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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-07 19:50:18 +0100 |
---|---|---|
committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-07 19:50:18 +0100 |
commit | 87bca997a45c3364b3994fddb40230ef20a56d90 (patch) | |
tree | 1a4c6997451d097141386bf246dfeef97dd2794c /src/core/Frontend_PS2.cpp | |
parent | ps2 hud, restore original code (diff) | |
parent | Fixing the Ghost vehicle name. (diff) | |
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Diffstat (limited to 'src/core/Frontend_PS2.cpp')
-rw-r--r-- | src/core/Frontend_PS2.cpp | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/src/core/Frontend_PS2.cpp b/src/core/Frontend_PS2.cpp index a76ac279..1cb944d1 100644 --- a/src/core/Frontend_PS2.cpp +++ b/src/core/Frontend_PS2.cpp @@ -22,7 +22,7 @@ #include "Game.h" #include "World.h" #include "PlayerInfo.h" -#include "FrontendControls.h" +#include "FrontEndControls.h" #include "MemoryCard.h" #define CRect_SZ(x, y, w, h) CRect(x, y, x+w, y+h) @@ -203,20 +203,6 @@ static const char* FrontendFilenames[][2] = {"fe_radio9", "" }, }; -#ifdef CUTSCENE_BORDERS_SWITCH -bool CMenuManager::m_PrefsCutsceneBorders = true; -#endif - -#ifdef MULTISAMPLING -int8 CMenuManager::m_nPrefsMSAALevel = 0; -int8 CMenuManager::m_nDisplayMSAALevel = 0; -#endif - -#ifdef NO_ISLAND_LOADING -int8 CMenuManager::m_DisplayIslandLoading = ISLAND_LOADING_LOW; -int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW; -#endif - int32 CMenuManager::m_PrefsSfxVolume = 102; int32 CMenuManager::m_PrefsMusicVolume = 102; int32 CMenuManager::m_PrefsBrightness = 256; @@ -3044,4 +3030,4 @@ CMenuManager::FilterOutColorMarkersFromString(wchar *string, CRGBA &color) *dst = '\0'; } -#endif
\ No newline at end of file +#endif |