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authorerorcun <erorcunerorcun@hotmail.com.tr>2020-12-09 19:43:58 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2020-12-09 19:43:58 +0100
commitfc3cdf3b3ba9834fbdeb7cafe11669d862a92462 (patch)
tree2956d8655b9069504ffc822d70eb0fc306da40d1 /src/core/Frontend.cpp
parentSync Stats page style with miami - and a little veh. cam. fix (diff)
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Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r--src/core/Frontend.cpp229
1 files changed, 112 insertions, 117 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 118fb8d6..3bd359c8 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -38,6 +38,30 @@
#include "FileLoader.h"
#include "frontendoption.h"
+// Game has colors inlined in code.
+// For easier modification we collect them here:
+const CRGBA LABEL_COLOR(235, 170, 50, 255);
+const CRGBA SELECTION_HIGHLIGHTBG_COLOR(100, 200, 50, 50);
+const CRGBA MENUOPTION_COLOR = LABEL_COLOR;
+const CRGBA SELECTEDMENUOPTION_COLOR(255, 217, 106, 255);
+const CRGBA HEADER_COLOR(0, 0, 0, 255);
+const CRGBA DARKMENUOPTION_COLOR(155, 117, 6, 255);
+const CRGBA SLIDERON_COLOR = SELECTEDMENUOPTION_COLOR;
+const CRGBA SLIDEROFF_COLOR(185, 120, 0, 255);
+const CRGBA LIST_BACKGROUND_COLOR(200, 200, 50, 50);
+const CRGBA LIST_OPTION_COLOR(155, 155, 155, 255);
+const CRGBA INACTIVE_RADIO_COLOR(225, 0, 0, 170);
+const CRGBA SCROLLBAR_COLOR = LABEL_COLOR;
+const CRGBA CONTSETUP_HIGHLIGHTBG_COLOR(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, 210);
+const CRGBA CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, 150);
+
+// This is PS2 menu leftover, and variable name is original. They forgot it here and used in PrintBriefs once (but didn't use the output)
+#if defined(FIX_BUGS) && !defined(PS2_LIKE_MENU)
+const CRGBA TEXT_COLOR = LABEL_COLOR;
+#else
+const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255); // PS2 option color
+#endif
+
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
@@ -91,8 +115,6 @@ int GetOptionCount(int screen)
#ifdef MENU_MAP
bool CMenuManager::bMenuMapActive = false;
-bool CMenuManager::bMapMouseShownOnce = false;
-bool CMenuManager::bMapLoaded = false;
float CMenuManager::fMapSize;
float CMenuManager::fMapCenterY;
float CMenuManager::fMapCenterX;
@@ -121,13 +143,6 @@ int8 CMenuManager::m_nDisplayMSAALevel = 0;
int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
#endif
-// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
-#ifdef PS2_LIKE_MENU
-const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
-#else
-const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
-#endif
-
#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
#define MILES_IN_METER 0.000621371192f
#define FEET_IN_METER 3.28084f
@@ -298,7 +313,7 @@ const char* MenuFilenames[][2] = {
} while(0)
#define PREPARE_MENU_HEADER \
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
+ CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255))); \
CFont::SetRightJustifyOn(); \
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
@@ -322,7 +337,8 @@ const char* MenuFilenames[][2] = {
#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
do { \
- sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); \
+ sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : \
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, INACTIVE_RADIO_COLOR.a)); \
if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
m_nHoverOption = hoverOpt; \
} while (0)
@@ -966,10 +982,10 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR
curBarX = i * rectSize/16.0f + x;
if (i / 16.0f + 1 / 32.0f < progress) {
- color = CRGBA(255, 217, 106, FadeIn(255));
+ color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255));
lastActiveBarX = curBarX;
} else
- color = CRGBA(185, 120, 0, FadeIn(255));
+ color = CRGBA(SLIDEROFF_COLOR.r, SLIDEROFF_COLOR.g, SLIDEROFF_COLOR.b, FadeIn(255));
maxBarHeight = Max(mostLeftBarSize, mostRightBarSize);
@@ -1012,7 +1028,7 @@ CMenuManager::Draw()
CFont::SetBackGroundOnlyTextOn();
#if GTA_VERSION >= GTA3_PC_11
#ifdef DRAW_MENU_VERSION_TEXT
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
