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author | aap <aap@papnet.eu> | 2021-01-11 20:20:08 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-11 20:20:08 +0100 |
commit | 383142bcbeb39d7407bd88571c8a51823e9c6d71 (patch) | |
tree | a6698ded389d2a01cb7d1e1e3db9016ede92b3a7 /src/core/Clock.cpp | |
parent | Merge branch 'lcs-dev' into lcs (diff) | |
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Diffstat (limited to 'src/core/Clock.cpp')
-rw-r--r-- | src/core/Clock.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/core/Clock.cpp b/src/core/Clock.cpp index b391e508..b0f0b34f 100644 --- a/src/core/Clock.cpp +++ b/src/core/Clock.cpp @@ -20,6 +20,7 @@ uint16 CClock::ms_Stored_nGameClockSeconds; uint32 CClock::ms_nMillisecondsPerGameMinute; uint32 CClock::ms_nLastClockTick; bool CClock::ms_bClockHasBeenStored; +float CClock::ms_EnvMapTimeMultiplicator; #ifndef MASTER bool gbFreezeTime; @@ -35,6 +36,7 @@ CClock::Initialise(uint32 scale) ms_nMillisecondsPerGameMinute = scale; ms_nLastClockTick = CTimer::GetTimeInMilliseconds(); ms_bClockHasBeenStored = false; + ms_EnvMapTimeMultiplicator = 1.0f; debug("CClock ready\n"); #ifndef MASTER VarConsole.Add("Time (hour of day)", &ms_nGameClockHours, 1, 0, 23, true); @@ -136,3 +138,10 @@ CClock::RestoreClock(void) ms_nGameClockMinutes = ms_Stored_nGameClockMinutes; ms_nGameClockSeconds = ms_Stored_nGameClockSeconds; } + +void +CClock::CalcEnvMapTimeMultiplicator(void) +{ + float nightness = Abs(ms_nGameClockHours/24.0f - 0.5f); + ms_EnvMapTimeMultiplicator = SQR(1.0f - nightness);; +} |