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author | Sergeanur <s.anureev@yandex.ua> | 2021-02-10 07:57:51 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-02-10 07:57:51 +0100 |
commit | 12330e38cb3c2a023bc1327cb89afd19efed0a43 (patch) | |
tree | e1db738c39b18b532ef4fe5ac67d8d0cc25b5064 /src/core/ControllerConfig.cpp | |
parent | fix (diff) | |
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Diffstat (limited to 'src/core/ControllerConfig.cpp')
-rw-r--r-- | src/core/ControllerConfig.cpp | 50 |
1 files changed, 35 insertions, 15 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index 7f634619..727ad06b 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -2416,7 +2416,7 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act #define VFB(b) #endif -#define CONTROLLER_BUTTONS(T, O, X, Q, L1, L2, L3, R1, R2, R3, SELECT, RSL, RSR) \ +#define CONTROLLER_BUTTONS(T, O, X, Q, L1, L2, L3, R1, R2, R3, SELECT, RSU, RSD, RSL, RSR) \ {{ \ O, /* PED_FIREWEAPON */ \ R2, /* PED_CYCLE_WEAPON_RIGHT */ \ @@ -2576,8 +2576,8 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act L3, /* PED_DUCK */ \ L1, /* PED_ANSWER_PHONE */ \ VFB(R1) /* VEHICLE_FIREWEAPON */ \ - nil, /* VEHICLE_ACCELERATE */ \ - nil, /* VEHICLE_BRAKE */ \ + RSU, /* VEHICLE_ACCELERATE */ \ + RSD, /* VEHICLE_BRAKE */ \ O, /* VEHICLE_CHANGE_RADIO_STATION */ \ L3, /* VEHICLE_HORN */ \ Q, /* TOGGLE_SUBMISSIONS */ \ @@ -2618,10 +2618,10 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act #define RIGHT "RIGHT" #endif -const char *XboxButtons_noIcons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("Y", "B", "A", "X", "LB", "LT", "LS", "RB", "RT", "RS", "BACK", "right stick left", "right stick right"); +const char *XboxButtons_noIcons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("Y", "B", "A", "X", "LB", "LT", "LS", "RB", "RT", "RS", "BACK", "right stick up", "right stick down", "right stick left", "right stick right"); #ifdef BUTTON_ICONS -const char *XboxButtons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("~T~", "~O~", "~X~", "~Q~", "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "BACK", "~(~", "~)~"); +const char *XboxButtons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("~T~", "~O~", "~X~", "~Q~", "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "BACK", "~H~", "~L~", "~(~", "~)~"); #endif @@ -2630,11 +2630,6 @@ const char *XboxButtons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("~T~", "~O #define PS2_CIRCLE "|" #define PS2_CROSS "/" #define PS2_SQUARE "^" -#elif defined(BUTTON_ICONS) -#define PS2_TRIANGLE "~T~" -#define PS2_CIRCLE "~O~" -#define PS2_CROSS "~X~" -#define PS2_SQUARE "~Q~" #else #define PS2_TRIANGLE "TRIANGLE" #define PS2_CIRCLE "CIRCLE" @@ -2643,11 +2638,11 @@ const char *XboxButtons[][MAX_CONTROLLERACTIONS] = CONTROLLER_BUTTONS("~T~", "~O #endif const char *PlayStationButtons_noIcons[][MAX_CONTROLLERACTIONS] = - CONTROLLER_BUTTONS(PS2_TRIANGLE, PS2_CIRCLE, PS2_CROSS, PS2_SQUARE, "L1", "L2", "L3", "R1", "R2", "R3", "SELECT", "right stick left", "right stick right"); + CONTROLLER_BUTTONS(PS2_TRIANGLE, PS2_CIRCLE, PS2_CROSS, PS2_SQUARE, "L1", "L2", "L3", "R1", "R2", "R3", "SELECT", "right stick up", "right stick down", "right stick left", "right stick right"); #ifdef BUTTON_ICONS const char *PlayStationButtons[][MAX_CONTROLLERACTIONS] = - CONTROLLER_BUTTONS(PS2_TRIANGLE, PS2_CIRCLE, PS2_CROSS, PS2_SQUARE, "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "SELECT", "~(~", "~)~"); + CONTROLLER_BUTTONS("~T~", "~O~", "~X~", "~Q~", "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "SELECT", "~H~", "~L~", "~(~", "~)~"); #endif #undef PS2_TRIANGLE @@ -2669,11 +2664,36 @@ void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar * if (CPad::GetPad(0)->IsAffectedByController) { wchar wstr[16]; - // TODO: INI and/or menu setting for Xbox/PS switch + const char* (*Buttons)[MAX_CONTROLLERACTIONS]; + #ifdef BUTTON_ICONS - const char *(*Buttons)[MAX_CONTROLLERACTIONS] = CFont::ButtonsSlot != -1 ? XboxButtons : XboxButtons_noIcons; + #ifdef GAMEPAD_MENU + switch (FrontEndMenuManager.m_PrefsControllerType) + { + case CMenuManager::CONTROLLER_DUALSHOCK2: + case CMenuManager::CONTROLLER_DUALSHOCK3: + case CMenuManager::CONTROLLER_DUALSHOCK4: + Buttons = CFont::ButtonsSlot != -1 ? PlayStationButtons : PlayStationButtons_noIcons; + break; + default: + #endif + Buttons = CFont::ButtonsSlot != -1 ? XboxButtons : XboxButtons_noIcons; + #ifdef GAMEPAD_MENU + break; + } + #endif #else - const char *(*Buttons)[MAX_CONTROLLERACTIONS] = XboxButtons_noIcons; + switch (FrontEndMenuManager.m_PrefsControllerType) + { + case CMenuManager::CONTROLLER_DUALSHOCK2: + case CMenuManager::CONTROLLER_DUALSHOCK3: + case CMenuManager::CONTROLLER_DUALSHOCK4: + Buttons = PlayStationButtons_noIcons; + break; + default: + Buttons = XboxButtons_noIcons; + break; + } #endif assert(Buttons[CPad::GetPad(0)->Mode][action] != nil); // we cannot use these |