT_HEADING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ float angle = pObject->GetForward().Heading();
+ angle = RADTODEG(angle);
+ if (angle < 0.0f)
+ angle += 360.0f;
+ if (angle > 360.0f)
+ angle -= 360.0f;
+ *(float*)&ScriptParams[0] = angle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_HEADING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CWorld::Remove(pObject);
+ pObject->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
+ pObject->GetMatrix().UpdateRW();
+ pObject->UpdateRwFrame();
+ CWorld::Add(pObject);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_PLAYER_TOUCHING_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ script_assert(pObject);
+ CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
+ UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_TOUCHING_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ script_assert(pObject);
+ CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
+ UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
+ return 0;
+ }
+ */
+ case COMMAND_SET_PLAYER_AMMO:
+ {
+ CollectParameters(&m_nIp, 3);
+ CWorld::Players[0].m_pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CHAR_AMMO:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ */
+ //case COMMAND_SET_CAR_AMMO:
+ //case COMMAND_LOAD_CAMERA_SPLINE:
+ //case COMMAND_MOVE_CAMERA_ALONG_SPLINE:
+ //case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE:
+ case COMMAND_DECLARE_MISSION_FLAG:
+ CTheScripts::OnAMissionFlag = (uint16)CTheScripts::Read2BytesFromScript(&++m_nIp);
+ return 0;
+ case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
+ return 0;
+ //case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
+ case COMMAND_IS_PLAYER_HEALTH_GREATER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_HEALTH_GREATER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_CAR_HEALTH_GREATER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_fHealth > ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_OBJECT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_CONTACT_POINT:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CHANGE_BLIP_DISPLAY:
+ CollectParameters(&m_nIp, 2);
+ CRadar::ChangeBlipDisplay(ScriptParams[0], (eBlipDisplay)ScriptParams[1]);
+ return 0;
+ case COMMAND_ADD_ONE_OFF_SOUND:
+ {
+ CollectParameters(&m_nIp, 4);
+ switch (ScriptParams[3]) {
+ case SCRIPT_SOUND_PART_MISSION_COMPLETE:
+ DMAudio.PlayFrontEndSound(SOUND_PART_MISSION_COMPLETE, 0);
+ return 0;
+ case SCRIPT_SOUND_RACE_START_3:
+ DMAudio.PlayFrontEndSound(SOUND_RACE_START_3, 0);
+ return 0;
+ case SCRIPT_SOUND_RACE_START_2:
+ DMAudio.PlayFrontEndSound(SOUND_RACE_START_2, 0);
+ return 0;
+ case SCRIPT_SOUND_RACE_START_1:
+ DMAudio.PlayFrontEndSound(SOUND_RACE_START_1, 0);
+ return 0;
+ case SCRIPT_SOUND_RACE_START_GO:
+ DMAudio.PlayFrontEndSound(SOUND_RACE_START_GO, 0);
+ return 0;
+ case SCRIPT_SOUND_AMMUNATION_BUY_WEAPON:
+ DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, 0);
+ return 0;
+ case SCRIPT_SOUND_AMMUNATION_BUY_WEAPON_DENIED:
+ DMAudio.PlayFrontEndSound(SOUND_GARAGE_NO_MONEY, 0);
+ return 0;
+ case SCRIPT_SOUND_IMRAN_ARM_BOMB:
+ DMAudio.PlayFrontEndSound(SOUND_AMMUNATION_IMRAN_ARM_BOMB, 0);
+ return 0;
+ default:
+ break;
+ }
+ if (!DMAudio.IsAudioInitialised())
+ return 0;
+ cAudioScriptObject* obj = new cAudioScriptObject();
+ obj->Posn = *(CVector*)&ScriptParams[0];
+ obj->AudioId = ScriptParams[3];
+ obj->AudioEntity = AEHANDLE_NONE;
+ DMAudio.CreateOneShotScriptObject(obj);
+ return 0;
+ }
+ case COMMAND_ADD_CONTINUOUS_SOUND:
+ {
+ CollectParameters(&m_nIp, 4);
+ if (DMAudio.IsAudioInitialised()) {
+ cAudioScriptObject* obj = new cAudioScriptObject();
+ obj->Posn = *(CVector*)&ScriptParams[0];
+ obj->AudioId = ScriptParams[3];
+ obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj);
+ ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj);
+ }
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_REMOVE_SOUND:
+ {
+ CollectParameters(&m_nIp, 1);
+ cAudioScriptObject* obj = CPools::GetAudioScriptObjectPool()->GetAt(ScriptParams[0]);
+ if (!obj){
+ debug("REMOVE_SOUND - Sound doesn't exist\n");
+ return 0;
+ }
+ DMAudio.DestroyLoopingScriptObject(obj->AudioEntity);
+ delete obj;
+ return 0;
+ }
+ case COMMAND_IS_CAR_STUCK_ON_ROOF:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(CTheScripts::UpsideDownCars.HasCarBeenUpsideDownForAWhile(ScriptParams[0]));
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands400To499(int32 command)
+{
+ switch (command) {
+ case COMMAND_ADD_UPSIDEDOWN_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CTheScripts::UpsideDownCars.AddCarToCheck(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CTheScripts::UpsideDownCars.RemoveCarFromCheck(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GUARD_SPOT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CHAR_OBJ_GUARD_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX){
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = Max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR);
+ return 0;
+ }
+ */
+ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
+ PlayerInAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
+ CharInAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
+ CarInAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_LOCATE_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_CAR_2D:
+ case COMMAND_LOCATE_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_CAR_3D:
+ LocateCarCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_GIVE_WEAPON_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_GIVE_WEAPON_TO_CHAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->SetCurrentWeapon(pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]));
+ if (pPed->bInVehicle && pPed->m_pMyVehicle)
+ pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
+ return 0;
+ }
+ //case COMMAND_GIVE_WEAPON_TO_CAR:
+ case COMMAND_SET_PLAYER_CONTROL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ if (ScriptParams[1]){
+ pPlayer->MakePlayerSafe(false);
+ if (strcmp(m_abScriptName, "serg1") == 0) // Four Iron
+ pPlayer->m_pPed->ClearFollowPath();
+ }else{
+ pPlayer->MakePlayerSafe(true);
+ }
+ return 0;
+ }
+ case COMMAND_FORCE_WEATHER:
+ CollectParameters(&m_nIp, 1);
+ CWeather::ForceWeather(ScriptParams[0]);
+ return 0;
+ case COMMAND_FORCE_WEATHER_NOW:
+ CollectParameters(&m_nIp, 1);
+ CWeather::ForceWeatherNow(ScriptParams[0]);
+ return 0;
+ case COMMAND_RELEASE_WEATHER:
+ CWeather::ReleaseWeather();
+ return 0;
+ case COMMAND_SET_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++){
+ if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
+ pPed->m_nSelectedWepSlot = i;
+ }
+ return 0;
+ }
+ case COMMAND_SET_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
+ pPed->SetCurrentWeapon(i);
+ }
+ return 0;
+ }
+ //case COMMAND_SET_CURRENT_CAR_WEAPON:
+ case COMMAND_GET_OBJECT_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ *(CVector*)&ScriptParams[0] = pObject->GetPosition();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pObject->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, pObject);
+ return 0;
+ }
+ case COMMAND_GET_GAME_TIMER:
+ ScriptParams[0] = CTimer::GetTimeInMilliseconds();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_TURN_CHAR_TO_FACE_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle;
+ CVector pos;
+ if (pPed->bInVehicle)
+ pVehicle = pPed->m_pMyVehicle;
+ else
+ pVehicle = nil;
+ if (pVehicle)
+ pos = pVehicle->GetPosition();
+ else
+ pos = pPed->GetPosition();
+ float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]);
+ heading += HALFPI;
+ if (heading > TWOPI)
+ heading -= TWOPI;
+ if (!pVehicle){
+ pPed->m_fRotationCur = heading;
+ pPed->m_fRotationDest = heading;
+ pPed->SetHeading(heading);
+ }
+ return 0;
+ }
+ case COMMAND_TURN_PLAYER_TO_FACE_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle;
+ CVector pos;
+ if (pPed->bInVehicle)
+ pVehicle = pPed->m_pMyVehicle;
+ else
+ pVehicle = nil;
+ if (pVehicle)
+ pos = pVehicle->GetPosition();
+ else
+ pos = pPed->GetPosition();
+ float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]);
+ heading += HALFPI;
+ if (heading > TWOPI)
+ heading -= TWOPI;
+ if (!pVehicle) {
+ pPed->m_fRotationCur = heading;
+ pPed->m_fRotationDest = heading;
+ pPed->SetHeading(heading);
+ }
+ return 0;
+ }
+ case COMMAND_STORE_WANTED_LEVEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = pPed->m_pWanted->m_nWantedLevel;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CAR_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(CTheScripts::IsVehicleStopped(pVehicle));
+ return 0;
+ }
+ case COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CTheScripts::CleanUpThisPed(pPed);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CTheScripts::CleanUpThisVehicle(pVehicle);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CTheScripts::CleanUpThisObject(pObject);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ case COMMAND_DONT_REMOVE_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_DONT_REMOVE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_DONT_REMOVE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ case COMMAND_CREATE_CHAR_AS_PASSENGER:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ switch (ScriptParams[2]) {
+ case MI_COP:
+ if (ScriptParams[1] == PEDTYPE_COP)
+ ScriptParams[2] = COP_STREET;
+ break;
+ case MI_SWAT:
+ if (ScriptParams[1] == PEDTYPE_COP)
+ ScriptParams[2] = COP_SWAT;
+ break;
+ case MI_FBI:
+ if (ScriptParams[1] == PEDTYPE_COP)
+ ScriptParams[2] = COP_FBI;
+ break;
+ case MI_ARMY:
+ if (ScriptParams[1] == PEDTYPE_COP)
+ ScriptParams[2] = COP_ARMY;
+ break;
+ case MI_MEDIC:
+ if (ScriptParams[1] == PEDTYPE_EMERGENCY)
+ ScriptParams[2] = PEDTYPE_EMERGENCY;
+ break;
+ case MI_FIREMAN:
+ if (ScriptParams[1] == PEDTYPE_FIREMAN)
+ ScriptParams[2] = PEDTYPE_FIREMAN;
+ break;
+ default:
+ break;
+ }
+ CPed* pPed;
+ if (ScriptParams[1] == PEDTYPE_COP)
+ pPed = new CCopPed((eCopType)ScriptParams[2]);
+ else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN)
+ pPed = new CEmergencyPed(ScriptParams[2]);
+ else
+ pPed = new CCivilianPed((ePedType)ScriptParams[1], ScriptParams[2]);
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ pPed->bAllowMedicsToReviveMe = false;
+ pPed->bIsPlayerFriend = false;
+ if (pVehicle->bIsBus)
+ pPed->bRenderPedInCar = false;
+ pPed->SetPosition(pVehicle->GetPosition());
+ pPed->SetOrientation(0.0f, 0.0f, 0.0f);
+ CPopulation::ms_nTotalMissionPeds++;
+ if (ScriptParams[3] >= 0)
+ pVehicle->AddPassenger(pPed, ScriptParams[3]);
+ else
+ pVehicle->AddPassenger(pPed);
+ pPed->m_pMyVehicle = pVehicle;
+ pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
+ pPed->bInVehicle = true;
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ pPed->SetPedState(PED_DRIVING);
+ pPed->bUsesCollision = false;
+ pPed->AddInCarAnims(pVehicle, false);
+ pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
+ CWorld::Add(pPed);
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_LEAVE_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
+ return 0;
+ }
+ //case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR:
+ //case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
+ case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_DESTROY_OBJECT, pVehicle);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_DESTROY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_DESTROY_CAR, pVehicle);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = Max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius);
+ return 0;
+ }
+ */
+ //case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR:
+ //case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
+ //case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK:
+ case COMMAND_SET_CHAR_AS_LEADER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_AS_LEADER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed;
+ pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget);
+ return 0;
+ }
+ case COMMAND_LEAVE_GROUP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->ClearLeader();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_ADD_ROUTE_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CRouteNode::AddRoutePoint(ScriptParams[0], *(CVector*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_NUMBER_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[1], ScriptParams[2] - 1, ScriptParams[0], -1, -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_NUMBER:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CMessages::AddMessageWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_NUMBER_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1);
+ return 0;
+ }
+ //case COMMAND_PRINT_WITH_NUMBER_SOON:
+ case COMMAND_SWITCH_ROADS_ON:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX){
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY){
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ){
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
+ return 0;
+ }
+ case COMMAND_SWITCH_ROADS_OFF:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
+ return 0;
+ }
+ case COMMAND_GET_NUMBER_OF_PASSENGERS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->m_nNumPassengers;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->m_nNumMaxPassengers;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CAR_DENSITY_MULTIPLIER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CCarCtrl::CarDensityMultiplier = *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_CAR_HEAVY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (ScriptParams[1] != 0) {
+ pVehicle->bIsHeavy = true;
+ pVehicle->m_fMass = 3.0f * pVehicle->pHandling->fMass;
+ pVehicle->m_fTurnMass = 5.0f * pVehicle->pHandling->fTurnMass;
+ }
+ else {
+ pVehicle->bIsHeavy = false;
+ pVehicle->m_fMass = pVehicle->pHandling->fMass;
+ pVehicle->m_fTurnMass = pVehicle->pHandling->fTurnMass;
+ }
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_THREAT_SEARCH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_fearFlags = 0;
+ return 0;
+ }
+ /*
+ case COMMAND_ACTIVATE_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[9]), false, false,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_DEACTIVATE_CRANE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CCranes::DeActivateCrane(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ */
+ case COMMAND_SET_MAX_WANTED_LEVEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CWanted::SetMaximumWantedLevel(ScriptParams[0]);
+ return 0;
+ }
+ //case COMMAND_SAVE_VAR_INT:
+ //case COMMAND_SAVE_VAR_FLOAT:
+ case COMMAND_IS_CAR_IN_AIR_PROPER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_nCollisionRecords == 0);
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp
new file mode 100644
index 00000000..2bc29eb7
--- /dev/null
+++ b/src/control/Script3.cpp
@@ -0,0 +1,2134 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "Boat.h"
+#include "CarCtrl.h"
+#include "Clock.h"
+#include "Coronas.h"
+#include "Cranes.h"
+#include "CutsceneMgr.h"
+#include "Darkel.h"
+#include "Explosion.h"
+#include "Fire.h"
+#include "General.h"
+#include "Garages.h"
+#include "Heli.h"
+#include "Messages.h"
+#include "Pad.h"
+#include "ParticleObject.h"
+#include "Phones.h"
+#include "Pickups.h"
+#include "PointLights.h"
+#include "Population.h"
+#include "Pools.h"
+#include "ProjectileInfo.h"
+#include "Radar.h"
+#include "Restart.h"
+#include "Stats.h"
+#include "Streaming.h"
+#include "User.h"
+#include "WaterLevel.h"
+#include "Weather.h"
+#include "Zones.h"
+#include "GameLogic.h"
+#include "Bike.h"
+
+int8 CRunningScript::ProcessCommands500To599(int32 command)
+{
+ switch (command) {
+ case COMMAND_IS_CAR_UPSIDEDOWN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetUp().z <= -0.97f);
+ return 0;
+ }
+ case COMMAND_GET_PLAYER_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CANCEL_OVERRIDE_RESTART:
+ CRestart::CancelOverrideRestart();
+ return 0;
+ case COMMAND_SET_POLICE_IGNORE_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->m_pWanted->m_bIgnoredByCops = true;
+ CWorld::StopAllLawEnforcersInTheirTracks();
+ }
+ else {
+ pPed->m_pWanted->m_bIgnoredByCops = false;
+ }
+ return 0;
+ }
+ /*
+ case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CUserDisplay::Pager.AddMessageWithNumber(text, ScriptParams[0], -1, -1, -1, -1, -1,
+ ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ */
+ case COMMAND_START_KILL_FRENZY:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
+ ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
+ ScriptParams[6], ScriptParams[7] != 0, false);
+ return 0;
+ }
+ case COMMAND_READ_KILL_FRENZY_STATUS:
+ {
+ ScriptParams[0] = CDarkel::ReadStatus();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SQRT:
+ {
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Sqrt(*(float*)&ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
+ LocatePlayerCarCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
+ LocateCharCarCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE:
+ CollectParameters(&m_nIp, 2);
+ *(float*)&ScriptParams[0] = CGeneral::GetRandomNumberInRange(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_GENERATE_RANDOM_INT_IN_RANGE:
+ CollectParameters(&m_nIp, 2);
+ ScriptParams[0] = CGeneral::GetRandomNumberInRange(ScriptParams[0], ScriptParams[1]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_LOCK_CAR_DOORS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_EXPLODE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->BlowUpCar(nil);
+ return 0;
+ }
+ case COMMAND_ADD_EXPLOSION:
+ CollectParameters(&m_nIp, 4);
+ CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0, true);
+ return 0;
+
+ case COMMAND_IS_CAR_UPRIGHT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetUp().z >= 0.0f);
+ return 0;
+ }
+ case COMMAND_TURN_CHAR_TO_FACE_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
+ CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
+ CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
+ float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
+ if (angle > TWOPI)
+ angle -= TWOPI;
+ if (!pVehicle) {
+ pSourcePed->m_fRotationCur = angle;
+ pSourcePed->m_fRotationDest = angle;
+ pSourcePed->SetHeading(angle);
+ }
+ return 0;
+ }
+ case COMMAND_TURN_CHAR_TO_FACE_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
+ CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
+ CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
+ CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
+ float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
+ if (angle > TWOPI)
+ angle -= TWOPI;
+ if (!pVehicle) {
+ pSourcePed->m_fRotationCur = angle;
+ pSourcePed->m_fRotationDest = angle;
+ pSourcePed->SetHeading(angle);
+ }
+ return 0;
+ }
+ case COMMAND_TURN_PLAYER_TO_FACE_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
+ CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
+ CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
+ float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
+ if (angle > TWOPI)
+ angle -= TWOPI;
+ if (!pVehicle) {
+ pSourcePed->m_fRotationCur = angle;
+ pSourcePed->m_fRotationDest = angle;
+ pSourcePed->SetHeading(angle);
+ }
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector target;
+ target.x = *(float*)&ScriptParams[1];
+ target.y = *(float*)&ScriptParams[2];
+ target.z = CWorld::FindGroundZForCoord(target.x, target.y);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target);
+ return 0;
+ }
+ //case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR:
+ case COMMAND_CREATE_PICKUP:
+ {
+ CollectParameters(&m_nIp, 5);
+ int16 model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CVector pos = *(CVector*)&ScriptParams[2];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_HAS_PICKUP_BEEN_COLLECTED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CPickups::IsPickUpPickedUp(ScriptParams[0]) != 0);
+ return 0;
+ case COMMAND_REMOVE_PICKUP:
+ CollectParameters(&m_nIp, 1);
+ CPickups::RemovePickUp(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_TAXI_LIGHTS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->SetTaxiLight(ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_PRINT_BIG_Q:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddBigMessageQ(text, ScriptParams[0], ScriptParams[1] - 1);
+ return 0;
+ }
+ /*
+ case COMMAND_PRINT_WITH_NUMBER_BIG_Q:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CMessages::AddBigMessageWithNumberQ(text, ScriptParams[1], ScriptParams[2] - 1,
+ ScriptParams[0], -1, -1, -1, -1, -1);
+ return 0;
+ }
+ */
+ case COMMAND_SET_GARAGE:
+ {
+ CollectParameters(&m_nIp, 9);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float X2 = *(float*)&ScriptParams[3];
+ float Y2 = *(float*)&ScriptParams[4];
+ float supX = *(float*)&ScriptParams[5];
+ float supY = *(float*)&ScriptParams[6];
+ float supZ = *(float*)&ScriptParams[7];
+ ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_GARAGE_WITH_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float X2 = *(float*)&ScriptParams[3];
+ float Y2 = *(float*)&ScriptParams[4];
+ float supX = *(float*)&ScriptParams[5];
+ float supY = *(float*)&ScriptParams[6];
+ float supZ = *(float*)&ScriptParams[7];
+ ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pTarget;
+ if (ScriptParams[1] >= 0) {
+ pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ }
+ else {
+ pTarget = nil;
+ }
+ CGarages::SetTargetCarForMissonGarage(ScriptParams[0], pTarget);
+ return 0;
+ }
+ case COMMAND_IS_CAR_IN_MISSION_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::HasCarBeenDroppedOffYet(ScriptParams[0]));
+ return 0;
+ case COMMAND_SET_FREE_BOMBS:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetFreeBombs(ScriptParams[0] != 0);
+ return 0;
+#ifdef GTA_PS2
+ case COMMAND_SET_POWERPOINT:
+ {
+ CollectParameters(&m_nIp, 7);
+ float f1 = *(float*)&ScriptParams[0];
+ float f2 = *(float*)&ScriptParams[1];
+ float f3 = *(float*)&ScriptParams[2];
+ float f4 = *(float*)&ScriptParams[3];
+ float f5 = *(float*)&ScriptParams[4];
+ float f6 = *(float*)&ScriptParams[5];
+ float temp;
+
+ if (f1 > f4) {
+ temp = f1;
+ f1 = f4;
+ f4 = temp;
+ }
+
+ if (f2 > f5) {
+ temp = f2;
+ f2 = f5;
+ f5 = temp;
+ }
+
+ if (f3 > f6) {
+ temp = f3;
+ f3 = f6;
+ f6 = temp;
+ }
+
+ CPowerPoints::GenerateNewOne(f1, f2, f3, f4, f5, f6, *(uint8*)&ScriptParams[6]);
+
+ return 0;
+ }
+#endif // GTA_PS2
+ /*
+ case COMMAND_SET_ALL_TAXI_LIGHTS:
+ CollectParameters(&m_nIp, 1);
+ CAutomobile::SetAllTaxiLights(ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pCar);
+ script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
+ UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum
+ return 0;
+ }
+ */
+ case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR:
+ CollectParameters(&m_nIp, 2);
+ CPad::GetPad(ScriptParams[0])->bApplyBrakes = (ScriptParams[1] != 0);
+ return 0;
+ case COMMAND_SET_PLAYER_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->m_fHealth = Min(ScriptParams[1], CWorld::Players[ScriptParams[0]].m_nMaxHealth);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->m_fHealth = ScriptParams[1];
+ }
+ else if (pPed->bInVehicle) {
+ pPed->SetDead();
+ if (!pPed->IsPlayer())
+ pPed->FlagToDestroyWhenNextProcessed();
+ }
+ else {
+ pPed->SetDie();
+ }
+ return 0;
+ }
+ case COMMAND_SET_CAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_fHealth = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_PLAYER_HEALTH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = pPed->m_fHealth;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CHAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = pPed->m_fHealth;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->m_fHealth;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_CAR_ARMED_WITH_BOMB:
+ {
+ CollectParameters(&m_nIp, 2);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pCar);
+ script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
+ UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]);
+ return 0;
+ }
+ */
+ case COMMAND_CHANGE_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (ScriptParams[1] >= 256 || ScriptParams[2] >= 256)
+ debug("CHANGE_CAR_COLOUR - Colours must be less than %d", 256);
+ pVehicle->m_currentColour1 = ScriptParams[1];
+ pVehicle->m_currentColour2 = ScriptParams[2];
+ return 0;
+ }
+ case COMMAND_SWITCH_PED_ROADS_ON:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
+ return 0;
+ }
+ case COMMAND_SWITCH_PED_ROADS_OFF:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
+ return 0;
+ }
+ case COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pSourcePed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTargetPed);
+ pSourcePed->SetLookFlag(pTargetPed, true);
+ pSourcePed->SetLookTimer(60000);
+ return 0;
+ }
+ case COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pSourcePed);
+ CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
+ script_assert(pTargetPed);
+ pSourcePed->SetLookFlag(pTargetPed, true);
+ pSourcePed->SetLookTimer(60000);
+ return 0;
+ }
+ case COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pSourcePed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTargetPed);
+ pSourcePed->SetLookFlag(pTargetPed, true);
+ pSourcePed->SetLookTimer(60000);
+ return 0;
+ }
+ case COMMAND_STOP_CHAR_LOOKING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pSourcePed);
+ pSourcePed->ClearLookFlag();
+ pSourcePed->bKeepTryingToLook = false;
+ if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
+ pSourcePed->RestorePreviousState();
+ return 0;
+ }
+ case COMMAND_STOP_PLAYER_LOOKING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pSourcePed);
+ pSourcePed->ClearLookFlag();
+ pSourcePed->bKeepTryingToLook = false;
+ if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
+ pSourcePed->RestorePreviousState();
+ return 0;
+ }
+ /*
+ case COMMAND_SWITCH_HELICOPTER:
+ CollectParameters(&m_nIp, 1);
+ CHeli::ActivateHeli(ScriptParams[0] != 0);
+ return 0;
+ */
+ //case COMMAND_SET_GANG_ATTITUDE:
+ //case COMMAND_SET_GANG_GANG_ATTITUDE:
+ //case COMMAND_SET_GANG_PLAYER_ATTITUDE:
+ case COMMAND_SET_GANG_PED_MODELS:
+ CollectParameters(&m_nIp, 3);
+ CGangs::SetGangPedModels(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
+ return 0;
+ case COMMAND_SET_GANG_CAR_MODEL:
+ CollectParameters(&m_nIp, 2);
+ CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_SET_GANG_WEAPONS:
+ CollectParameters(&m_nIp, 3);
+ CGangs::SetGangWeapons(ScriptParams[0], (eWeaponType)ScriptParams[1], (eWeaponType)ScriptParams[2]);
+ return 0;
+ /*
+ case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = Max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos;
+ pos.x = *(float*)&ScriptParams[1];
+ pos.y = *(float*)&ScriptParams[2];
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ bool isTouching = false;
+ if (pPed->bInVehicle)
+ isTouching = false;
+ else if (pPed->GetHasCollidedWith(pObject))
+ isTouching = true;
+ UpdateCompareFlag(isTouching);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ bool isTouching = false;
+ if (pPed->InVehicle())
+ isTouching = false;
+ else if (pPed->GetHasCollidedWith(pObject))
+ isTouching = true;
+ UpdateCompareFlag(isTouching);
+ return 0;
+ }
+ */
+ case COMMAND_LOAD_SPECIAL_CHARACTER:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[16];
+ strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ name[i] = tolower(name[i]);
+ CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ return 0;
+ }
+ case COMMAND_HAS_SPECIAL_CHARACTER_LOADED:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(ScriptParams[0] - 1));
+ return 0;
+ }
+ /*
+ case COMMAND_FLASH_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bHasBlip = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_FLASH_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bHasBlip = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_FLASH_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bHasBlip = (ScriptParams[1] != 0);
+ return 0;
+ }
+ */
+ case COMMAND_IS_PLAYER_IN_REMOTE_MODE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode());
+ return 0;
+ /*
+ case COMMAND_ARM_CAR_WITH_BOMB:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->m_bombType = ScriptParams[1];
+ ((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_PERSONALITY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->SetPedStats((ePedStats)ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_OFFSET:
+ CollectParameters(&m_nIp, 3);
+ CCutsceneMgr::SetCutsceneOffset(*(CVector*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_ANIM_GROUP_FOR_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
+ return 0;
+ }
+ /*
+ case COMMAND_SET_ANIM_GROUP_FOR_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
+ return 0;
+ }
+ */
+ case COMMAND_REQUEST_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ int model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | STREAMFLAGS_SCRIPTOWNED);
+ return 0;
+ }
+ case COMMAND_HAS_MODEL_LOADED:
+ {
+ CollectParameters(&m_nIp, 1);
+ int model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ UpdateCompareFlag(CStreaming::HasModelLoaded(model));
+ return 0;
+ }
+ case COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ int model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CStreaming::SetMissionDoesntRequireModel(model);
+ return 0;
+ }
+ case COMMAND_GRAB_PHONE:
+ {
+ CollectParameters(&m_nIp, 2);
+ ScriptParams[0] = gPhoneInfo.GrabPhone(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_REPEATED_PHONE_MESSAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text, nil, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_PHONE_MESSAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text, nil, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_HAS_PHONE_DISPLAYED_MESSAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gPhoneInfo.HasMessageBeenDisplayed(ScriptParams[0]));
+ return 0;
+ }
+ */
+ case COMMAND_TURN_PHONE_OFF:
+ {
+ CollectParameters(&m_nIp, 1);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], nil, nil, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_DRAW_CORONA:
+ {
+ CollectParameters(&m_nIp, 9);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
+ 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
+ return 0;
+ }
+ case COMMAND_DRAW_LIGHT:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CVector unused(0.0f, 0.0f, 0.0f);
+ CPointLights::AddLight(0, *(CVector*)&ScriptParams[0], CVector(0.0f, 0.0f, 0.0f), 12.0f,
+ ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true);
+ return 0;
+ }
+ //case COMMAND_STORE_WEATHER:
+ //case COMMAND_RESTORE_WEATHER:
+ case COMMAND_STORE_CLOCK:
+ CClock::StoreClock();
+ return 0;
+ case COMMAND_RESTORE_CLOCK:
+ CClock::RestoreClock();
+ return 0;
+ /*
+ case COMMAND_RESTART_CRITICAL_MISSION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]);
+ if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING)
+ printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n");
+ CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission();
+ return 0;
+ }
+ */
+ case COMMAND_IS_PLAYER_PLAYING:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING);
+ return 0;
+ }
+ //case COMMAND_SET_COLL_OBJ_NO_OBJ:
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands600To699(int32 command)
+{
+ switch (command){
+ /* Collective commands are not implemented until LCS.
