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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-25 11:26:37 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-25 11:26:37 +0200 |
commit | bb14d9689fbd28ea2b8e340472e3e593e4b84c1e (patch) | |
tree | 8f30747dab46c7ccf3ade06946aab1956664e798 /src/core/main.cpp | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
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Diffstat (limited to 'src/core/main.cpp')
-rw-r--r-- | src/core/main.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index 7c1f7938..ec37fa28 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -91,7 +91,6 @@ void GameInit(void); void SystemInit(void); void TheGame(void); -void DebugMenuInit(void) {} void DebugMenuPopulate(void); @@ -344,6 +343,8 @@ static void Terminate3D(void) { CGame::ShutdownRenderWare(); + + DebugMenuShutdown(); RsRwTerminate(); @@ -794,6 +795,7 @@ RenderDebugShit(void) CRenderer::RenderCollisionLines(); ThePaths.DisplayPathData(); CDebug::DrawLines(); + DefinedState(); #endif } |