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author | eray orçunus <erayorcunus@gmail.com> | 2020-06-22 03:02:44 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-06-22 03:20:56 +0200 |
commit | f3ed6659c32ec61c2c4c806707655e0c58123e4c (patch) | |
tree | 1d71dd86ef08d87e4ed703302224d330cecf4ae2 /src/core/Cam.cpp | |
parent | killing peds increase chaos level (diff) | |
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Diffstat (limited to 'src/core/Cam.cpp')
-rw-r--r-- | src/core/Cam.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index b01572e9..6f1ad310 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -5071,7 +5071,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation, // This is not working on cars as SA // Because III/VC doesn't have any buttons tied to LeftStick if you're not in Classic Configuration, using Dodo or using GInput/Pad, so :shrug: if (Abs(pad->GetSteeringUpDown()) > 120.0f) { - if (car->pDriver && car->pDriver->m_objective != OBJECTIVE_LEAVE_VEHICLE) { + if (car->pDriver && car->pDriver->m_objective != OBJECTIVE_LEAVE_CAR) { yMovement += Abs(pad->GetSteeringUpDown()) * (FOV / 80.0f * 3.f / 70.f) * pad->GetSteeringUpDown() * 0.007f * 0.007f * 0.5; } } |