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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-22 14:04:09 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-22 14:04:09 +0100 |
commit | cea6b20c09532c3321c45f18ce36ec34fe836d1f (patch) | |
tree | bd6376dac146895eb1f0c1de37f1cf2e2bfdb19f /src/core/PlayerInfo.cpp | |
parent | CMessages::GetTokenPadKeyString (diff) | |
parent | get rid of most --MIAMI comments (diff) | |
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Diffstat (limited to 'src/core/PlayerInfo.cpp')
-rw-r--r-- | src/core/PlayerInfo.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index 64f3b9d0..337d631c 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -35,8 +35,6 @@ #include "Automobile.h" #include "GameLogic.h" -// --MIAMI: File done - CVector lastPlayerPos; void @@ -483,7 +481,7 @@ CPlayerInfo::Process(void) CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled; } - if (m_pPed->m_pWanted->m_nWantedLevel && !CTheScripts::IsPlayerOnAMission()) { + if (m_pPed->m_pWanted->GetWantedLevel() && !CTheScripts::IsPlayerOnAMission()) { float maxDelta = 0.0f; static bool movedSignificantly = true; static bool thereIsACarPathNear = true; @@ -495,7 +493,7 @@ CPlayerInfo::Process(void) lastPlayerPos = FindPlayerCoors(); thereIsACarPathNear = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 60.0f, true, false, false, false) != 0; } - switch (m_pPed->m_pWanted->m_nWantedLevel) { + switch (m_pPed->m_pWanted->GetWantedLevel()) { case 1: maxDelta = 31.f; break; |