@@ -1059,7 +1075,7 @@ CMenuManager::Draw()
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
CFont::SetRightJustifyOff();
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
// Label
wchar *str;
@@ -1247,7 +1263,7 @@ CMenuManager::Draw()
// Back button
wchar *backTx = TheText.Get("FEDS_TB");
CFont::SetDropShadowPosition(1);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::PrintString(MENU_X(60.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), backTx);
CFont::SetDropShadowPosition(0);
if (!CheckHover(MENU_X(30.0f), MENU_X(30.0f) + CFont::GetStringWidth(backTx), SCREEN_SCALE_FROM_BOTTOM(125.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f))) {
@@ -1636,12 +1652,12 @@ CMenuManager::Draw()
#ifdef PS2_LIKE_MENU
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(29.0f), MENU_Y(bitAboveNextItemY),
MENU_X_RIGHT_ALIGNED(29.0f), MENU_Y(usableLineHeight + nextItemY)),
- CRGBA(100, 200, 50, FadeIn(50)));
+ CRGBA(SELECTION_HIGHLIGHTBG_COLOR.r, SELECTION_HIGHLIGHTBG_COLOR.g, SELECTION_HIGHLIGHTBG_COLOR.b, FadeIn(SELECTION_HIGHLIGHTBG_COLOR.a)));
#else
// We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY),
SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
- CRGBA(100, 200, 50, FadeIn(50)));
+ CRGBA(SELECTION_HIGHLIGHTBG_COLOR.r, SELECTION_HIGHLIGHTBG_COLOR.g, SELECTION_HIGHLIGHTBG_COLOR.b, FadeIn(SELECTION_HIGHLIGHTBG_COLOR.a)));
#endif
}
@@ -1665,14 +1681,14 @@ CMenuManager::Draw()
|| isOptionDisabled
#endif
)
- CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255)));
+ CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText);
}
if (i == m_nCurrOption && itemsAreSelectable){
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
} else {
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
}
@@ -1795,7 +1811,7 @@ CMenuManager::Draw()
// Scrollbar
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - SCROLLBAR_WIDTH), scrollbarBottom),
- CRGBA(235, 170, 50, FadeIn(255)));
+ CRGBA(SCROLLBAR_COLOR.r, SCROLLBAR_COLOR.g, SCROLLBAR_COLOR.b, FadeIn(255)));
}
#endif
@@ -1877,7 +1893,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
for (int optionIdx = 0, nextY = MENU_Y(yStart); optionIdx < numOptions; nextY = MENU_Y(++optionIdx * rowHeight + yStart)) {
int nextX = xStart;
int bindingsForThisOpt = 0;
- CFont::SetColor(CRGBA(155, 155, 155, FadeIn(255)));
+ CFont::SetColor(CRGBA(LIST_OPTION_COLOR.r, LIST_OPTION_COLOR.g, LIST_OPTION_COLOR.b, FadeIn(LIST_OPTION_COLOR.a)));
if (column == CONTSETUP_PED_COLUMN) {
switch (optionIdx) {
@@ -2055,18 +2071,18 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
#ifdef FIX_BUGS
if (controllerAction == -1) {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
- MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
} else {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
- MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
}
#else
if (controllerAction == -1) {
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
- MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
+ MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
} else {
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
- MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
+ MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
}
#endif
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
@@ -2076,16 +2092,16 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
#ifdef FIX_BUGS
if (controllerAction == -1) {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
- MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
} else {
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
- MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
}
#else
if (controllerAction == -1) {
- CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
} else {
- CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
}
#endif
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
@@ -2244,7 +2260,7 @@ CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeig
if (waitingTextVisible) {
CFont::SetColor(CRGBA(255, 255, 0, FadeIn(255)));
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_QUE"));
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
}
yStart += lineHeight;
