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author | Sergeanur <s.anureev@yandex.ua> | 2019-10-21 15:09:44 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-21 15:09:44 +0200 |
commit | 4844b3a3f8037b379654bb8109050d0adbc94ae7 (patch) | |
tree | 4366aac26c53bebd0f98bc121b5f04b5cd750fe3 /src/core/Pools.h | |
parent | Merge pull request #248 from Nmzik/master (diff) | |
parent | Some CPool and CPools funcs, restoring original logic of pool lookup loops (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Pools.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/Pools.h b/src/core/Pools.h index 4e6bd547..770a1de1 100644 --- a/src/core/Pools.h +++ b/src/core/Pools.h @@ -43,11 +43,13 @@ public: static CAudioScriptObjectPool *GetAudioScriptObjectPool(void) { return ms_pAudioScriptObjectPool; } static void Initialise(void); + static void ShutDown(void); static int32 GetPedRef(CPed *ped); static CPed *GetPed(int32 handle); static int32 GetVehicleRef(CVehicle *vehicle); static CVehicle *GetVehicle(int32 handle); static int32 GetObjectRef(CObject *object); static CObject *GetObject(int32 handle); - static void MakeSureSlotInObjectPoolIsEmpty(int32 handle); + static void CheckPoolsEmpty(); + static void MakeSureSlotInObjectPoolIsEmpty(int32 slot); }; |