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authorerorcun <erorcunerorcun@hotmail.com.tr>2020-11-16 13:28:10 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2020-11-18 15:42:21 +0100
commit54214dd2c4da79945b9f6b8b3a31ba5ddb8a0b84 (patch)
tree9b9a1f1fb6331c59cb9e41371bd241018a3231de /src/core/main.cpp
parentUse CLOCK_MONOTONIC_FAST when available (FreeBSD) (diff)
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Diffstat (limited to 'src/core/main.cpp')
-rw-r--r--src/core/main.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 48e0ff76..5786fb4e 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -1188,12 +1188,12 @@ Idle(void *arg)
if(!FrontEndMenuManager.m_bMenuActive && TheCamera.GetScreenFadeStatus() != FADE_2)
{
-#ifdef GTA_PC
- // This is from SA, but it's nice for windowed mode
- RwV2d pos;
- pos.x = SCREEN_WIDTH / 2.0f;
- pos.y = SCREEN_HEIGHT / 2.0f;
- RsMouseSetPos(&pos);
+ // This is from SA, but it's nice for windowed mode
+#if defined(GTA_PC) && !defined(RW_GL3)
+ RwV2d pos;
+ pos.x = SCREEN_WIDTH / 2.0f;
+ pos.y = SCREEN_HEIGHT / 2.0f;
+ RsMouseSetPos(&pos);
#endif
#ifdef NEW_RENDERER
if(!gbNewRenderer)