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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-15 22:31:52 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-15 22:31:52 +0200
commit1795f3d47993e7a9833e6f265bb91fb6ce400f1c (patch)
tree766dd0f14ba4df90cbac836c03cdfc501c9cd009 /src/core/Frontend.cpp
parentfix (diff)
parentMerge pull request #440 from Fire-Head/master (diff)
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Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r--src/core/Frontend.cpp127
1 files changed, 64 insertions, 63 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 48683abc..166ecb35 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -82,34 +82,34 @@ int curBottomBarOption = -1;
int hoveredBottomBarOption = -1;
#endif
-int32 CMenuManager::OS_Language = LANG_ENGLISH; // *(int32*)0x5F2F78;
-int8 CMenuManager::m_PrefsUseVibration; // = *(int8*)0x95CD92;
-int8 CMenuManager::m_DisplayControllerOnFoot; // = *(int8*)0x95CD8D;
-int8 CMenuManager::m_PrefsVsync = 1; // *(int8*)0x5F2E58;
-int8 CMenuManager::m_PrefsVsyncDisp = 1; // *(int8*)0x5F2E5C;
-int8 CMenuManager::m_PrefsFrameLimiter = 1; // *(int8*)0x5F2E60;
-int8 CMenuManager::m_PrefsShowSubtitles = 1; // *(int8*)0x5F2E54;
-int8 CMenuManager::m_PrefsSpeakers; // = *(int8*)0x95CD7E;
-int32 CMenuManager::m_ControlMethod; // = *(int32*)0x8F5F7C;
-int8 CMenuManager::m_PrefsDMA = 1; // *(int8*)0x5F2F74;
-int32 CMenuManager::m_PrefsLanguage; // = *(int32*)0x941238;
+int32 CMenuManager::OS_Language = LANG_ENGLISH;
+int8 CMenuManager::m_PrefsUseVibration;
+int8 CMenuManager::m_DisplayControllerOnFoot;
+int8 CMenuManager::m_PrefsVsync = 1;
+int8 CMenuManager::m_PrefsVsyncDisp = 1;
+int8 CMenuManager::m_PrefsFrameLimiter = 1;
+int8 CMenuManager::m_PrefsShowSubtitles = 1;
+int8 CMenuManager::m_PrefsSpeakers;
+int32 CMenuManager::m_ControlMethod;
+int8 CMenuManager::m_PrefsDMA = 1;
+int32 CMenuManager::m_PrefsLanguage;
uint8 CMenuManager::m_PrefsStereoMono; // *(bool*)0x95CDB5; // unused except restore settings
-bool CMenuManager::m_PrefsAllowNastyGame = true; // *(bool*)0x5F2E64;
-bool CMenuManager::m_bStartUpFrontEndRequested; // = *(bool*)0x95CCF4;
-bool CMenuManager::m_bShutDownFrontEndRequested; // = *(bool*)0x95CD6A;
+bool CMenuManager::m_PrefsAllowNastyGame = true;
+bool CMenuManager::m_bStartUpFrontEndRequested;
+bool CMenuManager::m_bShutDownFrontEndRequested;
-int8 CMenuManager::m_PrefsUseWideScreen; // = *(int8*)0x95CD23;
-int8 CMenuManager::m_PrefsRadioStation; // = *(int8*)0x95CDA4;
-int32 CMenuManager::m_PrefsBrightness = 256; // = *(int32*)0x5F2E50;
-float CMenuManager::m_PrefsLOD; // = *(float*)0x8F42C4;
-int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt; // = *(int8*)0x628CFC;
-int32 CMenuManager::m_PrefsMusicVolume = 102; // = *(int32*)0x5F2E4C;
-int32 CMenuManager::m_PrefsSfxVolume = 102; // = *(int32*)0x5F2E48;
+int8 CMenuManager::m_PrefsUseWideScreen;
+int8 CMenuManager::m_PrefsRadioStation;
+int32 CMenuManager::m_PrefsBrightness = 256;
+float CMenuManager::m_PrefsLOD = CRenderer::ms_lodDistScale;
+int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt;
+int32 CMenuManager::m_PrefsMusicVolume = 102;
+int32 CMenuManager::m_PrefsSfxVolume = 102;
-char CMenuManager::m_PrefsSkinFile[256] = "$$\"\""; // = (char*)0x5F2E74;
+char CMenuManager::m_PrefsSkinFile[256] = "$$\"\"";
-int32 CMenuManager::m_KeyPressedCode = -1; // = *(int32*)0x5F2E70;
+int32 CMenuManager::m_KeyPressedCode = -1;
// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
#ifdef PS2_LIKE_MENU
@@ -119,29 +119,26 @@ const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
#endif
const float menuXYpadding = MENUACTION_POS_Y; // *(float*)0x5F355C; // not original name
-float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE; //*(float*)0x5F2E40;
-float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE; //*(float*)0x5F2E44;
+float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
+float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
bool holdingScrollBar; // *(bool*)0x628D59; // not original name
-int32 CMenuManager::m_SelectedMap; // *(int32*)0x8E2880;
-int32 CMenuManager::m_SelectedGameType; // *(int32*)0x942F88;
+int32 CMenuManager::m_SelectedMap;
+int32 CMenuManager::m_SelectedGameType;
// Used in a hidden menu
uint8 CMenuManager::m_PrefsPlayerRed = 255;
uint8 CMenuManager::m_PrefsPlayerGreen = 128;
uint8 CMenuManager::m_PrefsPlayerBlue; // why??
