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authoraap <aap@papnet.eu>2020-11-05 10:59:02 +0100
committerGitHub <noreply@github.com>2020-11-05 10:59:02 +0100
commit881a3e1091fa1fcf6d8e52e358a614bff32f0201 (patch)
treef0bb238c2cfc8f40d0787924eb052d7b68e446af /src/core
parentonly do backface culling on buildings (diff)
parentdisable static runtime for glfw (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/config.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h
index ea4330a4..9af75405 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -230,8 +230,10 @@ enum Config {
#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
//#define USE_TEXTURE_POOL
#define CUTSCENE_BORDERS_SWITCH
+#ifdef LIBRW
//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
+#endif
#define MULTISAMPLING // adds MSAA option
#ifdef LIBRW