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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-02 17:02:45 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-02 17:02:45 +0200
commit7d067684ff4c69ecaf911ca23b478087f5655437 (patch)
treea47fbbaf7937616d80e799f3a9157d933c1f69c0 /src/core/ZoneCull.cpp
parentchanged saving compatibility (diff)
parentA bit more audio cleanup (diff)
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Diffstat (limited to 'src/core/ZoneCull.cpp')
-rw-r--r--src/core/ZoneCull.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/ZoneCull.cpp b/src/core/ZoneCull.cpp
index 7a221f39..5ce18a4d 100644
--- a/src/core/ZoneCull.cpp
+++ b/src/core/ZoneCull.cpp
@@ -522,7 +522,7 @@ CCullZone::CalcDistToCullZoneSquared(float x, float y)
bool
CCullZone::IsEntityCloseEnoughToZone(CEntity *entity, bool checkLevel)
{
- CVector &pos = entity->GetPosition();
+ const CVector &pos = entity->GetPosition();
CSimpleModelInfo *minfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(entity->GetModelIndex());
float distToZone = CalcDistToCullZone(pos.x, pos.y);