-CMenuManager FrontEndMenuManager; // = *(CMenuManager*)0x8F59D8;
+CMenuManager FrontEndMenuManager;
-// Move this somewhere else.
-float CRenderer::ms_lodDistScale = 1.2f; // *(float*)0x5F726C;
-
-uint32 TimeToStopPadShaking; // = *(uint32*)0x628CF8;
-char *pEditString; // = *(char**)0x628D00;
-int32 *pControlEdit; // = *(int32**)0x628D08;
-bool DisplayComboButtonErrMsg; // = *(bool*)0x628D14;
-int32 MouseButtonJustClicked; // = *(int32*)0x628D0C;
-int32 JoyButtonJustClicked; // = *(int32*)0x628D10;
+uint32 TimeToStopPadShaking;
+char *pEditString;
+int32 *pControlEdit;
+bool DisplayComboButtonErrMsg;
+int32 MouseButtonJustClicked;
+int32 JoyButtonJustClicked;
//int32 *pControlTemp = 0;
#ifndef MASTER
@@ -283,6 +280,12 @@ ScaleAndCenterX(float x)
} while(0)
#endif
+#define PREPARE_MENU_HEADER \
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
+ CFont::SetRightJustifyOn(); \
+ CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
+ CFont::SetFontStyle(FONT_HEADING);
+
#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
do { \
lastActiveBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
@@ -447,8 +450,8 @@ CMenuManager::CheckCodesForControls(int typeOfControl)
if (typeOfControl == KEYBOARD) {
if (*pControlEdit == rsESC) {
escPressed = true;
- } else if (*pControlEdit > rsF3 && *pControlEdit != rsF9 && *pControlEdit != rsLWIN &&
- *pControlEdit != rsRWIN && *pControlEdit != rsRALT) {
+ } else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 &&
+ *pControlEdit != rsLWIN && *pControlEdit != rsRWIN && *pControlEdit != rsRALT) {
typeToSave = KEYBOARD;
if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL &&
*pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) {
@@ -465,7 +468,10 @@ CMenuManager::CheckCodesForControls(int typeOfControl)
DisplayComboButtonErrMsg = true;
}
- ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave);
+#ifdef FIX_BUGS
+ if(!escPressed && !invalidKey)
+#endif
+ ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave);
if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) {
if (typeOfControl == KEYBOARD) {
ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD);
@@ -670,6 +676,17 @@ CMenuManager::Draw()
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
+#ifdef GTA3_1_1_PATCH
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
+ CFont::SetWrapx(SCREEN_WIDTH);
+ CFont::SetRightJustifyWrap(0.0f);
+ strcpy(gString, "V1.1");
+ AsciiToUnicode(gString, gUString);
+ CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString);
+#endif
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
@@ -696,17 +713,9 @@ CMenuManager::Draw()
#endif
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_HEADING);
-#ifdef PS2_LIKE_MENU
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(1.3f));
- CFont::PrintString(MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(75.0f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
-#else
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
+ PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
-#endif
+
// Weird place to put that.
nextYToUse += 24.0f + 10.0f;
}
@@ -1735,11 +1744,8 @@ CMenuManager::DrawControllerSetupScreen()
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
- // Page header
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetRightJustifyOn();
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
- CFont::SetFontStyle(FONT_HEADING);
+ PREPARE_MENU_HEADER
+
switch (m_ControlMethod) {
case CONTROL_STANDARD:
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
@@ -2417,10 +2423,8 @@ CMenuManager::DrawPlayerSetupScreen()
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_HEADING);
+ PREPARE_MENU_HEADER
+
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
// lstrcpy's changed with strcpy
@@ -3314,10 +3318,7 @@ CMenuManager::PrintStats()
// ::Draw already does that.
/*
- CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
+ PREPARE_MENU_HEADER
CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
*/
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));