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author | aap <aap@papnet.eu> | 2020-04-26 23:54:48 +0200 |
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committer | aap <aap@papnet.eu> | 2020-04-26 23:54:48 +0200 |
commit | a069aa57dba36603b44ae282765fd8352ddd3a3d (patch) | |
tree | c487cfb3053bced222fda2fa1fcf45cb501f5242 /src/core/Frontend.cpp | |
parent | librw update (diff) | |
parent | Merge pull request #489 from Nick007J/master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index cc076057..b0766cff 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -2966,8 +2966,10 @@ CMenuManager::LoadAllTextures() CTxdStore::LoadTxd(frontendTxdSlot, "MODELS/FRONTEND.TXD"); CTxdStore::AddRef(frontendTxdSlot); CTxdStore::SetCurrentTxd(frontendTxdSlot); +#ifndef GTA3_1_1_PATCH CStreaming::IHaveUsedStreamingMemory(); CTimer::Update(); +#endif for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) { m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); @@ -2994,6 +2996,10 @@ CMenuManager::LoadAllTextures() m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); } #endif +#ifdef GTA3_1_1_PATCH + CStreaming::IHaveUsedStreamingMemory(); + CTimer::Update(); +#endif m_bSpritesLoaded = true; CTxdStore::PopCurrentTxd(); } @@ -3005,7 +3011,11 @@ CMenuManager::LoadSettings() int fileHandle = CFileMgr::OpenFile("gta3.set", "r"); int32 prevLang = m_PrefsLanguage; +#ifdef GTA3_1_1_PATCH + CMBlur::BlurOn = (_dwOperatingSystemVersion != OS_WIN98); +#else CMBlur::BlurOn = true; +#endif MousePointerStateHelper.bInvertVertically = true; // 50 is silly @@ -4474,7 +4484,18 @@ CMenuManager::ProcessButtonPresses(void) m_PrefsUseWideScreen = false; m_PrefsShowSubtitles = true; m_nDisplayVideoMode = m_nPrefsVideoMode; +#ifdef GTA3_1_1_PATCH + if (_dwOperatingSystemVersion == OS_WIN98) { + CMBlur::BlurOn = false; + CMBlur::MotionBlurClose(); + } + else { + CMBlur::BlurOn = true; + CMBlur::MotionBlurOpen(Scene.camera); + } +#else CMBlur::BlurOn = true; +#endif SaveSettings(); } else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) { ControlsManager.MakeControllerActionsBlank(); @@ -5012,7 +5033,7 @@ CMenuManager::WaitForUserCD() CSprite2d *splash; char *splashscreen = nil; -#ifndef RANDOMSPLASH +#if (!(defined RANDOMSPLASH) && !(defined GTA3_1_1_PATCH)) if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) splashscreen = "mainsc2"; else |