+ case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
+ case COMMAND_SET_COLL_OBJ_GUARD_AREA:
+ case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
+ case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
+ case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
+ case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
+ case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
+ case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
+ case COMMAND_CLEAR_COLL:
+ case COMMAND_IS_COLL_IN_CARS:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
+ */
+ case COMMAND_SET_CHAR_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_GET_CONTROLLER_MODE:
+#if defined(GTA_PC) && !defined(DETECT_PAD_INPUT_SWITCH)
+ ScriptParams[0] = 0;
+#else
+ ScriptParams[0] = CPad::IsAffectedByController ? CPad::GetPad(0)->Mode : 0;
+#endif
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_CAN_RESPRAY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ //assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ // they DO call this for bikes, we don't really want to destroy the structure...
+#ifdef FIX_BUGS
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
+#endif
+ ((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0);
+
+ return 0;
+ }
+ /*
+ case COMMAND_IS_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->IsTaxi());
+ return 0;
+ }
+ */
+ case COMMAND_UNLOAD_SPECIAL_CHARACTER:
+ CollectParameters(&m_nIp, 1);
+ CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1);
+ return 0;
+ case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CDarkel::ResetModelsKilledByPlayer();
+ return 0;
+ case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ /*
+ case COMMAND_ACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::ActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_SWITCH_TAXI_TIMER:
+ {
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0){
+ CWorld::Players[CWorld::PlayerInFocus].m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = true;
+ }else{
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = false;
+ }
+ return 0;
+ }
+ */
+ case COMMAND_CREATE_OBJECT_NO_OFFSET:
+ {
+ CollectParameters(&m_nIp, 4);
+ int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
+ CObject* pObj = new CObject(mi, false);
+; pObj->ObjectCreatedBy = MISSION_OBJECT;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pObj->SetPosition(pos);
+ pObj->SetOrientation(0.0f, 0.0f, 0.0f);
+ pObj->GetMatrix().UpdateRW();
+ pObj->UpdateRwFrame();
+ CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi);
+ if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding)
+ pObj->SetupBigBuilding();
+ CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
+ CWorld::Add(pObj);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = Max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
+ return 0;
+ }
+ */
+ //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
+ case COMMAND_IS_PLAYER_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
+ return 0;
+
+ }
+ /*
+ case COMMAND_IS_CHAR_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
+ return 0;
+ }
+ case COMMAND_MESSAGE_WAIT:
+ CollectParameters(&m_nIp, 2);
+ m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
+ if (ScriptParams[1] != 0)
+ m_bSkipWakeTime = true;
+ return 1;
+ case COMMAND_ADD_PARTICLE_EFFECT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
+ return 0;
+ }
+ */
+ case COMMAND_SWITCH_WIDESCREEN:
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0)
+ TheCamera.SetWideScreenOn();
+ else
+ TheCamera.SetWideScreenOff();
+ return 0;
+ /*
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bBulletProof = (ScriptParams[1] != 0);
+ pPed->bFireProof = (ScriptParams[2] != 0);
+ pPed->bExplosionProof = (ScriptParams[3] != 0);
+ pPed->bCollisionProof = (ScriptParams[4] != 0);
+ pPed->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bBulletProof = (ScriptParams[1] != 0);
+ pVehicle->bFireProof = (ScriptParams[2] != 0);
+ pVehicle->bExplosionProof = (ScriptParams[3] != 0);
+ pVehicle->bCollisionProof = (ScriptParams[4] != 0);
+ pVehicle->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
+ PlayerInAngledAreaCheckCommand(command, &m_nIp);
+ return 0;
+ /*
+ case COMMAND_DEACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::DeActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1));
+ return 0;
+ */
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands700To799(int32 command)
+{
+ switch (command){
+ /*
+ case COMMAND_SET_SWAT_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_FBI_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_ARMY_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
+ return 0;
+ */
+ case COMMAND_IS_CAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pVehicle && pVehicle->bIsInWater);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CHAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f, true)];
+ *(CVector*)&ScriptParams[0] = pNode->GetPosition();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true));
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
+ else
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ pVehicle->bEngineOn = true;
+ pVehicle->AutoPilot.m_nCruiseSpeed = Max(1, pVehicle->AutoPilot.m_nCruiseSpeed);
+ pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ /*
+ case COMMAND_START_PACMAN_RACE:
+ CollectParameters(&m_nIp, 1);
+ CPacManPickups::StartPacManRace(ScriptParams[0]);
+ return 0;
+ case COMMAND_START_PACMAN_RECORD:
+ CPacManPickups::StartPacManRecord();
+ return 0;
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_CLEAR_PACMAN:
+ CPacManPickups::CleanUpPacManStuff();
+ return 0;
+ case COMMAND_START_PACMAN_SCRAMBLE:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
+ CPacManPickups::ResetPowerPillsCarriedByPlayer();
+ return 0;
+ */
+ case COMMAND_IS_CAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_OBJECT_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
+ return 0;
+ }
+ /*
+ case COMMAND_GOSUB_FILE:
+ {
+ CollectParameters(&m_nIp, 2);
+ script_assert(m_nStackPointer < MAX_STACK_DEPTH);
+ m_anStack[m_nStackPointer++] = m_nIp;
+ SetIP(ScriptParams[0]);
+ // ScriptParams[1] == filename
+ return 0;
+ }
+ */
+ case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ bool success;
+ *(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_SCRIPT_FIRE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
+ return 0;
+ case COMMAND_REMOVE_SCRIPT_FIRE:
+ CollectParameters(&m_nIp, 1);
+ gFireManager.RemoveScriptFire(ScriptParams[0]);
+ return 0;
+ /*
+ case COMMAND_SET_COMEDY_CONTROLS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bComedyControls = (ScriptParams[1] != 0);
+ return 0;
+ }
+ */
+ case COMMAND_BOAT_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
+ pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
+ pBoat->AutoPilot.m_vecDestinationCoors = pos;
+ pBoat->SetStatus(STATUS_PHYSICS);
+ pBoat->AutoPilot.m_nCruiseSpeed = Max(1, pBoat->AutoPilot.m_nCruiseSpeed);
+ pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_BOAT_STOP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
+ pBoat->SetStatus(STATUS_PHYSICS);
+ pBoat->bEngineOn = false;
+ pBoat->AutoPilot.m_nCruiseSpeed = 0;
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (ScriptParams[5])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (ScriptParams[5])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->GetWeapon()->m_eWeaponType);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->GetWeapon()->m_eWeaponType);
+ return 0;
+ }
+ /*
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
+ CPacManPickups::ResetPowerPillsEatenInRace();
+ return 0;
+ case COMMAND_ADD_POWER_PILL:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::GenerateOnePMPickUp(pos);
+ return 0;
+ }
+ */
+ case COMMAND_SET_BOAT_CRUISE_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCruiseSpeed = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ /*
+ case COMMAND_GET_RANDOM_CHAR_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 4);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1 = *(float*)&ScriptParams[0];
+ float y1 = *(float*)&ScriptParams[1];
+ float x2 = *(float*)&ScriptParams[2];
+ float y2 = *(float*)&ScriptParams[3];
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1){
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+// continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
+ if (nZone != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
+ CollectParameters(&m_nIp, 3);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->m_nWaitState != WAITSTATE_FALSE)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType, ScriptParams[0], ScriptParams[1], ScriptParams[2]))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ bool found;
+ CWorld::FindRoofZFor3DCoord(pos.x, pos.y, pos.z, &found);
+ if (found)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_CREATE_MONEY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ACCURACY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_wepAccuracy = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_CAR_SPEED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ *(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOAD_CUTSCENE:
+ {
+ char name[KEY_LENGTH_IN_SCRIPT];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CCutsceneMgr::LoadCutsceneData(name);
+ return 0;
+ }
+ case COMMAND_CREATE_CUTSCENE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[KEY_LENGTH_IN_SCRIPT];
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CCutsceneMgr::SetCutsceneAnim(name, pObject);
+ return 0;
+ }
+ case COMMAND_START_CUTSCENE:
+ CCutsceneMgr::ms_cutsceneLoadStatus = 1;
+ return 0;
+ case COMMAND_GET_CUTSCENE_TIME:
+ ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CUTSCENE_FINISHED:
+ UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
+ return 0;
+ case COMMAND_CLEAR_CUTSCENE:
+ CCutsceneMgr::DeleteCutsceneData();
+ return 0;
+ case COMMAND_RESTORE_CAMERA_JUMPCUT:
+ TheCamera.RestoreWithJumpCut();
+ return 0;
+ case COMMAND_CREATE_COLLECTABLE1:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
+ return 0;
+ }
+ case COMMAND_SET_COLLECTABLE1_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
+ return 0;
+ /*
+ case COMMAND_IS_PROJECTILE_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DESTROY_PROJECTILES_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DROP_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ case COMMAND_DROP_NAUTICAL_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ */
+ case COMMAND_IS_CHAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
+ return 0;
+ }
+ case COMMAND_LOAD_SPECIAL_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[KEY_LENGTH_IN_SCRIPT];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ name[i] = tolower(name[i]);
+ CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ return 0;
+ }
+ //case COMMAND_CREATE_CUTSCENE_HEAD:
+ //case COMMAND_SET_CUTSCENE_HEAD_ANIM:
+ case COMMAND_SIN:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_COS:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_GET_CAR_FORWARD_X:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardX;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CAR_FORWARD_Y:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardY;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CHANGE_GARAGE_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0);
+ return 0;
+ /*
+ case COMMAND_ACTIVATE_CRUSHER_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[9]), true, false,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ */
+ case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ /*
+ case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ */
+ case COMMAND_PRINT_WITH_3_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ /*
+ case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ */
+ case COMMAND_PRINT_WITH_4_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ /*
+ case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ */
+ case COMMAND_PRINT_WITH_6_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ /*
+ case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FOLLOW_CHAR_IN_FORMATION, pTargetPed);
+ pPed->SetFormation((eFormation)ScriptParams[2]);
+ return 0;
+ }
+ */
+ case COMMAND_PLAYER_MADE_PROGRESS:
+ CollectParameters(&m_nIp, 1);
+ CStats::ProgressMade += ScriptParams[0];
+ return 0;
+ case COMMAND_SET_PROGRESS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalProgressInGame = ScriptParams[0];
+ if (CGame::germanGame)
+ CStats::TotalProgressInGame -= 2;
+ return 0;
+ case COMMAND_REGISTER_JUMP_DISTANCE:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpDistance = Max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_HEIGHT:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpHeight = Max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_FLIPS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpFlips = Max(CStats::MaximumJumpFlips, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_SPINS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpSpins = Max(CStats::MaximumJumpSpins, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_STUNT:
+ CollectParameters(&m_nIp, 1);
+ CStats::BestStuntJump = Max(CStats::BestStuntJump, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
+ ++CStats::NumberOfUniqueJumpsFound;
+ return 0;
+ case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
+ ++CStats::PassengersDroppedOffWithTaxi;
+ return 0;
+ case COMMAND_REGISTER_MONEY_MADE_TAXI:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneyMadeWithTaxi += ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_MISSION_GIVEN:
+ ++CStats::MissionsGiven;
+ return 0;
+ case COMMAND_REGISTER_MISSION_PASSED:
+ {
+ char name[KEY_LENGTH_IN_SCRIPT];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ strncpy(CStats::LastMissionPassedName, name, KEY_LENGTH_IN_SCRIPT);
+ ++CStats::MissionsPassed;
+ CStats::CheckPointReachedSuccessfully();
+ CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds();
+ CGameLogic::RemoveShortCutDropOffPointForMission();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_RUNNING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bIsRunning = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
+ gFireManager.RemoveAllScriptFires();
+ return 0;
+ /*
+ case COMMAND_IS_FIRST_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_SECOND_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
+ return 0;
+ }
+ */
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ bool result = false;
+ if (!pPed)
+ printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
+ else {
+ if (ScriptParams[1] == WEAPONTYPE_ANYMELEE || ScriptParams[1] == WEAPONTYPE_ANYWEAPON)
+ result = CheckDamagedWeaponType(pPed->m_lastWepDam, ScriptParams[1]);
+ else
+ result = ScriptParams[1] == pPed->m_lastWepDam;
+ }
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ bool result = false;
+ if (!pVehicle)
+ printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
+ else {
+ if (ScriptParams[1] == WEAPONTYPE_ANYMELEE || ScriptParams[1] == WEAPONTYPE_ANYWEAPON)
+ result = CheckDamagedWeaponType(pVehicle->m_nLastWeaponDamage, ScriptParams[1]);
+ else
+ result = ScriptParams[1] == pVehicle->m_nLastWeaponDamage;
+ }
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_CHARS_GROUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pPed);
+ script_assert(pLeader);
+ UpdateCompareFlag(pPed->m_leader == pLeader);
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
new file mode 100644
index 00000000..880e4279
--- /dev/null
+++ b/src/control/Script4.cpp
@@ -0,0 +1,2173 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "AnimBlendAssociation.h"
+#include "BulletInfo.h"
+#include "CarAI.h"
+#include "CarCtrl.h"
+#include "CivilianPed.h"
+#include "Cranes.h"
+#include "DMAudio.h"
+#include "Darkel.h"
+#include "Explosion.h"
+#include "Fire.h"
+#include "Frontend.h"
+#include "Garages.h"
+#include "General.h"
+#include "Heli.h"
+#include "Hud.h"
+#include "Messages.h"
+#include "ParticleObject.h"
+#include "PedRoutes.h"
+#include "Phones.h"
+#include "Pickups.h"
+#include "Plane.h"
+#include "Pools.h"
+#include "Population.h"
+#include "Radar.h"
+#include "Record.h"
+#include "RpAnimBlend.h"
+#include "Rubbish.h"
+#include "SpecialFX.h"
+#include "Stats.h"
+#include "Streaming.h"
+#include "TxdStore.h"
+#include "User.h"
+#include "WaterLevel.h"
+#include "World.h"
+#include "Zones.h"
+#include "Bike.h"
+
+int8 CRunningScript::ProcessCommands800To899(int32 command)
+{
+ CMatrix tmp_matrix;
+ switch (command) {
+ case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed;
+ script_assert(pPed);
+ script_assert(pLeader);
+ UpdateCompareFlag(pPed->m_leader == pLeader);
+ return 0;
+ }
+ case COMMAND_EXPLODE_CHAR_HEAD:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
+ return 0;
+ }
+ case COMMAND_EXPLODE_PLAYER_HEAD:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
+ return 0;
+ }
+ case COMMAND_ANCHOR_BOAT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT);
+ pBoat->m_bIsAnchored = (ScriptParams[1] == 0);
+ return 0;
+ }
+ case COMMAND_SET_ZONE_GROUP:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CollectParameters(&m_nIp, 2);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO);
+ if (zone_id < 0) {
+ printf("Couldn't find zone - %s\n", zone);
+ return 0;
+ }
+ CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_START_CAR_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_CHAR_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float supX = *(float*)&ScriptParams[2];
+ float supY = *(float*)&ScriptParams[3];
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
+ continue;
+ if (!pVehicle->bUsesCollision)
+ continue;
+ if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
+ ++CCarCtrl::NumMissionCars;
+ --CCarCtrl::NumRandomCars;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
+ if (zone_id != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetNavigationZone(zone_id);
+ CollectParameters(&m_nIp, 1);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
+ ++CCarCtrl::NumMissionCars;
+ --CCarCtrl::NumRandomCars;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_HAS_RESPRAY_HAPPENED:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0]));
+ return 0;
+ }
+ case COMMAND_SET_CAMERA_ZOOM:
+ {
+ CollectParameters(&m_nIp, 1);
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
+ TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]);
+ else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING)
+ TheCamera.SetZoomValueCamStringScript(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_CREATE_PICKUP_WITH_AMMO:
+ {
+ CollectParameters(&m_nIp, 6);
+ int16 model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CVector pos = *(CVector*)&ScriptParams[3];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CAR_RAM_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CCarAI::TellCarToRamOtherCar(pVehicle, pTarget);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CAR_BLOCK_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
+ return 0;
+ }
+ */
+ //case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
+ case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_FAST_RELOAD:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ pPlayer->m_bFastReload = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_BLEEDING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bPedIsBleeding = (ScriptParams[1] != 0);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CAR_FUNNY_SUSPENSION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ // no action
+ return 0;
+ }
+ case COMMAND_SET_CAR_BIG_WHEELS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bBigWheels = (ScriptParams[1] != 0);
+ return 0;
+ }
+ */
+ case COMMAND_SET_FREE_RESPRAYS:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetFreeResprays(ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_PLAYER_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CAR_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ */
+ case COMMAND_IS_AREA_OCCUPIED:
+ {
+ CollectParameters(&m_nIp, 11);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ int16 total;
+ CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil,
+ !!ScriptParams[6], !!ScriptParams[7], !!ScriptParams[8], !!ScriptParams[9], !!ScriptParams[10]);
+ UpdateCompareFlag(total > 0);
+ return 0;
+ }
+ /*
+ case COMMAND_START_DRUG_RUN:
+ CPlane::CreateIncomingCesna();
+ return 0;
+ case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
+ UpdateCompareFlag(CPlane::HasCesnaLanded());
+ return 0;
+ case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed());
+ return 0;
+ case COMMAND_SAVE_PLAYER_FROM_FIRES:
+ CollectParameters(&m_nIp, 1);
+ gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f);
+ return 0;
+ */
+ case COMMAND_DISPLAY_TEXT:
+ {
+ CollectParameters(&m_nIp, 2);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ uint16 len = CMessages::GetWideStringLength(text);
+ for (uint16 i = 0; i < len; i++)
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i];
+ for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++)
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0;
+ ++CTheScripts::NumberOfIntroTextLinesThisFrame;
+ return 0;
+ }
+ case COMMAND_SET_TEXT_SCALE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_TEXT_COLOUR:
+ {
+ CollectParameters(&m_nIp, 4);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor =
+ CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_JUSTIFY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_CENTRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_WRAPX:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0];
+ return 0;
+ }
+ /*
+ case COMMAND_SET_TEXT_CENTRE_SIZE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0];
+ return 0;
+ }
+ */
+ case COMMAND_SET_TEXT_BACKGROUND:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
+ {
+ CollectParameters(&m_nIp, 4);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor =
+ CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0);
+ return 0;
+ }
+ */
