summaryrefslogtreecommitdiffstats
path: root/src/core/config.h
diff options
context:
space:
mode:
authorFire_Head <Fire-Head@users.noreply.github.com>2020-12-29 18:51:37 +0100
committerGitHub <noreply@github.com>2020-12-29 18:51:37 +0100
commit89e27093040067ca80ce2e174c19427222167e8e (patch)
treebf4183a78beb0c3e747fbc1f6a8c4f3c1e114d5c /src/core/config.h
parentmaster gxt (diff)
parentReorder CEntity functions into their original order (diff)
downloadre3-89e27093040067ca80ce2e174c19427222167e8e.tar
re3-89e27093040067ca80ce2e174c19427222167e8e.tar.gz
re3-89e27093040067ca80ce2e174c19427222167e8e.tar.bz2
re3-89e27093040067ca80ce2e174c19427222167e8e.tar.lz
re3-89e27093040067ca80ce2e174c19427222167e8e.tar.xz
re3-89e27093040067ca80ce2e174c19427222167e8e.tar.zst
re3-89e27093040067ca80ce2e174c19427222167e8e.zip
Diffstat (limited to '')
-rw-r--r--src/core/config.h13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/core/config.h b/src/core/config.h
index d1043c72..a9bb1a17 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -249,17 +249,14 @@ enum Config {
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
//#define USE_TEXTURE_POOL
#ifdef LIBRW
-//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
-//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
-//#define SCREEN_DROPLETS // neo water droplets
+#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
+#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
+#define SCREEN_DROPLETS // neo water droplets
#endif
#ifndef EXTENDED_COLOURFILTER
#undef SCREEN_DROPLETS // we need the backbuffer for this effect
#endif
-#ifndef EXTENDED_PIPELINES
-#undef SCREEN_DROPLETS // we need neo.txd
-#endif
// Particle
//#define PC_PARTICLE
@@ -277,7 +274,7 @@ enum Config {
#define ALLCARSHELI_CHEAT
#define ALT_DODO_CHEAT
#define REGISTER_START_BUTTON
-//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
+#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
#define BUTTON_ICONS // use textures to show controller buttons
// Hud, frontend and radar
@@ -286,6 +283,7 @@ enum Config {
// #define BETA_SLIDING_TEXT
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
// #define XBOX_SUBTITLES // the infamous outlines
+#define RADIO_OFF_TEXT
#define PC_MENU
#ifndef PC_MENU
@@ -350,6 +348,7 @@ enum Config {
#define FREE_CAM // Rotating cam
// Audio
+#define RADIO_SCROLL_TO_PREV_STATION
#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
#endif