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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-13 21:15:33 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2021-01-13 21:15:33 +0100 |
commit | 97c9a4a02c9f801d35fbcf47658756a89a33f6d9 (patch) | |
tree | 232709023f42a318c0588b61f4de2c91b724a5b1 /src/core/config.h | |
parent | Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/config.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/core/config.h b/src/core/config.h index 58bc9ffd..225863f3 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -240,16 +240,12 @@ enum Config { # define TIMEBARS // print debug timers #endif -#define FIX_BUGS // fixes bugs that we've came across during reversing. You can undefine this only on release builds. +#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more //#define MORE_LANGUAGES // Add more translations to the game #define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible #define LOAD_INI_SETTINGS // as the name suggests. fundamental for CUSTOM_FRONTEND_OPTIONS #define FIX_HIGH_FPS_BUGS_ON_FRONTEND -#if defined(__LP64__) || defined(_WIN64) -#define FIX_BUGS_64 // Must have fixes to be able to run 64 bit build -#endif - // Just debug menu entries #ifdef DEBUGMENU #define RELOADABLES // some debug menu options to reload TXD files |