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author | eray orçunus <erayorcunus@gmail.com> | 2020-05-22 01:44:01 +0200 |
---|---|---|
committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-22 02:48:12 +0200 |
commit | a5f23a03424cf312add998edce6ef4122c0a29d4 (patch) | |
tree | b05a0255a5742a13e90a3a8f735190e4dd7f5706 /src/core/Frontend.cpp | |
parent | Merge pull request #573 from Nick007J/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 1392 |
1 files changed, 452 insertions, 940 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index dd840bdc..8149a201 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -78,14 +78,6 @@ CRGBA SLIDEROFF_COLOR(27, 89, 130, 255); #define GetBackJustDown GetSquareJustDown #endif -#ifdef MENU_MAP -bool CMenuManager::bMenuMapActive = false; -bool CMenuManager::bMapMouseShownOnce = false; -bool CMenuManager::bMapLoaded = false; -float CMenuManager::fMapSize; -float CMenuManager::fMapCenterY; -float CMenuManager::fMapCenterX; -#endif #ifdef PS2_LIKE_MENU BottomBarOption bbNames[8]; @@ -98,35 +90,8 @@ int curBottomBarOption = -1; int hoveredBottomBarOption = -1; #endif -int32 CMenuManager::OS_Language = LANG_ENGLISH; -int8 CMenuManager::m_PrefsUseVibration; -int8 CMenuManager::m_DisplayControllerOnFoot; -int8 CMenuManager::m_PrefsVsync = 1; -int8 CMenuManager::m_PrefsVsyncDisp = 1; -int8 CMenuManager::m_PrefsFrameLimiter = 1; -int8 CMenuManager::m_PrefsShowSubtitles = 1; -int8 CMenuManager::m_PrefsSpeakers; -int32 CMenuManager::m_ControlMethod; -int8 CMenuManager::m_PrefsDMA = 1; -int32 CMenuManager::m_PrefsLanguage; uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings -bool CMenuManager::m_PrefsAllowNastyGame = true; -bool CMenuManager::m_bStartUpFrontEndRequested; -bool CMenuManager::m_bShutDownFrontEndRequested; - -int8 CMenuManager::m_PrefsUseWideScreen; -int8 CMenuManager::m_PrefsRadioStation; -int32 CMenuManager::m_PrefsBrightness = 256; -float CMenuManager::m_PrefsLOD = CRenderer::ms_lodDistScale; -int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt; -int32 CMenuManager::m_PrefsMusicVolume = 102; -int32 CMenuManager::m_PrefsSfxVolume = 102; - -char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME; - -int32 CMenuManager::m_KeyPressedCode = -1; - // Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway) #ifdef PS2_LIKE_MENU const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255); @@ -137,56 +102,25 @@ const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE; float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE; -bool holdingScrollBar; // *(bool*)0x628D59; // not original name -int32 CMenuManager::m_SelectedMap; -int32 CMenuManager::m_SelectedGameType; - -// Used in a hidden menu -uint8 CMenuManager::m_PrefsPlayerRed = 255; -uint8 CMenuManager::m_PrefsPlayerGreen = 128; -uint8 CMenuManager::m_PrefsPlayerBlue; // why?? +bool holdingScrollBar; // *(bool*)0x7039B9; // not original name CMenuManager FrontEndMenuManager; +MenuTrapezoid menuBg(CGeneral::GetRandomNumber() % 40 + 65, CGeneral::GetRandomNumber() % 40 + 21, + CGeneral::GetRandomNumber() % 40 + 568, CGeneral::GetRandomNumber() % 40 + 44, + CGeneral::GetRandomNumber() % 40 + 36, CGeneral::GetRandomNumber() % 40 + 352, + CGeneral::GetRandomNumber() % 40 + 593, CGeneral::GetRandomNumber() % 40 + 312); -uint32 TimeToStopPadShaking; -char *pEditString; -int32 *pControlEdit; -bool DisplayComboButtonErrMsg; -int32 MouseButtonJustClicked; -int32 JoyButtonJustClicked; -//int32 *pControlTemp = 0; +MenuTrapezoid menuOptionHighlight(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f); + +// TODO(Miami): TEMPORARY +bool bMapLoaded = false; +bool bMapMouseShownOnce = false; #ifndef MASTER bool CMenuManager::m_PrefsMarketing = false; bool CMenuManager::m_PrefsDisableTutorials = false; #endif // !MASTER -/* -// 0x5F3344 -const char* MenuFilenames[][2] = { - {"connection24", ""}, - {"findgame24", ""}, - {"hostgame24", ""}, - {"mainmenu24", ""}, - {"Playersetup24", ""}, - {"singleplayer24", ""}, - {"multiplayer24", ""}, - {"dmalogo128", "dmalogo128m"}, - {"gtaLogo128", "gtaLogo128"}, - {"rockstarLogo128", "rockstarlogo128m"}, - {"gamespy256", "gamespy256a"}, - {"mouse", "mousetimera"}, - {"mousetimer", "mousetimera"}, - {"mp3logo", "mp3logoA"}, - {"downOFF", "buttonA"}, - {"downON", "buttonA"}, - {"upOff", "buttonA"}, - {"upON", "buttonA"}, - {"gta3logo256", "gta3logo256m"}, - { nil, nil } -}; -*/ - // 0x68C144 const char* FrontendFilenames[][2] = { {"background", ""}, @@ -252,7 +186,7 @@ ScaleAndCenterX(float x) m_nCurrOption = pendingOption; \ reverseAlpha = false; \ if (updateDelay) \ - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); \ } \ if (withReverseAlpha) { \ pendingOption = option; \ @@ -263,7 +197,7 @@ ScaleAndCenterX(float x) m_nCurrScreen = screen; \ m_nCurrOption = option; \ if (updateDelay) \ - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); \ } \ m_nMenuFadeAlpha = 255; \ } while(0) @@ -274,7 +208,7 @@ ScaleAndCenterX(float x) m_nCurrScreen = screen; \ m_nCurrOption = option; \ if(updateDelay) \ - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \ + m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode(); \ if(clearAlpha) \ m_nMenuFadeAlpha = 0; \ } while(0) @@ -409,6 +343,125 @@ CMenuManager::ThingsToDoBeforeLeavingPage() // ------ Functions not in the game/inlined ends +CMenuManager::CMenuManager() +{ + m_StatsScrollSpeed = 150.0f; + m_StatsScrollDirection = 1; + m_PrefsSfxVolume = 49; + m_PrefsMusicVolume = 49; + m_PrefsRadioStation = 0; + field_2C = 1; + m_PrefsBrightness = 256; + m_PrefsLOD = 1.2f; + m_KeyPressedCode = -1; + m_bFrontEnd_ReloadObrTxtGxt = false; + m_PrefsMP3BoostVolume = 0; + m_PrefsShowSubtitles = 0; + m_PrefsShowLegends = 1; + m_PrefsUseWideScreen = 0; + m_PrefsVsync = 0; + m_PrefsVsyncDisp = 1; + m_PrefsFrameLimiter = 1; + m_PrefsLanguage = 0; + field_54 = 0; + m_PrefsAllowNastyGame = 1; + m_PrefsSpeakers = 0; + field_8 = 0; + m_PrefsUseVibration = 0; + m_PrefsShowHud = 1; + m_PrefsRadarMode = 0; + field_10 = 0; + m_bShutDownFrontEndRequested = false; + m_bStartUpFrontEndRequested = false; + pEditString = nil; + pControlEdit = nil; + DisplayComboButtonErrMsg = false; + m_PrefsDMA = 1; + OS_Language = LANG_ENGLISH; + m_ControlMethod = CONTROL_STANDARD; + CCamera::m_bUseMouse3rdPerson = true; + m_3DProviderOnLastSaveLoad = 0; + m_nFirstVisibleRowOnList = 0; + m_nScrollbarTopMargin = 0.0f; + m_nSelectedListRow = 0; + m_nSkinsTotal = 0; + m_nPrefsAudio3DProviderIndex = -99; + m_bGameNotLoaded = true; + m_nMousePosX = m_nMouseTempPosX; + m_nMousePosY = m_nMouseTempPosY; + m_nMouseOldPosX = m_nMousePosX; + m_nMouseOldPosY = m_nMousePosY; + m_bShowMouse = true; + m_nHoverOption = HOVEROPTION_NOT_HOVERING; + + // TODO(Miami) + // DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); + m_bMenuActive = false; + m_bActivateSaveMenu = false; + m_bWantToLoad = false; + m_nMenuFadeAlpha = 0; + m_OnlySaveMenu = false; + m_fMapSize = 162.0f; + m_fMapCenterX = 320.0f; + m_fMapCenterY = 225.0f; + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); +} + +void +CMenuManager::SetFrontEndRenderStates(void) +{ + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); +} + +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); + +void +CMenuManager::Initialise(void) +{ + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + m_AllowNavigation = false; + m_menuTransitionProgress = -50; + m_nMenuFadeAlpha = 0; + m_nCurrOption = 0; + bOptionHighlightTransitionBlend = 0; + CentreMousePointer(); + m_bShowMouse = true; + m_fMapSize = 162.0f; + m_fMapCenterX = 320.0f; + m_fMapCenterY = 225.0f; + CPad::StopPadsShaking(); + if (!m_OnlySaveMenu) + m_nCurrScreen = MENUPAGE_NONE; + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); + DMAudio.Service(); + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); + m_PrefsRadioStation = DMAudio.GetRadioInCar(); + + // TODO(Miami) + // DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); + if (DMAudio.IsMP3RadioChannelAvailable()) { + if (m_PrefsRadioStation < HEAD_RADIO || m_PrefsRadioStation > USERTRACK) + m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; + } else if (m_PrefsRadioStation < HEAD_RADIO || m_PrefsRadioStation > CHATTERBOX) + m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; + + CFileMgr::SetDir(""); + //CFileMgr::SetDir(""); + PcSaveHelper.PopulateSlotInfo(); + CTimer::StartUserPause(); +} + void CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2) { @@ -682,16 +735,15 @@ CMenuManager::DoSettingsBeforeStartingAGame() DMAudio.Service(); m_bWantToRestart = true; - - ShutdownJustMenu(); - UnloadTextures(); + m_bShutDownFrontEndRequested = true; DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); + SwitchMenuOnAndOff(); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } void -CMenuManager::Draw() +CMenuManager::DrawStandardMenus() { CFont::SetBackgroundOff(); CFont::SetPropOn(); @@ -699,19 +751,6 @@ CMenuManager::Draw() CFont::SetJustifyOn(); CFont::SetBackGroundOnlyTextOn(); - // no V1.1 text in vc obv -#if 0 //def GTA3_1_1_PATCH - CFont::SetColor(CRGBA(255, 150, 225, FadeIn(255))); - CFont::SetRightJustifyOn(); - CFont::SetFontStyle(FONT_HEADING); - CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f)); - CFont::SetWrapx(SCREEN_WIDTH); - CFont::SetRightJustifyWrap(0.0f); - strcpy(gString, "V1.1"); - AsciiToUnicode(gString, gUString); - CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString); -#endif - CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH)); @@ -733,9 +772,6 @@ CMenuManager::Draw() float nextYToUse = 40.0f; // Page name -#ifdef PS2_SAVE_DIALOG - if(!m_bRenderGameInMenu) -#endif if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') { PREPARE_MENU_HEADER @@ -864,15 +900,6 @@ CMenuManager::Draw() CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; -#ifdef PS2_SAVE_DIALOG - case MENUPAGE_SAVE: - columnWidth = 180; - headerHeight = 60; - lineHeight = 24; - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); - CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); - break; -#endif default: columnWidth = 320; headerHeight = 40; @@ -948,73 +975,8 @@ CMenuManager::Draw() } switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { - case MENUACTION_CHANGEMENU: { - switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) { - case MENUPAGE_MULTIPLAYER_MAP: - switch (m_SelectedMap) { - case 0: - rightText = TheText.Get("FEM_MA0"); - break; - case 1: - rightText = TheText.Get("FEM_MA1"); - break; - case 2: - rightText = TheText.Get("FEM_MA2"); - break; - case 3: - rightText = TheText.Get("FEM_MA3"); - break; - case 4: - rightText = TheText.Get("FEM_MA4"); - break; - case 5: - rightText = TheText.Get("FEM_MA5"); - break; - case 6: - rightText = TheText.Get("FEM_MA6"); - break; - case 7: - rightText = TheText.Get("FEM_MA7"); - break; - default: - break; - } - break; - case MENUPAGE_MULTIPLAYER_MODE: - switch (m_SelectedGameType) { - case 0: - rightText = TheText.Get("FEN_TY0"); - break; - case 1: - rightText = TheText.Get("FEN_TY1"); - break; - case 2: - rightText = TheText.Get("FEN_TY2"); - break; - case 3: - rightText = TheText.Get("FEN_TY3"); - break; - case 4: - rightText = TheText.Get("FEN_TY4"); - break; - case 5: - rightText = TheText.Get("FEN_TY5"); - break; - case 6: - rightText = TheText.Get("FEN_TY6"); - break; - case 7: - rightText = TheText.Get("FEN_TY7"); - break; - default: - break; - } - break; - default: - break; - } + case MENUACTION_CHANGEMENU: break; - } case MENUACTION_CTRLVIBRATION: if (m_PrefsUseVibration) rightText = TheText.Get("FEM_ON"); @@ -1037,12 +999,6 @@ CMenuManager::Draw() break; } break; - case MENUACTION_CTRLDISPLAY: - if (m_DisplayControllerOnFoot) - rightText = TheText.Get("FEC_ONF"); - else - rightText = TheText.Get("FEC_INC"); - break; case MENUACTION_FRAMESYNC: rightText = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF"); break; @@ -1224,9 +1180,6 @@ CMenuManager::Draw() } // Green bar behind selected option -#ifdef PS2_SAVE_DIALOG - if (!m_bRenderGameInMenu) -#endif if (i == m_nCurrOption && itemsAreSelectable) { // We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY), @@ -1354,14 +1307,6 @@ CMenuManager::Draw() DisplayHelperText(); break; } - - if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS) - PrintController(); - else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) { - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(180), MENU_Y(98), MENU_X_LEFT_ALIGNED(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255))); - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255))); - } - } int @@ -2009,6 +1954,10 @@ void