+ case COMMAND_SET_TEXT_PROPORTIONAL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_TEXT_FONT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_INDUSTRIAL_PASSED:
+ CStats::IndustrialPassed = true;
+ DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN);
+ return 0;
+ case COMMAND_COMMERCIAL_PASSED:
+ CStats::CommercialPassed = true;
+ DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN);
+ return 0;
+ case COMMAND_SUBURBAN_PASSED:
+ CStats::SuburbanPassed = true;
+ return 0;
+ */
+ case COMMAND_ROTATE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ float heading = LimitAngleOnCircle(
+ RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y)));
+ float headingTarget = *(float*)&ScriptParams[1];
+#ifdef FIX_BUGS
+ float rotateBy = *(float*)&ScriptParams[2] * CTimer::GetTimeStepFix();
+#else
+ float rotateBy = *(float*)&ScriptParams[2];
+#endif
+ if (headingTarget == heading) { // using direct comparasion here is fine
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ float angleClockwise = LimitAngleOnCircle(headingTarget - heading);
+ float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget);
+ float newHeading;
+ if (angleClockwise < angleCounterclockwise)
+ newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget;
+ else
+ newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget;
+ bool obstacleInPath = false;
+ if (ScriptParams[3]) {
+ CVector pos = pObject->GetPosition();
+ tmp_matrix.SetRotateZ(DEGTORAD(newHeading));
+ tmp_matrix.GetPosition() += pos;
+ CColModel* pColModel = pObject->GetColModel();
+ CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
+ CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
+ CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
+ CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
+ int16 collisions;
+ CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
+ Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
+ Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
+ Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
+ Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
+ &collisions, 2, nil, false, true, true, false, false);
+ if (collisions > 0)
+ obstacleInPath = true;
+ }
+ if (obstacleInPath) {
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ pObject->SetHeading(DEGTORAD(newHeading));
+ pObject->GetMatrix().UpdateRW();
+ pObject->UpdateRwFrame();
+ UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine
+ return 0;
+ }
+ case COMMAND_SLIDE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector pos = pObject->GetPosition();
+ CVector posTarget = *(CVector*)&ScriptParams[1];
+#ifdef FIX_BUGS
+ CVector slideBy = *(CVector*)&ScriptParams[4] * CTimer::GetTimeStepFix();
+#else
+ CVector slideBy = *(CVector*)&ScriptParams[4];
+#endif
+ if (posTarget == pos) { // using direct comparasion here is fine
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ CVector posDiff = pos - posTarget;
+ CVector newPosition;
+ if (posDiff.x < 0)
+ newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x;
+ else
+ newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x;
+ if (posDiff.y < 0)
+ newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y;
+ else
+ newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y;
+ if (posDiff.z < 0)
+ newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z;
+ else
+ newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z;
+ bool obstacleInPath = false;
+ if (ScriptParams[7]) {
+ tmp_matrix = pObject->GetMatrix();
+ tmp_matrix.GetPosition() = newPosition;
+ CColModel* pColModel = pObject->GetColModel();
+ CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
+ CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
+ CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
+ CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
+ int16 collisions;
+ CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition,
+ Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
+ Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
+ Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
+ Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
+ &collisions, 2, nil, false, true, true, false, false);
+ if (collisions > 0)
+ obstacleInPath = true;
+ }
+ if (obstacleInPath) {
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ pObject->Teleport(newPosition);
+ UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine
+ return 0;
+ }
+ case COMMAND_REMOVE_CHAR_ELEGANTLY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
+ CWorld::RemoveReferencesToDeletedObject(pPed);
+ if (pPed->bInVehicle && pPed->m_pMyVehicle)
+ CTheScripts::RemoveThisPed(pPed);
+ else{
+ pPed->CharCreatedBy = RANDOM_CHAR;
+ pPed->bRespondsToThreats = true;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->ClearLeader();
+ --CPopulation::ms_nTotalMissionPeds;
+ pPed->bFadeOut = true;
+ CWorld::RemoveReferencesToDeletedObject(pPed);
+ }
+ }
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_NASTY_GAME:
+ UpdateCompareFlag(CGame::nastyGame);
+ return 0;
+ */
+ case COMMAND_UNDRESS_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ char name[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, name);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ name[i] = tolower(name[i]);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ pPed->Undress(name);
+ return 0;
+ }
+ case COMMAND_DRESS_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->Dress();
+ return 0;
+ }
+ /*
+ case COMMAND_START_CHASE_SCENE:
+ CollectParameters(&m_nIp, 1);
+ CTimer::Suspend();
+ CStreaming::DeleteAllRwObjects();
+ CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]);
+ CTimer::Resume();
+ return 0;
+ case COMMAND_STOP_CHASE_SCENE:
+ CRecordDataForChase::CleanUpChaseScene();
+ return 0;
+ case COMMAND_IS_EXPLOSION_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 7);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float infZ = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ float supZ = *(float*)&ScriptParams[6];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[2];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
+ infX, supX, infY, supY, infZ, supZ));
+ return 0;
+ }
+ case COMMAND_IS_EXPLOSION_IN_ZONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
+ if (zone_id != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetNavigationZone(zone_id);
+ UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
+ pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
+ return 0;
+ }
+ case COMMAND_START_DRUG_DROP_OFF:
+ CPlane::CreateDropOffCesna();
+ return 0;
+ case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown());
+ return 0;
+ case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
+ {
+ CVector pos = CPlane::FindDropOffCesnaCoordinates();
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CREATE_FLOATING_PACKAGE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
+ {
+ CollectParameters(&m_nIp, 5);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ CVector offset = *(CVector*)&ScriptParams[2];
+ CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset);
+ return 0;
+ }
+ case COMMAND_MAKE_OBJECT_TARGETTABLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed;
+ script_assert(pPlayerPed);
+ pPlayerPed->MakeObjectTargettable(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_ADD_ARMOUR_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPlayerPed);
+ pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour);
+ return 0;
+ }
+ case COMMAND_ADD_ARMOUR_TO_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
+ return 0;
+ }
+ case COMMAND_OPEN_GARAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CGarages::OpenGarage(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_CLOSE_GARAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CGarages::CloseGarage(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ if (pPed->bInVehicle){
+ if (pPed->m_pMyVehicle->bIsBus)
+ pPed->bRenderPedInCar = true;
+ if (pPed->m_pMyVehicle->pDriver == pPed){
+ pPed->m_pMyVehicle->RemoveDriver();
+ pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
+ pPed->m_pMyVehicle->bEngineOn = false;
+ pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
+ pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f);
+ pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f);
+ }else{
+ pPed->m_pMyVehicle->RemovePassenger(pPed);
+ }
+ if (pPed->m_vehEnterType) {
+ if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR) {
+ uint8 flags = 0;
+ if (pPed->m_pMyVehicle->IsBike()) {
+ if (pPed->m_vehEnterType == CAR_DOOR_LF ||
+ pPed->m_vehEnterType == CAR_DOOR_RF ||
+ pPed->m_vehEnterType == CAR_WINDSCREEN)
+ flags = CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_RF;
+ else if (pPed->m_vehEnterType == CAR_DOOR_LR ||
+ pPed->m_vehEnterType == CAR_DOOR_RR)
+ flags = CAR_DOOR_FLAG_LR | CAR_DOOR_FLAG_RR;
+ }
+ else {
+ switch (pPed->m_vehEnterType) {
+ case CAR_DOOR_LF:
+ flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
+ break;
+ case CAR_DOOR_LR:
+ flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_RF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
+ break;
+ case CAR_DOOR_RF:
+ flags = CAR_DOOR_FLAG_RF;
+ break;
+ case CAR_DOOR_RR:
+ flags = CAR_DOOR_FLAG_RR;
+ break;
+ }
+ }
+ pPed->m_pMyVehicle->m_nGettingOutFlags &= ~flags;
+ pPed->m_pMyVehicle->ProcessOpenDoor(pPed->m_vehEnterType, NUM_STD_ANIMS, 0.0f);
+ }
+ }
+ }
+ pPed->RemoveInCarAnims();
+ pPed->bInVehicle = false;
+ pPed->m_pMyVehicle = nil;
+ pPed->SetPedState(PED_IDLE);
+ pPed->m_nLastPedState = PED_NONE;
+ pPed->bUsesCollision = true;
+ pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
+ pPed->ReplaceWeaponWhenExitingVehicle();
+ if (pPed->m_pVehicleAnim)
+ pPed->m_pVehicleAnim->blendDelta = -1000.0f;
+ pPed->m_pVehicleAnim = nil;
+ pPed->RestartNonPartialAnims();
+ pPed->SetMoveState(PEDMOVE_NONE);
+ CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
+ pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel();
+ pPed->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, pPed);
+ return 0;
+ }
+ case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float range = *(float*)&ScriptParams[3];
+ int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2.0f * range;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (pClosestEntity) {
+ pClosestEntity->bIsVisible = (ScriptParams[5] != 0);
+ CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0);
+ }
+ return 0;
+ }
+ /*
+ case COMMAND_HAS_CHAR_SPOTTED_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget));
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_HAIL_TAXI);
+ return 0;
+ }
+ case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible);
+ return 0;
+ }
+ /*
+ case COMMAND_START_KILL_FRENZY_HEADSHOT:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
+ ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
+ ScriptParams[6], ScriptParams[7] != 0, true);
+ return 0;
+ }
+ case COMMAND_ACTIVATE_MILITARY_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[9]), false, true,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ */
+ case COMMAND_WARP_PLAYER_INTO_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
+ pPed->WarpPedIntoCar(pVehicle);
+ return 0;
+ }
+ case COMMAND_WARP_CHAR_INTO_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
+ pPed->WarpPedIntoCar(pVehicle);
+ return 0;
+ }
+ //case COMMAND_SWITCH_CAR_RADIO:
+ //case COMMAND_SET_AUDIO_STREAM:
+ case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ /*
+ case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_WAIT_STATE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil);
+ return 0;
+ }
+ case COMMAND_SET_CAMERA_BEHIND_PLAYER:
+ TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString();
+ return 0;
+ /*
+ case COMMAND_SET_MOTION_BLUR:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]);
+ return 0;
+ case COMMAND_PRINT_STRING_IN_STRING:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string);
+ return 0;
+ }
+ */
+ case COMMAND_CREATE_RANDOM_CHAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CZoneInfo zoneinfo;
+ CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo);
+ int mi;
+ ePedType pedtype = PEDTYPE_COP;
+ int attempt = 0;
+ while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) {
+ mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup);
+ if (CModelInfo::GetModelInfo(mi)->GetRwObject())
+ pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
+ attempt++;
+ }
+ if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) {
+ mi = MI_MALE01;
+ pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
+ }
+ CPed* ped = new CCivilianPed(pedtype, mi);
+ ped->CharCreatedBy = MISSION_CHAR;
+ ped->bRespondsToThreats = false;
+ ped->bAllowMedicsToReviveMe = false;
+ ped->bIsPlayerFriend = false;
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += 1.0f;
+ ped->SetPosition(pos);
+ ped->SetOrientation(0.0f, 0.0f, 0.0f);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (m_bIsMissionScript)
+ ped->bIsStaticWaitingForCollision = true;
+ CWorld::Add(ped);
+ ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_2_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_3_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_4_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil);
+ return 0;
+ }
+ */
+ case COMMAND_IS_SNIPER_BULLET_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ));
+ return 0;
+ }
+ /*
+ case COMMAND_GIVE_PLAYER_DETONATOR:
+ CGarages::GivePlayerDetonator();
+ return 0;
+ */
+ //case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
+ case COMMAND_SET_OBJECT_VELOCITY:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bUsesCollision = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_ICECREAM_JINGLE_ON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ // Adding this check to correspond to command name.
+ // All original game scripts always assume that the vehicle is actually Mr. Whoopee,
+ // but maybe there are mods that use it as "is alarm activated"?
+ script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
+ UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands900To999(int32 command)
+{
+ char str[52];
+ char onscreen_str[KEY_LENGTH_IN_SCRIPT];
+ switch (command) {
+ case COMMAND_PRINT_STRING_IN_STRING_NOW:
+ {
+ wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], pstr);
+ return 0;
+ }
+ //case COMMAND_PRINT_STRING_IN_STRING_SOON:
+ /*
+ case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
+ return 0;
+ }
+ case COMMAND_SET_5_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
+ return 0;
+ }
+ case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
+ return 0;
+ }
+ case COMMAND_SET_6_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
+ return 0;
+ }
+ */
+ case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
+ float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
+ float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
+ float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ if (infZ > supZ) {
+ float tmp = infZ;
+ infZ = supZ;
+ supZ = tmp;
+ }
+ int16 total;
+ CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
+ UpdateCompareFlag(total > 0);
+ return 0;
+ }
+ case COMMAND_LOAD_ALL_MODELS_NOW:
+#ifdef FIX_BUGS
+ CTimer::Suspend();
+#else
+ CTimer::Stop();
+#endif
+ CStreaming::LoadAllRequestedModels(false);
+#ifdef FIX_BUGS
+ CTimer::Resume();
+#else
+ CTimer::Update();
+#endif
+ return 0;
+ case COMMAND_ADD_TO_OBJECT_VELOCITY:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->AddToMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
+ return 0;
+ }
+ case COMMAND_DRAW_SPRITE:
+ {
+ CollectParameters(&m_nIp, 9);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
+ *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
+ CTheScripts::NumberOfIntroRectanglesThisFrame++;
+ return 0;
+ }
+ case COMMAND_DRAW_RECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
+ CTheScripts::NumberOfIntroRectanglesThisFrame++;
+ return 0;
+ }
+ case COMMAND_LOAD_SPRITE:
+ {
+ CollectParameters(&m_nIp, 1);
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ int slot = CTxdStore::FindTxdSlot("script");
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(slot);
+ CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(str);
+ CTxdStore::PopCurrentTxd();
+ return 0;
+ }
+ case COMMAND_LOAD_TEXTURE_DICTIONARY:
+ {
+ strcpy(str, "models\\");
+ strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ strcat(str, ".txd");
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ int slot = CTxdStore::FindTxdSlot("script");
+ if (slot == -1)
+ slot = CTxdStore::AddTxdSlot("script");
+ CTxdStore::LoadTxd(slot, str);
+ CTxdStore::AddRef(slot);
+ return 0;
+ }
+ case COMMAND_REMOVE_TEXTURE_DICTIONARY:
+ {
+ CTheScripts::RemoveScriptTextureDictionary();
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_DYNAMIC:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ if (ScriptParams[1]) {
+ if (pObject->bIsStatic) {
+ pObject->SetIsStatic(false);
+ pObject->AddToMovingList();
+ }
+ }
+ else {
+ if (!pObject->bIsStatic) {
+ pObject->SetIsStatic(true);
+ pObject->RemoveFromMovingList();
+ }
+ }
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CHAR_ANIM_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
+ if (pAssoc)
+ pAssoc->speed = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ */
+ case COMMAND_PLAY_MISSION_PASSED_TUNE:
+ {
+ CollectParameters(&m_nIp, 1);
+ DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
+ DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
+ return 0;
+ }
+ case COMMAND_CLEAR_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_FREEZE_ONSCREEN_TIMER:
+ CollectParameters(&m_nIp, 1);
+ CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
+ return 0;
+ case COMMAND_SWITCH_CAR_SIREN:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
+ return 0;
+ }
+ /*
+ case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
+ {
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
+ return 0;
+ }
+ case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
+ return 0;
+ case COMMAND_SWITCH_ROADS_ON_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
+ return 0;
+ case COMMAND_SWITCH_ROADS_OFF_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
+ return 0;
+ */
+ case COMMAND_SET_CAR_WATERTIGHT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (pVehicle->IsBike()) {
+ CBike* pBike = (CBike*)pVehicle;
+ pBike->bWaterTight = ScriptParams[1] != 0;
+ }
+ else if (pVehicle->IsCar()) {
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bWaterTight = ScriptParams[1] != 0;
+ }
+ return 0;
+ }
+ case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
+ {
+ CollectParameters(&m_nIp, 12);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float size = Max(0.0f, *(float*)&ScriptParams[7]);
+ eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
+ RwRGBA color;
+ if (type == POBJECT_SMOKE_TRAIL){
+ color.alpha = -1;
+ color.red = ScriptParams[8];
+ color.green = ScriptParams[9];
+ color.blue = ScriptParams[10];
+ }else{
+ color.alpha = color.red = color.blue = color.green = 0;
+ }
+ CVector target = *(CVector*)&ScriptParams[4];
+ CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
+ return 0;
+ }
+ case COMMAND_TURN_CAR_TO_FACE_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ const CVector& pos = pVehicle->GetPosition();
+ float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
+ if (heading > TWOPI)
+ heading -= TWOPI;
+ pVehicle->SetHeading(heading);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_CRANE_LIFTING_CAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
+ UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
+ return 0;
+ }
+ */
+ case COMMAND_DRAW_SPHERE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3],
+ SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
+ SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_STATUS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->SetStatus((eEntityStatus)ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_MALE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE);
+ return 0;
+ }
+ case COMMAND_SCRIPT_NAME:
+ {
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT);
+ return 0;
+ }
+ /*
+ case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 3);
+ CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_FIND_DRUG_PLANE_COORDINATES:
+ *(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ */
+ case COMMAND_SAVE_INT_TO_DEBUG_FILE:
+ // TODO: implement something here
+ CollectParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
+ CollectParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
+ return 0;
+ case COMMAND_POLICE_RADIO_MESSAGE:
+ CollectParameters(&m_nIp, 3);
+ DMAudio.PlaySuspectLastSeen(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]);
+ return 0;
+ case COMMAND_SET_CAR_STRONG:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bTakeLessDamage = ScriptParams[1] != 0;
+ return 0;
+ }
+ case COMMAND_REMOVE_ROUTE:
+ CollectParameters(&m_nIp, 1);
+ CRouteNode::RemoveRoute(ScriptParams[0]);
+ return 0;
+ case COMMAND_SWITCH_RUBBISH:
+ CollectParameters(&m_nIp, 1);
+ CRubbish::SetVisibility(ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float x1 = *(float*)&ScriptParams[0];
+ float y1 = *(float*)&ScriptParams[1];
+ float z1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ float z2 = *(float*)&ScriptParams[5];
+ CParticleObject* tmp = CParticleObject::pCloseListHead;
+ while (tmp) {
+ CParticleObject* next = tmp->m_pNext;
+ if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
+ tmp->RemoveObject();
+ tmp = next;
+ }
+ tmp = CParticleObject::pFarListHead;
+ while (tmp) {
+ CParticleObject* next = tmp->m_pNext;
+ if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
+ tmp->RemoveObject();
+ tmp = next;
+ }
+ return 0;
+ }
+ case COMMAND_SWITCH_STREAMING:
+ CollectParameters(&m_nIp, 1);
+ CStreaming::ms_disableStreaming = ScriptParams[0] == 0;
+ return 0;
+ case COMMAND_IS_GARAGE_OPEN:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::IsGarageOpen(ScriptParams[0]));
+ return 0;