@@ -2344,12 +2360,12 @@ CMenuManager::DrawControllerSetupScreen()
// Gray panel background
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT), MENU_Y(CONTSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(CONTSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM)),
- CRGBA(200, 200, 50, FadeIn(50)));
+ CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
if (m_nCurrExLayer == HOVEROPTION_LIST)
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
else
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
// List header
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
@@ -2418,16 +2434,16 @@ CMenuManager::DrawControllerSetupScreen()
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
}
- if (m_nSelectedListRow != 35)
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ if (m_nSelectedListRow != i)
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
else if (m_nCurrExLayer == HOVEROPTION_LIST)
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
CFont::SetRightJustifyOff();
- if (m_PrefsLanguage != LANGUAGE_GERMAN || i != 20 && i != 21)
- CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- else
+ if (m_PrefsLanguage == LANGUAGE_GERMAN && (i == 20 || i == 21))
CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE));
+ else
+ CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText);
}
@@ -2458,9 +2474,9 @@ CMenuManager::DrawControllerSetupScreen()
SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - 4.0f - i), TheText.Get("FEDS_TB"));
if (m_nHoverOption == HOVEROPTION_BACK)
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
else
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
}
@@ -2730,12 +2746,12 @@ CMenuManager::DrawFrontEndNormal()
CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
CFont::SetRightJustifyOff();
if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
- CFont::SetColor(CRGBA(235, 170, 50, 255));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, 255));
else {
if(bottomBarActive || curBottomBarOption == i)
- CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, 255));
else
- CFont::SetColor(CRGBA(0, 0, 0, 110));
+ CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, 110));
}
str = TheText.Get(bbNames[i].name);
@@ -3124,13 +3140,14 @@ CMenuManager::DrawPlayerSetupScreen()
m_bSkinsEnumerated = true;
}
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP),
- MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(200, 200, 50, FadeIn(50)));
+ MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)),
+ CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
// Header (Skin - Date)
if (m_nCurrExLayer == HOVEROPTION_LIST) {
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
} else {
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
@@ -3200,7 +3217,7 @@ CMenuManager::DrawPlayerSetupScreen()
} else if (!strcmp(m_PrefsSkinFile, m_pSelectedSkin->skinNameOriginal)) {
CFont::SetColor(CRGBA(255, 255, 155, FadeIn(255)));
} else {
- CFont::SetColor(CRGBA(155, 155, 155, FadeIn(255)));
+ CFont::SetColor(CRGBA(LIST_OPTION_COLOR.r, LIST_OPTION_COLOR.g, LIST_OPTION_COLOR.b, FadeIn(LIST_OPTION_COLOR.a)));
}
wchar unicodeTemp[80];
AsciiToUnicode(m_pSelectedSkin->skinNameDisplayed, unicodeTemp);
@@ -3252,7 +3269,7 @@ CMenuManager::DrawPlayerSetupScreen()
// Scrollbar
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom),
- CRGBA(235, 170, 50, FadeIn(255)));
+ CRGBA(SCROLLBAR_COLOR.r, SCROLLBAR_COLOR.g, SCROLLBAR_COLOR.b, FadeIn(255)));
// FIX: Scroll button dimensions are buggy, because:
// 1 - stretches the original image
@@ -3321,7 +3338,7 @@ CMenuManager::DrawPlayerSetupScreen()
CFont::SetScale(MENU_X(1.9f), MENU_Y(1.9f));
break;
}
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(120)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(120)));
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(20.0f), MENU_Y(220.0f), TheText.Get("FET_APL"));
}
@@ -3412,9 +3429,9 @@ CMenuManager::DrawPlayerSetupScreen()
for (int i = 0; i < 2; i++) {
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - i), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FEDS_TB"));
if (m_nHoverOption == HOVEROPTION_BACK) {
