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authorerorcun <erayorcunus@gmail.com>2021-02-12 16:15:51 +0100
committerGitHub <noreply@github.com>2021-02-12 16:15:51 +0100
commita44d7d86cb66ff584eb497ec1efb70d11d58288d (patch)
treec4e99fefd4af077dfe7a7479978d013cf14f6ff6 /src/core/config.h
parentUpdate TXDs (diff)
parentFix sha1 on premake linux (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/config.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 73c29f15..c051bdbb 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -183,7 +183,11 @@ enum Config {
// those infamous texts
#define DRAW_GAME_VERSION_TEXT
-#define DRAW_MENU_VERSION_TEXT
+#ifdef DRAW_GAME_VERSION_TEXT
+ // unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default.
+ #define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development
+#endif
+//#define DRAW_MENU_VERSION_TEXT
// Memory allocation and compression
// #define USE_CUSTOM_ALLOCATOR // use CMemoryHeap for allocation. use with care, not finished yet