+ case COMMAND_IS_GARAGE_CLOSED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0]));
+ return 0;
+ /*
+ case COMMAND_START_CATALINA_HELI:
+ CHeli::StartCatalinaFlyBy();
+ return 0;
+ case COMMAND_CATALINA_HELI_TAKE_OFF:
+ CHeli::CatalinaTakeOff();
+ return 0;
+ case COMMAND_REMOVE_CATALINA_HELI:
+ CHeli::RemoveCatalinaHeli();
+ return 0;
+ case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown());
+ return 0;
+ */
+ case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = *(float*)&ScriptParams[3];
+ int mi1 = ScriptParams[4] >= 0 ? ScriptParams[4] : CTheScripts::UsedObjectArray[-ScriptParams[4]].index;
+ int mi2 = ScriptParams[5] >= 0 ? ScriptParams[5] : CTheScripts::UsedObjectArray[-ScriptParams[5]].index;
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2.0f * radius;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (!pClosestEntity) {
+ printf("Failed to find building\n");
+ return 0;
+ }
+ CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
+ pReplacedBuilding->ReplaceWithNewModel(mi2);
+ CTheScripts::AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
+ return 0;
+ }
+ case COMMAND_SWITCH_WORLD_PROCESSING:
+ CollectParameters(&m_nIp, 1);
+ CWorld::bProcessCutsceneOnly = ScriptParams[0] == 0;
+ return 0;
+ case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
+ /*
+ case COMMAND_GRAB_CATALINA_HELI:
+ {
+ CHeli* pHeli = CHeli::FindPointerToCatalinasHeli();
+ ScriptParams[0] = pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_CLEAR_AREA_OF_CARS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_SET_ROTATING_GARAGE_DOOR:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetGarageDoorToRotate(ScriptParams[0]);
+ return 0;
+ case COMMAND_ADD_SPHERE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = *(float*)&ScriptParams[3];
+ CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_REMOVE_SPHERE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::RemoveScriptSphere(ScriptParams[0]);
+ return 0;
+ /*
+ case COMMAND_CATALINA_HELI_FLY_AWAY:
+ CHeli::MakeCatalinaHeliFlyAway();
+ return 0;
+ */
+ case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->m_pWanted->m_bIgnoredByEveryone = true;
+ CWorld::StopAllLawEnforcersInTheirTracks();
+ }
+ else {
+ pPed->m_pWanted->m_bIgnoredByEveryone = false;
+ }
+ return 0;
+ }
+ case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0]));
+ return 0;
+ */
+ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 1);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddClock(var, onscreen_str, ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 1);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, 0);
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
+ {
+ CollectParameters(&m_nIp, 4);
+ if (CCarCtrl::NumRandomCars >= 30)
+ return 0;
+ int attempts;
+ int model = -1;
+ int index = CGeneral::GetRandomNumberInRange(0, 50);
+ for (attempts = 0; attempts < 50; attempts++) {
+ if (model != -1)
+ break;
+ model = CStreaming::ms_vehiclesLoaded[index];
+ if (model == -1)
+ continue;
+ if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) {
+ switch (model) {
+ case MI_LANDSTAL:
+ case MI_LINERUN:
+ case MI_RIO:
+ case MI_FIRETRUCK:
+ case MI_TRASH:
+ case MI_STRETCH:
+ case MI_VOODOO:
+ case MI_MULE:
+ case MI_AMBULAN:
+ case MI_FBICAR:
+ case MI_MRWHOOP:
+ case MI_BFINJECT:
+ case MI_HUNTER:
+ case MI_POLICE:
+ case MI_ENFORCER:
+ case MI_SECURICA:
+ case MI_PREDATOR:
+ case MI_BUS:
+ case MI_RHINO:
+ case MI_BARRACKS:
+ case MI_CUBAN:
+ case MI_CHOPPER:
+ case MI_ANGEL:
+ case MI_COACH:
+ case MI_RCBANDIT:
+ case MI_ROMERO:
+ case MI_PACKER:
+ case MI_SENTXS:
+ case MI_SQUALO:
+ case MI_SEASPAR:
+ case MI_PIZZABOY:
+ case MI_GANGBUR:
+ case MI_AIRTRAIN:
+ case MI_DEADDODO:
+ case MI_SPEEDER:
+ case MI_REEFER:
+ case MI_TROPIC:
+ case MI_FLATBED:
+ case MI_YANKEE:
+ case MI_CADDY:
+ case MI_ZEBRA:
+ case MI_TOPFUN:
+ case MI_SKIMMER:
+ case MI_RCBARON:
+ case MI_RCRAIDER:
+ case MI_SPARROW:
+ case MI_PATRIOT:
+ case MI_LOVEFIST:
+ case MI_COASTG:
+ case MI_DINGHY:
+ case MI_HERMES:
+ case MI_SABRETUR:
+ case MI_PHEONIX:
+ case MI_WALTON:
+ case MI_COMET:
+ case MI_DELUXO:
+ case MI_BURRITO:
+ case MI_SPAND:
+ case MI_MARQUIS:
+ case MI_BAGGAGE:
+ case MI_KAUFMAN:
+ case MI_MAVERICK:
+ case MI_VCNMAV:
+ case MI_RANCHER:
+ case MI_FBIRANCH:
+ case MI_JETMAX:
+ case MI_HOTRING:
+ case MI_SANDKING:
+ case MI_BLISTAC:
+ case MI_POLMAV:
+ case MI_BOXVILLE:
+ case MI_BENSON:
+ case MI_MESA:
+ case MI_RCGOBLIN:
+ case MI_HOTRINA:
+ case MI_HOTRINB:
+ case MI_BLOODRA:
+ case MI_BLOODRB:
+ case MI_VICECHEE:
+ model = -1;
+ break;
+ case MI_IDAHO:
+ case MI_STINGER:
+ case MI_PEREN:
+ case MI_SENTINEL:
+ case MI_MANANA:
+ case MI_INFERNUS:
+ case MI_PONY:
+ case MI_CHEETAH:
+ case MI_MOONBEAM:
+ case MI_ESPERANT:
+ case MI_TAXI:
+ case MI_WASHING:
+ case MI_BOBCAT:
+ case MI_BANSHEE:
+ case MI_CABBIE:
+ case MI_STALLION:
+ case MI_RUMPO:
+ case MI_ADMIRAL:
+ case MI_PCJ600:
+ case MI_FAGGIO:
+ case MI_FREEWAY:
+ case MI_GLENDALE:
+ case MI_OCEANIC:
+ case MI_SANCHEZ:
+ case MI_SABRE:
+ case MI_REGINA:
+ case MI_VIRGO:
+ case MI_GREENWOO:
+ break;
+ default:
+ printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
+ model = -1;
+ break;
+ }
+ }
+ else
+ model = -1;
+ if (++index >= 50)
+ index = 0;
+ }
+ if (model == -1)
+ return 0;
+ CVehicle* car;
+ if (CModelInfo::IsBikeModel(model)) {
+ car = new CBike(model, RANDOM_VEHICLE);
+ ((CBike*)(car))->bIsStanding = true;
+ }
+ else
+ car = new CAutomobile(model, RANDOM_VEHICLE);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
+ car->SetPosition(pos);
+ car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3]));
+ CTheScripts::ClearSpaceForMissionEntity(pos, car);
+ car->SetStatus(STATUS_ABANDONED);
+ car->bIsLocked = false;
+ car->bIsCarParkVehicle = true;
+ CCarCtrl::JoinCarWithRoadSystem(car);
+ car->AutoPilot.m_nCarMission = MISSION_NONE;
+ car->AutoPilot.m_nTempAction = TEMPACT_NONE;
+ car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
+ car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
+ car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
+ car->bEngineOn = false;
+ car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
+ CWorld::Add(car);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_COLLISION_IN_MEMORY:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]);
+ return 0;
+ */
+ case COMMAND_SET_WANTED_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
+ TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
+ return 0;
+ /*
+ case COMMAND_IS_CAR_VISIBLY_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsDamaged);
+ return 0;
+ }
+ */
+ case COMMAND_DOES_OBJECT_EXIST:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0]));
+ return 0;
+ case COMMAND_LOAD_SCENE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+#ifdef FIX_BUGS
+ CTimer::Suspend();
+#else
+ CTimer::Stop();
+#endif
+ CStreaming::LoadScene(pos);
+#ifdef FIX_BUGS
+ CTimer::Suspend();
+#else
+ CTimer::Update();
+#endif
+ return 0;
+ }
+ case COMMAND_ADD_STUCK_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CTheScripts::StuckCars.AddCarToCheck(ScriptParams[0], *(float*)&ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_REMOVE_STUCK_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::StuckCars.RemoveCarFromCheck(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_CAR_STUCK:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0]));
+ return 0;
+ case COMMAND_LOAD_MISSION_AUDIO:
+ {
+ CollectParameters(&m_nIp, 1);
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ DMAudio.PreloadMissionAudio(ScriptParams[0] - 1, str);
+ return 0;
+ }
+ case COMMAND_HAS_MISSION_AUDIO_LOADED:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(ScriptParams[0] - 1) == 1);
+ return 0;
+ }
+ case COMMAND_PLAY_MISSION_AUDIO:
+ CollectParameters(&m_nIp, 1);
+ DMAudio.PlayLoadedMissionAudio(ScriptParams[0] - 1);
+ return 0;
+ case COMMAND_HAS_MISSION_AUDIO_FINISHED:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(ScriptParams[0] - 1));
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
+ *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(node);
+ *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node);
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
+ {
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(ScriptParams[0], ScriptParams[1] - 1));
+ return 0;
+ }
+ case COMMAND_CLEAR_THIS_PRINT:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CMessages::ClearThisPrint(text);
+ return 0;
+ }
+ case COMMAND_CLEAR_THIS_BIG_PRINT:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CMessages::ClearThisBigPrint(text);
+ return 0;
+ }
+ case COMMAND_SET_MISSION_AUDIO_POSITION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ DMAudio.SetMissionAudioLocation(ScriptParams[0] - 1, pos.x, pos.y, pos.z);
+ return 0;
+ }
+ case COMMAND_ACTIVATE_SAVE_MENU:
+ {
+ CStats::SafeHouseVisits++;
+ FrontEndMenuManager.m_bActivateSaveMenu = true;
+ FindPlayerPed()->SetMoveSpeed(0.0f, 0.0f, 0.0f);
+ FindPlayerPed()->SetTurnSpeed(0.0f, 0.0f, 0.0f);
+ return 0;
+ }
+ case COMMAND_HAS_SAVE_GAME_FINISHED:
+ UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bActivateSaveMenu);
+ return 0;
+ case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]);
+ return 0;
+ /*
+ case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_ADD_BLIP_FOR_PICKUP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(handle, ScriptParams[1]);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_SET_PED_DENSITY_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_FORCE_RANDOM_PED_TYPE:
+ CollectParameters(&m_nIp, 1);
+ CPopulation::m_AllRandomPedsThisType = ScriptParams[0];
+ return 0;
+ /*
+ case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0;
+ return 0;
+ */
+ case COMMAND_GET_COLLECTABLE1S_COLLECTED:
+ ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
+ return 0;
+ }
+ case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
+ return 0;
+ case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = ScriptParams[0] != 0;
+ return 0;
+ case COMMAND_PRINT_HELP:
+ {
+ if (CCamera::m_bUseMouse3rdPerson && (
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2C", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2D", 7) == 0)) {
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ return 0;
+ }
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false);
+ return 0;
+ }
+ case COMMAND_CLEAR_HELP:
+ CHud::SetHelpMessage(nil, false);
+ return 0;
+ case COMMAND_FLASH_HUD_OBJECT:
+ CollectParameters(&m_nIp, 1);
+ CHud::m_ItemToFlash = ScriptParams[0];
+ return 0;
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp
new file mode 100644
index 00000000..7efebb73
--- /dev/null
+++ b/src/control/Script5.cpp
@@ -0,0 +1,2215 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "CarCtrl.h"
+#include "BulletInfo.h"
+#include "General.h"
+#include "Lines.h"
+#include "Messages.h"
+#include "Pad.h"
+#include "Pools.h"
+#include "Population.h"
+#include "RpAnimBlend.h"
+#include "Shadows.h"
+#include "SpecialFX.h"
+#include "World.h"
+#include "main.h"
+
+int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
+{
+ if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
+ ScriptSphereArray[index].m_Index = 1;
+ else
+ ScriptSphereArray[index].m_Index++;
+ return (uint16)index | ScriptSphereArray[index].m_Index << 16;
+}
+
+int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
+{
+ if (index == -1)
+ return -1;
+ uint16 check = (uint32)index >> 16;
+ uint16 array_idx = index & (0xFFFF);
+ script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray));
+ if (check != ScriptSphereArray[array_idx].m_Index)
+ return -1;
+ return array_idx;
+}
+
+void CTheScripts::DrawScriptSpheres()
+{
+ for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
+ if (ScriptSphereArray[i].m_bInUse)
+ C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
+ SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
+ }
+}
+
+int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
+{
+ int16 i = 0;
+ for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
+ if (!ScriptSphereArray[i].m_bInUse)
+ break;
+ }
+#ifdef FIX_BUGS
+ if (i == MAX_NUM_SCRIPT_SPHERES)
+ return -1;
+#endif
+ ScriptSphereArray[i].m_bInUse = true;
+ ScriptSphereArray[i].m_Id = id;
+ ScriptSphereArray[i].m_vecCenter = pos;
+ ScriptSphereArray[i].m_fRadius = radius;
+ return GetNewUniqueScriptSphereIndex(i);
+}
+
+void CTheScripts::RemoveScriptSphere(int32 index)
+{
+ index = GetActualScriptSphereIndex(index);
+ if (index == -1)
+ return;
+ ScriptSphereArray[index].m_bInUse = false;
+ ScriptSphereArray[index].m_Id = 0;
+}
+
+void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
+{
+ int i = 0;
+ bool found = false;
+ while (i < MAX_NUM_BUILDING_SWAPS && !found) {
+ if (BuildingSwapArray[i].m_pBuilding == pBuilding)
+ found = true;
+ else
+ i++;
+ }
+ if (found) {
+ if (BuildingSwapArray[i].m_nOldModel == new_model) {
+ BuildingSwapArray[i].m_pBuilding = nil;
+ BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
+ }
+ else {
+ BuildingSwapArray[i].m_nNewModel = new_model;
+ }
+ }
+ else {
+ i = 0;
+ while (i < MAX_NUM_BUILDING_SWAPS && !found) {
+ if (BuildingSwapArray[i].m_pBuilding == nil)
+ found = true;
+ else
+ i++;
+ }
+ if (found) {
+ BuildingSwapArray[i].m_pBuilding = pBuilding;
+ BuildingSwapArray[i].m_nNewModel = new_model;
+ BuildingSwapArray[i].m_nOldModel = old_model;
+ }
+ }
+}
+
+void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
+{
+ int i = 0;
+ bool found = false;
+ while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
+ if (InvisibilitySettingArray[i] == pEntity)
+ found = true;
+ else
+ i++;
+ }
+ if (found) {
+ if (remove)
+ InvisibilitySettingArray[i] = nil;
+ }
+ else if (!remove) {
+ i = 0;
+ while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
+ if (InvisibilitySettingArray[i] == nil)
+ found = true;
+ else
+ i++;
+ }
+ if (found)
+ InvisibilitySettingArray[i] = pEntity;
+ }
+}
+
+void CTheScripts::UndoBuildingSwaps()
+{
+ for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
+ if (BuildingSwapArray[i].m_pBuilding) {
+ BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel);
+ BuildingSwapArray[i].m_pBuilding = nil;
+ BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
+ }
+ }
+}
+
+void CTheScripts::UndoEntityInvisibilitySettings()
+{
+ for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
+ if (InvisibilitySettingArray[i]) {
+ InvisibilitySettingArray[i]->bIsVisible = true;
+ InvisibilitySettingArray[i] = nil;
+ }
+ }
+}
+
+void CRunningScript::UpdateCompareFlag(bool flag)
+{
+ if (m_bNotFlag)
+ flag = !flag;
+ if (m_nAndOrState == ANDOR_NONE) {
+ m_bCondResult = flag;
+ return;
+ }
+ if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) {
+ m_bCondResult &= flag;
+ if (m_nAndOrState == ANDS_1) {
+ m_nAndOrState = ANDOR_NONE;
+ return;
+ }
+ }
+ else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) {
+ m_bCondResult |= flag;
+ if (m_nAndOrState == ORS_1) {
+ m_nAndOrState = ANDOR_NONE;
+ return;
+ }
+ }
+ else {
+ return;
+ }
+ m_nAndOrState--;
+}
+
+void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ switch (command) {
+ case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
+ if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ X = *(float*)&ScriptParams[1];
+ Y = *(float*)&ScriptParams[2];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[3];
+ dX = *(float*)&ScriptParams[4];
+ dY = *(float*)&ScriptParams[5];
+ dZ = *(float*)&ScriptParams[6];
+ debug = ScriptParams[7];
+ } else {
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (!decided) {
+ CVector pos = pPlayerInfo->GetPos();
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ } else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_2D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
+ result = !pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_PLAYER_IN_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
+ result = pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CVector pos = pPlayerInfo->GetPos();
+ if (pTarget->bInVehicle) {
+ X = pTarget->m_pMyVehicle->GetPosition().x;
+ Y = pTarget->m_pMyVehicle->GetPosition().y;
+ Z = pTarget->m_pMyVehicle->GetPosition().z;
+ } else {
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ }
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D:
+ result = !pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D:
+ result = pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+#ifdef FIX_BUGS
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+#else
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
+#endif
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CVector pos = pPlayerInfo->GetPos();
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
+ result = !pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
+ result = pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ switch (command) {
+ case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
+ if (!CTheScripts::IsPedStopped(pPed)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ X = *(float*)&ScriptParams[1];
+ Y = *(float*)&ScriptParams[2];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[3];
+ dX = *(float*)&ScriptParams[4];
+ dY = *(float*)&ScriptParams[5];
+ dZ = *(float*)&ScriptParams[6];
+ debug = ScriptParams[7];
+ }
+ else {
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (!decided) {
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_CHAR_ON_FOOT_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_CHAR_IN_CAR_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ if (pTarget->bInVehicle) {
+ X = pTarget->m_pMyVehicle->GetPosition().x;
+ Y = pTarget->m_pMyVehicle->GetPosition().y;
+ Z = pTarget->m_pMyVehicle->GetPosition().z;
+ }
+ else {
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ }
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+#ifdef FIX_BUGS
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+#else
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
+#endif
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVector pos = pVehicle->GetPosition();
+ switch (command) {
+ case COMMAND_LOCATE_STOPPED_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_CAR_3D:
+ if (!CTheScripts::IsVehicleStopped(pVehicle)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ X = *(float*)&ScriptParams[1];
+ Y = *(float*)&ScriptParams[2];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[3];
+ dX = *(float*)&ScriptParams[4];
+ dY = *(float*)&ScriptParams[5];
+ dZ = *(float*)&ScriptParams[6];
+ debug = ScriptParams[7];
+ }
+ else {
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (!decided) {
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = in_area;
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_OBJECT_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector pos = pObject->GetPosition();
+ X = *(float*)&ScriptParams[1];
+ Y = *(float*)&ScriptParams[2];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[3];
+ dX = *(float*)&ScriptParams[4];
+ dY = *(float*)&ScriptParams[5];
+ dZ = *(float*)&ScriptParams[6];
+ debug = ScriptParams[7];
+ }
+ else {
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = in_area;
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 7 : 5);
+ X = *(float*)&ScriptParams[0];
+ Y = *(float*)&ScriptParams[1];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[2];
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ dZ = *(float*)&ScriptParams[5];
+ debug = ScriptParams[6];
+ }
+ else {
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ debug = ScriptParams[4];
+ }
+ result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f);
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float infX, infY, infZ, supX, supY, supZ;
+ switch (command) {
+ case COMMAND_IS_PLAYER_IN_AREA_3D:
+ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ switch (command) {
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
+ if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ debug = ScriptParams[7];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ if (!decided) {
+ CVector pos = pPlayerInfo->GetPos();
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y &&
+ infZ <= pos.z &&
+ supZ >= pos.z;
+ }
+ else {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_PLAYER_IN_AREA_2D:
+ case COMMAND_IS_PLAYER_IN_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
+ result = true;
+ break;
+ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
+ result = !pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
+ result = pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ else
+ CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
+ }
+}
+
+void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float infX, infY, infZ, supX, supY, supZ, side2length;
+ switch (command) {
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 9 : 7);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ switch (command) {
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
+ if (!CTheScripts::IsPlayerStopped(pPlayerInfo)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ side2length = *(float*)&ScriptParams[7];
+ debug = ScriptParams[8];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ side2length = *(float*)&ScriptParams[5];
+ debug = ScriptParams[6];
+ }
+ float initAngle = CGeneral::GetRadianAngleBetweenPoints(infX, infY, supX, supY) + HALFPI;
+ while (initAngle < 0.0f)
+ initAngle += TWOPI;
+ while (initAngle > TWOPI)
+ initAngle -= TWOPI;
+ // it looks like the idea is to use a rectangle using the diagonal of the rectangle as
+ // the side of new rectangle, with "length" being the length of second side
+ float rotatedSupX = supX + side2length * sin(initAngle);
+ float rotatedSupY = supY - side2length * cos(initAngle);
+ float rotatedInfX = infX + side2length * sin(initAngle);
+ float rotatedInfY = infY - side2length * cos(initAngle);
+ float side1X = supX - infX;
+ float side1Y = supY - infY;
+ float side1Length = CVector2D(side1X, side1Y).Magnitude();
+ float side2X = rotatedInfX - infX;
+ float side2Y = rotatedInfY - infY;
+ float side2Length = CVector2D(side2X, side2Y).Magnitude(); // == side2length?
