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author | withmorten <morten.with@gmail.com> | 2021-06-23 20:50:02 +0200 |
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committer | withmorten <morten.with@gmail.com> | 2021-06-25 02:41:40 +0200 |
commit | 4e3fc354019534f650a929e358e853a7f2055ee5 (patch) | |
tree | 01ed6c4591ab4cf032a95eff59400739c23659e6 /src/core | |
parent | fix cmake build. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/config.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 006ebad5..1c1d1985 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -195,7 +195,8 @@ enum Config { #define DRAW_GAME_VERSION_TEXT #ifdef DRAW_GAME_VERSION_TEXT // unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default. - #define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development + // If you disable this then game will fetch version from peds.col, as R* did while in development. + //#define USE_OUR_VERSIONING // enabled from buildfiles by default #endif // Memory allocation and compression |