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author | aap <aap@papnet.eu> | 2019-07-29 19:18:03 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-31 14:33:27 +0200 |
commit | 5f6b235301f734b73f8307cf3e29997e7f76eac8 (patch) | |
tree | 73037842a302ae6e888e365b32e8ce74287e3f8d /src/core/Collision.cpp | |
parent | Merge pull request #175 from erorcun/erorcun (diff) | |
parent | restore original shadows fading (diff) | |
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Diffstat (limited to 'src/core/Collision.cpp')
-rw-r--r-- | src/core/Collision.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp index cc360f79..df1dcd63 100644 --- a/src/core/Collision.cpp +++ b/src/core/Collision.cpp @@ -142,8 +142,8 @@ CCollision::LoadCollisionWhenINeedIt(bool forceChange) veh = FindPlayerVehicle(); if(veh && veh->IsTrain()){ - if(((CTrain*)veh)->m_doorState != TRAIN_DOOR_STATE2) - return ; + if(((CTrain*)veh)->m_nDoorState != TRAIN_DOOR_OPEN) + return; }else if(playerCoors.z < 4.0f && !CCullZones::DoINeedToLoadCollision()) return; |