+ if (!decided) {
+ CVector pos = pPlayerInfo->GetPos();
+ result = false;
+ float X = pos.x - infX;
+ float Y = pos.y - infY;
+ float positionAlongSide1 = X * side1X / side1Length + Y * side1Y / side1Length;
+ bool in_area = false;
+ if (positionAlongSide1 >= 0.0f && positionAlongSide1 <= side1Length) {
+ float positionAlongSide2 = X * side2X / side2Length + Y * side2Y / side2Length;
+ if (positionAlongSide2 >= 0.0f && positionAlongSide2 <= side2Length) {
+ in_area = !b3D || pos.z >= infZ && pos.z <= supZ;
+ }
+ }
+
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
+ result = true;
+ break;
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
+ result = !pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
+ result = pPlayerInfo->m_pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantAngledArea((uintptr)this + m_nIp, infX, infY, supX, supY,
+ rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugAngledCube(infX, infY, infZ, supX, supY, supZ,
+ rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY);
+ else
+ CTheScripts::DrawDebugAngledSquare(infX, infY, supX, supY,
+ rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY);
+ }
+}
+
+void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float infX, infY, infZ, supX, supY, supZ;
+ switch (command) {
+ case COMMAND_IS_CHAR_IN_AREA_3D:
+ case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ switch (command) {
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
+ if (!CTheScripts::IsPedStopped(pPed)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ debug = ScriptParams[7];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ if (!decided) {
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y &&
+ infZ <= pos.z &&
+ supZ >= pos.z;
+ }
+ else {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_CHAR_IN_AREA_2D:
+ case COMMAND_IS_CHAR_IN_AREA_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
+ result = true;
+ break;
+ case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ else
+ CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
+ }
+}
+
+void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float infX, infY, infZ, supX, supY, supZ;
+ switch (command) {
+ case COMMAND_IS_CAR_IN_AREA_3D:
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVector pos = pVehicle->GetPosition();
+ switch (command) {
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
+ if (!CTheScripts::IsVehicleStopped(pVehicle)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ debug = ScriptParams[7];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ if (!decided) {
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y &&
+ infZ <= pos.z &&
+ supZ >= pos.z;
+ }
+ else {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_CAR_IN_AREA_2D:
+ case COMMAND_IS_CAR_IN_AREA_3D:
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
+ result = true;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ else
+ CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
+ }
+}
+
+void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float infX, infY, infZ, supX, supY, supZ;
+ switch (command) {
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector pos = pObject->GetPosition();
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ debug = ScriptParams[7];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y &&
+ infZ <= pos.z &&
+ supZ >= pos.z;
+ }
+ else {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_OBJECT_IN_AREA_2D:
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ result = true;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ else
+ CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
+ }
+}
+
+void CRunningScript::DoDeatharrestCheck()
+{
+ if (!m_bDeatharrestEnabled)
+ return;
+ if (!CTheScripts::IsPlayerOnAMission())
+ return;
+ CPlayerInfo* pPlayer = &CWorld::Players[CWorld::PlayerInFocus];
+ if (!pPlayer->IsRestartingAfterDeath() && !pPlayer->IsRestartingAfterArrest())
+ return;
+#ifdef MISSION_REPLAY
+ if (AllowMissionReplay != 0)
+ return;
+ if (CanAllowMissionReplay())
+ AllowMissionReplay = 1;
+#endif
+ script_assert(m_nStackPointer > 0);
+ while (m_nStackPointer > 1)
+ --m_nStackPointer;
+ m_nIp = m_anStack[--m_nStackPointer];
+ CMessages::ClearSmallMessagesOnly();
+ *(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0;
+ m_bDeatharrestExecuted = true;
+ m_nWakeTime = 0;
+}
+
+int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
+{
+ CPad* pPad = CPad::GetPad(pad);
+ switch (button) {
+ case 0: return pPad->NewState.LeftStickX;
+ case 1: return pPad->NewState.LeftStickY;
+ case 2: return pPad->NewState.RightStickX;
+ case 3: return pPad->NewState.RightStickY;
+ case 4: return pPad->NewState.LeftShoulder1;
+ case 5: return pPad->NewState.LeftShoulder2;
+ case 6: return pPad->NewState.RightShoulder1;
+ case 7: return pPad->NewState.RightShoulder2;
+ case 8: return pPad->NewState.DPadUp;
+ case 9: return pPad->NewState.DPadDown;
+ case 10: return pPad->NewState.DPadLeft;
+ case 11: return pPad->NewState.DPadRight;
+ case 12: return pPad->NewState.Start;
+ case 13: return pPad->NewState.Select;
+ case 14: return pPad->NewState.Square;
+ case 15: return pPad->NewState.Triangle;
+ case 16: return pPad->NewState.Cross;
+ case 17: return pPad->NewState.Circle;
+ case 18: return pPad->NewState.LeftShock;
+ case 19: return pPad->NewState.RightShock;
+ default: break;
+ }
+ return 0;
+}
+
+bool CRunningScript::CheckDamagedWeaponType(int32 actual, int32 type)
+{
+ if (actual == -1)
+ return false;
+
+ if (type == WEAPONTYPE_ANYMELEE) {
+ if (actual <= WEAPONTYPE_CHAINSAW)
+ return true;
+ if (actual - WEAPONTYPE_GRENADE <= WEAPONTYPE_MINIGUN)
+ return false;
+ return false;
+ }
+
+ if (type != WEAPONTYPE_ANYWEAPON)
+ return false;
+
+ switch (actual) {
+ case WEAPONTYPE_UNARMED:
+ case WEAPONTYPE_BRASSKNUCKLE:
+ case WEAPONTYPE_SCREWDRIVER:
+ case WEAPONTYPE_GOLFCLUB:
+ case WEAPONTYPE_NIGHTSTICK:
+ case WEAPONTYPE_KNIFE:
+ case WEAPONTYPE_BASEBALLBAT:
+ case WEAPONTYPE_HAMMER:
+ case WEAPONTYPE_CLEAVER:
+ case WEAPONTYPE_MACHETE:
+ case WEAPONTYPE_KATANA:
+ case WEAPONTYPE_CHAINSAW:
+ case WEAPONTYPE_GRENADE:
+ case WEAPONTYPE_DETONATOR_GRENADE:
+ case WEAPONTYPE_TEARGAS:
+ case WEAPONTYPE_MOLOTOV:
+ case WEAPONTYPE_ROCKET:
+ case WEAPONTYPE_COLT45:
+ case WEAPONTYPE_PYTHON:
+ case WEAPONTYPE_SHOTGUN:
+ case WEAPONTYPE_SPAS12_SHOTGUN:
+ case WEAPONTYPE_STUBBY_SHOTGUN:
+ case WEAPONTYPE_TEC9:
+ case WEAPONTYPE_UZI:
+ case WEAPONTYPE_SILENCED_INGRAM:
+ case WEAPONTYPE_MP5:
+ case WEAPONTYPE_M4:
+ case WEAPONTYPE_RUGER:
+ case WEAPONTYPE_SNIPERRIFLE:
+ case WEAPONTYPE_LASERSCOPE:
+ case WEAPONTYPE_ROCKETLAUNCHER:
+ case WEAPONTYPE_FLAMETHROWER:
+ case WEAPONTYPE_M60:
+ case WEAPONTYPE_MINIGUN:
+ case WEAPONTYPE_DETONATOR:
+ case WEAPONTYPE_HELICANNON:
+ case WEAPONTYPE_CAMERA:
+ case WEAPONTYPE_EXPLOSION:
+ case WEAPONTYPE_UZI_DRIVEBY:
+ return true;
+ case WEAPONTYPE_HEALTH:
+ case WEAPONTYPE_ARMOUR:
+ case WEAPONTYPE_RAMMEDBYCAR:
+ case WEAPONTYPE_RUNOVERBYCAR:
+ case WEAPONTYPE_DROWNING:
+ case WEAPONTYPE_FALL:
+ case WEAPONTYPE_UNIDENTIFIED:
+ return false;
+ }
+
+ return false;
+}
+
+void CTheScripts::PrintListSizes()
+{
+ int active = 0;
+ int idle = 0;
+
+ for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
+ active++;
+ for (CRunningScript* pScript = pIdleScripts; pScript; pScript = pScript->GetNext())
+ idle++;
+
+ debug("active: %d, idle: %d", active, idle);
+}
+
+uint32 DbgLineColour = 0x0000FFFF; // r = 0, g = 0, b = 255, a = 255
+
+void CTheScripts::DrawDebugSquare(float infX, float infY, float supX, float supY)
+{
+ CColPoint tmpCP;
+ CEntity* tmpEP;
+ CVector p1, p2, p3, p4;
+ p1 = CVector(infX, infY, -1000.0f);
+ CWorld::ProcessVerticalLine(p1, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p1.z = 2.0f + tmpCP.point.z;
+ p2 = CVector(supX, supY, -1000.0f);
+ CWorld::ProcessVerticalLine(p2, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p2.z = 2.0f + tmpCP.point.z;
+ p3 = CVector(infX, supY, -1000.0f);
+ CWorld::ProcessVerticalLine(p3, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p3.z = 2.0f + tmpCP.point.z;
+ p4 = CVector(supX, infY, -1000.0f);
+ CWorld::ProcessVerticalLine(p4, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p4.z = 2.0f + tmpCP.point.z;
+ CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(p2.x, p2.y, p2.z, p3.x, p3.y, p3.z, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(p3.x, p3.y, p3.z, p4.x, p4.y, p4.z, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(p4.x, p4.y, p4.z, p1.x, p1.y, p1.z, DbgLineColour, DbgLineColour);
+}
+
+void CTheScripts::DrawDebugAngledSquare(float infX, float infY, float supX, float supY, float rotSupX, float rotSupY, float rotInfX, float rotInfY)
+{
+ CColPoint tmpCP;
+ CEntity* tmpEP;
+ CVector p1, p2, p3, p4;
+ p1 = CVector(infX, infY, -1000.0f);
+ CWorld::ProcessVerticalLine(p1, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p1.z = 2.0f + tmpCP.point.z;
+ p2 = CVector(supX, supY, -1000.0f);
+ CWorld::ProcessVerticalLine(p2, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p2.z = 2.0f + tmpCP.point.z;
+ p3 = CVector(rotSupX, rotSupY, -1000.0f);
+ CWorld::ProcessVerticalLine(p3, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p3.z = 2.0f + tmpCP.point.z;
+ p4 = CVector(rotInfX, rotInfY, -1000.0f);
+ CWorld::ProcessVerticalLine(p4, 1000.0f, tmpCP, tmpEP, true, false, false, false, true, false, nil);
+ p4.z = 2.0f + tmpCP.point.z;
+ CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(p2.x, p2.y, p2.z, p3.x, p3.y, p3.z, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(p3.x, p3.y, p3.z, p4.x, p4.y, p4.z, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(p4.x, p4.y, p4.z, p1.x, p1.y, p1.z, DbgLineColour, DbgLineColour);
+}
+
+void CTheScripts::DrawDebugCube(float infX, float infY, float infZ, float supX, float supY, float supZ)
+{
+ CTheScripts::ScriptDebugLine3D(infX, infY, infZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, infY, infZ, supX, supY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, supY, infZ, infX, supY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(infX, supY, infZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(infX, infY, supZ, supX, infY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, infY, supZ, supX, supY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, supY, supZ, infX, supY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(infX, supY, supZ, infX, infY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(infX, infY, supZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, infY, supZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, supY, supZ, supX, supY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(infX, supY, supZ, infX, supY, infZ, DbgLineColour, DbgLineColour);
+}
+
+void CTheScripts::DrawDebugAngledCube(float infX, float infY, float infZ, float supX, float supY, float supZ, float rotSupX, float rotSupY, float rotInfX, float rotInfY)
+{
+ CTheScripts::ScriptDebugLine3D(infX, infY, infZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, infY, infZ, rotSupX, rotSupY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(rotSupX, rotSupY, infZ, rotInfX, rotInfY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(rotInfX, rotInfY, infZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(infX, infY, supZ, supX, infY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, infY, supZ, rotSupX, rotSupY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(rotSupX, rotSupY, rotInfX, rotInfY, supY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(rotInfX, rotInfY, supZ, infX, infY, supZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(infX, infY, supZ, infX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(supX, infY, supZ, supX, infY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(rotSupX, rotSupY, supZ, rotSupX, rotSupY, infZ, DbgLineColour, DbgLineColour);
+ CTheScripts::ScriptDebugLine3D(rotInfX, rotInfY, supZ, rotInfX, rotInfY, infZ, DbgLineColour, DbgLineColour);
+}
+
+void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2)
+{
+ if (NumScriptDebugLines >= MAX_NUM_STORED_LINES)
+ return;
+ aStoredLines[NumScriptDebugLines].vecInf = CVector(x1, y1, z1);
+ aStoredLines[NumScriptDebugLines].vecSup = CVector(x2, y2, z2);
+ aStoredLines[NumScriptDebugLines].color1 = col;
+ aStoredLines[NumScriptDebugLines++].color2 = col2;
+}
+
+void CTheScripts::RenderTheScriptDebugLines()
+{
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)1);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)1);
+ for (int i = 0; i < NumScriptDebugLines; i++) {
+ CLines::RenderLineWithClipping(
+ aStoredLines[i].vecInf.x,
+ aStoredLines[i].vecInf.y,
+ aStoredLines[i].vecInf.z,
+ aStoredLines[i].vecSup.x,
+ aStoredLines[i].vecSup.y,
+ aStoredLines[i].vecSup.z,
+ aStoredLines[i].color1,
+ aStoredLines[i].color2);
+ }
+ NumScriptDebugLines = 0;
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0);
+}
+
+#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\
+ 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
+
+void CTheScripts::SaveAllScripts(uint8* buf, uint32* size)
+{
+INITSAVEBUF
+ uint32 varSpace = GetSizeOfVariableSpace();
+ uint32 runningScripts = 0;
+ for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
+ runningScripts++;
+ *size = CRunningScript::nSaveStructSize * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32);
+ WriteSaveHeader(buf, 'S', 'C', 'R', '\0', *size - SAVE_HEADER_SIZE);
+ WriteSaveBuf(buf, varSpace);
+ for (uint32 i = 0; i < varSpace; i++)
+ WriteSaveBuf(buf, ScriptSpace[i]);
+#ifdef CHECK_STRUCT_SIZES
+ static_assert(SCRIPT_DATA_SIZE == 968, "CTheScripts::SaveAllScripts");
+#endif
+ uint32 script_data_size = SCRIPT_DATA_SIZE;
+ WriteSaveBuf(buf, script_data_size);
+ WriteSaveBuf(buf, OnAMissionFlag);
+ WriteSaveBuf(buf, LastMissionPassedTime);
+ for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
+ CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding;
+ uint32 type, handle;
+ if (!pBuilding) {
+ type = 0;
+ handle = 0;
+ } else if (pBuilding->GetIsATreadable()) {
+ type = 1;
+ handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pBuilding) + 1;
+ } else {
+ type = 2;
+ handle = CPools::GetBuildingPool()->GetJustIndex(pBuilding) + 1;
+ }
+ WriteSaveBuf(buf, type);
+ WriteSaveBuf(buf, handle);
+ WriteSaveBuf(buf, BuildingSwapArray[i].m_nNewModel);
+ WriteSaveBuf(buf, BuildingSwapArray[i].m_nOldModel);
+ }
+ for (uint32 i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
+ CEntity* pEntity = InvisibilitySettingArray[i];
+ uint32 type, handle;
+ if (!pEntity) {
+ type = 0;
+ handle = 0;
+ } else {
+ switch (pEntity->GetType()) {
+ case ENTITY_TYPE_BUILDING:
+ if (((CBuilding*)pEntity)->GetIsATreadable()) {
+ type = 1;
+ handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pEntity) + 1;
+ } else {
+ type = 2;
+ handle = CPools::GetBuildingPool()->GetJustIndex((CBuilding*)pEntity) + 1;
+ }
+ break;
+ case ENTITY_TYPE_OBJECT:
+ type = 3;
+ handle = CPools::GetObjectPool()->GetJustIndex((CObject*)pEntity) + 1;
+ break;
+ case ENTITY_TYPE_DUMMY:
+ type = 4;
+ handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1;
+ default: break;
+ }
+ }
+ WriteSaveBuf(buf, type);
+ WriteSaveBuf(buf, handle);
+ }
+ WriteSaveBuf(buf, bUsingAMultiScriptFile);
+ WriteSaveBuf(buf, bPlayerHasMetDebbieHarry);
+ WriteSaveBuf(buf, (uint16)0);
+ WriteSaveBuf(buf, MainScriptSize);
+ WriteSaveBuf(buf, LargestMissionScriptSize);
+ WriteSaveBuf(buf, NumberOfMissionScripts);
+ WriteSaveBuf(buf, NumberOfExclusiveMissionScripts);
+ WriteSaveBuf(buf, runningScripts);
+ for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
+ pScript->Save(buf);
+VALIDATESAVEBUF(*size)
+}
+
+void CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
+{
+ Init();
+INITSAVEBUF
+ CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE);
+ uint32 varSpace = ReadSaveBuf<uint32>(buf);
+ for (uint32 i = 0; i < varSpace; i++)
+ ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
+ script_assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
+ OnAMissionFlag = ReadSaveBuf<uint32>(buf);
+ LastMissionPassedTime = ReadSaveBuf<uint32>(buf);
+ for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
+ uint32 type = ReadSaveBuf<uint32>(buf);
+ uint32 handle = ReadSaveBuf<uint32>(buf);
+ switch (type) {
+ case 0:
+ BuildingSwapArray[i].m_pBuilding = nil;
+ break;
+ case 1:
+ BuildingSwapArray[i].m_pBuilding = CPools::GetTreadablePool()->GetSlot(handle - 1);
+ break;
+ case 2:
+ BuildingSwapArray[i].m_pBuilding = CPools::GetBuildingPool()->GetSlot(handle - 1);
+ break;
+ default:
+ script_assert(false);
+ }
+ BuildingSwapArray[i].m_nNewModel = ReadSaveBuf<uint32>(buf);
+ BuildingSwapArray[i].m_nOldModel = ReadSaveBuf<uint32>(buf);
+ if (BuildingSwapArray[i].m_pBuilding)
+ BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nNewModel);
+ }
+ for (uint32 i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
+ uint32 type = ReadSaveBuf<uint32>(buf);
+ uint32 handle = ReadSaveBuf<uint32>(buf);
+ switch (type) {
+ case 0:
+ InvisibilitySettingArray[i] = nil;
+ break;
+ case 1:
+ InvisibilitySettingArray[i] = CPools::GetTreadablePool()->GetSlot(handle - 1);
+ break;
+ case 2:
+ InvisibilitySettingArray[i] = CPools::GetBuildingPool()->GetSlot(handle - 1);
+ break;
+ case 3:
+ InvisibilitySettingArray[i] = CPools::GetObjectPool()->GetSlot(handle - 1);
+ break;
+ case 4:
+ InvisibilitySettingArray[i] = CPools::GetDummyPool()->GetSlot(handle - 1);
+ break;
+ default:
+ script_assert(false);
+ }
+ if (InvisibilitySettingArray[i])
+ InvisibilitySettingArray[i]->bIsVisible = false;
+ }
+ script_assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile);
+ bPlayerHasMetDebbieHarry = ReadSaveBuf<uint8>(buf);
+ ReadSaveBuf<uint16>(buf);
+ script_assert(ReadSaveBuf<uint32>(buf) == MainScriptSize);
+ script_assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize);
+ script_assert(ReadSaveBuf<uint16>(buf) == NumberOfMissionScripts);
+ script_assert(ReadSaveBuf<uint16>(buf) == NumberOfExclusiveMissionScripts);
+ uint32 runningScripts = ReadSaveBuf<uint32>(buf);
+ for (uint32 i = 0; i < runningScripts; i++)
+ StartNewScript(0)->Load(buf);
+VALIDATESAVEBUF(size)
+}
+
+#undef SCRIPT_DATA_SIZE
+
+void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntity)
+{
+ static CColPoint aTempColPoints[MAX_COLLISION_POINTS];
+ int16 entities = 0;
+ CEntity* aEntities[16];
+ CWorld::FindObjectsKindaColliding(pos, pEntity->GetBoundRadius(), false, &entities, 16, aEntities, false, true, true, false, false);
+ if (entities <= 0)
+ return;
+ for (uint16 i = 0; i < entities; i++) {
+ if (aEntities[i] != pEntity && aEntities[i]->IsPed() && ((CPed*)aEntities[i])->bInVehicle)
+ aEntities[i] = nil;
+ }
+ for (uint16 i = 0; i < entities; i++) {
+ if (aEntities[i] == pEntity || !aEntities[i])
+ continue;
+ CEntity* pFound = aEntities[i];
+ int cols;
+ if (pEntity->GetColModel()->numLines <= 0)
+ cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *pEntity->GetColModel(),
+ pFound->GetMatrix(), *pFound->GetColModel(), aTempColPoints, nil, nil);
+ else {
+ float lines[4];
+ lines[0] = lines[1] = lines[2] = lines[3] = 1.0f;
+ CColPoint tmp[4];
+ cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *pEntity->GetColModel(),
+ pFound->GetMatrix(), *pFound->GetColModel(), aTempColPoints,tmp, lines);
+ }
+ if (cols <= 0)
+ continue;
+ switch (pFound->GetType()) {
+ case ENTITY_TYPE_VEHICLE:
+ {
+ printf("Will try to delete a vehicle where a mission entity should be\n");
+ CVehicle* pVehicle = (CVehicle*)pFound;
+ if (pVehicle->bIsLocked || !pVehicle->CanBeDeleted())
+ break;
+ if (pVehicle->pDriver) {
+ CPopulation::RemovePed(pVehicle->pDriver);
+ pVehicle->pDriver = nil;
+ }
+ for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
+ if (pVehicle->pPassengers[i]) {
+ CPopulation::RemovePed(pVehicle->pPassengers[i]);
+ pVehicle->pPassengers[i] = 0;
+ pVehicle->m_nNumPassengers--;
+ }
+ }
+ CCarCtrl::RemoveFromInterestingVehicleList(pVehicle);
+ CWorld::Remove(pVehicle);
+ delete pVehicle;
+ break;
+ }
+ case ENTITY_TYPE_PED:
+ {
+ CPed* pPed = (CPed*)pFound;
+ if (pPed->IsPlayer() || !pPed->CanBeDeleted())
+ break;
+ CPopulation::RemovePed(pPed);
+ printf("Deleted a ped where a mission entity should be\n");
+ break;
+ }
+ default: break;
+ }
+ }
+}
+
+void CTheScripts::HighlightImportantArea(uint32 id, float x1, float y1, float x2, float y2, float z)
+{
+ float infX, infY, supX, supY;
+ if (x1 < x2) {
+ infX = x1;
+ supX = x2;
+ } else {
+ infX = x2;
+ supX = x1;
+ }
+ if (y1 < y2) {
+ infY = y1;
+ supY = y2;
+ }
+ else {
+ infY = y2;
+ supY = y1;
+ }
+ CVector center;
+ center.x = (infX + supX) / 2;
+ center.y = (infY + supY) / 2;
+ center.z = (z <= MAP_Z_LOW_LIMIT) ? CWorld::FindGroundZForCoord(center.x, center.y) : z;
+ CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
+}
+
+void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float z)
+{
+ float infX, infY, supX, supY, X, Y;
+ X = (x1 + x2) / 2;
+ Y = (y1 + y2) / 2;
+ supX = infX = X;
+ supY = infY = Y;
+ X = (x2 + x3) / 2;
+ Y = (y2 + y3) / 2;
+ infX = Min(infX, X);
+ supX = Max(supX, X);
+ infY = Min(infY, Y);
+ supY = Max(supY, Y);
+ X = (x3 + x4) / 2;
+ Y = (y3 + y4) / 2;
+ infX = Min(infX, X);
+ supX = Max(supX, X);
+ infY = Min(infY, Y);
+ supY = Max(supY, Y);
+ X = (x4 + x1) / 2;
+ Y = (y4 + y1) / 2;
+ infX = Min(infX, X);
+ supX = Max(supX, X);
+ infY = Min(infY, Y);
+ supY = Max(supY, Y);
+ CVector center;
+ center.x = (infX + supX) / 2;
+ center.y = (infY + supY) / 2;
+ center.z = (z <= MAP_Z_LOW_LIMIT) ? CWorld::FindGroundZForCoord(center.x, center.y) : z;
+ CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
+}
+
+bool CTheScripts::IsPedStopped(CPed* pPed)
+{
+ if (pPed->InVehicle())
+ return IsVehicleStopped(pPed->m_pMyVehicle);
+ return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
+ !pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
+}
+
+bool CTheScripts::IsPlayerStopped(CPlayerInfo* pPlayer)
+{
+ CPed* pPed = pPlayer->m_pPed;
+ if (pPed->InVehicle())
+ return IsVehicleStopped(pPed->m_pMyVehicle);
+ if (RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP) ||
+ RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_RUN_STOP_R) ||
+ RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_LAUNCH) ||
+ RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_JUMP_GLIDE))
+ return false;
+ return (pPed->m_nMoveState == eMoveState::PEDMOVE_NONE || pPed->m_nMoveState == eMoveState::PEDMOVE_STILL) &&
+ !pPed->bIsInTheAir && !pPed->bIsLanding && pPed->bIsStanding && pPed->m_vecAnimMoveDelta.x == 0.0f && pPed->m_vecAnimMoveDelta.y == 0.0f;
+}
+
+bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
+{
+ return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
+}
+
+void CTheScripts::RemoveThisPed(CPed* pPed)
+{
+ if (pPed) {
+ bool bWasMissionPed = pPed->CharCreatedBy == MISSION_CHAR;
+ if (pPed->InVehicle() && pPed->m_pMyVehicle) {
+ if (pPed->m_pMyVehicle->pDriver == pPed) {
+ pPed->m_pMyVehicle->RemoveDriver();
+ pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
+ if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
+ pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
+ if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
+ pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
+ }
+ else {
+ pPed->m_pMyVehicle->RemovePassenger(pPed);
+ }
+ }
+ CWorld::RemoveReferencesToDeletedObject(pPed);
+ delete pPed;
+ if (bWasMissionPed)
+ --CPopulation::ms_nTotalMissionPeds;
+ }
+}
+
+void CTheScripts::CleanUpThisPed(CPed* pPed)
+{
+ if (!pPed)
+ return;
+ if (pPed->CharCreatedBy != MISSION_CHAR)
+ return;
+ pPed->CharCreatedBy = RANDOM_CHAR;
+ if (pPed->m_nPedType == PEDTYPE_PROSTITUTE)
+ pPed->m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 30000;
+ if (pPed->InVehicle()) {
+ if (pPed->m_pMyVehicle->pDriver == pPed) {
+ if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) {
+ CCarCtrl::JoinCarWithRoadSystem(pPed->m_pMyVehicle);
+ pPed->m_pMyVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
+ }
+ }
+ else {
+ if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) {
+ pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
+ pPed->bWanderPathAfterExitingCar = true;
+ }
+ }
+ }
+ bool flees = false;
+ PedState state;
+ eMoveState ms;
+ if (pPed->m_nPedState == PED_FLEE_ENTITY || pPed->m_nPedState == PED_FLEE_POS) {
+ ms = pPed->m_nMoveState;
+ state = pPed->m_nPedState;
+ flees = true;
+ }
+ pPed->ClearObjective();
+ pPed->bRespondsToThreats = true;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->bKindaStayInSamePlace = false;