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
} else {
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
}
CFont::SetRightJustifyOff();
@@ -3424,11 +3441,11 @@ CMenuManager::DrawPlayerSetupScreen()
for (int i = 0; i < 2; i++) {
CFont::PrintString(MENU_X_LEFT_ALIGNED(i + PLAYERSETUP_LIST_LEFT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FES_SET"));
if (!strcmp(m_aSkinName, m_PrefsSkinFile)) {
- CFont::SetColor(CRGBA(155, 117, 6, FadeIn(255)));
+ CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
} else if (m_nHoverOption == HOVEROPTION_USESKIN) {
- CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
} else {
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
}
@@ -3607,6 +3624,9 @@ CMenuManager::LoadAllTextures()
m_aMapSprites[i].SetTexture(MapFilenames[i][0], MapFilenames[i][1]);
m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
}
+ fMapSize = SCREEN_HEIGHT * 2.0f;
+ fMapCenterX = 0.0f;
+ fMapCenterY = 0.0f;
#endif
#if GTA_VERSION >= GTA3_PC_11
CStreaming::IHaveUsedStreamingMemory();
@@ -3820,7 +3840,7 @@ CMenuManager::MessageScreen(const char *text)
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
CFont::SetCentreOn();
- CFont::SetColor(CRGBA(255, 217, 106, 255));
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, 255));
CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
CFont::PrintString(StretchX(320.0f), StretchY(170.0f), TheText.Get(text));
CFont::DrawFonts();
@@ -3846,7 +3866,7 @@ CMenuManager::PickNewPlayerColour()
void
CMenuManager::PrintBriefs()
{
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
@@ -3864,19 +3884,14 @@ CMenuManager::PrintBriefs()
CMessages::InsertPlayerControlKeysInString(gUString);
newColor = TEXT_COLOR;
FilterOutColorMarkersFromString(gUString, newColor);
-
-#ifdef PS2_LIKE_MENU
- // This PS2 code was always here, but unused
- bool rgSame = newColor.r == TEXT_COLOR.r && newColor.g == TEXT_COLOR.g;
- bool bSame = rgSame && newColor.b == TEXT_COLOR.b;
- bool colorNotChanged = bSame; /* && newColor.a == TEXT_COLOR.a; */
-
- if (!colorNotChanged) {
+ if (newColor != TEXT_COLOR) {
newColor.r /= 2;
newColor.g /= 2;
newColor.b /= 2;
}
- CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // But this is from PS2
+
+#ifdef PS2_LIKE_MENU
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetDropShadowPosition(1);
#endif
@@ -3970,7 +3985,7 @@ CMenuManager::PrintStats()
} else
alphaMult = 1.0f;
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult)));
+ CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255.0f * alphaMult)));
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString);
CFont::SetRightJustifyOn();
@@ -3980,7 +3995,7 @@ CMenuManager::PrintStats()
// Game doesn't do that, but it's better
float nextX = MENU_X_LEFT_ALIGNED(STATS_RATING_X);
- CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
CFont::SetRightJustifyOff();
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA"));
#ifdef MORE_LANGUAGES
@@ -4818,12 +4833,6 @@ CMenuManager::ProcessButtonPresses(void)
break;
#endif
} else {
-#ifdef MENU_MAP
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) {
- bMapLoaded = false;
- }
-
-#endif
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
}
}
@@ -5894,26 +5903,14 @@ CMenuManager::PrintMap(void)
bMenuMapActive = true;
CRadar::InitFrontEndMap();
- // Just entered to map
- if (!bMapLoaded) {
- fMapSize = SCREEN_HEIGHT * 2.0f;
- fMapCenterX = 0.0f;
- fMapCenterY = 0.0f;
+ if (m_nMenuFadeAlpha < 255 && fMapCenterX == 0.f && fMapCenterY == 0.f) {
+ // Just entered. We need to do these transformations in here, because Radar knows whether map is active or not
CVector2D radarSpacePlayer;
CVector2D screenSpacePlayer;
CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors()));
CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer);
-
fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2;
fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2;
- bMapMouseShownOnce = false;
- bMapLoaded = true;
-
- // Let's wait for a frame to not toggle the waypoint
- if (CPad::GetPad(0)->NewState.Cross) {
- bMenuMapActive = false;
- return;
- }
}
// Because fMapSize is half of the map length, and map consists of 3x3 tiles.
