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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-27 17:50:24 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-27 17:50:24 +0100 |
commit | 97351ad2c2a05f9221601b27432aaf7b51507103 (patch) | |
tree | 7ce01d3e594fdf2894199cda0474bbc8f65de33b /src/core/Ropes.cpp | |
parent | Fix anim id in replay (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Ropes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Ropes.cpp b/src/core/Ropes.cpp index ffce36f9..52427fc3 100644 --- a/src/core/Ropes.cpp +++ b/src/core/Ropes.cpp @@ -167,7 +167,7 @@ CRopes::CreateRopeWithSwatComingDown(CVector pos) swat->bUsesCollision = false; swat->m_pRopeEntity = (CEntity*)1; swat->m_nRopeID = 100 + ropeId; - CAnimManager::BlendAnimation(swat->GetClump(), ASSOCGRP_STD, ANIM_ABSEIL, 4.0f); + CAnimManager::BlendAnimation(swat->GetClump(), ASSOCGRP_STD, ANIM_STD_ABSEIL, 4.0f); ropeId++; return true; } |