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author | eray orçunus <erayorcunus@gmail.com> | 2020-08-03 03:00:12 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-08-03 15:00:32 +0200 |
commit | e14252914e9bd4cf7702479b5e0b050b935ba4aa (patch) | |
tree | df42291b9b6745f86097de4d58fc55e6a64b1b8c /src/core/Collision.h | |
parent | Move sdk and eax (diff) | |
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Diffstat (limited to 'src/core/Collision.h')
-rw-r--r-- | src/core/Collision.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Collision.h b/src/core/Collision.h index d988f0c2..367ffa29 100644 --- a/src/core/Collision.h +++ b/src/core/Collision.h @@ -4,7 +4,7 @@ #include "Game.h" // for eLevelName // If you spawn many tanks at once, you will see that collisions of two entity exceeds 32. -#ifdef FIX_BUGS +#if defined(FIX_BUGS) && !defined(SQUEEZE_PERFORMANCE) #define MAX_COLLISION_POINTS 64 #else #define MAX_COLLISION_POINTS 32 |