@@ -5972,34 +5969,35 @@ CMenuManager::PrintMap(void)
}
CRadar::DrawBlips();
+ static CVector2D mapCrosshair;
- CVector2D mapPoint;
- mapPoint.x = m_nMousePosX;
- mapPoint.y = m_nMousePosY;
-
- if (m_bShowMouse) {
- bMapMouseShownOnce = true;
- } else if (!bMapMouseShownOnce) {
- mapPoint.x = SCREEN_WIDTH / 2;
- mapPoint.y = SCREEN_HEIGHT / 2;
+ if (m_nMenuFadeAlpha != 255 && !m_bShowMouse) {
+ mapCrosshair.x = SCREEN_WIDTH / 2;
+ mapCrosshair.y = SCREEN_HEIGHT / 2;
+ } else if (m_bShowMouse) {
+ mapCrosshair.x = m_nMousePosX;
+ mapCrosshair.y = m_nMousePosY;
}
- CSprite2d::DrawRect(CRect(mapPoint.x - MENU_X(1.0f), 0.0f,
- mapPoint.x + MENU_X(1.0f), SCREEN_HEIGHT),
+ CSprite2d::DrawRect(CRect(mapCrosshair.x - MENU_X(1.0f), 0.0f,
+ mapCrosshair.x + MENU_X(1.0f), SCREEN_HEIGHT),
CRGBA(0, 0, 0, 150));
- CSprite2d::DrawRect(CRect(0.0f, mapPoint.y + MENU_X(1.0f),
- SCREEN_WIDTH, mapPoint.y - MENU_X(1.0f)),
+ CSprite2d::DrawRect(CRect(0.0f, mapCrosshair.y + MENU_X(1.0f),
+ SCREEN_WIDTH, mapCrosshair.y - MENU_X(1.0f)),
CRGBA(0, 0, 0, 150));
- if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
- if (mapPoint.y > fMapCenterY - fMapSize && mapPoint.y < fMapCenterY + fMapSize &&
- mapPoint.x > fMapCenterX - fMapSize && mapPoint.x < fMapCenterX + fMapSize) {
+ // Adding marker
+ if (m_nMenuFadeAlpha >= 255) {
+ if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ if (mapCrosshair.y > fMapCenterY - fMapSize && mapCrosshair.y < fMapCenterY + fMapSize &&
+ mapCrosshair.x > fMapCenterX - fMapSize && mapCrosshair.x < fMapCenterX + fMapSize) {
- float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize;
- float x = ((mapPoint.x - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
- float y = 2000.0f - ((mapPoint.y - diffY) / (fMapSize * 2)) * 4000.0f;
- CRadar::ToggleTargetMarker(x, y);
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize;
+ float x = ((mapCrosshair.x - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
+ float y = 2000.0f - ((mapCrosshair.y - diffY) / (fMapSize * 2)) * 4000.0f;
+ CRadar::ToggleTargetMarker(x, y);
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ }
}
}
@@ -6024,12 +6022,12 @@ CMenuManager::PrintMap(void)
if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
if (CPad::GetPad(0)->GetMouseWheelDown())
- ZOOM(mapPoint.x, mapPoint.y, false);
+ ZOOM(mapCrosshair.x, mapCrosshair.y, false);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false);
} else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
if (CPad::GetPad(0)->GetMouseWheelUp())
- ZOOM(mapPoint.x, mapPoint.y, true);
+ ZOOM(mapCrosshair.x, mapCrosshair.y, true);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true);
}
@@ -6047,16 +6045,13 @@ CMenuManager::PrintMap(void)
bMenuMapActive = false;
- // CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(5.0f)); // From VC
- // CFont::SetRightJustifyWrap(10.0f);
-
CSprite2d::DrawRect(CRect(MENU_X(14.0f), SCREEN_STRETCH_FROM_BOTTOM(95.0f),
SCREEN_STRETCH_FROM_RIGHT(11.0f), SCREEN_STRETCH_FROM_BOTTOM(59.0f)),
CRGBA(235, 170, 50, 255));
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
+ CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
float nextX = MENU_X(30.0f), nextY = 95.0f;
wchar *text;