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author | majestic <majesticcoding@gmail.com> | 2020-10-09 14:53:22 +0200 |
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committer | majestic <majesticcoding@gmail.com> | 2020-10-11 02:49:54 +0200 |
commit | e7ef45a6069493ce4a49ad0fd613aeb598709524 (patch) | |
tree | 2d59c72422e839808f1fca5a2dad1212c60db470 /src/control | |
parent | CWaterCreatures (diff) | |
parent | Fix sniper and water creatures bug, mark some files (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Replay.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 45f1a143..0aec58bb 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -51,6 +51,7 @@ #include "Camera.h" #include "Radar.h" #include "Fluff.h" +#include "WaterCreatures.h" uint8 CReplay::Mode; CAddressInReplayBuffer CReplay::Record; @@ -1300,7 +1301,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); CEscalators::Shutdown(); - // TODO(MIAMI): CWaterCreatures::RemoveAll(); + CWaterCreatures::RemoveAll(); int current; for (current = 0; current < NUM_REPLAYBUFFERS; current++) if (BufferStatus[current] == REPLAYBUFFER_RECORD) |