+ pPed->ClearLeader();
+ if (pPed->IsPedInControl())
+ pPed->SetWanderPath(CGeneral::GetRandomNumber() & 7);
+ if (flees) {
+ if (pPed->m_nPedState == PED_FOLLOW_PATH && state != PED_FOLLOW_PATH)
+ pPed->ClearFollowPath();
+
+ pPed->m_nPedState = state;
+ pPed->SetMoveState(ms);
+ }
+ --CPopulation::ms_nTotalMissionPeds;
+}
+
+void CTheScripts::CleanUpThisVehicle(CVehicle* pVehicle)
+{
+ if (!pVehicle)
+ return;
+ if (pVehicle->VehicleCreatedBy != MISSION_VEHICLE)
+ return;
+ pVehicle->bIsLocked = false;
+ CCarCtrl::RemoveFromInterestingVehicleList(pVehicle);
+ pVehicle->VehicleCreatedBy = RANDOM_VEHICLE;
+ ++CCarCtrl::NumRandomCars;
+ --CCarCtrl::NumMissionCars;
+}
+
+void CTheScripts::CleanUpThisObject(CObject* pObject)
+{
+ if (!pObject)
+ return;
+ if (pObject->ObjectCreatedBy != MISSION_OBJECT)
+ return;
+ pObject->ObjectCreatedBy = TEMP_OBJECT;
+ pObject->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 20000000;
+ pObject->m_nRefModelIndex = -1;
+ pObject->bUseVehicleColours = false;
+ ++CObject::nNoTempObjects;
+}
+
+void CTheScripts::ReadObjectNamesFromScript()
+{
+ int32 varSpace = GetSizeOfVariableSpace();
+ uint32 ip = varSpace + 8;
+ NumberOfUsedObjects = Read2BytesFromScript(&ip);
+ ip += 2;
+ for (uint16 i = 0; i < NumberOfUsedObjects; i++) {
+ for (int j = 0; j < USED_OBJECT_NAME_LENGTH; j++)
+ UsedObjectArray[i].name[j] = ScriptSpace[ip++];
+ UsedObjectArray[i].index = 0;
+ }
+}
+
+void CTheScripts::UpdateObjectIndices()
+{
+ char name[USED_OBJECT_NAME_LENGTH];
+ char error[112];
+ for (int i = 1; i < NumberOfUsedObjects; i++) {
+ bool found = false;
+ for (int j = 0; j < MODELINFOSIZE && !found; j++) {
+ CBaseModelInfo* pModel = CModelInfo::GetModelInfo(j);
+ if (!pModel)
+ continue;
+ strcpy(name, pModel->GetName());
+#ifdef FIX_BUGS
+ for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++)
+#else
+ for (int k = 0; k < USED_OBJECT_NAME_LENGTH; k++)
+#endif
+ name[k] = toupper(name[k]);
+ if (strcmp(name, UsedObjectArray[i].name) == 0) {
+ found = true;
+ UsedObjectArray[i].index = j;
+ }
+ }
+ if (!found) {
+ sprintf(error, "CTheScripts::UpdateObjectIndices - Couldn't find %s", UsedObjectArray[i].name);
+ debug("%s\n", error);
+ }
+ }
+}
+
+void CTheScripts::ReadMultiScriptFileOffsetsFromScript()
+{
+ int32 varSpace = GetSizeOfVariableSpace();
+ uint32 ip = varSpace + 3;
+ int32 objectSize = Read4BytesFromScript(&ip);
+ ip = objectSize + 8;
+ MainScriptSize = Read4BytesFromScript(&ip);
+ LargestMissionScriptSize = Read4BytesFromScript(&ip);
+ NumberOfMissionScripts = Read2BytesFromScript(&ip);
+ NumberOfExclusiveMissionScripts = Read2BytesFromScript(&ip);
+ for (int i = 0; i < NumberOfMissionScripts; i++) {
+ MultiScriptArray[i] = Read4BytesFromScript(&ip);
+ }
+}
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
new file mode 100644
index 00000000..53464804
--- /dev/null
+++ b/src/control/Script6.cpp
@@ -0,0 +1,1803 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "CarCtrl.h"
+#include "Cranes.h"
+#include "Credits.h"
+#include "CutsceneMgr.h"
+#include "DMAudio.h"
+#include "FileMgr.h"
+#include "Fire.h"
+#include "Frontend.h"
+#include "Garages.h"
+#include "General.h"
+#ifdef MISSION_REPLAY
+#include "GenericGameStorage.h"
+#endif
+#include "Messages.h"
+#include "Pad.h"
+#include "Particle.h"
+#include "Phones.h"
+#include "Population.h"
+#include "Pools.h"
+#include "Record.h"
+#include "Remote.h"
+#include "Restart.h"
+#include "SpecialFX.h"
+#include "Stats.h"
+#include "Streaming.h"
+#include "Weather.h"
+#include "Zones.h"
+#include "main.h"
+#include "Bike.h"
+#include "GameLogic.h"
+#include "Sprite.h"
+#include "CarAI.h"
+#include "Pickups.h"
+#include "Fluff.h"
+
+#ifdef USE_DEBUG_SCRIPT_LOADER
+extern const char* scriptfile;
+#endif
+
+bool CRunningScript::ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal)
+{
+ switch (pedtype) {
+ case PEDTYPE_CIVMALE:
+ case PEDTYPE_CIVFEMALE:
+ return civ;
+ case PEDTYPE_GANG1:
+ case PEDTYPE_GANG2:
+ case PEDTYPE_GANG3:
+ case PEDTYPE_GANG4:
+ case PEDTYPE_GANG5:
+ case PEDTYPE_GANG6:
+ case PEDTYPE_GANG7:
+ case PEDTYPE_GANG8:
+ case PEDTYPE_GANG9:
+ return gang;
+ case PEDTYPE_CRIMINAL:
+ case PEDTYPE_PROSTITUTE:
+ return criminal;
+ default:
+ return false;
+ }
+}
+
+bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami)
+{
+ switch (mi)
+ {
+ case MI_COP: if (cop) return true;
+ case MI_SWAT: if (swat) return true;
+ case MI_FBI: if (fbi) return true;
+ case MI_ARMY: if (army) return true;
+ default:
+ return miami && (mi >= MI_VICE1 && mi <= MI_VICE8);
+ }
+}
+
+int8 CRunningScript::ProcessCommands1000To1099(int32 command)
+{
+ switch (command) {
+ //case COMMAND_FLASH_RADAR_BLIP:
+ /*
+ case COMMAND_IS_CHAR_IN_CONTROL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed->IsPedInControl());
+ return 0;
+ }
+ */
+ case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
+ CollectParameters(&m_nIp, 1);
+ CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_CLEAR_SMALL_PRINTS:
+ CMessages::ClearSmallMessagesOnly();
+ return 0;
+ /*
+ case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
+ UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane());
+ return 0;
+ */
+ case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bNotDamagedUpsideDown = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_CAN_PLAYER_START_MISSION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPlayerPed);
+ UpdateCompareFlag(pPlayerPed->IsPedInControl() || pPlayerPed->m_nPedState == PED_DRIVING);
+ return 0;
+ }
+ case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
+ {
+ CollectParameters(&m_nIp, 1);
+#ifdef MISSION_REPLAY
+ AllowMissionReplay = 0;
+ SaveGameForPause(3);
+#endif
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
+ pPlayerInfo->MakePlayerSafe(true);
+ CCutsceneMgr::StartCutsceneProcessing();
+ return 0;
+ }
+ case COMMAND_USE_TEXT_COMMANDS:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::UseTextCommands = (ScriptParams[0] != 0) ? 2 : 1;
+ return 0;
+ case COMMAND_SET_THREAT_FOR_PED_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CPedType::AddThreat(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CPedType::RemoveThreat(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_GET_CAR_COLOURS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->m_currentColour1;
+ ScriptParams[1] = pVehicle->m_currentColour2;
+ StoreParameters(&m_nIp, 2);
+ return 0;
+ }
+ case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
+ CollectParameters(&m_nIp, 1);
+ CWorld::SetAllCarsCanBeDamaged(ScriptParams[0] != 0);
+ if (!ScriptParams[0])
+ CWorld::ExtinguishAllCarFiresInArea(FindPlayerCoors(), 4000.0f);
+ return 0;
+ case COMMAND_SET_CAR_CAN_BE_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ pVehicle->bCanBeDamaged = ScriptParams[1] != 0;
+ if (!ScriptParams[1])
+ pVehicle->ExtinguishCarFire();
+ return 0;
+ }
+ //case COMMAND_MAKE_PLAYER_UNSAFE:
+ /*
+ case COMMAND_LOAD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTimer::Stop();
+ CGame::currLevel = (eLevelName)ScriptParams[0];
+ ISLAND_LOADING_IS(LOW)
+ {
+ CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
+ CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+ }
+ CCollision::SortOutCollisionAfterLoad();
+ ISLAND_LOADING_ISNT(HIGH)
+ {
+ CStreaming::RequestIslands(CGame::currLevel);
+ CStreaming::LoadAllRequestedModels(true);
+ }
+ CTimer::Update();
+ return 0;
+ }
+ case COMMAND_GET_BODY_CAST_HEALTH:
+ // ScriptParams[0] = CObject::nBodyCastHealth;
+ // StoreParameters(&m_nIp, 1);
+ return 0;
+ */
+ case COMMAND_SET_CHARS_CHATTING:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed1 = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed2 = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pPed1 && pPed2);
+ pPed1->SetChat(pPed2, ScriptParams[2]);
+ pPed2->SetChat(pPed1, ScriptParams[2]);
+ return 0;
+ }
+ //case COMMAND_MAKE_PLAYER_SAFE:
+ /*
+ case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (ScriptParams[1])
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ else
+ pVehicle->m_nZoneLevel = LEVEL_GENERIC;
+ return 0;
+ }
+ case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1])
+ pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
+ else
+ pPed->m_nZoneLevel = LEVEL_GENERIC;
+ return 0;
+ }
+ */
+ case COMMAND_SET_DRUNK_INPUT_DELAY:
+ {
+ CollectParameters(&m_nIp, 2);
+ assert(ScriptParams[1] < CPad::DRUNK_STEERING_BUFFER_SIZE);
+ CPad::GetPad(ScriptParams[0])->SetDrunkInputDelay(ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_MONEY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_nPedMoney = ScriptParams[1];
+ pPed->bMoneyHasBeenGivenByScript = true;
+ return 0;
+ }
+ //case COMMAND_INCREASE_CHAR_MONEY:
+ case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector result = Multiply3x3(pObject->GetMatrix(), *(CVector*)&ScriptParams[1]) + pObject->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_REGISTER_LIFE_SAVED:
+ CStats::AnotherLifeSavedWithAmbulance();
+ return 0;
+ case COMMAND_REGISTER_CRIMINAL_CAUGHT:
+ CStats::AnotherCriminalCaught();
+ return 0;
+ case COMMAND_REGISTER_AMBULANCE_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterLevelAmbulanceMission(ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_FIRE_EXTINGUISHED:
+ CStats::AnotherFireExtinguished();
+ return 0;
+ case COMMAND_TURN_PHONE_ON:
+ CollectParameters(&m_nIp, 1);
+ gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9;
+ return 0;
+ /*
+ case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
+ return 0;
+ */
+ case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVector result = Multiply3x3(pVehicle->GetMatrix(), *(CVector*)&ScriptParams[1]) + pVehicle->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
+ CollectParameters(&m_nIp, 1);
+ CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
+ return 0;
+ case COMMAND_BLOW_UP_RC_BUGGY:
+ CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(true);
+ return 0;
+ /*
+ case COMMAND_REMOVE_CAR_FROM_CHASE:
+ CollectParameters(&m_nIp, 1);
+ CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]);
+ return 0;
+ */
+ case COMMAND_IS_FRENCH_GAME:
+ UpdateCompareFlag(CGame::frenchGame);
+ return 0;
+ case COMMAND_IS_GERMAN_GAME:
+ UpdateCompareFlag(CGame::germanGame);
+ return 0;
+ case COMMAND_CLEAR_MISSION_AUDIO:
+ CollectParameters(&m_nIp, 1);
+ DMAudio.ClearMissionAudio(ScriptParams[0] - 1);
+ return 0;
+ /*
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
+ CollectParameters(&m_nIp, 1);
+ CRestart::bFadeInAfterNextArrest = !!ScriptParams[0];
+ return 0;
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
+ CollectParameters(&m_nIp, 1);
+ CRestart::bFadeInAfterNextDeath = !!ScriptParams[0];
+ return 0;
+ case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
+ CollectParameters(&m_nIp, 2);
+ CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ */
+ case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1])
+ pPed->m_pNextPathNode = nil;
+ pPed->bUsePedNodeSeek = !!ScriptParams[1];
+ return 0;
+ }
+ /*
+ case COMMAND_SWITCH_VEHICLE_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bGunSwitchedOff = !ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
+ CollectParameters(&m_nIp, 2);
+ CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1];
+ return 0;
+ */
+ case COMMAND_SET_FREE_HEALTH_CARE:
+ CollectParameters(&m_nIp, 2);
+ CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1];
+ return 0;
+ /*
+ case COMMAND_IS_CAR_DOOR_CLOSED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1]));
+ return 0;
+ }
+ */
+ case COMMAND_LOAD_AND_LAUNCH_MISSION:
+ return 0;
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
+ {
+ CollectParameters(&m_nIp, 1);
+
+ if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && ScriptParams[0] <= UINT16_MAX - 2)
+ return 0;
+#ifdef MISSION_REPLAY
+ missionRetryScriptIndex = ScriptParams[0];
+ if (missionRetryScriptIndex == 19)
+ CStats::LastMissionPassedName[0] = '\0';
+#endif
+ CTimer::Suspend();
+ int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ CFileMgr::ChangeDir("\\data\\");
+ int handle = CFileMgr::OpenFile(scriptfile, "rb");
+ CFileMgr::ChangeDir("\\");
+#else
+ CFileMgr::ChangeDir("\\");
+ int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
+#endif
+ CFileMgr::Seek(handle, offset, 0);
+ CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
+ CFileMgr::CloseFile(handle);
+ CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT);
+ CTimer::Resume();
+ pMissionScript->m_bIsMissionScript = true;
+ pMissionScript->m_bMissionFlag = true;
+ CTheScripts::bAlreadyRunningAMissionScript = true;
+ CGameLogic::ClearShortCut();
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_DRAW_LAST:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bDrawLast = !!ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = 0;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == (eWeaponType)ScriptParams[1])
+ ScriptParams[0] = pPed->GetWeapon(i).m_nAmmoTotal;
+ }
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]];
+ if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1])
+ ScriptParams[0] = pWeaponSlot->m_nAmmoTotal;
+ else
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_REGISTER_KILL_FRENZY_PASSED:
+ CStats::AnotherKillFrenzyPassed();
+ return 0;
+ case COMMAND_SET_CHAR_SAY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ switch (ScriptParams[1]) {
+ case SCRIPT_SOUND_CHUNKY_RUN_SHOUT:
+ pPed->Say(SOUND_PED_FLEE_RUN);
+ break;
+ case SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT:
+ pPed->Say(SOUND_PED_FLEE_RUN);
+ break;
+ case SCRIPT_SOUND_SWAT_PED_SHOUT:
+ pPed->Say(SOUND_PED_PURSUIT_SWAT);
+ break;
+ case SCRIPT_SOUND_AMMUNATION_CHAT_1:
+ pPed->Say(SOUND_AMMUNATION_WELCOME_1);
+ break;
+ case SCRIPT_SOUND_AMMUNATION_CHAT_2:
+ pPed->Say(SOUND_AMMUNATION_WELCOME_2);
+ break;
+ case SCRIPT_SOUND_AMMUNATION_CHAT_3:
+ pPed->Say(SOUND_AMMUNATION_WELCOME_3);
+ break;
+ default:
+ break;
+ }
+ return 0;
+ }
+ */
+ case COMMAND_SET_NEAR_CLIP:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_RADIO_CHANNEL:
+ CollectParameters(&m_nIp, 2);
+ DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ /*
+ case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CRestart::OverrideHospitalLevel = ScriptParams[0];
+ return 0;
+ case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CRestart::OverridePoliceStationLevel = ScriptParams[0];
+ return 0;
+ case COMMAND_FORCE_RAIN:
+ CollectParameters(&m_nIp, 1);
+ CWeather::bScriptsForceRain = !!ScriptParams[0];
+ return 0;
+ case COMMAND_DOES_GARAGE_CONTAIN_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle));
+ return 0;
+ }
+ */
+ case COMMAND_SET_CAR_TRACTION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float fTraction = *(float*)&ScriptParams[1];
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR || pVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
+ ((CAutomobile*)pVehicle)->m_fTraction = fTraction;
+ else
+ ((CBike*)pVehicle)->m_fTraction = fTraction;
+ return 0;
+ }
+ case COMMAND_ARE_MEASUREMENTS_IN_METRES:
+#ifdef USE_MEASUREMENTS_IN_METERS
+ UpdateCompareFlag(true);
+#else
+ UpdateCompareFlag(false);
+#endif
+ return 0;
+ case COMMAND_CONVERT_METRES_TO_FEET:
+ {
+ CollectParameters(&m_nIp, 1);
+ float fMeterValue = *(float*)&ScriptParams[0];
+ float fFeetValue = fMeterValue / METERS_IN_FOOT;
+ *(float*)&ScriptParams[0] = fFeetValue;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.MarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
+ return 0;
+ }
+ case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1];
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pPed);
+ // not implemented
+ return 0;
+ }
+ case COMMAND_IS_THREAT_FOR_PED_TYPE:
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1]));
+ return 0;
+ */
+ case COMMAND_CLEAR_AREA_OF_CHARS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ CWorld::ClearPedsFromArea(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
+ CollectParameters(&m_nIp, 1);
+ CStats::SetTotalNumberMissions(CGame::germanGame ? ScriptParams[0] - 2 : ScriptParams[0]);
+ return 0;
+ case COMMAND_CONVERT_METRES_TO_FEET_INT:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] *= FEET_IN_METER;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_REGISTER_FASTEST_TIME:
+ CollectParameters(&m_nIp, 2);
+ CStats::RegisterFastestTime(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_REGISTER_HIGHEST_SCORE:
+ CollectParameters(&m_nIp, 2);
+ CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ //case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
+ case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil);
+ return 0;
+ }
+ /*
+ case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(ScriptParams[1] >= 0 && ScriptParams[1] < ARRAY_SIZE(pVehicle->pPassengers));
+ CPed* pPassenger = pVehicle->pPassengers[ScriptParams[1]];
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPassenger);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bChrisCriminal = !!ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_START_CREDITS:
+ CCredits::Start();
+ return 0;
+ case COMMAND_STOP_CREDITS:
+ CCredits::Stop();
+ return 0;
+ case COMMAND_ARE_CREDITS_FINISHED:
+ UpdateCompareFlag(CCredits::AreCreditsDone());
+ return 0;
+ case COMMAND_CREATE_SINGLE_PARTICLE:
+ CollectParameters(&m_nIp, 8);
+ CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1],
+ *(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0);
+ return 0;
+ /*
+ case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1])
+ pPed->m_nZoneLevel = LEVEL_IGNORE;
+ else
+ pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
+ return 0;
+ }
+ case COMMAND_GET_CHASE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CRecordDataForChase::TurnChaseCarIntoScriptCar(ScriptParams[0]);
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_START_BOAT_FOAM_ANIMATION:
+ CSpecialParticleStuff::StartBoatFoamAnimation();
+ return 0;
+ case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix());
+ return 0;
+ }
+ */
+ case COMMAND_SET_MUSIC_DOES_FADE:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.m_bIgnoreFadingStuffForMusic = (ScriptParams[0] == 0);
+ return 0;
+ /*
+ case COMMAND_SET_INTRO_IS_PLAYING:
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0]) {
+ CGame::playingIntro = true;
+ CStreaming::RemoveCurrentZonesModels();
+ } else {
+ CGame::playingIntro = false;
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
+ int mi;
+ CModelInfo::GetModelInfo("bridgefukb", &mi);
+ CStreaming::RequestModel(mi, STREAMFLAGS_DEPENDENCY);
+ CStreaming::LoadAllRequestedModels(false);
+ }
+ return 0;
+ */
+ case COMMAND_SET_PLAYER_HOOKER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ if (ScriptParams[1] < 0) {
+ pPlayerInfo->m_pHooker = nil;
+ pPlayerInfo->m_nNextSexFrequencyUpdateTime = 0;
+ pPlayerInfo->m_nNextSexMoneyUpdateTime = 0;
+ } else {
+ CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pHooker);
+ pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker;
+ pPlayerInfo->m_nSexFrequency = 1000;
+ pPlayerInfo->m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000;
+ pPlayerInfo->m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
+ }
+ return 0;
+ }
+ case COMMAND_PLAY_END_OF_GAME_TUNE:
+ DMAudio.PlayPreloadedCutSceneMusic();
+ return 0;
+ case COMMAND_STOP_END_OF_GAME_TUNE:
+ DMAudio.StopCutSceneMusic();
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
+ return 0;
+ case COMMAND_GET_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->GetModelIndex();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SITTING_IN_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_SCRIPT_FIRE_AUDIO:
+ CollectParameters(&m_nIp, 2);
+ gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]);
+ return 0;
+ */
+ case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
+ UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3 || CVehicle::bHoverCheat || CVehicle::bCheat8 || CVehicle::bCheat9);
+ return 0;
+ case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bNoCriticalHits = (ScriptParams[1] == 0);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL);
+ return 0;
+ }
+ */
+ case COMMAND_IS_CHAR_SITTING_IN_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
+ pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
+ pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1100To1199(int32 command)
+{
+ char tmp[48];
+ switch (command) {
+ /*
+ case COMMAND_LOAD_COLLISION_WITH_SCREEN:
+ CollectParameters(&m_nIp, 1);
+ CTimer::Stop();
+ CGame::currLevel = (eLevelName)ScriptParams[0];
+ if (CGame::currLevel != CCollision::ms_collisionInMemory) {
+ ISLAND_LOADING_IS(LOW)
+ {
+ DMAudio.SetEffectsFadeVol(0);
+ CPad::StopPadsShaking();
+ CCollision::LoadCollisionScreen(CGame::currLevel);
+ DMAudio.Service();
+ }
+ CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false);
+
+ ISLAND_LOADING_IS(LOW)
+ {
+ CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
+ CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+ }
+ CCollision::SortOutCollisionAfterLoad();
+
+ ISLAND_LOADING_ISNT(HIGH)
+ CStreaming::RequestIslands(CGame::currLevel);
+
+ ISLAND_LOADING_IS(LOW)
+ CStreaming::RequestBigBuildings(CGame::currLevel);
+
+ ISLAND_LOADING_ISNT(HIGH)
+ CStreaming::LoadAllRequestedModels(true);
+
+ ISLAND_LOADING_IS(LOW)
+ DMAudio.SetEffectsFadeVol(127);
+ }
+ CTimer::Update();
+ return 0;
+ */
+ case COMMAND_LOAD_SPLASH_SCREEN:
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ tmp[i] = tolower(tmp[i]);
+ m_nIp += 8;
+ LoadSplash(tmp);
+ return 0;
+ /*
+ case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (ScriptParams[1])
+ pVehicle->m_nZoneLevel = LEVEL_IGNORE;
+ else
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ return 0;
+ }
+ case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bMoreResistantToDamage = ScriptParams[1];
+ return 0;
+ }
+ */
+ case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false);
+ return 0;
+ }
+ case COMMAND_LOAD_END_OF_GAME_TUNE:
+ DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
+ printf("Start preload end of game audio\n");
+ DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE);
+ printf("End preload end of game audio\n");
+ return 0;
+ /*
+ case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
+ return 0;
+ */
+ case COMMAND_SET_OBJECT_ROTATION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CWorld::Remove(pObject);
+ pObject->SetOrientation(
+ DEGTORAD(*(float*)&ScriptParams[1]),
+ DEGTORAD(*(float*)&ScriptParams[2]),
+ DEGTORAD(*(float*)&ScriptParams[3]));
+ pObject->GetMatrix().UpdateRW();
+ pObject->UpdateRwFrame();
+ CWorld::Add(pObject);
+ return 0;
+ }
+ case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
+ *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ /*
+ case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
+ *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CEntity* pTarget = pPed->m_pPointGunAt;
+ UpdateCompareFlag(pTarget && pTarget->IsPed());
+ return 0;
+ }
+ */
+ case COMMAND_IS_PLAYER_TARGETTING_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTestedPed);
+ CEntity* pTarget = pPed->m_pPointGunAt;
+ bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed;
+ // PC shit
+ static int nCounter = 0;
+ nCounter = Max(0, nCounter - 1);
+ if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
+ if ((pTestedPed->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) {
+ CVector vTestedPos(pTestedPed->GetPosition().x, pTestedPed->GetPosition().y, pTestedPed->GetPosition().z + 0.4);
+ CVector vScreenPos;
+ float w, h;
+ if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) {
+ CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight);
+ float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude();
+ if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) {
+ CColPoint point;
+ CEntity* entity;
+ if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(),
+ vTestedPos, point, entity, true, true, true, true, true, false) ||
+ entity == pTestedPed) {
+ nCounter += 2;
+ if (nCounter > 20) {
+ bTargetting = true;
+ nCounter = 20;
+ }
+ }
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(bTargetting);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CObject* pTestedObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ script_assert(pTestedObject);
+ CEntity* pTarget = pPed->m_pPointGunAt;
+ UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject);
+ return 0;
+ }
+ */
+ case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
+ {
