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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-25 11:25:40 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-25 11:25:40 +0200 |
commit | 2be2899034a5eb0001b3fb89ea29c7c5480f1fbc (patch) | |
tree | 7b1586badbaea9a7d455efc6648e6ecada82f47e /src/core/Game.cpp | |
parent | librw update (diff) | |
parent | Merge pull request #490 from aap/debugmenu (diff) | |
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index bfe6eee3..f72d342f 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -84,6 +84,7 @@ #include "World.h" #include "ZoneCull.h" #include "Zones.h" +#include "debugmenu.h" @@ -618,7 +619,6 @@ void CGame::InitialiseWhenRestarting(void) DMAudio.ChangeMusicMode(MUSICMODE_GAME); } -extern void (*DebugMenuProcess)(void); void CGame::Process(void) { CPad::UpdatePads(); |