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author | aap <aap@papnet.eu> | 2020-05-05 23:27:43 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-05 23:27:43 +0200 |
commit | 68d3ea9c42f985077d34174f937dbf520d9493e8 (patch) | |
tree | 8ab10b1aacea87ed8dde3b172e4a00fae51eb4a3 /src/core/Game.cpp | |
parent | Fix appveyour (diff) | |
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index ea3301a1..a2ec362c 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -265,7 +265,7 @@ bool CGame::Initialise(const char* datFile) strcpy(aDatFile, datFile); CPools::Initialise(); CIniFile::LoadIniFile(); - currLevel = LEVEL_INDUSTRIAL; + currLevel = LEVEL_BEACH; LoadingScreen("Loading the Game", "Loading generic textures", GetRandomSplashScreen()); gameTxdSlot = CTxdStore::AddTxdSlot("generic"); CTxdStore::Create(gameTxdSlot); @@ -588,7 +588,7 @@ void CGame::InitialiseWhenRestarting(void) CTimer::Initialise(); FrontEndMenuManager.m_bWantToLoad = false; ReInitGameObjectVariables(); - currLevel = LEVEL_INDUSTRIAL; + currLevel = LEVEL_NONE; CCollision::SortOutCollisionAfterLoad(); } } |