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ tmp[i] = tolower(tmp[i]);
+ m_nIp += 8;
+ CRunningScript* pScript = CTheScripts::pActiveScripts;
+ while (pScript) {
+ CRunningScript* pNext = pScript->next;
+ if (strcmp(pScript->m_abScriptName, tmp) == 0) {
+ pScript->RemoveScriptFromList(&CTheScripts::pActiveScripts);
+ pScript->AddScriptToList(&CTheScripts::pIdleScripts);
+ }
+ pScript = pNext;
+ }
+ return 0;
+ }
+ case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
+ {
+ CollectParameters(&m_nIp, 2);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ CollectParameters(&m_nIp, 1);
+ CMessages::InsertNumberInString(text, ScriptParams[0], -1, -1, -1, -1, -1,
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
+ return 0;
+ }
+ case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
+ {
+ CollectParameters(&m_nIp, 2);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ CollectParameters(&m_nIp, 2);
+ CMessages::InsertNumberInString(text, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1,
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
+ return 0;
+ }
+ case COMMAND_FAIL_CURRENT_MISSION:
+ CTheScripts::FailCurrentMission = 2;
+ return 0;
+ case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
+ {
+ return 0;
+/*
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float range = *(float*)&ScriptParams[3];
+ int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2.0f * range;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (pClosestEntity && pClosestEntity->IsDummy()) {
+ CPopulation::ConvertToRealObject((CDummyObject*)pClosestEntity);
+ CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
+ pClosestEntity = nil;
+ float min_dist = 2.0f * range;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (pClosestEntity->IsDummy())
+ pClosestEntity = nil;
+ }
+ if (pClosestEntity) {
+ script_assert(pClosestEntity->IsObject());
+ CObject* pObject = (CObject*)pClosestEntity;
+ pObject->ObjectCreatedBy = MISSION_OBJECT;
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObject);
+ } else {
+ ScriptParams[0] = -1;
+ }
+ StoreParameters(&m_nIp, 1);
+ return 0;
+*/
+ }
+ /*
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CVector offset = *(CVector*)&ScriptParams[2];
+ CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset);
+ return 0;
+ }
+ */
+ case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CCarAI::TellOccupantsToLeaveCar(pVehicle);
+ return 0;
+ }
+ case COMMAND_SET_INTERPOLATION_PARAMETERS:
+ CollectParameters(&m_nIp, 2);
+ TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
+ return 0;
+ /*
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float destX = *(float*)&ScriptParams[3];
+ float destY = *(float*)&ScriptParams[4];
+ int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
+ CPathNode* pNode = &ThePaths.m_pathNodes[nid];
+ *(CVector*)&ScriptParams[0] = pNode->GetPosition();
+ *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, true);
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float destX = *(float*)&ScriptParams[3];
+ float destY = *(float*)&ScriptParams[4];
+ int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
+ CPathNode* pNode = &ThePaths.m_pathNodes[nid];
+ *(CVector*)&ScriptParams[0] = pNode->GetPosition();
+ *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, false);
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ */
+ case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
+ *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ case COMMAND_ATTACH_CHAR_TO_CAR:
+ {
+ CollectParameters(&m_nIp, 8);
+ CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->AttachPedToEntity(pVehicle, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(ScriptParams[6]), (eWeaponType)ScriptParams[7]);
+ return 0;
+ }
+ case COMMAND_DETACH_CHAR_FROM_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed && pPed->m_attachedTo)
+ pPed->DettachPedFromEntity();
+ return 0;
+ }
+ case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_bStayInFastLane = !ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed)
+ pPed->m_lastWepDam = -1;
+ else
+ debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n");
+ return 0;
+ }
+ case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (pVehicle)
+ pVehicle->m_nLastWeaponDamage = -1;
+ else
+ debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n");
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_COP_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 9);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1 = *(float*)&ScriptParams[0];
+ float y1 = *(float*)&ScriptParams[1];
+ float x2 = *(float*)&ScriptParams[2];
+ float y2 = *(float*)&ScriptParams[3];
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->m_nPedType != PEDTYPE_COP)
+ continue;
+ if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING && pPed->GetPedState() != PED_ABSEIL)
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_GET_RANDOM_COP_IN_ZONE:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
+ if (nZone != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->m_nPedType != PEDTYPE_COP)
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
+ continue;
+ if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CAR, pVehicle);
+ return 0;
+ }
+ case COMMAND_GET_DRIVER_OF_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CPed* pDriver = pVehicle->pDriver;
+ if (pDriver)
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pDriver);
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_NUMBER_OF_FOLLOWERS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pLeader);
+ int total = 0;
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (pPed->m_leader == pLeader)
+ total++;
+ }
+ ScriptParams[0] = total;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_GET_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
+ LocateCharObjectCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_SET_CAR_TEMP_ACTION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNRIGHT;
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_CAR_HANDBRAKE_STOP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKESTRAIGHT;
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ return 0;
+ }
+ */
+ case COMMAND_IS_CHAR_ON_ANY_BIKE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
+ return 0;
+ }
+ /*
+ case COMMAND_LOCATE_SNIPER_BULLET_2D:
+ case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ LocateSniperBulletCommand(command, &m_nIp);
+ return 0;
+ */
+ case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_IS_PLAYER_ON_ANY_BIKE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_CHAR_LYING_DOWN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bFallenDown);
+ return 0;
+ }
+ */
+ case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ int pedtype = ScriptParams[1];
+ bool can = false;
+ for (int i = 0; i < pPed->m_numNearPeds; i++) {
+ CPed* pTestPed = pPed->m_nearPeds[i];
+ if (pTestPed->m_fHealth <= 0.0f && pTestPed->m_nPedType == pedtype && pPed->OurPedCanSeeThisOne(pTestPed))
+ can = true;
+ }
+ UpdateCompareFlag(can);
+ return 0;
+ }
+ case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_ceaseAttackTimer = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_REMOTE_CONTROLLED_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle;
+ if (pVehicle)
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PC_VERSION:
+ UpdateCompareFlag(true);
+ return 0;
+ //case COMMAND_REPLAY:
+ //case COMMAND_IS_REPLAY_PLAYING:
+ case COMMAND_IS_MODEL_AVAILABLE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
+ return 0;
+ case COMMAND_SHUT_CHAR_UP:
+ CollectParameters(&m_nIp, 2);
+ DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(ScriptParams[0]), ScriptParams[1] == 0);
+ return 0;
+ case COMMAND_SET_ENABLE_RC_DETONATE:
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bDisableRemoteDetonation = !ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_nRouteSeed = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_IS_ANY_PICKUP_AT_COORDS:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, 0.5f));
+ return 0;
+ }
+ case COMMAND_GET_FIRST_PICKUP_COORDS:
+ case COMMAND_GET_NEXT_PICKUP_COORDS:
+ case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
+ case COMMAND_HAS_PLAYER_GOT_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ bool bFound = false;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) {
+ bFound = true;
+ break;
+ }
+ }
+ UpdateCompareFlag(bFound);
+ return 0;
+ }
+ //case COMMAND_HAS_CHAR_GOT_WEAPON:
+ //case COMMAND_IS_PLAYER_FACING_CHAR:
+ case COMMAND_SET_TANK_DETONATE_CARS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPad* pPad = CPad::GetPad(ScriptParams[0]);
+ ScriptParams[0] = pPad->NewState.LeftStickX;
+ ScriptParams[1] = pPad->NewState.LeftStickY;
+ ScriptParams[2] = pPad->NewState.RightStickX;
+ ScriptParams[3] = pPad->NewState.RightStickY;
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_IS_CAR_ON_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ bool bOnFire = false;
+ if (pVehicle->m_pCarFire)
+ bOnFire = true;
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE)
+ bOnFire = true;
+ if (pVehicle->m_fHealth < 250.0f)
+ bOnFire = true;
+ UpdateCompareFlag(bOnFire);
+ return 0;
+ }
+ case COMMAND_IS_CAR_TYRE_BURST:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ bool bIsBurst = false;
+ CBike* pBike = (CBike*)pVehicle;
+ if (pVehicle->IsBike()) {
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 2; i++) {
+ if (pBike->m_wheelStatus[i] == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else {
+ if (ScriptParams[1] == 2)
+ ScriptParams[1] = 0;
+ if (ScriptParams[1] == 3)
+ ScriptParams[1] = 1;
+ bIsBurst = pBike->m_wheelStatus[ScriptParams[1]] == WHEEL_STATUS_BURST;
+ }
+ }
+ else {
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 4; i++) {
+ if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else
+ bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST);
+ }
+ UpdateCompareFlag(bIsBurst);
+ return 0;
+ }
+ //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
+ //case COMMAND_SET_CAR_WAIT:
+ //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
+ //case COMMAND_IS_PLAYER_FOOT_DOWN:
+ //case COMMAND_IS_CHAR_FOOT_DOWN:
+ case COMMAND_INITIALISE_OBJECT_PATH: {
+ CollectParameters(&m_nIp, 2);
+ int32 counter = 0;
+ while (counter < 3 && CScriptPaths::aArray[counter].m_state != SCRIPT_PATH_DISABLED) {
+ counter++;
+ }
+ CScriptPaths::aArray[counter].InitialiseOne(ScriptParams[0], *(float*)&ScriptParams[1]);
+ ScriptParams[0] = counter;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_OBJECT_ON_PATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject *pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObj);
+ CScriptPaths::aArray[ScriptParams[1]].SetObjectToControl(pObj);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CScriptPaths::aArray[ScriptParams[0]].m_fSpeed = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CScriptPaths::aArray[ScriptParams[0]].m_fPosition = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
+ case COMMAND_CLEAR_OBJECT_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CScriptPaths::aArray[ScriptParams[0]].Clear();
+ return 0;
+ }
+ case COMMAND_HELI_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CVector pos;
+ pTarget->CreateDeadPedPickupCoors(&pos.x, &pos.y, &pos.z);
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CREATE_PROTECTION_PICKUP:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed && pPed->bIsInWater);
+ return 0;
+ }
+ case COMMAND_SET_VAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_LVAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
diff --git a/src/control/Script7.cpp b/src/control/Script7.cpp
new file mode 100644
index 00000000..1bad3407
--- /dev/null
+++ b/src/control/Script7.cpp
@@ -0,0 +1,1402 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "CarCtrl.h"
+#include "ColStore.h"
+#include "Coronas.h"
+#include "CutsceneMgr.h"
+#include "DMAudio.h"
+#include "Explosion.h"
+#include "GameLogic.h"
+#include "General.h"
+#include "Glass.h"
+#include "Fluff.h"
+#include "Hud.h"
+#include "MBlur.h"
+#include "Pad.h"
+#include "Pickups.h"
+#include "Pools.h"
+#include "Population.h"
+#include "Radar.h"
+#include "RoadBlocks.h"
+#include "Ropes.h"
+#include "SetPieces.h"
+#include "SpecialFX.h"
+#include "Stats.h"
+#include "Streaming.h"
+#include "Timecycle.h"
+#include "User.h"
+#include "World.h"
+#include "Zones.h"
+
+int8 CRunningScript::ProcessCommands1200To1299(int32 command)
+{
+ switch (command) {
+ case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr > ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr > ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ UpdateCompareFlag(ScriptParams[0] > *ptr);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] > *ptr);
+ return 0;
+ }
+ case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ return 0;
+ }
+ case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = pPed->GetWeapon(ScriptParams[1]).m_eWeaponType;
+ ScriptParams[1] = pPed->GetWeapon(ScriptParams[1]).m_nAmmoTotal;
+ ScriptParams[2] = CPickups::ModelForWeapon((eWeaponType)ScriptParams[0]);
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
+ {
+ CollectParameters(&m_nIp, 5);
+ int node1, node2;
+ float angle;
+ ThePaths.FindNodePairClosestToCoors(*(CVector*)&ScriptParams[0], PATH_CAR, &node1, &node2, &angle,
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], true, true);
+ if (node1 == -1) {
+ for (int i = 0; i < 7; i++)
+ ScriptParams[i] = 0;
+ }
+ else {
+ *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(node1);
+ *(CVector*)&ScriptParams[3] = ThePaths.FindNodeCoorsForScript(node2);
+ *(float*)&ScriptParams[6] = angle;
+ }
+ StoreParameters(&m_nIp, 7);
+ return 0;
+ }
+ case COMMAND_SET_CAR_FORWARD_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED;
+ pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed);
+ if (pVehicle->IsRealHeli() && pVehicle->IsCar())
+ ((CAutomobile*)pVehicle)->m_aWheelSpeed[1] = 0.22f;
+ return 0;
+ }
+ case COMMAND_SET_AREA_VISIBLE:
+ CollectParameters(&m_nIp, 1);
+ CGame::currArea = ScriptParams[0];
+ CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CCutsceneMgr::SetCutsceneAnimToLoop(key);
+ return 0;
+ }
+ case COMMAND_MARK_CAR_AS_CONVOY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bPartOfConvoy = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CWorld::Players[ScriptParams[0]].m_nHavocLevel = 0;
+ return 0;
+ }
+ case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nHavocLevel;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CREATE_SCRIPT_ROADBLOCK:
+ {
+ CollectParameters(&m_nIp, 6);
+ CRoadBlocks::RegisterScriptRoadBlock(*(CVector*)&ScriptParams[0], *(CVector*)&ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
+ {
+ CRoadBlocks::ClearScriptRoadBlocks();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTargetPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING, pTargetPed);
+ return 0;
+ }
+ //case COMMAND_IS_PICKUP_IN_ZONE:
+ case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector result = Multiply3x3(pPed->GetMatrix(), *(CVector*)&ScriptParams[1]) + pPed->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ bool result = false;
+ if (pPed->bHasBeenPhotographed) {
+ result = true;
+ pPed->bHasBeenPhotographed = false;
+ }
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTargetPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_AIM_GUN_AT, pTargetPed);
+ return 0;
+ }
+ case COMMAND_SWITCH_SECURITY_CAMERA:
+ {
+ CollectParameters(&m_nIp, 1);
+ CSpecialFX::bVideoCam = ScriptParams[0] != 0;
+ return 0;
+ }
+ //case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
+ case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE));
+ return 0;
+ }
+ //case COMMAND_HAS_SONY_CD_BEEN_READ:
+ //case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
+ //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
+ //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneySpentOnFashion(ScriptParams[0]);
+ return 0;
+
+ case COMMAND_SET_HELI_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
+ float fAngle = DEGTORAD(*(float*)&ScriptParams[1] - 90.0f);
+ while (fAngle < 0.0f)
+ fAngle += TWOPI;
+ while (fAngle > TWOPI)
+ fAngle -= TWOPI;
+ pHeli->SetHeliOrientation(fAngle);
+ return 0;
+ }
+ case COMMAND_CLEAR_HELI_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
+ pHeli->ClearHeliOrientation();
+ return 0;
+ }
+ case COMMAND_PLANE_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CAutomobile* pPlane = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pPlane && pPlane->IsCar() && pPlane->IsRealPlane());
+ pPlane->TellPlaneToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(ThePaths.FindNthNodeClosestToCoors(pos, 0, 999999.9f, true, true, ScriptParams[3] - 1));
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ //case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
+ case COMMAND_DRAW_WEAPONSHOP_CORONA:
+ {
+ CollectParameters(&m_nIp, 9);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3],
+ 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f, false, 0.2f);
+ return 0;
+ }
+ case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bDisableRemoteDetonationOnContact = (ScriptParams[0] == 0);
+ return 0;
+ }
+ case COMMAND_FREEZE_CHAR_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bIsFrozen = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_CHAR_DROWNS_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bDrownsInWater = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bUseCollisionRecords = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ UpdateCompareFlag(pObject->m_nCollisionRecords != 0);
+ return 0;
+ }
+ case COMMAND_REMOVE_RC_BUGGY:
+ {
+ CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(false);
+ return 0;
+ }
+ //case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
+ case COMMAND_GET_CHAR_ARMOUR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = pPed->m_fArmour;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ //case COMMAND_SET_CHAR_ARMOUR:
+ case COMMAND_SET_HELI_STABILISER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bHeliMinimumTilt = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_nSwitchDistance = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_POP_CAR_BOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pCar&& pCar->IsCar());
+ pCar->PopBoot();
+ return 0;
+ }
+ case COMMAND_SHUT_PLAYER_UP:
+ {
+ CollectParameters(&m_nIp, 2);
+ DMAudio.ShutUpPlayerTalking(!!ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_MOOD:
+ {
+ CollectParameters(&m_nIp, 3);
+ DMAudio.SetPlayersMood(ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_REQUEST_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVector2D pos;
+ pos.x = *(float*)&ScriptParams[0];
+ pos.y = *(float*)&ScriptParams[1];
+ CColStore::RequestCollision(pos);
+ return 0;
+ }
+ case COMMAND_LOCATE_OBJECT_2D:
+ case COMMAND_LOCATE_OBJECT_3D:
+ LocateObjectCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_IS_OBJECT_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ UpdateCompareFlag(pObject->bIsInWater);
+ return 0;
+ }
+ //case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
+ case COMMAND_IS_OBJECT_IN_AREA_2D:
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ ObjectInAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_SET_CHAR_CROUCH:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->bIsDucking = true;
+ pPed->SetDuck(ScriptParams[2], true);
+ }
+ else {
+ pPed->ClearDuck(true);
+ pPed->bIsDucking = false;
+ }
+ return 0;
+ }
+ case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
+ {
+ char label[12];
+ int16 carDensities[CCarCtrl::NUM_CAR_CLASSES] = { 0 };
+ int16 boatDensities[CCarCtrl::NUM_BOAT_CLASSES] = { 0 };
+ int i;
+
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CollectParameters(&m_nIp, 12);
+ for (i = 0; i < CCarCtrl::NUM_CAR_CLASSES; i++)
+ carDensities[i] = ScriptParams[i + 1];
+ for (i = 0; i < CCarCtrl::NUM_BOAT_CLASSES; i++)
+ boatDensities[i] = ScriptParams[i + 1 + CCarCtrl::NUM_CAR_CLASSES];
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ if (zone < 0) {
+ debug("Couldn't find zone - %s\n", label);
+ return 0;
+ }
+ while (zone >= 0) {
+ CTheZones::SetZoneCivilianCarInfo(zone, ScriptParams[0], carDensities, boatDensities);
+ zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ }
+ return 0;
+ }
+ case COMMAND_REQUEST_ANIMATION:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex(key), STREAMFLAGS_SCRIPTOWNED);
+ return 0;
+ }
+ case COMMAND_HAS_ANIMATION_LOADED:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ UpdateCompareFlag(CAnimManager::GetAnimationBlock(key)->isLoaded);
+ return 0;
+ }
+ case COMMAND_REMOVE_ANIMATION:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex(key));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bIsStaticWaitingForCollision);
+ return 0;
+ }
+ case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsStaticWaitingForCollision);
+ return 0;
+ }
+ case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ UpdateCompareFlag(pObject->bIsStaticWaitingForCollision);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ pPed->PedShuffle();
+ return 0;
+ }
+ case COMMAND_ATTACH_CHAR_TO_OBJECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ pPed->AttachPedToEntity(pObject, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(ScriptParams[6]), (eWeaponType)ScriptParams[7]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bIsPlayerFriend = ScriptParams[2];
+ return 0;
+ }
+ //case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
+ case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
+ {
+ char onscreen_str[12];
+ script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, ScriptParams[1] - 1);
+ return 0;
+ }
+ case COMMAND_ADD_SET_PIECE:
+ {
+ CollectParameters(&m_nIp, 13);
+ CSetPieces::AddOne(ScriptParams[0],
+ *(CVector2D*)&ScriptParams[1], *(CVector2D*)&ScriptParams[3],
+ *(CVector2D*)&ScriptParams[5], *(CVector2D*)&ScriptParams[7],
+ *(CVector2D*)&ScriptParams[9], *(CVector2D*)&ScriptParams[11]);
+ return 0;
+ }
+ case COMMAND_SET_EXTRA_COLOURS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CTimeCycle::StartExtraColour(ScriptParams[0]-1, ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_CLEAR_EXTRA_COLOURS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTimeCycle::StopExtraColour(ScriptParams[0]);
+ return 0;
+ }
+ //case COMMAND_CLOSE_CAR_BOOT:
+ case COMMAND_GET_WHEELIE_STATS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels;
+ ScriptParams[1] = *(int*)&pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
+ ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie;
+ ScriptParams[3] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
+ ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie;
+ ScriptParams[5] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
+ StoreParameters(&m_nIp, 6);
+ pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0;
+ pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f;
+ pPlayerInfo->m_nLastTimeSpentOnWheelie = 0;
+ pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0.0f;
+ pPlayerInfo->m_nLastTimeSpentOnStoppie = 0;
+ pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0.0f;
+ return 0;
+ }
+ //case COMMAND_DISARM_CHAR:
+ case COMMAND_BURST_CAR_TYRE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (pVehicle->IsBike()) {
+ if (ScriptParams[1] == 2)
+ ScriptParams[1] = 0;
+ else if (ScriptParams[1] == 3)
+ ScriptParams[1] = 1;
+ pVehicle->BurstTyre(ScriptParams[1], true);
+ }
+ else {
+ pVehicle->BurstTyre(ScriptParams[1], true);
+ }
+ return 0;
+ }
+ case COMMAND_IS_CHAR_OBJ_NO_OBJ:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->m_prevObjective == OBJECTIVE_NONE && pPed->m_objective == OBJECTIVE_NONE);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_WEARING:
+ {
+ CollectParameters(&m_nIp, 1);
+ char key[12];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ key[i] = tolower(key[i]);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_bDriveByAllowed = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos;
+ pos.x = *(float*)&ScriptParams[1];
+ pos.y = *(float*)&ScriptParams[2];
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_SPRINT_TO_AREA, pos);
+ return 0;
+ }
+ case COMMAND_CREATE_SWAT_ROPE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CRopes::CreateRopeWithSwatComingDown(*(CVector*)&ScriptParams[0]);
+ return 0;
+ }
+ //case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
