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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-22 22:35:19 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-22 22:35:19 +0200
commit6e51ed3c53fc3a4acb79f3545d3c4984dcc02b2c (patch)
tree25d4899924a591e4dafd44caf488dd9bf62db95e /src/core/config.h
parentMerge remote-tracking branch 'upstream/miami' into miami (diff)
parentMerge pull request #579 from Xinerki/miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/config.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 105454fa..f0025dfa 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -204,6 +204,9 @@ enum Config {
#else
#define AUDIO_OAL
#endif
+#ifdef DEBUGMENU
+#define RELOADABLES // some debug menu options to reload TXD files
+#endif
// Particle
//#define PC_PARTICLE
@@ -222,7 +225,6 @@ enum Config {
// Hud, frontend and radar
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
-#define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box
// #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
#define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm