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authorFire-Head <Fire-Head@users.noreply.github.com>2021-01-13 21:15:33 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2021-01-13 21:15:33 +0100
commit97c9a4a02c9f801d35fbcf47658756a89a33f6d9 (patch)
tree232709023f42a318c0588b61f4de2c91b724a5b1 /src/core/config.h
parentMerge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/config.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 58bc9ffd..225863f3 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -240,16 +240,12 @@ enum Config {
# define TIMEBARS // print debug timers
#endif
-#define FIX_BUGS // fixes bugs that we've came across during reversing. You can undefine this only on release builds.
+#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
//#define MORE_LANGUAGES // Add more translations to the game
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
#define LOAD_INI_SETTINGS // as the name suggests. fundamental for CUSTOM_FRONTEND_OPTIONS
#define FIX_HIGH_FPS_BUGS_ON_FRONTEND
-#if defined(__LP64__) || defined(_WIN64)
-#define FIX_BUGS_64 // Must have fixes to be able to run 64 bit build
-#endif
-
// Just debug menu entries
#ifdef DEBUGMENU
#define RELOADABLES // some debug menu options to reload TXD files