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author | Sergeanur <s.anureev@yandex.ua> | 2020-06-04 03:32:49 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-06-04 03:32:49 +0200 |
commit | 07d336ddf01bd7f95cca22c85daa8c8cf1c87a5c (patch) | |
tree | d49a72b048fb98b89ced48689d53caa0782ecebd /src/core/Range3D.cpp | |
parent | fixed CPed::AddInCarAnims (diff) | |
parent | Restore original logic of CPed::WanderRange (diff) | |
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Diffstat (limited to 'src/core/Range3D.cpp')
-rw-r--r-- | src/core/Range3D.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/core/Range3D.cpp b/src/core/Range3D.cpp new file mode 100644 index 00000000..7fa28d67 --- /dev/null +++ b/src/core/Range3D.cpp @@ -0,0 +1,30 @@ +#include "common.h" +#include "Range3D.h" +#include "General.h" + +CRange3D::CRange3D(CVector _min, CVector _max) : min(_min), max(_max) {} + +bool +CRange3D::IsInRange(CVector vec) +{ + return min.x < vec.x && max.x > vec.x && min.y < vec.y && max.y > vec.y && min.z < vec.z && max.z > vec.z; +} + +void +CRange3D::DebugShowRange(float, int) +{ +} + +CVector +CRange3D::GetRandomPointInRange() +{ + int distX = Abs(max.x - min.x); + int distY = Abs(max.y - min.y); + int distZ = Abs(max.z - min.z); + + float outX = CGeneral::GetRandomNumber() % distX + min.x; + float outY = CGeneral::GetRandomNumber() % distY + min.y; + float outZ = CGeneral::GetRandomNumber() % distZ + min.z; + + return CVector(outX, outY, outZ); +} |