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authorSergeanur <s.anureev@yandex.ua>2020-04-26 21:03:15 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-26 21:03:15 +0200
commitf0890b11122291a22d6a65f349281cf1aed49bd0 (patch)
tree3b418b522c5fd097abac916693e59808ea4f5b4f /src/core/config.h
parentMore japanese (diff)
parentRemove little hack (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h
index f7fde579..2cf8ec88 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -47,7 +47,8 @@ enum Config {
NUM_PATHCONNECTIONS = 10260,
// Link list lengths
- // TODO: alpha list
+ NUMALPHALIST = 20,
+ NUMALPHAENTITYLIST = 150,
NUMCOLCACHELINKS = 200,
NUMREFERENCES = 800,
@@ -160,7 +161,7 @@ enum Config {
# define GTA3_1_1_PATCH
//# define GTA3_STEAM_PATCH
# ifdef GTA_PS2_STUFF
-//# define USE_PS2_RAND // this is unsafe until we have the game reversed
+# define USE_PS2_RAND
# define RANDOMSPLASH // use random splash as on PS2
# define PS2_MATFX
# endif
@@ -189,9 +190,19 @@ enum Config {
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
#define MORE_LANGUAGES // Add more translations to the game
+#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
+//#define USE_TXD_CDIMAGE // generate and load textures from txd.img
+//#define USE_TEXTURE_POOL
+//#define OPENAL
+
+// Particle
+//#define PC_PARTICLE
+//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
// Pad
+#ifndef RW_GL3
#define XINPUT
+#endif
#define KANGAROO_CHEAT
#define REGISTER_START_BUTTON
@@ -204,6 +215,8 @@ enum Config {
#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
#define TRIANGLE_BACK_BUTTON
// #define CIRCLE_BACK_BUTTON
+#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
+#define BETA_SLIDING_TEXT
// Script
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
@@ -220,8 +233,10 @@ enum Config {
// Pickups
//#define MONEY_MESSAGES
+#define CAMERA_PICKUP
// Peds
+#define PED_SKIN // support for skinned geometry on peds
#define ANIMATE_PED_COL_MODEL
#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward