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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-09 15:35:52 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-09 15:35:52 +0100 |
commit | b32301592fc6ae44b3a201b8d1569e70ce045b45 (patch) | |
tree | a4402d2442ed2f3efe01ea8b8ce28885d0f41aea /src/core/World.h | |
parent | fix (diff) | |
parent | Change window name (diff) | |
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Diffstat (limited to 'src/core/World.h')
-rw-r--r-- | src/core/World.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/World.h b/src/core/World.h index b0e77193..4cc9398e 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -4,14 +4,14 @@ #include "Lists.h" #include "PlayerInfo.h" -/* Sectors span from -2400 to 1600 in x and -2000 to 2000 y. - * With 80x80 sectors, each is 50x50 units. */ +/* Sectors span from -2000 to 2000 in x and y. + * With 100x100 sectors, each is 40x40 units. */ -#define SECTOR_SIZE_X (50.0f) -#define SECTOR_SIZE_Y (50.0f) +#define SECTOR_SIZE_X (40.0f) +#define SECTOR_SIZE_Y (40.0f) -#define NUMSECTORS_X (80) -#define NUMSECTORS_Y (80) +#define NUMSECTORS_X (100) +#define NUMSECTORS_Y (100) #define WORLD_SIZE_X (NUMSECTORS_X * SECTOR_SIZE_X) #define WORLD_SIZE_Y (NUMSECTORS_Y * SECTOR_SIZE_Y) |