+ //case COMMAND_GET_NEAREST_TYRE_TO_POINT:
+ case COMMAND_SET_CAR_MODEL_COMPONENTS:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicleModelInfo::SetComponentsToUse(ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_SWITCH_LIFT_CAMERA:
+ {
+ CollectParameters(&m_nIp, 1);
+ CSpecialFX::bLiftCam = ScriptParams[0] != 0;
+ return 0;
+ }
+ case COMMAND_CLOSE_ALL_CAR_DOORS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pCar&& pCar->IsCar());
+ pCar->CloseAllDoors();
+ return 0;
+ }
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
+ {
+ CollectParameters(&m_nIp, 4);
+ *(float*)&ScriptParams[0] = (*(CVector2D*)&ScriptParams[0] - *(CVector2D*)&ScriptParams[2]).Magnitude();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
+ {
+ CollectParameters(&m_nIp, 6);
+ *(float*)&ScriptParams[0] = (*(CVector*)&ScriptParams[0] - *(CVector*)&ScriptParams[3]).Magnitude();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pCar && pCar->IsCar());
+ pCar->PopBootUsingPhysics();
+ return 0;
+ }
+ //case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
+ case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE);
+ return 0;
+ }
+ case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ return 0;
+ }
+ //case COMMAND_GET_MAX_WANTED_LEVEL:
+ case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3], 4));
+ return 0;
+ }
+ //case COMMAND_PRINT_HELP_WITH_NUMBER:
+ case COMMAND_PRINT_HELP_FOREVER:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false, true);
+ return 0;
+ }
+ //case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1300To1399(int32 command)
+{
+ switch (command) {
+ case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pTarget);
+ uint8 flag = 1 << (uint8)ScriptParams[1];
+ if (ScriptParams[2])
+ pTarget->m_gangFlags |= flag;
+ else
+ pTarget->m_gangFlags &= ~flag;
+
+ return 0;
+ }
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
+ return 0;
+ //case COMMAND_IS_MISSION_AUDIO_PLAYING:
+ case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ // TheText.Get(key);
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ // TheText.Get(key);
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, key);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_FREEZE_CAR_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bIsFrozen = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ bool result = false;
+ if (pPed) {
+ if (pPed->m_lastDamEntity) {
+ if (pPed->m_lastDamEntity == pTestedPed)
+ result = true;
+ if (pTestedPed->bInVehicle && pPed->m_lastDamEntity == pTestedPed->m_pMyVehicle)
+ result = true;
+ }
+ }else
+ debug("HAS_CHAR_BEEN_DAMAGED_BY_CHAR - First character doesn't exist\n");
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ //case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
+ //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
+ //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
+ //case COMMAND_GET_RADIO_CHANNEL:
+ //case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
+ //case COMMAND_IS_CAR_DROWNING_IN_WATER:
+ case COMMAND_IS_CHAR_DROWNING_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed && pPed->bIsDrowning);
+ return 0;
+ }
+ case COMMAND_DISABLE_CUTSCENE_SHADOWS:
+ {
+ CCutsceneMgr::DisableCutsceneShadows();
+ return 0;
+ }
+ case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
+ {
+ CollectParameters(&m_nIp, 3);
+
+ bool shattered = false;
+ if ( CGlass::HasGlassBeenShatteredAtCoors(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]) )
+ shattered = true;
+
+ UpdateCompareFlag(shattered);
+ return 0;
+ }
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CCutsceneMgr::AttachObjectToBone(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetObjectPool()->GetAt(ScriptParams[1]), ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject *obj1 = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject *obj2 = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+
+ CCutsceneMgr::AttachObjectToFrame(obj1, obj2, key);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bStayInCarOnJack = ScriptParams[1];
+ return 0;
+ }
+ //case COMMAND_IS_MISSION_AUDIO_LOADING:
+ case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneySpentOnWeapons(ScriptParams[0]);
+ return 0;
+ case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneySpentOnProperty(ScriptParams[0]);
+ return 0;
+ //case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
+ case COMMAND_SET_CHAR_ANSWERING_MOBILE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (ScriptParams[1])
+ pPed->SetAnswerMobile();
+ else
+ pPed->ClearAnswerMobile();
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_DRUNKENNESS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_pPed->m_nDrunkenness = ScriptParams[1];
+ pPlayerInfo->m_pPed->m_nFadeDrunkenness = 0;
+ if (pPlayerInfo->m_pPed->m_nDrunkenness == 0)
+ CMBlur::ClearDrunkBlur();
+ return 0;
+ }
+ //case COMMAND_GET_PLAYER_DRUNKENNESS:
+ //case COMMAND_SET_PLAYER_DRUG_LEVEL:
+ //case COMMAND_GET_PLAYER_DRUG_LEVEL:
+ //case COMMAND_ADD_LOAN_SHARK_VISITS:
+ case COMMAND_ADD_STORES_KNOCKED_OFF:
+ CollectParameters(&m_nIp, 1);
+ CStats::NumOfStoresKnockedOff(ScriptParams[0]);
+ return 0;
+ //case COMMAND_ADD_MOVIE_STUNTS:
+ case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
+ CollectParameters(&m_nIp, 1);
+ CStats::NumOfAssassinations(ScriptParams[0]);
+ return 0;
+ case COMMAND_ADD_PIZZAS_DELIVERED:
+ CollectParameters(&m_nIp, 1);
+ CStats::NumOfPizzasDelivered(ScriptParams[0]);
+ return 0;
+ //case COMMAND_ADD_GARBAGE_PICKUPS:
+ case COMMAND_ADD_ICE_CREAMS_SOLD:
+ CollectParameters(&m_nIp, 1);
+ CStats::NumOfIceCreamSold(ScriptParams[0]);
+ return 0;
+ //case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
+ //case COMMAND_ADD_SHOOTING_RANGE_RANK:
+ //case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
+ //case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
+ //case COMMAND_SET_LARGEST_GAMBLING_WIN:
+ case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bDontFight = !ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_WAIT_STATE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->ClearWaitState();
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 5);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float supX = *(float*)&ScriptParams[2];
+ float supY = *(float*)&ScriptParams[3];
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
+ continue;
+ if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CAN_BURST_CAR_TYRES:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bTyresDontBurst = !ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_AUTO_AIM:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->bDoomAim = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_FIRE_HUNTER_GUN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nGunFiringTime + 150) {
+ CWeapon gun(WEAPONTYPE_HELICANNON, 5000);
+ CVector worldGunPos = (pVehicle->GetMatrix() * vecHunterGunPos) + (CTimer::GetTimeStep() * pVehicle->m_vecMoveSpeed);
+ gun.FireInstantHit(pVehicle, &worldGunPos);
+ gun.AddGunshell(pVehicle, worldGunPos, CVector2D(0.f, 0.1f), 0.025f);
+ DMAudio.PlayOneShot(pVehicle->m_audioEntityId, SOUND_WEAPON_SHOT_FIRED, 0.f);
+ pVehicle->m_nGunFiringTime = CTimer::GetTimeInMilliseconds();
+ }
+ return 0;
+ }
+ case COMMAND_SET_PROPERTY_AS_OWNED:
+ CollectParameters(&m_nIp, 1);
+ CStats::AddPropertyAsOwned(ScriptParams[0]);
+ return 0;
+ case COMMAND_ADD_BLOOD_RING_KILLS:
+ CollectParameters(&m_nIp, 1);
+ CStats::AddNumBloodRingKills(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
+ CollectParameters(&m_nIp, 1);
+ CStats::LongestTimeInBloodRing(ScriptParams[0]);
+ return 0;
+ case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
+ {
+ CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver();
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CPhysical* pTestedEntity = pPed;
+ if (pPed->bInVehicle && pPed->m_pMyVehicle)
+ pTestedEntity = pPed->m_pMyVehicle;
+ UpdateCompareFlag(pTestedEntity->GetHasCollidedWith(pVehicle));
+ return 0;
+ }
+ //case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
+ case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector d1 = CWorld::Players[ScriptParams[0]].GetPos() - *(CVector*)&ScriptParams[1];
+ CVector d2 = CWorld::Players[ScriptParams[0]].GetPos() + *(CVector*)&ScriptParams[1];
+ int i = CPools::GetPedPool()->GetSize();
+ bool result = false;
+ while (i--) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (ScriptParams[4] != pPed->GetModelIndex() && ScriptParams[5] != pPed->GetModelIndex())
+ continue;
+ if (pPed->IsWithinArea(d1.x, d1.y, d1.z, d2.x, d2.y, d2.z))
+ result = true;
+ }
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (pPed->GetPedState() == PED_FOLLOW_PATH) {
+ pPed->RestorePreviousState();
+ pPed->ClearFollowPath();
+ }
+ return 0;
+ }
+ case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bCanBeShotInVehicle = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CCutsceneMgr::AttachObjectToParent(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetVehiclePool()->GetAt(ScriptParams[1]));
+ return 0;
+ }
+ case COMMAND_LOAD_MISSION_TEXT:
+ {
+ char key[8];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ TheText.LoadMissionText(key);
+ return 0;
+ }
+ case COMMAND_SET_TONIGHTS_EVENT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CScrollBar::TonightsEvent = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed)
+ pPed->m_lastDamEntity = nil;
+ else
+ debug("CLEAR_CHAR_LAST_DAMAGE_ENTITY - Character doesn't exist\n");
+ return 0;
+ }
+ //case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_FREEZE_OBJECT_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bIsFrozen = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::bPlayerHasMetDebbieHarry = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_RIOT_INTENSITY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::RiotIntensity = ScriptParams[0];
+ return 0;
+ }
+ //case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
+ //case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
+ //case COMMAND_REMOVE_WEAPON_FROM_CHAR:
+ case COMMAND_SET_UP_TAXI_SHORTCUT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CGameLogic::SetUpShortCut(
+ *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3],
+ *(CVector*)&ScriptParams[4], *(float*)&ScriptParams[7]);
+ return 0;
+ }
+ case COMMAND_CLEAR_TAXI_SHORTCUT:
+ CGameLogic::ClearShortCut();
+ return 0;
+ //case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
+ //case COMMAND_GET_CLOSEST_WATER_NODE:
+ case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
+ CollectParameters(&m_nIp, 1);
+ CStats::PamphletMissionPassed = ScriptParams[0];
+ return 0;
+ case COMMAND_CREATE_CLOTHES_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ //case COMMAND_CHANGE_BLIP_THRESHOLD:
+ case COMMAND_MAKE_PLAYER_FIRE_PROOF:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_bFireproof = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_nMaxHealth += ScriptParams[1];
+ pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth;
+ return 0;
+ }
+ case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_nMaxArmour += ScriptParams[1];
+ pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour;
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPopulation::AddPedInCar(pVehicle, true);
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ pPed->bAllowMedicsToReviveMe = false;
+ pPed->bIsPlayerFriend = false;
+ if (pVehicle->bIsBus)
+ pPed->bRenderPedInCar = false;
+ pPed->SetPosition(pVehicle->GetPosition());
+ pPed->SetOrientation(0.0f, 0.0f, 0.0f);
+ pPed->SetPedState(PED_DRIVING);
+ pPed->m_pMyVehicle = pVehicle;
+ pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
+ pVehicle->pDriver = pPed;
+ pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver);
+ pPed->bInVehicle = true;
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ if (pVehicle->m_vehType == VEHICLE_TYPE_BOAT)
+ pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
+ pVehicle->bEngineOn = true;
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPopulation::AddPedInCar(pVehicle, false);
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ pPed->bAllowMedicsToReviveMe = false;
+ pPed->bIsPlayerFriend = false;
+ if (pVehicle->bIsBus)
+ pPed->bRenderPedInCar = false;
+ pPed->SetPosition(pVehicle->GetPosition());
+ pPed->SetOrientation(0.0f, 0.0f, 0.0f);
+ CPopulation::ms_nTotalMissionPeds++;
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ if (ScriptParams[1] >= 0)
+ pVehicle->AddPassenger(pPed, ScriptParams[1]);
+ else
+ pVehicle->AddPassenger(pPed);
+
+ pPed->m_pMyVehicle = pVehicle;
+ pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
+ pPed->bInVehicle = true;
+ pPed->SetPedState(PED_DRIVING);
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bIgnoreThreatsBehindObjects = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ if (pPed->bInVehicle) {
+ if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType) {
+ if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_nAmmoTotal < ScriptParams[1])
+ pPed->SetAmmo(pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType, ScriptParams[1]);
+ }
+ else {
+ pPed->GiveWeapon(WEAPONTYPE_UZI, ScriptParams[1], true);
+ if (pPed->m_storedWeapon == WEAPONTYPE_UNIDENTIFIED)
+ pPed->m_storedWeapon = pPed->GetWeapon()->m_eWeaponType;
+ pPed->SetCurrentWeapon(WEAPONTYPE_UZI);
+ }
+ }
+ return 0;
+ }
+ case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
+ pHeli->bHeliDestroyed = true;
+ return 0;
+ }
+ case COMMAND_ADD_EXPLOSION_NO_SOUND:
+ {
+ CollectParameters(&m_nIp, 4);
+ CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0, false);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_AREA_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->m_area = ScriptParams[1];
+ return 0;
+ }
+ //case COMMAND_WAS_VEHICLE_EVER_POLICE:
+ case COMMAND_SET_CHAR_NEVER_TARGETTED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bNeverEverTargetThisPed = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_LOAD_UNCOMPRESSED_ANIM:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CCutsceneMgr::LoadAnimationUncompressed(key);
+ return 0;
+ }
+ case COMMAND_WAS_CUTSCENE_SKIPPED:
+ {
+ UpdateCompareFlag(CCutsceneMgr::WasCutsceneSkipped());
+ return 0;
+ }
+ case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bCrouchWhenScared = true;
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle &&
+ pPed->m_pMyVehicle->IsLawEnforcementVehicle() &&
+ pPed->m_pMyVehicle->GetModelIndex() != MI_PREDATOR);
+ return 0;
+ }
+ case COMMAND_DOES_CHAR_EXIST:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CPools::GetPedPool()->GetAt(ScriptParams[0]) != 0);
+ return 0;
+ //case COMMAND_DOES_VEHICLE_EXIST:
+ //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_STUCK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->m_nWaitState == WAITSTATE_STUCK);
+ return 0;
+ }
+ case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bAllTaxisHaveNitro = ScriptParams[0] != 0;
+ return 0;
+ }
+ case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->bKindaStayInSamePlace = true;
+ pPed->bStopAndShoot = true;
+ }
+ else {
+ pPed->bKindaStayInSamePlace = false;
+ pPed->bStopAndShoot = false;
+ }
+ pPed->m_nLastPedState = PED_NONE;
+ return 0;
+ }
+ case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (ScriptParams[1]) {
+ pVehicle->bIsFrozen = true;
+ pVehicle->bInfiniteMass = true;
+ if (m_bIsMissionScript) {
+ CWorld::Remove(pVehicle);
+ pVehicle->bIsStaticWaitingForCollision = true;
+ CWorld::Add(pVehicle);
+ }
+ }
+ else {
+ pVehicle->bIsFrozen = false;
+ pVehicle->bInfiniteMass = false;
+ }
+ return 0;
+ }
+ //case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
+ //case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
+ //case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp
new file mode 100644
index 00000000..7af0ac8e
--- /dev/null
+++ b/src/control/Script8.cpp
@@ -0,0 +1,380 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "DMAudio.h"
+#include "GameLogic.h"
+#include "Garages.h"
+#include "Hud.h"
+#include "Pad.h"
+#include "PedAttractor.h"
+#include "Population.h"
+#include "Pools.h"
+#include "RpAnimBlend.h"
+#include "Stats.h"
+#include "VisibilityPlugins.h"
+#include "Wanted.h"
+#include "WaterLevel.h"
+#include "World.h"
+#include "Zones.h"
+
+int8 CRunningScript::ProcessCommands1400To1499(int32 command)
+{
+ switch (command) {
+ case COMMAND_REGISTER_VIGILANTE_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterLevelVigilanteMission(ScriptParams[0]);
+ return 0;
+ case COMMAND_CLEAR_ALL_CHAR_ANIMS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (!pPed->bInVehicle) {
+ pPed->m_pVehicleAnim = nil;
+ pPed->RestartNonPartialAnims();
+ RpAnimBlendClumpRemoveAllAssociations(pPed->GetClump());
+ pPed->SetPedState(PED_IDLE);
+ pPed->SetMoveState(PEDMOVE_STILL);
+ pPed->m_nLastPedState = PED_NONE;
+ pPed->ClearAimFlag();
+ pPed->ClearLookFlag();
+ pPed->bIsPointingGunAt = false;
+ if (pPed->IsPlayer())
+ ((CPlayerPed*)pPed)->m_fMoveSpeed = 0.0f;
+ else
+ pPed->m_nStoredMoveState = PEDMOVE_STILL;
+ CAnimManager::AddAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE);
+ pPed->bIsPedDieAnimPlaying = false;
+ }
+ return 0;
+ }
+ case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
+ CollectParameters(&m_nIp, 2);
+ CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]);
+ break;
+ case COMMAND_WANTED_STARS_ARE_FLASHING:
+ {
+ CWanted *pWanted = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted;
+ UpdateCompareFlag(pWanted->m_nMinWantedLevel - pWanted->m_nWantedLevel > 0);
+ return 0;
+ }
+ case COMMAND_SET_ALLOW_HURRICANES:
+ CollectParameters(&m_nIp, 1);
+ CStats::NoMoreHurricanes = ScriptParams[0];
+ return 0;
+ case COMMAND_PLAY_ANNOUNCEMENT:
+ {
+ CollectParameters(&m_nIp, 1);
+ DMAudio.PlayRadioAnnouncement(ScriptParams[0] + STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_IS_IN_STADIUM:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::bPlayerIsInTheStatium = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ ScriptParams[0] = pPlayerInfo->m_pPed->m_nLastBusFareCollected;
+ pPlayerInfo->m_pPed->m_nLastBusFareCollected = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ ScriptParams[0] = 0;
+ if (pPed->m_objective == OBJECTIVE_NONE && !pPed->bHasAlreadyUsedAttractor) {
+ C2dEffect* pEffect = (C2dEffect*)GetPedAttractorManager()->GetEffectForIceCreamVan(pVehicle, pPed->GetPosition()); // has to be casted, because inner methods are const
+ if (pEffect) {
+ CVector pos;
+ CPedAttractorManager::ComputeEffectPos(pEffect, pVehicle->GetMatrix(), pos);
+ if ((pPed->GetPosition() - pos).MagnitudeSqr() < SQR(20.0f)) {
+ if (GetPedAttractorManager()->HasEmptySlot(pEffect) && GetPedAttractorManager()->IsApproachable(pEffect, pVehicle->GetMatrix(), 0, pPed)) {
+ if (GetPedAttractorManager()->RegisterPedWithAttractor(pPed, pEffect, pVehicle->GetMatrix()))
+ ScriptParams[0] = 1;
+ }
+ }
+ }
+ }
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_DISPLAY_RADAR:
+ CollectParameters(&m_nIp, 1);
+ CHud::m_HideRadar = ScriptParams[0] == 0;
+ return 0;
+ case COMMAND_REGISTER_BEST_POSITION:
+ CollectParameters(&m_nIp, 2);
+ CStats::RegisterBestPosition(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_IS_PLAYER_IN_INFO_ZONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CVector pos = pPlayerInfo->GetPos();
+ CZone *infoZone = CTheZones::FindInformationZoneForPosition(&pos);
+ UpdateCompareFlag(strncmp(key, infoZone->name, 8) == 0);
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (pPed->m_attractor)
+ GetPedAttractorManager()->DeRegisterPed(pPed, pPed->m_attractor);
+ return 0;
+ }
+ case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
+ UpdateCompareFlag(CPad::GetPad(0)->GetCarGunFired());
+ return 0;
+ case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bHasAlreadyUsedAttractor);
+ return 0;
+ }
+ case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (ScriptParams[1]) {
+ pVehicle->bDontLoadCollision = false;
+ if (m_bMissionFlag) {
+ CWorld::Remove(pVehicle);
+ pVehicle->bIsStaticWaitingForCollision = true;
+ CWorld::Add(pVehicle);
+ }
+ }
+ else {
+ pVehicle->bDontLoadCollision = true;
+ if (pVehicle->bIsStaticWaitingForCollision) {
+ pVehicle->bIsStaticWaitingForCollision = false;
+ if (!pVehicle->GetIsStatic())
+ pVehicle->AddToMovingList();
+ }
+ }
+ return 0;
+ }
+ case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->bDontLoadCollision = false;
+ if (m_bMissionFlag) {
+ CWorld::Remove(pPed);
+ pPed->bIsStaticWaitingForCollision = true;
+ CWorld::Add(pPed);
+ }
+ }
+ else {
+ pPed->bDontLoadCollision = true;
+ if (pPed->bIsStaticWaitingForCollision) {
+ pPed->bIsStaticWaitingForCollision = false;
+ if (!pPed->GetIsStatic())
+ pPed->AddToMovingList();
+ }
+ }
+ return 0;
+ }
+ //case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
+ case COMMAND_ADD_BIG_GUN_FLASH:
+ {
+ CollectParameters(&m_nIp, 6);
+ CWeapon::AddGunFlashBigGuns(*(CVector*)&ScriptParams[0], *(CVector*)&ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bBoughtIceCream);
+ return 0;
+ }
+ case COMMAND_GET_PROGRESS_PERCENTAGE:
+ *(float*)&ScriptParams[0] = CStats::GetPercentageProgress();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_SHORTCUT_PICKUP_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CGameLogic::AddShortCutPointAfterDeath(*(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CGameLogic::AddShortCutDropOffPointForMission(*(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 7);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1 = *(float*)&ScriptParams[0];
+ float y1 = *(float*)&ScriptParams[1];
+ float x2 = *(float*)&ScriptParams[2];
+ float y2 = *(float*)&ScriptParams[3];
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->m_nWaitState != WAITSTATE_FALSE)
+ continue;
+ if (pPed->bHasAlreadyUsedAttractor)
+ continue;
+ if (pPed->m_attractor)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType, ScriptParams[4], ScriptParams[5], ScriptParams[6]))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ //case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
+ case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 4);
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float supX = *(float*)&ScriptParams[2];
+ float supY = *(float*)&ScriptParams[3];
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (pVehicle->IsWithinArea(infX, infY, supX, supY))
+ pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
+ }
+ return 0;
+ }
+ case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
+ CollectParameters(&m_nIp, 2);
+ CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
+ return 0;
+ case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bHeldHostageInCar = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_VEHICLE_TO_FADE_IN:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
+ ++CStats::MissionsPassed;
+ CStats::CheckPointReachedSuccessfully();
+ CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds();
+ CGameLogic::RemoveShortCutDropOffPointForMission();
+ return 0;
+ case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle && pPed->m_pMyVehicle == CGameLogic::pShortCutTaxi);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_DUCKING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_DUCK_DOWN) != nil);
+ return 0;
+ }
+ case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
+ {
+ CollectParameters(&m_nIp, 3);
+ CObject *pHeli = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ bool found = false;
+ float waterLevel = -1000.0f;
+ CVector pos = pHeli->GetPosition();
+ float radius = *(float*)&ScriptParams[1];
+ float ground = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &found);
+ if (!CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &waterLevel, false))
+ waterLevel = 0.0f;
+ if (waterLevel > ground)
+ ground = waterLevel;
+ if (ScriptParams[2] > 8)
+ ScriptParams[2] = 8;
+ CVehicle::HeliDustGenerate(pHeli, (pos.z - ground - 1.0f - radius) * 0.3 + radius, ground, ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_REGISTER_FIRE_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterLevelFireMission(ScriptParams[0]);
+ return 0;
+ case COMMAND_IS_AUSTRALIAN_GAME:
+ UpdateCompareFlag(false); // should we make some check?
+ return 0;
+ case COMMAND_DISARM_CAR_BOMB:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (pVehicle->m_bombType != CARBOMB_NONE) {
+ pVehicle->m_bombType = CARBOMB_NONE;
+ pVehicle->m_pBombRigger = nil;
+ }
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}