CMenuManager::DrawFrontEnd() { CFont::SetAlphaFade(255.0f); + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + SetFrontEndRenderStates(); + m_NoEmptyBinding = true; #ifdef PS2_LIKE_MENU if (m_nCurrScreen == MENUPAGE_NONE) { @@ -2052,63 +2001,18 @@ CMenuManager::DrawFrontEnd() if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) m_nCurrOption = 1; -#ifdef PS2_SAVE_DIALOG - if(m_bRenderGameInMenu) - DrawFrontEndSaveZone(); - else -#endif - DrawFrontEndNormal(); - - PrintErrorMessage(); -} - -#ifdef PS2_SAVE_DIALOG -void -CMenuManager::DrawFrontEndSaveZone() -{ - CSprite2d::InitPerFrame(); - CFont::InitPerFrame(); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); - - // Not original dimensions, have been changed to fit PC screen & PC menu layout. - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(30.0f), SCREEN_SCALE_FROM_BOTTOM(50.0f)), CRGBA(0, 0, 0, 175)); + if (m_menuTransitionProgress == 255 && m_nMenuFadeAlpha == 255) + bMenuChangeOngoing = false; - m_nMenuFadeAlpha = 255; - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - Draw(); - - CFont::DrawFonts(); + DrawBackground(); - // Draw mouse - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - if (m_bShowMouse) { - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - - CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f)); - CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f)); - - mouse.Translate(m_nMousePosX, m_nMousePosY); - shad.Translate(m_nMousePosX, m_nMousePosY); - if(field_518 == 4){ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - }else{ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - } - } + // TODO(Miami): Delete dis + PrintErrorMessage(); } -#endif #ifdef PS2_LIKE_MENU void -CMenuManager::DrawFrontEndNormal() +CMenuManager::DrawBackground() { CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -2225,7 +2129,7 @@ CMenuManager::DrawFrontEndNormal() DrawControllerSetupScreen(); break; default: - Draw(); + DrawStandardMenus(); break; } @@ -2300,53 +2204,17 @@ CMenuManager::DrawFrontEndNormal() } #else void -CMenuManager::DrawFrontEndNormal() +CMenuManager::DrawBackground() { - CSprite2d::InitPerFrame(); - CFont::InitPerFrame(); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + if (!m_bSpritesLoaded) + return; - LoadSplash(nil); - - eMenuSprites previousSprite = MENUSPRITE_BACKGROUND; + SetFrontEndRenderStates(); - if (m_nMenuFadeAlpha < 255) { - if (m_nPrevScreen == m_nCurrScreen) - CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha)); - else - m_aFrontEndSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha)); + if (m_menuTransitionProgress < 255) { + CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255)); } - RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); - - eMenuSprites currentSprite = MENUSPRITE_BACKGROUND; // actually uninitialized - - switch (m_nCurrScreen) { - case MENUPAGE_STATS: - case MENUPAGE_START_MENU: - case MENUPAGE_PAUSE_MENU: - case MENUPAGE_NEW_GAME: - case MENUPAGE_CHOOSE_LOAD_SLOT: - case MENUPAGE_CHOOSE_DELETE_SLOT: - case MENUPAGE_NEW_GAME_RELOAD: - case MENUPAGE_LOAD_SLOT_CONFIRM: - case MENUPAGE_DELETE_SLOT_CONFIRM: - case MENUPAGE_EXIT: - case MENUPAGE_MULTIPLAYER_MAIN: - case MENUPAGE_MULTIPLAYER_MAP: - case MENUPAGE_MULTIPLAYER_FIND_GAME: - case MENUPAGE_SKIN_SELECT: - case MENUPAGE_KEYBOARD_CONTROLS: - case MENUPAGE_MOUSE_CONTROLS: - case MENUPAGE_MULTIPLAYER_CONNECTION: - case MENUPAGE_MULTIPLAYER_MODE: - case MENUPAGE_MULTIPLAYER_CREATE: - case MENUPAGE_SKIN_SELECT_OLD: - case MENUPAGE_OPTIONS: - currentSprite = MENUSPRITE_BACKGROUND; - break; - } if (m_nMenuFadeAlpha < 255) { @@ -2358,6 +2226,7 @@ CMenuManager::DrawFrontEndNormal() // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) fadeAlpha += (frameTime) * 20.f / 33.f; m_nMenuFadeAlpha = fadeAlpha; + m_menuTransitionProgress = clamp(fadeAlpha, 0, 255); #else static uint32 LastFade = 0; @@ -2366,44 +2235,15 @@ CMenuManager::DrawFrontEndNormal() LastFade = CTimer::GetTimeInMillisecondsPauseMode(); } #endif - - if (m_nMenuFadeAlpha > 255){ - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - } else { - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); - } } else { - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - // TODO: what is this? waiting mouse? - if(field_518 == 4){ - if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || - m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7) - - field_518 = 2; - else - field_518 = 1; - } + m_nMenuFadeAlpha = 255; + m_menuTransitionProgress = 255; } - m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + m_aFrontEndSprites[MENUSPRITE_BACKGROUND].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, Min(255, m_nMenuFadeAlpha))); - // GTA LOGO - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - /* - if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) { - if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) - m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255))); - else - m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255))); - } - */ - m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_SCALE_X(27.0f), MENU_Y(8.0f), SCREEN_SCALE_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255))); + SetFrontEndRenderStates(); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: DrawPlayerSetupScreen(); @@ -2412,34 +2252,28 @@ CMenuManager::DrawFrontEndNormal() DrawControllerSetupScreen(); break; default: - Draw(); + DrawStandardMenus(); break; } CFont::DrawFonts(); - // Draw mouse - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - if (m_bShowMouse) { - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); + SetFrontEndRenderStates(); + + if (m_menuTransitionProgress == 255) { + m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255)); + } else { + m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, Min(m_nMenuFadeAlpha, 255))); + } + if (m_bShowMouse) { CRect mouse(0.0f, 0.0f, MENU_X(40.0f), MENU_Y(40.0f)); CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(55.0f), MENU_Y(43.0f)); mouse.