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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-01-13 01:08:50 +0100 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-01-13 01:08:50 +0100 |
commit | 542a5393acae66a9add32c195939b058bf154b15 (patch) | |
tree | 97014f1f52bd206b4481fff07cd3ded01753cf98 /src/core | |
parent | Merge pull request #956 from withmorten/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/config.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 8e528a67..2ce692b5 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -238,12 +238,16 @@ enum Config { # define TIMEBARS // print debug timers #endif -#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more +#define FIX_BUGS // fixes bugs that we've came across during reversing. You can undefine this only on release builds. //#define MORE_LANGUAGES // Add more translations to the game #define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible #define LOAD_INI_SETTINGS // as the name suggests. fundamental for CUSTOM_FRONTEND_OPTIONS #define FIX_HIGH_FPS_BUGS_ON_FRONTEND +#if defined(__LP64__) || defined(_WIN64) +#define FIX_BUGS_64 // Must have fixes to be able to run 64 bit build +#endif + // Just debug menu entries #ifdef DEBUGMENU #define RELOADABLES // some debug menu options to reload TXD files |