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY); - if(field_518 == 4){ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - }else{ - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); - } + m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); + m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); } } #endif @@ -2971,21 +2805,9 @@ CMenuManager::LoadAllTextures() if (m_bSpritesLoaded) return; - CentreMousePointer(); - DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); - m_nCurrOption = 0; - m_PrefsRadioStation = DMAudio.GetRadioInCar(); - - if (DMAudio.IsMP3RadioChannelAvailable()) { - if (m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; - } else if (m_PrefsRadioStation > CHATTERBOX) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; - - CFileMgr::SetDir(""); - //CFileMgr::SetDir(""); + field_F0 = SCREEN_STRETCH_X(178.0f); // TODO(Miami) CTimer::Stop(); + CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile CStreaming::ImGonnaUseStreamingMemory(); CGame::TidyUpMemory(false, true); @@ -3008,38 +2830,29 @@ CMenuManager::LoadAllTextures() CTxdStore::PopCurrentTxd(); CStreaming::IHaveUsedStreamingMemory(); + if (!m_OnlySaveMenu) { + CStreaming::MakeSpaceFor(692 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile + CStreaming::ImGonnaUseStreamingMemory(); + CTxdStore::PushCurrentTxd(); - // if ( !*(_BYTE *)(v1 + 124) ) - - CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile - CStreaming::ImGonnaUseStreamingMemory(); - CTxdStore::PushCurrentTxd(); - - int frontendTxdSlot2 = CTxdStore::FindTxdSlot("frontend2"); + int frontendTxdSlot2 = CTxdStore::FindTxdSlot("frontend2"); - if (frontendTxdSlot2 == -1) - frontendTxdSlot2 = CTxdStore::AddTxdSlot("frontend2"); + if (frontendTxdSlot2 == -1) + frontendTxdSlot2 = CTxdStore::AddTxdSlot("frontend2"); - printf("LOAD frontend2\n"); - CTxdStore::LoadTxd(frontendTxdSlot2, "MODELS/FRONTEN2.TXD"); - CTxdStore::AddRef(frontendTxdSlot2); - CTxdStore::SetCurrentTxd(frontendTxdSlot2); - - for (int i = 3; i < NUM_MENU_SPRITES; i++) { - m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); - m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); - } - - CTxdStore::PopCurrentTxd(); - CStreaming::IHaveUsedStreamingMemory(); + printf("LOAD frontend2\n"); + CTxdStore::LoadTxd(frontendTxdSlot2, "MODELS/FRONTEN2.TXD"); + CTxdStore::AddRef(frontendTxdSlot2); + CTxdStore::SetCurrentTxd(frontendTxdSlot2); + for (int i = 3; i < NUM_MENU_SPRITES; i++) { + m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); + m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); + } -#if 0 //MENU_MAP - for (int i = 0; i < ARRAY_SIZE(MapFilenames); i++) { - m_aMapSprites[i].SetTexture(MapFilenames[i][0], MapFilenames[i][1]); - m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); + CTxdStore::PopCurrentTxd(); + CStreaming::IHaveUsedStreamingMemory(); } -#endif m_bSpritesLoaded = true; CTimer::Update(); @@ -3211,9 +3024,6 @@ CMenuManager::SaveSettings() CFileMgr::SetDir(""); } -bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); -void DoRWStuffEndOfFrame(void); - void CMenuManager::MessageScreen(const char *text) { @@ -3247,22 +3057,6 @@ CMenuManager::MessageScreen(const char *text) } void -CMenuManager::PickNewPlayerColour() -{ - m_PrefsPlayerRed = 0; - m_PrefsPlayerGreen = 0; - m_PrefsPlayerBlue = 0; - while (true) { - int sum = m_PrefsPlayerRed + m_PrefsPlayerGreen + m_PrefsPlayerBlue; - if (sum >= 100 && sum <= 650) - break; - m_PrefsPlayerRed = CGeneral::GetRandomNumber(); - m_PrefsPlayerGreen = CGeneral::GetRandomNumber(); - m_PrefsPlayerBlue = CGeneral::GetRandomNumber(); - } -} - -void CMenuManager::PrintBriefs() { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); @@ -3350,7 +3144,7 @@ CMenuManager::PrintStats() // Scroll stats with mouse #ifdef SCROLLABLE_STATS_PAGE static float scrollY = 0; - static uint32 lastChange = m_nScreenChangeDelayTimer; + static uint32 lastChange = m_LastScreenSwitch; if (CPad::GetPad(0)->GetLeftMouse()) { scrollY += (m_nMouseOldPosY - m_nMousePosY); lastChange = CTimer::GetTimeInMillisecondsPauseMode(); @@ -3360,7 +3154,7 @@ CMenuManager::PrintStats() } #else // MENU_Y(30.0f) per second - float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_nScreenChangeDelayTimer) / 1000.0f; + float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_LastScreenSwitch) / 1000.0f; #endif for (int row = 0; row < rowNum; ++row) { @@ -3423,7 +3217,7 @@ CMenuManager::PrintStats() // ::Draw already does that. /* PREPARE_MENU_HEADER - CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName)); */ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); } @@ -3431,159 +3225,86 @@ CMenuManager::PrintStats() void CMenuManager::Process(void) { - m_bMenuStateChanged = false; - - if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0) + if (TheCamera.GetScreenFadeStatus() != FADE_0) return; - m_bWantToRestart = false; InitialiseChangedLanguageSettings(); - // Just a hack by R* to not make game continuously resume/pause. But we it seems we can live with it. - if (CPad::GetPad(0)->GetEscapeJustDown()) - RequestFrontEndStartUp(); - - SwitchMenuOnAndOff(); - - // Be able to re-open menu correctly. if (m_bMenuActive) { + ProcessButtonPresses(); + ProcessFileActions(); + DMAudio.Service(); - // Load frontend textures. - LoadAllTextures(); + // TODO(Miami): What are the functions in here? + } - // Set save/delete game pages. - if (m_nCurrScreen == MENUPAGE_DELETING) { - bool SlotPopulated = false; + SwitchMenuOnAndOff(); +} - if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { - PcSaveHelper.PopulateSlotInfo(); - SlotPopulated = true; +void +CMenuManager::ProcessButtonPresses(void) +{ + // TODO(Miami) + // if (m_nCurrScreen == MENUPAGE_OUTRO) + // return; + + if (m_bWaitingForNewKeyBind) { + if (m_bStartWaitingForKeyBind) + m_bStartWaitingForKeyBind = false; + else { + pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); + JoyButtonJustClicked = false; + MouseButtonJustClicked = false; + + if (CPad::GetPad(0)->GetLeftMouseJustDown()) + MouseButtonJustClicked = 1; + else if (CPad::GetPad(0)->GetRightMouseJustUp()) + MouseButtonJustClicked = 3; + else if (CPad::GetPad(0)->GetMiddleMouseJustUp()) + MouseButtonJustClicked = 2; + else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) + MouseButtonJustClicked = 4; + else if (CPad::GetPad(0)->GetMouseWheelDownJustUp()) + MouseButtonJustClicked = 5; + // TODO two more buttons + + JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); + + int32 TypeOfControl = KEYBOARD; + if (JoyButtonJustClicked) + TypeOfControl = JOYSTICK; + if (MouseButtonJustClicked) + TypeOfControl = MOUSE; + if (*pControlEdit != rsNULL) + TypeOfControl = KEYBOARD; + + if (!m_bKeyIsOK) { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); + pControlEdit = nil; + m_bWaitingForNewKeyBind = false; + m_KeyPressedCode = -1; + m_bStartWaitingForKeyBind = false; } + else if (!m_bKeyChangeNotProcessed) { + if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) + CheckCodesForControls(TypeOfControl); - if (SlotPopulated) - ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false); - else - SaveLoadFileError_SetUpErrorScreen(); - } - if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { - int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); - PcSaveHelper.PopulateSlotInfo(); - if (SaveSlot) - ChangeScreen(MENUPAGE_SAVE_SUCCESSFUL, 0, true, false); - else - SaveLoadFileError_SetUpErrorScreen(); - } - if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { - if (CheckSlotDataValid(m_nCurrSaveSlot)) { - TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD; - if (m_PrefsVsyncDisp != m_PrefsVsync) - m_PrefsVsync = m_PrefsVsyncDisp; - DMAudio.Service(); - m_bWantToRestart = true; - RequestFrontEndShutDown(); - m_bWantToLoad = true; - b_FoundRecentSavedGameWantToLoad = true; - DMAudio.SetEffectsFadeVol(0); - DMAudio.SetMusicFadeVol(0); - DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); - } else - SaveLoadFileError_SetUpErrorScreen(); - } - - ProcessButtonPresses(); - - // Set binding keys. - if (pEditString && CPad::EditString(pEditString, 0) == nil) { - if (*pEditString == 0) - strcpy(pEditString, "NoName"); - pEditString = nil; - SaveSettings(); - } - - if (m_bWaitingForNewKeyBind) { - if (m_bStartWaitingForKeyBind) - m_bStartWaitingForKeyBind = false; + field_159 = true; + } else { - pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); - JoyButtonJustClicked = false; - MouseButtonJustClicked = false; - - if (CPad::GetPad(0)->GetLeftMouseJustDown()) - MouseButtonJustClicked = 1; - else if (CPad::GetPad(0)->GetRightMouseJustUp()) - MouseButtonJustClicked = 3; - else if (CPad::GetPad(0)->GetMiddleMouseJustUp()) - MouseButtonJustClicked = 2; - else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) - MouseButtonJustClicked = 4; - else if (CPad::GetPad(0)->GetMouseWheelDownJustUp()) - MouseButtonJustClicked = 5; - // TODO two more buttons - - JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); - - int32 TypeOfControl = KEYBOARD; - if (JoyButtonJustClicked) - TypeOfControl = JOYSTICK; - if (MouseButtonJustClicked) - TypeOfControl = MOUSE; - if (*pControlEdit != rsNULL) - TypeOfControl = KEYBOARD; - - if (!m_bKeyIsOK) { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); - pControlEdit = nil; - m_bWaitingForNewKeyBind = false; - m_KeyPressedCode = -1; - m_bStartWaitingForKeyBind = false; - } else if (!m_bKeyChangeNotProcessed) { - if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) - CheckCodesForControls(TypeOfControl); - - field_535 = true; - } else { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - for (int i = 0; i < 4; i++) - ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); - m_bKeyIsOK = false; - m_bKeyChangeNotProcessed = false; - pControlEdit = nil; - m_bWaitingForNewKeyBind = false; - m_KeyPressedCode = -1; - m_bStartWaitingForKeyBind = false; - } + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + for (int i = 0; i < 4; i++) + ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i); + m_bKeyIsOK = false; + m_bKeyChangeNotProcessed = false; + pControlEdit = nil; + m_bWaitingForNewKeyBind = false; + m_KeyPressedCode = -1; + m_bStartWaitingForKeyBind = false; } } - - if ((m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_PS2_LOAD_FAILED) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { - m_nCurrScreen = m_nPrevScreen; - m_nCurrOption = 0; - } - - // Reset pad shaking. - if (TimeToStopPadShaking && TimeToStopPadShaking < CTimer::GetTimeInMillisecondsPauseMode()) { - CPad::StopPadsShaking(); - TimeToStopPadShaking = 0; - } - - } else { - UnloadTextures(); - m_bRenderGameInMenu = false; - // byte_5F33E4 = 1; // unused - ChangeScreen(MENUPAGE_NONE, 0, false, false); - pEditString = nil; - m_bWaitingForNewKeyBind = false; } - if (!m_bWantToRestart) { - if (m_bGameNotLoaded) - DMAudio.Service(); - } -} - -void -CMenuManager::ProcessButtonPresses(void) -{ if (pEditString || pControlEdit) return; @@ -3627,7 +3348,7 @@ CMenuManager::ProcessButtonPresses(void) optionSelected = true; } #endif - if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) { + if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) { if (m_nCurrExLayer == HOVEROPTION_LIST) { m_nHoverOption = HOVEROPTION_NOT_HOVERING; m_bWaitingForNewKeyBind = true; @@ -3636,7 +3357,7 @@ CMenuManager::ProcessButtonPresses(void) pControlEdit = &m_KeyPressedCode; } } else { - field_535 = false; + field_159 = false; } static uint32 lastTimeClickedScrollButton = 0; @@ -4452,30 +4173,6 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_RESUME_FROM_SAVEZONE: RequestFrontEndShutDown(); break; - case MENUACTION_MPMAP_LIBERTY: - case MENUACTION_MPMAP_REDLIGHT: - case MENUACTION_MPMAP_CHINATOWN: - case MENUACTION_MPMAP_TOWER: - case MENUACTION_MPMAP_SEWER: - case MENUACTION_MPMAP_INDUSTPARK: - case MENUACTION_MPMAP_DOCKS: - case MENUACTION_MPMAP_STAUNTON: - m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; - case MENUACTION_MPMAP_DEATHMATCH1: - case MENUACTION_MPMAP_DEATHMATCH2: - case MENUACTION_MPMAP_TEAMDEATH1: - case MENUACTION_MPMAP_TEAMDEATH2: - case MENUACTION_MPMAP_STASH: - case MENUACTION_MPMAP_CAPTURE: - case MENUACTION_MPMAP_RATRACE: - case MENUACTION_MPMAP_DOMINATION: - m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1; - SaveSettings(); - ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true); - break; case MENUACTION_REDEFCTRL: ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true); m_nSelectedListRow = 0; @@ -4509,7 +4206,13 @@ CMenuManager::ProcessButtonPresses(void) if (m_nDisplayVideoMode != m_nPrefsVideoMode) { m_nPrefsVideoMode = m_nDisplayVideoMode; _psSelectScreenVM(m_nPrefsVideoMode); - SetHelperText(0); + SetHelperText(0); // TODO(Miami): Remove that + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); + DMAudio.Service(); + CentreMousePointer(); + m_bShowMouse = true; + // m_nCurrOption = 5; // Why? + bOptionHighlightTransitionBlend = 0; SaveSettings(); } break; @@ -4651,7 +4354,7 @@ CMenuManager::ProcessButtonPresses(void) #else if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) { #endif - if (!m_bGameNotLoaded && !m_bMenuStateChanged) { + if (!m_bGameNotLoaded) { if (m_PrefsVsyncDisp != m_PrefsVsync) { m_PrefsVsync = m_PrefsVsyncDisp; } @@ -4858,11 +4561,6 @@ CMenuManager::ProcessOnOffMenuOptions() switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) { case MENUACTION_CTRLVIBRATION: m_PrefsUseVibration = !m_PrefsUseVibration; - - if (m_PrefsUseVibration) { - CPad::GetPad(0)->StartShake(350, 150); - TimeToStopPadShaking = CTimer::GetTimeInMillisecondsPauseMode() + 500; - } DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; case MENUACTION_CTRLCONFIG: @@ -4871,10 +4569,6 @@ CMenuManager::ProcessOnOffMenuOptions() CPad::GetPad(0)->Mode = 0; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; - case MENUACTION_CTRLDISPLAY: - m_DisplayControllerOnFoot = !m_DisplayControllerOnFoot; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - break; case MENUACTION_FRAMESYNC: m_PrefsVsyncDisp = !m_PrefsVsyncDisp; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -4926,11 +4620,6 @@ CMenuManager::ProcessOnOffMenuOptions() gbShowCollisionPolys = !gbShowCollisionPolys; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); break; - case MENUACTION_MP_PLAYERCOLOR: - PickNewPlayerColour(); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - SaveSettings(); - break; case MENUACTION_SHOWHEADBOB: TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob; DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -4959,7 +4648,6 @@ void CMenuManager::RequestFrontEndShutDown() { m_bShutDownFrontEndRequested = true; - DMAudio.ChangeMusicMode(MUSICMODE_GAME); } void @@ -5008,13 +4696,6 @@ CMenuManager::SetHelperText(int text) m_nHelperTextAlpha = 300; } -void -CMenuManager::ShutdownJustMenu() -{ - m_bMenuActive = false; - CTimer::EndUserPause(); -} - float CMenuManager::StretchX(float x) { @@ -5035,80 +4716,130 @@ float CMenuManager::StretchY(float y) } void +CMenuManager::ProcessFileActions() +{ + if (m_nCurrScreen == MENUPAGE_DELETING) { + bool SlotPopulated = false; + + if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { + PcSaveHelper.PopulateSlotInfo(); + SlotPopulated = true; + } + + if (SlotPopulated) + ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false); + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + PcSaveHelper.PopulateSlotInfo(); + if (SaveSlot) + ChangeScreen(MENUPAGE_SAVE_SUCCESSFUL, 0, true, false); + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + if (CheckSlotDataValid(m_nCurrSaveSlot)) { + DoSettingsBeforeStartingAGame(); + m_bWantToLoad = true; + } + else + SaveLoadFileError_SetUpErrorScreen(); + } +} + +void CMenuManager::SwitchMenuOnAndOff() { - bool menuWasActive = GetIsMenuActive(); + if (!TheCamera.m_WideScreenOn) { + + // Reminder: You need REGISTER_START_BUTTON defined to make it work. + if ((CPad::GetPad(0)->GetStartJustDown() || CPad::GetPad(0)->GetEscapeJustDown()) + && (!m_bMenuActive || m_nCurrScreen == MENUPAGE_PAUSE_MENU || m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT/* || m_nCurrScreen == 20 */) // TODO(Miami): What is screen 20? + || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + + if (m_nCurrScreen != MENUPAGE_LOADING_IN_PROGRESS) { + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + } - // Reminder: You need REGISTER_START_BUTTON defined to make it work. - if (CPad::GetPad(0)->GetStartJustDown() -#ifdef FIX_BUGS - && !m_bGameNotLoaded -#endif - || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) { + if (m_bShutDownFrontEndRequested) + m_bMenuActive = false; + else if (m_bStartUpFrontEndRequested) + m_bMenuActive = true; + else + m_bMenuActive = !m_bMenuActive; - m_bMenuActive = !m_bMenuActive; + if (m_bMenuActive) { + Initialise(); + LoadAllTextures(); - if (m_bShutDownFrontEndRequested) - m_bMenuActive = false; - if (m_bStartUpFrontEndRequested) - m_bMenuActive = true; + // TODO(Miami): DxInput?? + } else { + if (CMBlur::BlurOn) + CMBlur::MotionBlurOpen(Scene.camera); + else + CMBlur::MotionBlurClose(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + + // TODO(Miami): DxInput?? - if (m_bMenuActive) { - CTimer::StartUserPause(); - } else { #ifdef PS2_LIKE_MENU - bottomBarActive = false; -#endif -#ifdef FIX_BUGS - ThingsToDoBeforeLeavingPage(); + bottomBarActive = false; #endif - ShutdownJustMenu(); - SaveSettings(); - m_bStartUpFrontEndRequested = false; - pControlEdit = nil; - m_bShutDownFrontEndRequested = false; - DisplayComboButtonErrMsg = false; + + m_StatsScrollSpeed = 150.0f; + SaveSettings(); + pControlEdit = nil; + pEditString = nil; + DisplayComboButtonErrMsg = false; + m_bShutDownFrontEndRequested = false; + m_bStartUpFrontEndRequested = false; + m_bWaitingForNewKeyBind = false; #ifdef REGISTER_START_BUTTON - int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start, - start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start; + int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start, + start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start; #endif - CPad::GetPad(0)->Clear(false); - CPad::GetPad(1)->Clear(false); + CPad::GetPad(0)->Clear(false); + CPad::GetPad(1)->Clear(false); #ifdef REGISTER_START_BUTTON - CPad::GetPad(0)->PCTempJoyState.Start = start1; - CPad::GetPad(0)->PCTempKeyState.Start = start2; - CPad::GetPad(0)->OldState.Start = start3; - CPad::GetPad(0)->NewState.Start = start4; + CPad::GetPad(0)->PCTempJoyState.Start = start1; + CPad::GetPad(0)->PCTempKeyState.Start = start2; + CPad::GetPad(0)->OldState.Start = start3; + CPad::GetPad(0)->NewState.Start = start4; #endif - m_nCurrScreen = MENUPAGE_NONE; + UnloadTextures(); + CTimer::EndUserPause(); + CTimer::Update(); + m_OnlySaveMenu = false; + } } } // Just entered the save/safe zone - if (m_bSaveMenuActive && !m_bQuitGameNoCD) { - m_bSaveMenuActive = false; + if (m_bActivateSaveMenu) { + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + DoRWStuffEndOfFrame(); + m_bActivateSaveMenu = false; m_bMenuActive = true; - CTimer::StartUserPause(); -#ifdef PS2_SAVE_DIALOG - m_nCurrScreen = MENUPAGE_SAVE; - m_bRenderGameInMenu = true; -#else + m_OnlySaveMenu = true; + + // TODO(Miami): DxInput?? + + Initialise(); + LoadAllTextures(); m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT; -#endif - PcSaveHelper.PopulateSlotInfo(); m_nCurrOption = 0; } -/* // PS2 leftover - if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying) - { - DMAudio.StopFrontEndTrack(); - OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); - gMusicPlaying = 0; - } -*/ - if (m_bMenuActive != menuWasActive) - m_bMenuStateChanged = true; m_bStartUpFrontEndRequested = false; m_bShutDownFrontEndRequested = false; @@ -5117,25 +4848,31 @@ CMenuManager::SwitchMenuOnAndOff() void CMenuManager::UnloadTextures() { - if (!m_bSpritesLoaded) - return; + if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) + DMAudio.StopFrontEndTrack(); - printf("REMOVE frontend\n"); - for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i) - m_aFrontEndSprites[i].Delete(); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); + if (m_bSpritesLoaded) { + printf("REMOVE frontend\n"); + int frontend = CTxdStore::FindTxdSlot("frontend1"); + for (int i = 0; i < 3; ++i) + m_aFrontEndSprites[i].Delete(); - int frontend = CTxdStore::FindTxdSlot("frontend1"); - CTxdStore::RemoveTxd(frontend); + CTxdStore::RemoveTxd(frontend); - int frontend2 = CTxdStore::FindTxdSlot("frontend2"); - CTxdStore::RemoveTxd(frontend2); + if (!m_OnlySaveMenu) { + int frontend2 = CTxdStore::FindTxdSlot("frontend2"); + for (int i = 3; i < NUM_MENU_SPRITES; ++i) + m_aFrontEndSprites[i].Delete(); -#ifdef false //MENU_MAP - for (int i = 0; i < ARRAY_SIZE(MapFilenames); ++i) - m_aMapSprites[i].Delete(); -#endif + CTxdStore::RemoveTxd(frontend2); + } - m_bSpritesLoaded = false; + m_bSpritesLoaded = false; + } + m_OnlySaveMenu = false; + // TODO(Miami): Place name thing } void @@ -5166,278 +4903,53 @@ CMenuManager::WaitForUserCD() } } -void -CMenuManager::PrintController(void) -{ - // FIX: Originally this function doesn't have StretchX/Y, everything had constant pixel size (due to screen was abandoned early?) - // Also texts and their alignment were very bad, so I tried to make them readable (commented out the original code, and marked the ones I added with X) - - // sorry! - - /* - m_aFrontEndSprites[FE_CONTROLLERSH].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(240.0f), MENU_Y(180.0f), CRGBA(0, 0, 0, 255)); - m_aFrontEndSprites[FE_CONTROLLER].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - if (m_DisplayControllerOnFoot) { - if (CTimer::GetTimeInMillisecondsPauseMode() & 0x400) - m_aFrontEndSprites[FE_ARROWS1].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - else - m_aFrontEndSprites[FE_ARROWS3].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - } else { - if (CTimer::GetTimeInMillisecondsPauseMode() & 0x400) - m_aFrontEndSprites[FE_ARROWS2].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - else - m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); - } - */ - - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X - - // CFont::SetScale(0.4f, 0.4f); - CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X - - // CFont::SetColor(CRGBA(128, 128, 128, FadeIn(255))); - CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // X - CFont::SetDropShadowPosition(1); // X - CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); // X - - if (m_DisplayControllerOnFoot) { - switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3")); - break; - default: - return; - } - } else { - switch (CPad::GetPad(0)->Mode) { - case 0: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 1: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 2: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3")); - break; - case 3: - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB")); - CFont::SetRightJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR")); - CFont::SetJustifyOn(); // X - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA")); - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC")); - // FIX: Coordinates of this line is undefined in PC... - CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA")); - break; - default: - return; - } - } - - CFont::SetDropShadowPosition(0); // X -} - #ifdef MENU_MAP #define ZOOM(x, y, in) \ do { \ - if(fMapSize > SCREEN_HEIGHT * 3.0f && in) \ + if(m_fMapSize > SCREEN_HEIGHT * 3.0f && in) \ break; \ float z2 = in? 1.1f : 1.f/1.1f; \ - fMapCenterX += (x - fMapCenterX) * (1.0f - z2); \ - fMapCenterY += (y - fMapCenterY) * (1.0f - z2); \ + m_fMapCenterX += (x - m_fMapCenterX) * (1.0f - z2); \ + m_fMapCenterY += (y - m_fMapCenterY) * (1.0f - z2); \ \ - if (fMapSize < SCREEN_HEIGHT / 2 && !in) \ + if (m_fMapSize < SCREEN_HEIGHT / 2 && !in) \ break; \ \ - fMapSize *= z2; \ + m_fMapSize *= z2; \ } while(0) \ void CMenuManager::PrintMap(void) { CFont::SetJustifyOn(); - bMenuMapActive = true; + m_bMenuMapActive = true; CRadar::InitFrontEndMap(); // Just entered to map if (!bMapLoaded) { - fMapSize = SCREEN_HEIGHT * 2.0f; - fMapCenterX = 0.0f; - fMapCenterY = 0.0f; + m_fMapSize = SCREEN_HEIGHT * 2.0f; + m_fMapCenterX = 0.0f; + m_fMapCenterY = 0.0f; CVector2D radarSpacePlayer; CVector2D screenSpacePlayer; CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors())); CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer); - fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2; - fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2; + m_fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2; + m_fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2; bMapMouseShownOnce = false; bMapLoaded = true; // Let's wait for a frame to not toggle the waypoint if (CPad::GetPad(0)->NewState.Cross) { - bMenuMapActive = false; + m_bMenuMapActive = false; return; } } - // Because fMapSize is half of the map length, and map consists of 3x3 tiles. - float halfTile = fMapSize / 3.0f; + // Because m_fMapSize is half of the map length, and map consists of 3x3 tiles. + float halfTile = m_fMapSize / 3.0f; // Darken background a bit CSprite2d::DrawRect(CRect(0, 0, @@ -5446,49 +4958,49 @@ CMenuManager::PrintMap(void) RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { - m_aFrontEndSprites[MENUSPRITE_MAPTOP01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - fMapSize, - fMapCenterX - halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) { + m_aFrontEndSprites[MENUSPRITE_MAPTOP01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY - m_fMapSize, + m_fMapCenterX - halfTile, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { - m_aFrontEndSprites[MENUSPRITE_MAPTOP02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - fMapSize, - fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) { + m_aFrontEndSprites[MENUSPRITE_MAPTOP02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY - m_fMapSize, + m_fMapCenterX + halfTile, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { - m_aFrontEndSprites[MENUSPRITE_MAPTOP03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize, - fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY - m_fMapSize) { + m_aFrontEndSprites[MENUSPRITE_MAPTOP03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY - m_fMapSize, + m_fMapCenterX + m_fMapSize, m_fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPMID01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - halfTile, - fMapCenterX - halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPMID01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY - halfTile, + m_fMapCenterX - halfTile, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPMID02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - halfTile, - fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPMID02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY - halfTile, + m_fMapCenterX + halfTile, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPMID03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile, - fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY - halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPMID03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY - halfTile, + m_fMapCenterX + m_fMapSize, m_fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPBOT01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile, - fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - m_fMapSize || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPBOT01].Draw(CRect(m_fMapCenterX - m_fMapSize, m_fMapCenterY + halfTile, + m_fMapCenterX - halfTile, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPBOT02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile, - fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX - halfTile || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPBOT02].Draw(CRect(m_fMapCenterX - halfTile, m_fMapCenterY + halfTile, + m_fMapCenterX + halfTile, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } - if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { - m_aFrontEndSprites[MENUSPRITE_MAPBOT03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile, - fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); + if (SCREEN_WIDTH >= m_fMapCenterX + halfTile || SCREEN_HEIGHT >= m_fMapCenterY + halfTile) { + m_aFrontEndSprites[MENUSPRITE_MAPBOT03].Draw(CRect(m_fMapCenterX + halfTile, m_fMapCenterY + halfTile, + m_fMapCenterX + m_fMapSize, m_fMapCenterY + m_fMapSize), CRGBA(255, 255, 255, FadeIn(255))); } CRadar::DrawBlips(); @@ -5512,35 +5024,35 @@ CMenuManager::PrintMap(void) CRGBA(0, 0, 0, 150)); if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { - if (mapPoint.y > fMapCenterY - fMapSize && mapPoint.y < fMapCenterY + fMapSize && - mapPoint.x > fMapCenterX - fMapSize && mapPoint.x < fMapCenterX + fMapSize) { + if (mapPoint.y > m_fMapCenterY - m_fMapSize && mapPoint.y < m_fMapCenterY + m_fMapSize && + mapPoint.x > m_fMapCenterX - m_fMapSize && mapPoint.x < m_fMapCenterX + m_fMapSize) { // Don't ask me the meanings, I don't know. Found them by trying - float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize; - float x = ((mapPoint.x - diffX) / (fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT); - float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapPoint.y - diffY) / (fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE); + float diffX = m_fMapCenterX - m_fMapSize, diffY = m_fMapCenterY - m_fMapSize; + float x = ((mapPoint.x - diffX) / (m_fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT); + float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapPoint.y - diffY) / (m_fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE); CRadar::ToggleTargetMarker(x, y); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); } } if (CPad::GetPad(0)->GetLeftMouse()) { - fMapCenterX += m_nMousePosX - m_nMouseOldPosX; - fMapCenterY += m_nMousePosY - m_nMouseOldPosY; + m_fMapCenterX += m_nMousePosX - m_nMouseOldPosX; + m_fMapCenterY += m_nMousePosY - m_nMouseOldPosY; } else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) { - fMapCenterX += 15.0f; + m_fMapCenterX += 15.0f; } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) { - fMapCenterX -= 15.0f; + m_fMapCenterX -= 15.0f; } else if (CPad::GetPad(0)->GetLeftStickX()) { - fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f; + m_fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f; } if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) { - fMapCenterY += 15.0f; + m_fMapCenterY += 15.0f; } else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) { - fMapCenterY -= 15.0f; + m_fMapCenterY -= 15.0f; } else if (CPad::GetPad(0)->GetLeftStickY()) { - fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; + m_fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; } if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) { @@ -5555,19 +5067,19 @@ CMenuManager::PrintMap(void) ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true); } - if (fMapCenterX - fMapSize > SCREEN_WIDTH / 2) - fMapCenterX = fMapSize + SCREEN_WIDTH / 2; + if (m_fMapCenterX - m_fMapSize > SCREEN_WIDTH / 2) + m_fMapCenterX = m_fMapSize + SCREEN_WIDTH / 2; - if (fMapCenterX + fMapSize < SCREEN_WIDTH / 2) - fMapCenterX = SCREEN_WIDTH / 2 - fMapSize; + if (m_fMapCenterX + m_fMapSize < SCREEN_WIDTH / 2) + m_fMapCenterX = SCREEN_WIDTH / 2 - m_fMapSize; - if (fMapCenterY + fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f)) - fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - fMapSize; + if (m_fMapCenterY + m_fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f)) + m_fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - m_fMapSize; - if (fMapCenterY - fMapSize > SCREEN_HEIGHT / 2) - fMapCenterY = SCREEN_HEIGHT / 2 + fMapSize; + if (m_fMapCenterY - m_fMapSize > SCREEN_HEIGHT / 2) + m_fMapCenterY = SCREEN_HEIGHT / 2 + m_fMapSize; - bMenuMapActive = false; + m_bMenuMapActive = false; // CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(5.0f)); // From VC // CFont::SetRightJustifyWrap(10.0f); |